mirror of
https://github.com/lqtmcstudio/QZMusic_PC.git
synced 2026-06-20 23:35:06 +08:00
- AMLL MeshGradient背景 - 全屏播放页初始化 - 纯C音频播放器 - FFmpeg解码 - 编译FFmpeg静态库 - wasapi shared - IPC通信 - FFTW实时频谱计算 - 低频响度实时计算 - PCM缓存 - 数据缓存&解码缓存 - 弃用mpv,改用qzplayer
383 lines
9.0 KiB
Vue
383 lines
9.0 KiB
Vue
<template>
|
||
<div class="fullscreen-player" :class="{ active: isPlayerFullScreen }">
|
||
<div class="player-content">
|
||
<div class="dismiss-area" @click="toggleFullScreen">
|
||
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none"
|
||
stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
|
||
<polyline points="6 9 12 15 18 9"></polyline>
|
||
</svg>
|
||
</div>
|
||
|
||
<div class="background-container">
|
||
<BackgroundRender
|
||
:album="currentSong?.picUrl"
|
||
:lowFreqVolume="loudness"
|
||
:hasLyric="true"
|
||
:playing="isPlaying"
|
||
/>
|
||
</div>
|
||
|
||
<div class="music-info">
|
||
<!-- Placeholder for song info, lyrics etc. -->
|
||
<h1>{{ currentSong?.name || 'No Music' }}</h1>
|
||
<p>{{ currentSong?.artist }}</p>
|
||
</div>
|
||
|
||
<canvas ref="canvasRef" class="spectrum-canvas"></canvas>
|
||
</div>
|
||
</div>
|
||
</template>
|
||
|
||
<script lang="ts" setup>
|
||
import { computed, watch } from 'vue';
|
||
import { usePlayerStore } from '../stores/player';
|
||
import {
|
||
type AbstractBaseRenderer,
|
||
type BaseRenderer,
|
||
BackgroundRender as CoreBackgroundRender,
|
||
MeshGradientRenderer,
|
||
} from "@applemusic-like-lyrics/core";
|
||
import {
|
||
defineComponent,
|
||
onMounted,
|
||
onUnmounted,
|
||
type PropType,
|
||
type Ref,
|
||
ref,
|
||
type ShallowRef,
|
||
useTemplateRef,
|
||
watchEffect,
|
||
h,
|
||
} from "vue";
|
||
|
||
// --- BackgroundRender Component Definition (from User Request) ---
|
||
|
||
/**
|
||
* 背景渲染组件的引用
|
||
*/
|
||
export interface BackgroundRenderRef {
|
||
/**
|
||
* 背景渲染实例引用
|
||
*/
|
||
bgRender?: Ref<AbstractBaseRenderer | undefined>;
|
||
/**
|
||
* 将背景渲染实例的元素包裹起来的 DIV 元素实例
|
||
*/
|
||
wrapperEl: Readonly<ShallowRef<HTMLDivElement | null>>;
|
||
}
|
||
|
||
const backgroundRenderProps = {
|
||
/**
|
||
* 设置背景专辑资源
|
||
*/
|
||
album: {
|
||
type: [String, Object] as PropType<
|
||
string | HTMLImageElement | HTMLVideoElement
|
||
>,
|
||
required: false,
|
||
},
|
||
/**
|
||
* 设置专辑资源是否为视频
|
||
*/
|
||
albumIsVideo: {
|
||
type: Boolean,
|
||
required: false,
|
||
},
|
||
/**
|
||
* 设置当前背景动画帧率,如果为 `undefined` 则默认为 `30`
|
||
*/
|
||
fps: {
|
||
type: Number,
|
||
required: false,
|
||
},
|
||
/**
|
||
* 设置当前播放状态,如果为 `undefined` 则默认为 `true`
|
||
*/
|
||
playing: {
|
||
type: Boolean,
|
||
required: false,
|
||
},
|
||
/**
|
||
* 设置当前动画流动速度,如果为 `undefined` 则默认为 `2`
|
||
*/
|
||
flowSpeed: {
|
||
type: Number,
|
||
required: false,
|
||
},
|
||
/**
|
||
* 设置背景是否根据“是否有歌词”这个特征调整自身效果,例如有歌词时会变得更加活跃
|
||
*
|
||
* 部分渲染器会根据这个特征调整自身效果
|
||
*
|
||
* 如果不确定是否需要赋值或无法知晓是否包含歌词,请传入 true 或不做任何处理(默认值为 true)
|
||
*/
|
||
hasLyric: {
|
||
type: Boolean,
|
||
required: false,
|
||
},
|
||
/**
|
||
* 设置低频的音量大小,范围在 80hz-120hz 之间为宜,取值范围在 [0.0-1.0] 之间
|
||
*
|
||
* 部分渲染器会根据音量大小调整背景效果(例如根据鼓点跳动)
|
||
*
|
||
* 如果无法获取到类似的数据,请传入 undefined 或 1.0 作为默认值,或不做任何处理(默认值即 1.0)
|
||
*/
|
||
lowFreqVolume: {
|
||
type: Number,
|
||
required: false,
|
||
},
|
||
/**
|
||
* 设置当前渲染缩放比例,如果为 `undefined` 则默认为 `0.5`
|
||
*/
|
||
renderScale: {
|
||
type: Number,
|
||
required: false,
|
||
},
|
||
/**
|
||
* 设置渲染器,如果为 `undefined` 则默认为 `MeshGradientRenderer`
|
||
* 默认渲染器有可能会随着版本更新而更换
|
||
*/
|
||
renderer: {
|
||
type: Object as PropType<{ // Use constructor type
|
||
new (...args: ConstructorParameters<typeof BaseRenderer>): BaseRenderer;
|
||
}>,
|
||
required: false,
|
||
},
|
||
} as const;
|
||
|
||
const BackgroundRender = defineComponent({
|
||
name: "BackgroundRender",
|
||
props: backgroundRenderProps,
|
||
setup(props, { expose }) {
|
||
const wrapperRef = useTemplateRef<HTMLDivElement>("wrapper-ref");
|
||
const bgRenderRef = ref<AbstractBaseRenderer>();
|
||
|
||
onMounted(() => {
|
||
if (wrapperRef.value) {
|
||
// @ts-ignore
|
||
bgRenderRef.value = CoreBackgroundRender.new(
|
||
props.renderer ?? MeshGradientRenderer,
|
||
);
|
||
const el = bgRenderRef.value.getElement();
|
||
el.style.width = "100%";
|
||
el.style.height = "100%";
|
||
wrapperRef.value.appendChild(el);
|
||
}
|
||
});
|
||
|
||
onUnmounted(() => {
|
||
if (bgRenderRef.value) {
|
||
bgRenderRef.value.dispose();
|
||
}
|
||
});
|
||
|
||
watchEffect(() => {
|
||
if (props.album)
|
||
bgRenderRef.value?.setAlbum(props.album, props.albumIsVideo);
|
||
});
|
||
|
||
watchEffect(() => {
|
||
if (props.fps) bgRenderRef.value?.setFPS(props.fps);
|
||
});
|
||
|
||
watchEffect(() => {
|
||
if (props.playing) bgRenderRef.value?.pause();
|
||
else bgRenderRef.value?.resume();
|
||
});
|
||
|
||
watchEffect(() => {
|
||
if (props.flowSpeed) bgRenderRef.value?.setFlowSpeed(props.flowSpeed);
|
||
});
|
||
|
||
watchEffect(() => {
|
||
if (props.renderScale)
|
||
bgRenderRef.value?.setRenderScale(props.renderScale);
|
||
});
|
||
|
||
watchEffect(() => {
|
||
if (props.lowFreqVolume !== undefined)
|
||
bgRenderRef.value?.setLowFreqVolume(props.lowFreqVolume);
|
||
});
|
||
|
||
watchEffect(() => {
|
||
if (props.hasLyric !== undefined)
|
||
bgRenderRef.value?.setHasLyric(props.hasLyric ?? true);
|
||
});
|
||
|
||
expose<BackgroundRenderRef>({
|
||
bgRender: bgRenderRef,
|
||
wrapperEl: wrapperRef,
|
||
});
|
||
|
||
return () => h("div", { style: "display: contents;", ref: "wrapper-ref" });
|
||
},
|
||
});
|
||
|
||
|
||
// --- FullScreenPlayer Logic ---
|
||
|
||
const playerStore = usePlayerStore();
|
||
const isPlayerFullScreen = computed(() => playerStore.isPlayerFullScreen);
|
||
const currentSong = computed(() => playerStore.currentSong);
|
||
const isPlaying = computed(() => playerStore.isPlaying);
|
||
const loudness = computed(() => playerStore.loudness);
|
||
|
||
const canvasRef = ref<HTMLCanvasElement | null>(null);
|
||
let animationId: number | null = null;
|
||
|
||
const drawSpectrum = () => {
|
||
if (!canvasRef.value) return;
|
||
const canvas = canvasRef.value;
|
||
const ctx = canvas.getContext('2d');
|
||
if (!ctx) return;
|
||
|
||
// Adjust canvas size to display resolution
|
||
const dpr = window.devicePixelRatio || 1;
|
||
const rect = canvas.getBoundingClientRect();
|
||
canvas.width = rect.width * dpr;
|
||
canvas.height = rect.height * dpr;
|
||
ctx.scale(dpr, dpr);
|
||
|
||
const width = rect.width;
|
||
const height = rect.height;
|
||
const barCount = 32;
|
||
const barWidth = (width / barCount) * 0.5; // Gap = Bar Width
|
||
const gap = (width - (barCount * barWidth)) / (barCount + 1);
|
||
|
||
ctx.clearRect(0, 0, width, height);
|
||
|
||
const data = playerStore.spectrum;
|
||
if (!data || data.length === 0) return;
|
||
|
||
ctx.fillStyle = 'rgba(255, 255, 255, 0.8)';
|
||
|
||
for (let i = 0; i < Math.min(data.length, barCount); i++) {
|
||
const value = data[i];
|
||
const barHeight = value * height * 0.6; // Scale down a bit
|
||
const x = gap + i * (barWidth + gap);
|
||
const y = height - barHeight;
|
||
|
||
// Draw rounded bar
|
||
ctx.beginPath();
|
||
ctx.roundRect(x, y, barWidth, barHeight, 4);
|
||
ctx.fill();
|
||
}
|
||
};
|
||
|
||
const loop = () => {
|
||
if (isPlayerFullScreen.value) {
|
||
drawSpectrum();
|
||
animationId = requestAnimationFrame(loop);
|
||
}
|
||
};
|
||
|
||
watch(isPlayerFullScreen, (val) => {
|
||
if (val) {
|
||
loop();
|
||
} else {
|
||
if (animationId) cancelAnimationFrame(animationId);
|
||
}
|
||
});
|
||
|
||
onMounted(() => {
|
||
if (isPlayerFullScreen.value) loop();
|
||
});
|
||
|
||
onUnmounted(() => {
|
||
if (animationId) cancelAnimationFrame(animationId);
|
||
});
|
||
|
||
const toggleFullScreen = () => {
|
||
playerStore.toggleFullScreen();
|
||
};
|
||
|
||
</script>
|
||
|
||
<style scoped>
|
||
.fullscreen-player {
|
||
position: fixed;
|
||
top: 100%; /* Initially hidden below screen */
|
||
left: 0;
|
||
width: 100vw;
|
||
height: 100vh;
|
||
background-color: #000;
|
||
z-index: 9999;
|
||
transition: top 0.4s cubic-bezier(0.2, 0.8, 0.2, 1);
|
||
overflow: hidden;
|
||
display: flex;
|
||
flex-direction: column;
|
||
}
|
||
|
||
.fullscreen-player.active {
|
||
top: 0;
|
||
}
|
||
|
||
.player-content {
|
||
position: relative;
|
||
width: 100%;
|
||
height: 100%;
|
||
z-index: 10;
|
||
display: flex;
|
||
flex-direction: column;
|
||
color: white;
|
||
}
|
||
|
||
.background-container {
|
||
position: absolute;
|
||
top: 0;
|
||
left: 0;
|
||
width: 100%;
|
||
height: 100%;
|
||
z-index: -1;
|
||
pointer-events: none;
|
||
opacity: 0.6; /* Dim background slightly */
|
||
}
|
||
|
||
.dismiss-area {
|
||
padding: 24px;
|
||
cursor: pointer;
|
||
display: flex;
|
||
justify-content: center;
|
||
align-items: center;
|
||
color: rgba(255, 255, 255, 0.5);
|
||
transition: color 0.2s;
|
||
z-index: 20;
|
||
}
|
||
|
||
.dismiss-area:hover {
|
||
color: white;
|
||
}
|
||
|
||
.music-info {
|
||
margin-top: auto;
|
||
padding: 40px;
|
||
text-align: left;
|
||
z-index: 20;
|
||
}
|
||
|
||
.music-info h1 {
|
||
font-size: 2rem;
|
||
font-weight: bold;
|
||
margin-bottom: 8px;
|
||
}
|
||
|
||
.music-info p {
|
||
font-size: 1.2rem;
|
||
opacity: 0.8;
|
||
}
|
||
|
||
.spectrum-canvas {
|
||
width: 100%;
|
||
height: 200px;
|
||
position: absolute;
|
||
bottom: 0;
|
||
left: 0;
|
||
pointer-events: none;
|
||
z-index: 15;
|
||
/* Optional: Fade out at top */
|
||
mask-image: linear-gradient(to top, black 0%, transparent 100%);
|
||
-webkit-mask-image: linear-gradient(to top, black 0%, transparent 100%);
|
||
}
|
||
|
||
</style>
|