mirror of
https://github.com/wwiinnddyy/LanMountainDesktop.git
synced 2026-06-20 23:54:26 +08:00
1455 lines
52 KiB
C#
1455 lines
52 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading;
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using System.Threading.Tasks;
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Media;
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using Avalonia.Threading;
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using LanMontainDesktop.Models;
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using LanMontainDesktop.Services;
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namespace LanMontainDesktop.Views.Components;
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public partial class MultiDayWeatherWidget : UserControl, IDesktopComponentWidget, ITimeZoneAwareComponentWidget, IWeatherInfoAwareComponentWidget
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{
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private enum WeatherVisualKind
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{
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ClearDay,
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ClearNight,
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CloudyDay,
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CloudyNight,
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RainLight,
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RainHeavy,
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Storm,
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Snow,
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Fog
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}
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private readonly record struct WeatherVisualPalette(
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string GradientFrom,
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string GradientTo,
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string Tint,
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string PrimaryText,
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string SecondaryText,
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string TertiaryText,
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string ParticleColor);
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private readonly record struct WeatherMotionProfile(
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double DriftX,
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double DriftY,
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double ZoomBase,
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double ZoomAmplitude,
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double MotionOpacityBase,
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double MotionOpacityPulse,
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double LightOpacityBase,
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double LightOpacityPulse,
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double ShadeOpacityBase,
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double ShadeOpacityPulse,
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double PhaseStep,
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int ParticleCount,
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double ParticleSpeedMin,
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double ParticleSpeedMax,
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double ParticleLengthMin,
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double ParticleLengthMax,
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double ParticleDriftPerTick);
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private sealed class ParticleState
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{
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public double Speed { get; set; }
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public double Drift { get; set; }
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}
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private sealed record MultiDayWeatherWidgetConfig(
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string LanguageCode,
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string Locale,
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string LocationKey,
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string LocationName,
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double Latitude,
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double Longitude);
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private readonly record struct HourlyForecastItem(
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DateTime Time,
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string TimeLabel,
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HyperOS3WeatherVisualKind IconKind,
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string TemperatureText);
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private static readonly IWeatherInfoService DefaultWeatherInfoService = new XiaomiWeatherService();
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private readonly DispatcherTimer _refreshTimer = new()
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{
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Interval = TimeSpan.FromMinutes(12)
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};
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private readonly DispatcherTimer _backgroundAnimationTimer = new()
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{
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Interval = TimeSpan.FromMilliseconds(48)
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};
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private readonly AppSettingsService _settingsService = new();
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private readonly LocalizationService _localizationService = new();
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private readonly Dictionary<WeatherVisualKind, IBrush> _backgroundBrushCache = new();
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private readonly Dictionary<HyperOS3WeatherVisualKind, IBrush> _particleBrushCache = new();
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private readonly List<Border> _particleVisuals = new();
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private readonly List<ParticleState> _particleStates = new();
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private readonly Random _particleRandom = new();
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private IWeatherInfoService _weatherInfoService = DefaultWeatherInfoService;
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private TimeZoneService? _timeZoneService;
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private CancellationTokenSource? _refreshCts;
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private WeatherSnapshot? _latestSnapshot;
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private string _languageCode = "zh-CN";
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private double _currentCellSize = 48;
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private WeatherVisualKind _activeVisualKind = WeatherVisualKind.ClearDay;
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private double _animationPhase;
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private int _activeParticleCount;
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private bool _isAttached;
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private bool _isRefreshing;
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private readonly TextBlock[] _hourlyTimeBlocks;
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private readonly Image[] _hourlyIconBlocks;
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private readonly TextBlock[] _hourlyTempBlocks;
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public MultiDayWeatherWidget()
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{
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InitializeComponent();
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_hourlyTimeBlocks =
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[
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HourlyTime0, HourlyTime1, HourlyTime2, HourlyTime3, HourlyTime4
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];
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_hourlyIconBlocks =
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[
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HourlyIcon0, HourlyIcon1, HourlyIcon2, HourlyIcon3, HourlyIcon4
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];
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_hourlyTempBlocks =
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[
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HourlyTemp0, HourlyTemp1, HourlyTemp2, HourlyTemp3, HourlyTemp4
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];
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ConfigureTextOverflowGuards();
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_refreshTimer.Tick += OnRefreshTimerTick;
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_backgroundAnimationTimer.Tick += OnBackgroundAnimationTick;
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AttachedToVisualTree += OnAttachedToVisualTree;
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DetachedFromVisualTree += OnDetachedFromVisualTree;
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SizeChanged += OnSizeChanged;
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InitializeParticleVisuals();
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ApplyVisualTheme(WeatherVisualKind.ClearDay);
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ApplyNotConfiguredState();
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ApplyCellSize(_currentCellSize);
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}
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private void ConfigureTextOverflowGuards()
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{
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CityTextBlock.TextWrapping = TextWrapping.NoWrap;
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CityTextBlock.TextTrimming = TextTrimming.CharacterEllipsis;
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CityTextBlock.MaxLines = 1;
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ConditionTextBlock.TextWrapping = TextWrapping.NoWrap;
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ConditionTextBlock.TextTrimming = TextTrimming.CharacterEllipsis;
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ConditionTextBlock.MaxLines = 1;
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RangeTextBlock.TextWrapping = TextWrapping.NoWrap;
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RangeTextBlock.TextTrimming = TextTrimming.CharacterEllipsis;
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RangeTextBlock.MaxLines = 1;
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TemperatureTextBlock.TextWrapping = TextWrapping.NoWrap;
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TemperatureTextBlock.TextTrimming = TextTrimming.CharacterEllipsis;
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TemperatureTextBlock.MaxLines = 1;
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foreach (var timeBlock in _hourlyTimeBlocks)
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{
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timeBlock.TextWrapping = TextWrapping.NoWrap;
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timeBlock.TextTrimming = TextTrimming.CharacterEllipsis;
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timeBlock.MaxLines = 1;
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timeBlock.TextAlignment = TextAlignment.Center;
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}
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foreach (var tempBlock in _hourlyTempBlocks)
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{
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tempBlock.TextWrapping = TextWrapping.NoWrap;
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tempBlock.TextTrimming = TextTrimming.CharacterEllipsis;
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tempBlock.MaxLines = 1;
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tempBlock.TextAlignment = TextAlignment.Center;
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}
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}
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public void SetTimeZoneService(TimeZoneService timeZoneService)
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{
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ClearTimeZoneService();
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_timeZoneService = timeZoneService;
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_timeZoneService.TimeZoneChanged += OnTimeZoneChanged;
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}
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public void ClearTimeZoneService()
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{
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if (_timeZoneService is null)
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{
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return;
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}
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_timeZoneService.TimeZoneChanged -= OnTimeZoneChanged;
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_timeZoneService = null;
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}
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public void SetWeatherInfoService(IWeatherInfoService weatherInfoService)
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{
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_weatherInfoService = weatherInfoService ?? DefaultWeatherInfoService;
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if (_isAttached)
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{
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_ = RefreshWeatherAsync(forceRefresh: false);
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}
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}
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public void ApplyCellSize(double cellSize)
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{
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_currentCellSize = Math.Max(1, cellSize);
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var metrics = HyperOS3WeatherTheme.ResolveMetrics(HyperOS3WeatherWidgetKind.MultiDay4x2);
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var scale = ResolveScale();
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var hostWidth = Bounds.Width > 1 ? Bounds.Width : Math.Max(140, _currentCellSize * 4);
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var hostHeight = Bounds.Height > 1 ? Bounds.Height : Math.Max(78, _currentCellSize * 2);
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var cornerRadius = Math.Clamp(_currentCellSize * metrics.CornerRadiusScale, 24, 46);
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RootBorder.CornerRadius = new CornerRadius(cornerRadius);
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BackgroundImageLayer.CornerRadius = new CornerRadius(cornerRadius);
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BackgroundMotionLayer.CornerRadius = new CornerRadius(cornerRadius);
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BackgroundTintLayer.CornerRadius = new CornerRadius(cornerRadius);
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BackgroundLightLayer.CornerRadius = new CornerRadius(cornerRadius);
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BackgroundShadeLayer.CornerRadius = new CornerRadius(cornerRadius);
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ContentPaddingBorder.Padding = new Thickness(
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Math.Clamp(Math.Min((_currentCellSize * metrics.HorizontalPaddingScale) * scale, hostWidth * 0.034), 4, 22),
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Math.Clamp(Math.Min((_currentCellSize * metrics.VerticalPaddingScale) * scale, hostHeight * 0.068), 3, 18));
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ApplyAdaptiveTypography();
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ResetParticles();
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}
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private void OnAttachedToVisualTree(object? sender, VisualTreeAttachmentEventArgs e)
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{
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_isAttached = true;
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_refreshTimer.Start();
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_backgroundAnimationTimer.Start();
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_ = RefreshWeatherAsync(forceRefresh: false);
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}
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private void OnDetachedFromVisualTree(object? sender, VisualTreeAttachmentEventArgs e)
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{
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_isAttached = false;
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_refreshTimer.Stop();
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_backgroundAnimationTimer.Stop();
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CancelRefreshRequest();
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}
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private void OnSizeChanged(object? sender, SizeChangedEventArgs e)
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{
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ApplyCellSize(_currentCellSize);
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ResetParticles();
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}
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private async void OnRefreshTimerTick(object? sender, EventArgs e)
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{
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await RefreshWeatherAsync(forceRefresh: false);
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}
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private void OnBackgroundAnimationTick(object? sender, EventArgs e)
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{
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if (!_isAttached)
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{
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return;
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}
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var motion = ResolveMotionProfile(_activeVisualKind);
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_animationPhase += motion.PhaseStep;
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if (_animationPhase > Math.PI * 2)
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{
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_animationPhase -= Math.PI * 2;
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}
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var sin = Math.Sin(_animationPhase);
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var cos = Math.Cos(_animationPhase * 0.83);
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var zoom = motion.ZoomBase + (sin * motion.ZoomAmplitude);
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SetMotionTransform(sin * motion.DriftX, cos * motion.DriftY, zoom);
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BackgroundMotionLayer.Opacity = Math.Clamp(
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motion.MotionOpacityBase + (cos * motion.MotionOpacityPulse),
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0.08,
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0.92);
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BackgroundLightLayer.Opacity = Math.Clamp(
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motion.LightOpacityBase + (sin * motion.LightOpacityPulse),
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0.10,
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0.95);
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BackgroundShadeLayer.Opacity = Math.Clamp(
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motion.ShadeOpacityBase + (cos * motion.ShadeOpacityPulse),
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0.42,
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0.95);
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AdvanceParticles(motion);
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}
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private void OnTimeZoneChanged(object? sender, EventArgs e)
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{
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if (_isAttached)
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{
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_ = RefreshWeatherAsync(forceRefresh: false);
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}
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}
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private WeatherVisualKind ResolveFallbackVisualKind()
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{
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return IsNightNow() ? WeatherVisualKind.ClearNight : WeatherVisualKind.ClearDay;
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}
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private bool ResolveIsNight(WeatherSnapshot snapshot)
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{
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return HyperOS3WeatherTheme.ResolveIsNightPreferred(
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snapshot,
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_timeZoneService?.CurrentTimeZone,
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_timeZoneService?.GetCurrentTime() ?? DateTime.Now);
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}
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private bool IsNightNow()
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{
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var now = _timeZoneService?.GetCurrentTime() ?? DateTime.Now;
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return now.Hour < 6 || now.Hour >= 18;
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}
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private async Task RefreshWeatherAsync(bool forceRefresh)
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{
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if (!_isAttached || _isRefreshing)
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{
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return;
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}
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_isRefreshing = true;
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var config = LoadConfig();
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_languageCode = config.LanguageCode;
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if (string.IsNullOrWhiteSpace(config.LocationKey))
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{
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ApplyNotConfiguredState();
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_isRefreshing = false;
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return;
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}
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if (_latestSnapshot is null)
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{
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ApplyLoadingState(config.LocationName);
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}
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var cts = new CancellationTokenSource();
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var previous = Interlocked.Exchange(ref _refreshCts, cts);
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previous?.Cancel();
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previous?.Dispose();
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try
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{
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var query = new WeatherQuery(
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LocationKey: config.LocationKey,
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Latitude: config.Latitude,
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Longitude: config.Longitude,
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ForecastDays: 3,
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Locale: config.Locale,
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ForceRefresh: forceRefresh);
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var result = await _weatherInfoService.GetWeatherAsync(query, cts.Token);
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if (cts.IsCancellationRequested || !_isAttached)
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{
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return;
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}
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if (!result.Success || result.Data is null)
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{
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ApplyFailedState(config.LocationName);
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return;
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}
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_latestSnapshot = result.Data;
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ApplySnapshot(result.Data, config.LocationName);
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}
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catch (OperationCanceledException)
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{
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// Ignore canceled refresh requests.
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}
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catch
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{
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if (!cts.IsCancellationRequested && _isAttached)
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{
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ApplyFailedState(config.LocationName);
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}
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}
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finally
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{
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if (ReferenceEquals(_refreshCts, cts))
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{
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_refreshCts = null;
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}
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cts.Dispose();
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_isRefreshing = false;
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}
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}
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private MultiDayWeatherWidgetConfig LoadConfig()
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{
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var snapshot = _settingsService.Load();
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var languageCode = _localizationService.NormalizeLanguageCode(snapshot.LanguageCode);
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var locale = string.Equals(languageCode, "zh-CN", StringComparison.OrdinalIgnoreCase)
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? "zh_cn"
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: "en_us";
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var latitude = NormalizeLatitude(snapshot.WeatherLatitude);
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var longitude = NormalizeLongitude(snapshot.WeatherLongitude);
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var modeIsCoordinates = string.Equals(snapshot.WeatherLocationMode, "Coordinates", StringComparison.OrdinalIgnoreCase);
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var locationKey = snapshot.WeatherLocationKey?.Trim() ?? string.Empty;
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var locationName = snapshot.WeatherLocationName?.Trim() ?? string.Empty;
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if (modeIsCoordinates)
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{
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if (string.IsNullOrWhiteSpace(locationKey))
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{
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locationKey = BuildCoordinateLocationKey(latitude, longitude);
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}
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if (string.IsNullOrWhiteSpace(locationName))
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{
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locationName = BuildCoordinateLocationName(latitude, longitude, languageCode);
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}
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}
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else if (string.IsNullOrWhiteSpace(locationName))
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{
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locationName = locationKey;
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}
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return new MultiDayWeatherWidgetConfig(
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languageCode,
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locale,
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locationKey,
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locationName,
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latitude,
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longitude);
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}
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private void ApplySnapshot(WeatherSnapshot snapshot, string fallbackLocationName)
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{
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var isNight = ResolveIsNight(snapshot);
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var visualKind = ResolveVisualKind(snapshot.Current.WeatherCode, isNight);
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ApplyVisualTheme(visualKind);
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var rawLocation = string.IsNullOrWhiteSpace(snapshot.LocationName)
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? fallbackLocationName
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: snapshot.LocationName;
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CityTextBlock.Text = ResolvePreciseDisplayLocation(rawLocation, _languageCode, L("weather.widget.location_unknown", "Unknown location"));
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ConditionTextBlock.Text = ResolveWeatherConditionText(snapshot.Current.WeatherText, visualKind);
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SetMainWeatherIcon(visualKind);
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SetLoadingSkeleton(false);
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TemperatureTextBlock.Text = FormatTemperature(snapshot.Current.TemperatureC);
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var (low, high) = ResolveTemperatureRange(snapshot);
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RangeTextBlock.Text = FormatTemperatureRange(low, high);
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ApplyHourlyForecastItems(BuildHourlyForecastItems(snapshot));
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ApplyAdaptiveTypography();
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}
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private void ApplyNotConfiguredState()
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{
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var fallbackKind = ResolveFallbackVisualKind();
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ApplyVisualTheme(fallbackKind);
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SetMainWeatherIcon(fallbackKind);
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SetLoadingSkeleton(false);
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CityTextBlock.Text = L("weather.widget.location_not_configured", "Weather location is not configured");
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ConditionTextBlock.Text = L("weather.widget.condition_unknown", "Unknown");
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TemperatureTextBlock.Text = "--°";
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RangeTextBlock.Text = L("weather.widget.range_unknown", "-- / --");
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ApplyHourlyForecastItems(BuildPlaceholderHourlyForecastItems(fallbackKind));
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ApplyAdaptiveTypography();
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_latestSnapshot = null;
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}
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private void ApplyLoadingState(string locationName)
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{
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var loadingKind = IsNightNow() ? WeatherVisualKind.CloudyNight : WeatherVisualKind.CloudyDay;
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ApplyVisualTheme(loadingKind);
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SetMainWeatherIcon(loadingKind);
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SetLoadingSkeleton(true);
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CityTextBlock.Text = ResolvePreciseDisplayLocation(
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locationName,
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_languageCode,
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L("weather.widget.location_unknown", "Unknown location"));
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ConditionTextBlock.Text = L("weather.widget.loading", "Loading...");
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TemperatureTextBlock.Text = "--°";
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RangeTextBlock.Text = L("weather.widget.range_unknown", "-- / --");
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ApplyHourlyForecastItems(BuildPlaceholderHourlyForecastItems(loadingKind));
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ApplyAdaptiveTypography();
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}
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private void ApplyFailedState(string locationName)
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{
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ApplyVisualTheme(WeatherVisualKind.Fog);
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SetMainWeatherIcon(WeatherVisualKind.Fog);
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SetLoadingSkeleton(false);
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CityTextBlock.Text = ResolvePreciseDisplayLocation(
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locationName,
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_languageCode,
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L("weather.widget.location_unknown", "Unknown location"));
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ConditionTextBlock.Text = L("weather.widget.fetch_failed", "Weather fetch failed");
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TemperatureTextBlock.Text = "--°";
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RangeTextBlock.Text = L("weather.widget.range_unknown", "-- / --");
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ApplyHourlyForecastItems(BuildPlaceholderHourlyForecastItems(WeatherVisualKind.Fog));
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ApplyAdaptiveTypography();
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_latestSnapshot = null;
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}
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private void ApplyVisualTheme(WeatherVisualKind kind)
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{
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_activeVisualKind = kind;
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var palette = ResolvePalette(kind);
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RootBorder.Background = CreateGradientBrush(palette.GradientFrom, palette.GradientTo);
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BackgroundImageLayer.Background = ResolveWeatherBackgroundBrush(kind, palette);
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BackgroundMotionLayer.Background = ResolveWeatherBackgroundBrush(kind, palette);
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BackgroundTintLayer.Background = CreateSolidBrush(palette.Tint);
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var particleBrush = ResolveParticleBrush(ToThemeKind(kind), palette.ParticleColor);
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var isNightVisual = kind is WeatherVisualKind.ClearNight or WeatherVisualKind.CloudyNight;
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var backgroundSamples = WeatherTypographyAccessibility.BuildBackgroundSamples(
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palette.GradientFrom,
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palette.GradientTo,
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palette.Tint,
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isNightVisual);
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var primary = WeatherTypographyAccessibility.CreateReadableBrush(
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palette.PrimaryText,
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backgroundSamples,
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WeatherTypographyAccessibility.WcagLargeTextContrast);
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var cityBrush = WeatherTypographyAccessibility.CreateReadableBrush(
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palette.SecondaryText,
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backgroundSamples,
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WeatherTypographyAccessibility.WcagNormalTextContrast,
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isNightVisual ? (byte)0xE6 : (byte)0xD4);
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var conditionSecondary = WeatherTypographyAccessibility.CreateReadableBrush(
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palette.PrimaryText,
|
|
backgroundSamples,
|
|
WeatherTypographyAccessibility.WcagLargeTextContrast,
|
|
isNightVisual ? (byte)0xED : (byte)0xDF);
|
|
var rangeSecondary = WeatherTypographyAccessibility.CreateReadableBrush(
|
|
palette.PrimaryText,
|
|
backgroundSamples,
|
|
WeatherTypographyAccessibility.WcagLargeTextContrast,
|
|
isNightVisual ? (byte)0xE2 : (byte)0xCE);
|
|
var forecastTimeBrush = WeatherTypographyAccessibility.CreateReadableBrush(
|
|
palette.PrimaryText,
|
|
backgroundSamples,
|
|
WeatherTypographyAccessibility.WcagNormalTextContrast,
|
|
isNightVisual ? (byte)0xE7 : (byte)0xDA);
|
|
var forecastTempBrush = WeatherTypographyAccessibility.CreateReadableBrush(
|
|
palette.TertiaryText,
|
|
backgroundSamples,
|
|
WeatherTypographyAccessibility.WcagNormalTextContrast,
|
|
isNightVisual ? (byte)0xC0 : (byte)0xAC);
|
|
HourlyPanelBorder.Background = Brushes.Transparent;
|
|
LocationIcon.Foreground = cityBrush;
|
|
CityTextBlock.Foreground = cityBrush;
|
|
TemperatureTextBlock.Foreground = primary;
|
|
ConditionTextBlock.Foreground = conditionSecondary;
|
|
RangeTextBlock.Foreground = rangeSecondary;
|
|
for (var i = 0; i < _hourlyTimeBlocks.Length; i++)
|
|
{
|
|
_hourlyTimeBlocks[i].Foreground = forecastTimeBrush;
|
|
_hourlyTempBlocks[i].Foreground = forecastTempBrush;
|
|
}
|
|
|
|
foreach (var particle in _particleVisuals)
|
|
{
|
|
particle.Background = particleBrush;
|
|
}
|
|
|
|
ResetAnimationState();
|
|
ResetParticles();
|
|
}
|
|
|
|
private IBrush ResolveWeatherBackgroundBrush(WeatherVisualKind kind, WeatherVisualPalette palette)
|
|
{
|
|
if (_backgroundBrushCache.TryGetValue(kind, out var cached))
|
|
{
|
|
return cached;
|
|
}
|
|
|
|
var uriText = HyperOS3WeatherTheme.ResolveBackgroundAsset(ToThemeKind(kind));
|
|
if (!string.IsNullOrWhiteSpace(uriText))
|
|
{
|
|
var imageSource = HyperOS3WeatherAssetLoader.LoadImage(uriText);
|
|
if (imageSource is IImageBrushSource brushSource)
|
|
{
|
|
var imageBrush = new ImageBrush
|
|
{
|
|
Source = brushSource,
|
|
Stretch = Stretch.UniformToFill,
|
|
AlignmentX = AlignmentX.Center,
|
|
AlignmentY = AlignmentY.Center
|
|
};
|
|
_backgroundBrushCache[kind] = imageBrush;
|
|
return imageBrush;
|
|
}
|
|
}
|
|
|
|
var gradientBrush = CreateGradientBrush(palette.GradientFrom, palette.GradientTo);
|
|
_backgroundBrushCache[kind] = gradientBrush;
|
|
return gradientBrush;
|
|
}
|
|
|
|
private IBrush ResolveParticleBrush(HyperOS3WeatherVisualKind kind, string fallbackColor)
|
|
{
|
|
if (_particleBrushCache.TryGetValue(kind, out var cached))
|
|
{
|
|
return cached;
|
|
}
|
|
|
|
var uriText = HyperOS3WeatherTheme.ResolveParticleAsset(kind);
|
|
if (!string.IsNullOrWhiteSpace(uriText))
|
|
{
|
|
var imageSource = HyperOS3WeatherAssetLoader.LoadImage(uriText);
|
|
if (imageSource is IImageBrushSource brushSource)
|
|
{
|
|
var imageBrush = new ImageBrush
|
|
{
|
|
Source = brushSource,
|
|
Stretch = Stretch.UniformToFill,
|
|
AlignmentX = AlignmentX.Center,
|
|
AlignmentY = AlignmentY.Center
|
|
};
|
|
_particleBrushCache[kind] = imageBrush;
|
|
return imageBrush;
|
|
}
|
|
}
|
|
|
|
var solidBrush = CreateSolidBrush(fallbackColor);
|
|
_particleBrushCache[kind] = solidBrush;
|
|
return solidBrush;
|
|
}
|
|
|
|
private static WeatherVisualKind ResolveVisualKind(int? weatherCode, bool isNight)
|
|
{
|
|
return HyperOS3WeatherTheme.ResolveVisualKind(weatherCode, isNight) switch
|
|
{
|
|
HyperOS3WeatherVisualKind.ClearDay => WeatherVisualKind.ClearDay,
|
|
HyperOS3WeatherVisualKind.ClearNight => WeatherVisualKind.ClearNight,
|
|
HyperOS3WeatherVisualKind.CloudyDay => WeatherVisualKind.CloudyDay,
|
|
HyperOS3WeatherVisualKind.CloudyNight => WeatherVisualKind.CloudyNight,
|
|
HyperOS3WeatherVisualKind.RainLight => WeatherVisualKind.RainLight,
|
|
HyperOS3WeatherVisualKind.RainHeavy => WeatherVisualKind.RainHeavy,
|
|
HyperOS3WeatherVisualKind.Storm => WeatherVisualKind.Storm,
|
|
HyperOS3WeatherVisualKind.Snow => WeatherVisualKind.Snow,
|
|
_ => WeatherVisualKind.Fog
|
|
};
|
|
}
|
|
|
|
private static WeatherVisualPalette ResolvePalette(WeatherVisualKind kind)
|
|
{
|
|
var palette = HyperOS3WeatherTheme.ResolvePalette(ToThemeKind(kind));
|
|
return new WeatherVisualPalette(
|
|
palette.GradientFrom,
|
|
palette.GradientTo,
|
|
palette.Tint,
|
|
palette.PrimaryText,
|
|
palette.SecondaryText,
|
|
palette.TertiaryText,
|
|
palette.ParticleColor);
|
|
}
|
|
|
|
private static HyperOS3WeatherVisualKind ToThemeKind(WeatherVisualKind kind)
|
|
{
|
|
return kind switch
|
|
{
|
|
WeatherVisualKind.ClearDay => HyperOS3WeatherVisualKind.ClearDay,
|
|
WeatherVisualKind.ClearNight => HyperOS3WeatherVisualKind.ClearNight,
|
|
WeatherVisualKind.CloudyDay => HyperOS3WeatherVisualKind.CloudyDay,
|
|
WeatherVisualKind.CloudyNight => HyperOS3WeatherVisualKind.CloudyNight,
|
|
WeatherVisualKind.RainLight => HyperOS3WeatherVisualKind.RainLight,
|
|
WeatherVisualKind.RainHeavy => HyperOS3WeatherVisualKind.RainHeavy,
|
|
WeatherVisualKind.Storm => HyperOS3WeatherVisualKind.Storm,
|
|
WeatherVisualKind.Snow => HyperOS3WeatherVisualKind.Snow,
|
|
_ => HyperOS3WeatherVisualKind.Fog
|
|
};
|
|
}
|
|
|
|
private string ResolveWeatherConditionText(string? weatherText, WeatherVisualKind kind)
|
|
{
|
|
if (!string.IsNullOrWhiteSpace(weatherText))
|
|
{
|
|
return weatherText;
|
|
}
|
|
|
|
return kind switch
|
|
{
|
|
WeatherVisualKind.ClearDay or WeatherVisualKind.ClearNight => L("weather.widget.condition_clear", "Clear"),
|
|
WeatherVisualKind.CloudyDay or WeatherVisualKind.CloudyNight => L("weather.widget.condition_cloudy", "Cloudy"),
|
|
WeatherVisualKind.RainLight or WeatherVisualKind.RainHeavy => L("weather.widget.condition_rain", "Rain"),
|
|
WeatherVisualKind.Storm => L("weather.widget.condition_storm", "Thunderstorm"),
|
|
WeatherVisualKind.Snow => L("weather.widget.condition_snow", "Snow"),
|
|
WeatherVisualKind.Fog => L("weather.widget.condition_fog", "Fog"),
|
|
_ => L("weather.widget.condition_unknown", "Unknown")
|
|
};
|
|
}
|
|
|
|
private static (double? Low, double? High) ResolveTemperatureRange(WeatherSnapshot snapshot)
|
|
{
|
|
var first = snapshot.DailyForecasts.FirstOrDefault();
|
|
var low = first?.LowTemperatureC;
|
|
var high = first?.HighTemperatureC;
|
|
|
|
if (!low.HasValue && !high.HasValue && snapshot.Current.TemperatureC.HasValue)
|
|
{
|
|
var baseline = snapshot.Current.TemperatureC.Value;
|
|
low = Math.Floor(baseline - 2);
|
|
high = Math.Ceiling(baseline + 2);
|
|
}
|
|
|
|
return (low, high);
|
|
}
|
|
|
|
private string FormatTemperatureRange(double? low, double? high)
|
|
{
|
|
if (!low.HasValue && !high.HasValue)
|
|
{
|
|
return L("weather.widget.range_unknown", "--/--");
|
|
}
|
|
|
|
var lowText = FormatTemperature(low);
|
|
var highText = FormatTemperature(high);
|
|
return string.Format(
|
|
GetUiCulture(),
|
|
L("weather.widget.range_format", "{0}/{1}"),
|
|
lowText,
|
|
highText);
|
|
}
|
|
|
|
private string FormatAirQualityText(int? airQualityIndex)
|
|
{
|
|
if (!airQualityIndex.HasValue || airQualityIndex.Value <= 0)
|
|
{
|
|
return L("weather.multiday.aqi_unknown", "Air --");
|
|
}
|
|
|
|
return string.Format(
|
|
GetUiCulture(),
|
|
L("weather.multiday.aqi_format", "Air Quality {0}"),
|
|
airQualityIndex.Value);
|
|
}
|
|
|
|
private static string FormatTemperature(double? value)
|
|
{
|
|
if (!value.HasValue || double.IsNaN(value.Value) || double.IsInfinity(value.Value))
|
|
{
|
|
return "--°";
|
|
}
|
|
|
|
var rounded = (int)Math.Round(value.Value, MidpointRounding.AwayFromZero);
|
|
return string.Create(CultureInfo.InvariantCulture, $"{rounded}°");
|
|
}
|
|
|
|
private IReadOnlyList<HourlyForecastItem> BuildHourlyForecastItems(WeatherSnapshot snapshot)
|
|
{
|
|
const int itemCount = 5;
|
|
var today = DateOnly.FromDateTime(_timeZoneService?.GetCurrentTime() ?? DateTime.Now);
|
|
var firstFallback = snapshot.DailyForecasts.Skip(1).FirstOrDefault() ?? snapshot.DailyForecasts.FirstOrDefault();
|
|
var items = new List<HourlyForecastItem>(itemCount);
|
|
|
|
for (var i = 0; i < itemCount; i++)
|
|
{
|
|
var date = today.AddDays(i + 1);
|
|
var daily = ResolveDailyForecastForDate(snapshot, date) ?? firstFallback;
|
|
var weatherCode = daily?.DayWeatherCode ??
|
|
daily?.NightWeatherCode ??
|
|
snapshot.Current.WeatherCode;
|
|
var visualKind = ResolveVisualKind(weatherCode, isNight: false);
|
|
var low = daily?.LowTemperatureC;
|
|
var high = daily?.HighTemperatureC;
|
|
var rangeText = string.Format(
|
|
CultureInfo.InvariantCulture,
|
|
"{0}/{1}",
|
|
FormatTemperature(low),
|
|
FormatTemperature(high));
|
|
var label = ResolveForecastDayLabel(date, i + 1);
|
|
|
|
items.Add(new HourlyForecastItem(
|
|
date.ToDateTime(TimeOnly.MinValue),
|
|
label,
|
|
ToThemeKind(visualKind),
|
|
rangeText));
|
|
}
|
|
|
|
return items;
|
|
}
|
|
|
|
private IReadOnlyList<HourlyForecastItem> BuildPlaceholderHourlyForecastItems(WeatherVisualKind visualKind)
|
|
{
|
|
const int itemCount = 5;
|
|
var items = new List<HourlyForecastItem>(itemCount);
|
|
var start = DateOnly.FromDateTime(_timeZoneService?.GetCurrentTime() ?? DateTime.Now);
|
|
var iconKind = ToThemeKind(visualKind);
|
|
for (var i = 0; i < itemCount; i++)
|
|
{
|
|
var date = start.AddDays(i + 1);
|
|
var label = ResolveForecastDayLabel(date, i + 1);
|
|
items.Add(new HourlyForecastItem(
|
|
date.ToDateTime(TimeOnly.MinValue),
|
|
label,
|
|
iconKind,
|
|
"--°/--°"));
|
|
}
|
|
|
|
return items;
|
|
}
|
|
|
|
private void ApplyHourlyForecastItems(IReadOnlyList<HourlyForecastItem> items)
|
|
{
|
|
for (var i = 0; i < _hourlyTimeBlocks.Length; i++)
|
|
{
|
|
if (i >= items.Count)
|
|
{
|
|
_hourlyTimeBlocks[i].Text = "--";
|
|
_hourlyTempBlocks[i].Text = "--°/--°";
|
|
_hourlyIconBlocks[i].Source = HyperOS3WeatherAssetLoader.LoadImage(
|
|
HyperOS3WeatherTheme.ResolveIconAsset(ToThemeKind(_activeVisualKind)));
|
|
continue;
|
|
}
|
|
|
|
var item = items[i];
|
|
_hourlyTimeBlocks[i].Text = item.TimeLabel;
|
|
_hourlyIconBlocks[i].Source = HyperOS3WeatherAssetLoader.LoadImage(
|
|
HyperOS3WeatherTheme.ResolveIconAsset(item.IconKind));
|
|
_hourlyTempBlocks[i].Text = item.TemperatureText;
|
|
}
|
|
}
|
|
|
|
private static WeatherDailyForecast? ResolveDailyForecastForDate(WeatherSnapshot snapshot, DateOnly date)
|
|
{
|
|
foreach (var forecast in snapshot.DailyForecasts)
|
|
{
|
|
if (forecast.Date == date)
|
|
{
|
|
return forecast;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
private string ResolveForecastDayLabel(DateOnly date, int offset)
|
|
{
|
|
if (offset == 0)
|
|
{
|
|
return L("weather.multiday.today", "Today");
|
|
}
|
|
|
|
if (offset == 1)
|
|
{
|
|
return L("weather.multiday.tomorrow", "Tomorrow");
|
|
}
|
|
|
|
var dateTime = date.ToDateTime(TimeOnly.MinValue);
|
|
var isZh = string.Equals(_languageCode, "zh-CN", StringComparison.OrdinalIgnoreCase);
|
|
if (isZh)
|
|
{
|
|
var weekday = dateTime.ToString("ddd", CultureInfo.GetCultureInfo("zh-CN"));
|
|
return weekday
|
|
.Replace("星期", "周", StringComparison.Ordinal)
|
|
.Replace("周周", "周", StringComparison.Ordinal);
|
|
}
|
|
|
|
try
|
|
{
|
|
return dateTime.ToString("ddd", CultureInfo.GetCultureInfo(_languageCode));
|
|
}
|
|
catch
|
|
{
|
|
return dateTime.ToString("ddd", CultureInfo.InvariantCulture);
|
|
}
|
|
}
|
|
|
|
private static string ResolvePreciseDisplayLocation(string? rawName, string languageCode, string fallback)
|
|
{
|
|
if (string.IsNullOrWhiteSpace(rawName))
|
|
{
|
|
return fallback;
|
|
}
|
|
|
|
var name = rawName.Trim();
|
|
if (name.Length == 0)
|
|
{
|
|
return fallback;
|
|
}
|
|
|
|
var isZh = string.Equals(languageCode, "zh-CN", StringComparison.OrdinalIgnoreCase);
|
|
var candidates = new List<string> { name };
|
|
|
|
// Prefer detailed parts inside parenthesis, e.g. "Beijing (Haidian)".
|
|
var parenthesisMatches = Regex.Matches(name, @"\(([^()]+)\)|\uFF08([^\uFF08\uFF09]+)\uFF09");
|
|
foreach (Match match in parenthesisMatches)
|
|
{
|
|
var inner = match.Groups[1].Success ? match.Groups[1].Value : match.Groups[2].Value;
|
|
if (!string.IsNullOrWhiteSpace(inner))
|
|
{
|
|
candidates.Add(inner.Trim());
|
|
}
|
|
}
|
|
|
|
var nameWithoutParenthesis = Regex.Replace(name, @"\([^()]*\)|\uFF08[^\uFF08\uFF09]*\uFF09", " ");
|
|
candidates.Add(nameWithoutParenthesis);
|
|
|
|
const string splitPattern = @"[\s\|/\\,\uFF0C\u3001\u00B7]+";
|
|
foreach (var piece in Regex.Split(string.Join(" ", candidates), splitPattern))
|
|
{
|
|
var token = piece.Trim();
|
|
if (!string.IsNullOrWhiteSpace(token))
|
|
{
|
|
candidates.Add(token);
|
|
}
|
|
}
|
|
|
|
var best = fallback;
|
|
var bestScore = int.MinValue;
|
|
foreach (var candidate in candidates
|
|
.Select(c => c.Trim())
|
|
.Where(c => !string.IsNullOrWhiteSpace(c))
|
|
.Distinct(StringComparer.OrdinalIgnoreCase))
|
|
{
|
|
var score = ScoreLocationToken(candidate, isZh);
|
|
if (score > bestScore)
|
|
{
|
|
bestScore = score;
|
|
best = candidate;
|
|
}
|
|
}
|
|
|
|
return string.IsNullOrWhiteSpace(best) ? fallback : best;
|
|
}
|
|
|
|
private static int ScoreLocationToken(string token, bool isZh)
|
|
{
|
|
var cleaned = token.Trim();
|
|
if (cleaned.Length == 0)
|
|
{
|
|
return int.MinValue;
|
|
}
|
|
|
|
if (Regex.IsMatch(cleaned, @"^[0-9.+-]+$") ||
|
|
cleaned.StartsWith("coord:", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
return -500;
|
|
}
|
|
|
|
var score = Math.Min(cleaned.Length, 32);
|
|
if (isZh)
|
|
{
|
|
// Prefer granular places: street > district > city > province.
|
|
if (cleaned.EndsWith("\u8857\u9053", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u8DEF", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u793E\u533A", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u6751", StringComparison.Ordinal))
|
|
{
|
|
score += 120;
|
|
}
|
|
else if (cleaned.EndsWith("\u9547", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u4E61", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u65B0\u533A", StringComparison.Ordinal))
|
|
{
|
|
score += 100;
|
|
}
|
|
else if (cleaned.EndsWith("\u533A", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u53BF", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u65D7", StringComparison.Ordinal))
|
|
{
|
|
score += 80;
|
|
}
|
|
else if (cleaned.EndsWith("\u5E02", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u5DDE", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u76DF", StringComparison.Ordinal))
|
|
{
|
|
score += 60;
|
|
}
|
|
else if (cleaned.EndsWith("\u7701", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u81EA\u6CBB\u533A", StringComparison.Ordinal) ||
|
|
cleaned.EndsWith("\u7279\u522B\u884C\u653F\u533A", StringComparison.Ordinal))
|
|
{
|
|
score += 40;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var lower = cleaned.ToLowerInvariant();
|
|
if (lower.Contains("street", StringComparison.Ordinal) ||
|
|
lower.Contains("st.", StringComparison.Ordinal) ||
|
|
lower.Contains("road", StringComparison.Ordinal) ||
|
|
lower.Contains("rd.", StringComparison.Ordinal) ||
|
|
lower.Contains("avenue", StringComparison.Ordinal) ||
|
|
lower.Contains("district", StringComparison.Ordinal))
|
|
{
|
|
score += 120;
|
|
}
|
|
else if (lower.Contains("county", StringComparison.Ordinal) ||
|
|
lower.Contains("borough", StringComparison.Ordinal))
|
|
{
|
|
score += 90;
|
|
}
|
|
else if (lower.Contains("city", StringComparison.Ordinal))
|
|
{
|
|
score += 70;
|
|
}
|
|
else if (lower.Contains("province", StringComparison.Ordinal) ||
|
|
lower.Contains("state", StringComparison.Ordinal))
|
|
{
|
|
score += 50;
|
|
}
|
|
else if (lower.Contains("country", StringComparison.Ordinal))
|
|
{
|
|
score += 30;
|
|
}
|
|
}
|
|
|
|
return score;
|
|
}
|
|
|
|
private void ApplyAdaptiveTypography()
|
|
{
|
|
var (layoutWidth, layoutHeight) = ResolveLayoutViewport();
|
|
var scaleX = Math.Clamp(layoutWidth / 608d, 0.58, 1.90);
|
|
var scaleY = Math.Clamp(layoutHeight / 288d, 0.58, 1.90);
|
|
var innerWidth = Math.Max(120, layoutWidth);
|
|
var innerHeight = Math.Max(72, layoutHeight);
|
|
var compactness = Math.Clamp((1.0 - scaleY) / 0.55, 0, 1);
|
|
|
|
ContentGrid.RowSpacing = Math.Clamp((4.2 - (compactness * 0.7)) * scaleY, 2, 8);
|
|
TopRowGrid.ColumnSpacing = Math.Clamp(8 * scaleX, 6, 13);
|
|
BottomInfoStack.Margin = new Thickness(0, 0, 0, Math.Clamp((1.0 - (compactness * 0.4)) * scaleY, 0, 2));
|
|
|
|
var separatorHeight = Math.Clamp(6 * scaleY, 2, 10);
|
|
var contentHeight = Math.Max(60, innerHeight - ContentGrid.RowSpacing - separatorHeight);
|
|
var topZoneRatio = Math.Clamp(0.38 + (compactness * 0.09), 0.36, 0.50);
|
|
var topZoneHeight = Math.Clamp(contentHeight * topZoneRatio, 60, 170);
|
|
var bottomZoneHeight = Math.Max(42, contentHeight - topZoneHeight);
|
|
var topScaleH = Math.Clamp(topZoneHeight / 102d, 0.62, 2.0);
|
|
var topScaleW = Math.Clamp(innerWidth / 620d, 0.62, 2.0);
|
|
var topScale = Math.Clamp((topScaleH * 0.68) + (topScaleW * 0.32), 0.62, 2.0);
|
|
var bottomScaleH = Math.Clamp(bottomZoneHeight / 122d, 0.56, 2.0);
|
|
var bottomScale = Math.Clamp((bottomScaleH * 0.74) + (scaleX * 0.26), 0.56, 1.95);
|
|
var bodyHeight = bottomZoneHeight;
|
|
|
|
TemperatureTextBlock.FontSize = Math.Clamp(88 * topScale, 56, 132);
|
|
TemperatureTextBlock.FontWeight = ToVariableWeight(315);
|
|
TemperatureTextBlock.Margin = new Thickness(0, Math.Clamp(-1.2 * topScale, -4, 0), 0, 0);
|
|
TemperatureTextBlock.MaxWidth = Math.Clamp(innerWidth * 0.24, 88, 196);
|
|
|
|
CityInfoBadge.Padding = new Thickness(0);
|
|
CityInfoBadge.CornerRadius = new CornerRadius(0);
|
|
LocationIcon.FontSize = Math.Clamp(12 * topScale, 9, 17);
|
|
CityTextBlock.FontSize = Math.Clamp(18 * topScale, 11, 26);
|
|
CityTextBlock.FontWeight = ToVariableWeight(540);
|
|
CityTextBlock.MaxWidth = Math.Clamp(innerWidth * 0.36, 112, 300);
|
|
|
|
ConditionInfoBadge.Padding = new Thickness(0);
|
|
ConditionInfoBadge.CornerRadius = new CornerRadius(0);
|
|
ConditionIconStack.Spacing = Math.Clamp(7 * topScale, 4, 13);
|
|
ConditionTextBlock.FontSize = Math.Clamp(19 * topScale, 12, 27);
|
|
RangeTextBlock.FontSize = Math.Clamp(20 * topScale, 12, 30);
|
|
ConditionTextBlock.FontWeight = ToVariableWeight(600);
|
|
RangeTextBlock.FontWeight = ToVariableWeight(620);
|
|
ConditionTextBlock.MaxWidth = Math.Clamp(innerWidth * 0.24, 58, 220);
|
|
RangeTextBlock.MaxWidth = Math.Clamp(innerWidth * 0.30, 88, 270);
|
|
BottomInfoStack.Spacing = Math.Clamp(2.2 * topScale, 1, 6);
|
|
|
|
var iconSize = Math.Clamp(68 * topScale, 42, 98);
|
|
WeatherIconImage.Width = iconSize;
|
|
WeatherIconImage.Height = iconSize;
|
|
|
|
HourlyPanelBorder.Padding = new Thickness(0, Math.Clamp(1 * scaleY, 0, 2), 0, 0);
|
|
HourlyPanelBorder.Margin = new Thickness(0, Math.Clamp(1.2 * scaleY, 0, 3), 0, 0);
|
|
HourlyPanelBorder.CornerRadius = new CornerRadius(0);
|
|
HourlyGrid.ColumnSpacing = Math.Clamp(7 * scaleX, 4, 11);
|
|
var hourlyColumnCount = Math.Max(1, _hourlyTimeBlocks.Length);
|
|
var hourlyInnerWidth = Math.Max(
|
|
96,
|
|
innerWidth - HourlyPanelBorder.Padding.Left - HourlyPanelBorder.Padding.Right - (HourlyGrid.ColumnSpacing * (hourlyColumnCount - 1)));
|
|
var hourlyCellWidth = Math.Max(34, hourlyInnerWidth / hourlyColumnCount);
|
|
var stackSpacing = Math.Clamp((1.6 + (bottomScale * 0.8)) * scaleY, 1, 4);
|
|
var forecastRangeSize = Math.Clamp(Math.Max(13, bodyHeight * 0.22) * (0.76 + (bottomScale * 0.24)), 13, 31);
|
|
var forecastLabelSize = Math.Clamp(Math.Max(10, bodyHeight * 0.17) * (0.78 + (bottomScale * 0.22)), 10, 23);
|
|
var forecastIconSize = Math.Clamp(Math.Max(14, bodyHeight * 0.25) * (0.78 + (bottomScale * 0.22)), 14, 35);
|
|
|
|
for (var i = 0; i < _hourlyTimeBlocks.Length; i++)
|
|
{
|
|
_hourlyTimeBlocks[i].FontSize = forecastLabelSize;
|
|
_hourlyTempBlocks[i].FontSize = forecastRangeSize;
|
|
_hourlyIconBlocks[i].Width = forecastIconSize;
|
|
_hourlyIconBlocks[i].Height = forecastIconSize;
|
|
_hourlyTimeBlocks[i].MaxWidth = Math.Clamp(hourlyCellWidth, 34, 112);
|
|
_hourlyTempBlocks[i].MaxWidth = Math.Clamp(hourlyCellWidth, 34, 112);
|
|
_hourlyTimeBlocks[i].FontWeight = ToVariableWeight(500);
|
|
_hourlyTempBlocks[i].FontWeight = ToVariableWeight(590);
|
|
_hourlyTimeBlocks[i].TextAlignment = TextAlignment.Center;
|
|
_hourlyTempBlocks[i].TextAlignment = TextAlignment.Center;
|
|
if (_hourlyTimeBlocks[i].Parent is StackPanel hourlyStack)
|
|
{
|
|
hourlyStack.Spacing = stackSpacing;
|
|
}
|
|
}
|
|
}
|
|
|
|
private static double Lerp(double from, double to, double t)
|
|
{
|
|
return from + ((to - from) * t);
|
|
}
|
|
|
|
private void SetMainWeatherIcon(WeatherVisualKind kind)
|
|
{
|
|
WeatherIconImage.Source = HyperOS3WeatherAssetLoader.LoadImage(
|
|
HyperOS3WeatherTheme.ResolveIconAsset(ToThemeKind(kind)));
|
|
}
|
|
|
|
private void SetLoadingSkeleton(bool isLoading)
|
|
{
|
|
var opacity = isLoading ? 0.58 : 1.0;
|
|
TemperatureTextBlock.Opacity = opacity;
|
|
ConditionTextBlock.Opacity = opacity;
|
|
RangeTextBlock.Opacity = opacity;
|
|
CityTextBlock.Opacity = isLoading ? 0.50 : 0.96;
|
|
for (var i = 0; i < _hourlyTempBlocks.Length; i++)
|
|
{
|
|
_hourlyTempBlocks[i].Opacity = opacity;
|
|
_hourlyTimeBlocks[i].Opacity = isLoading ? 0.76 : 0.94;
|
|
}
|
|
}
|
|
|
|
private static FontWeight ToVariableWeight(double weight)
|
|
{
|
|
return (FontWeight)(int)Math.Clamp(Math.Round(weight), 1, 1000);
|
|
}
|
|
|
|
private WeatherMotionProfile ResolveMotionProfile(WeatherVisualKind kind)
|
|
{
|
|
var motion = HyperOS3WeatherTheme.ResolveMotion(ToThemeKind(kind));
|
|
return new WeatherMotionProfile(
|
|
motion.DriftX,
|
|
motion.DriftY,
|
|
motion.ZoomBase,
|
|
motion.ZoomAmplitude,
|
|
motion.MotionOpacityBase,
|
|
motion.MotionOpacityPulse,
|
|
motion.LightOpacityBase,
|
|
motion.LightOpacityPulse,
|
|
motion.ShadeOpacityBase,
|
|
motion.ShadeOpacityPulse,
|
|
motion.PhaseStep,
|
|
motion.ParticleCount,
|
|
motion.ParticleSpeedMin,
|
|
motion.ParticleSpeedMax,
|
|
motion.ParticleLengthMin,
|
|
motion.ParticleLengthMax,
|
|
motion.ParticleDriftPerTick);
|
|
}
|
|
|
|
private void ResetAnimationState()
|
|
{
|
|
var motion = ResolveMotionProfile(_activeVisualKind);
|
|
_animationPhase = 0;
|
|
SetMotionTransform(0, 0, motion.ZoomBase);
|
|
BackgroundMotionLayer.Opacity = motion.MotionOpacityBase;
|
|
BackgroundLightLayer.Opacity = motion.LightOpacityBase;
|
|
BackgroundShadeLayer.Opacity = motion.ShadeOpacityBase;
|
|
}
|
|
|
|
private void SetMotionTransform(double translateX, double translateY, double scale)
|
|
{
|
|
var group = new TransformGroup
|
|
{
|
|
Children = new Transforms
|
|
{
|
|
new ScaleTransform(scale, scale),
|
|
new TranslateTransform(translateX, translateY)
|
|
}
|
|
};
|
|
BackgroundMotionLayer.RenderTransform = group;
|
|
}
|
|
|
|
private void InitializeParticleVisuals()
|
|
{
|
|
if (_particleVisuals.Count > 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const int maxParticles = 40;
|
|
for (var i = 0; i < maxParticles; i++)
|
|
{
|
|
var particle = new Border
|
|
{
|
|
IsVisible = false,
|
|
Width = 2,
|
|
Height = 14,
|
|
CornerRadius = new CornerRadius(1),
|
|
Opacity = 0.0
|
|
};
|
|
_particleVisuals.Add(particle);
|
|
_particleStates.Add(new ParticleState());
|
|
ParticleLayer.Children.Add(particle);
|
|
}
|
|
}
|
|
|
|
private void ResetParticles()
|
|
{
|
|
if (_particleVisuals.Count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var motion = ResolveMotionProfile(_activeVisualKind);
|
|
_activeParticleCount = Math.Clamp(motion.ParticleCount, 0, _particleVisuals.Count);
|
|
|
|
var (width, height) = ResolveParticleViewport();
|
|
|
|
for (var i = 0; i < _particleVisuals.Count; i++)
|
|
{
|
|
var particle = _particleVisuals[i];
|
|
if (i >= _activeParticleCount)
|
|
{
|
|
particle.IsVisible = false;
|
|
continue;
|
|
}
|
|
|
|
particle.IsVisible = true;
|
|
RespawnParticle(i, width, height, motion, initialPlacement: true);
|
|
}
|
|
}
|
|
|
|
private void AdvanceParticles(WeatherMotionProfile motion)
|
|
{
|
|
if (_activeParticleCount <= 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var (width, height) = ResolveParticleViewport();
|
|
|
|
for (var i = 0; i < _activeParticleCount; i++)
|
|
{
|
|
var particle = _particleVisuals[i];
|
|
var state = _particleStates[i];
|
|
|
|
var x = Canvas.GetLeft(particle);
|
|
var y = Canvas.GetTop(particle);
|
|
if (double.IsNaN(x))
|
|
{
|
|
x = 0;
|
|
}
|
|
|
|
if (double.IsNaN(y))
|
|
{
|
|
y = -20;
|
|
}
|
|
|
|
var sway = _activeVisualKind == WeatherVisualKind.Snow
|
|
? Math.Sin(_animationPhase + (i * 0.45)) * 0.55
|
|
: _activeVisualKind == WeatherVisualKind.Fog
|
|
? Math.Sin((_animationPhase * 0.7) + (i * 0.31)) * 0.18
|
|
: 0;
|
|
|
|
x += state.Drift + sway;
|
|
y += state.Speed;
|
|
|
|
Canvas.SetLeft(particle, x);
|
|
Canvas.SetTop(particle, y);
|
|
|
|
if (y > height + 48 || x > width + 56 || x < -72)
|
|
{
|
|
RespawnParticle(i, width, height, motion, initialPlacement: false);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void RespawnParticle(int index, double width, double height, WeatherMotionProfile motion, bool initialPlacement)
|
|
{
|
|
var particle = _particleVisuals[index];
|
|
var state = _particleStates[index];
|
|
|
|
state.Speed = NextRange(motion.ParticleSpeedMin, motion.ParticleSpeedMax);
|
|
var driftVariance = Math.Abs(motion.ParticleDriftPerTick) * 0.35;
|
|
state.Drift = motion.ParticleDriftPerTick + NextRange(-driftVariance, driftVariance);
|
|
|
|
var length = NextRange(motion.ParticleLengthMin, motion.ParticleLengthMax);
|
|
var thickness = _activeVisualKind switch
|
|
{
|
|
WeatherVisualKind.Snow => NextRange(2.2, 4.3),
|
|
WeatherVisualKind.Fog => NextRange(10.0, 22.0),
|
|
_ => NextRange(1.0, 2.2)
|
|
};
|
|
var opacity = _activeVisualKind switch
|
|
{
|
|
WeatherVisualKind.Storm => NextRange(0.26, 0.52),
|
|
WeatherVisualKind.RainHeavy => NextRange(0.24, 0.46),
|
|
WeatherVisualKind.RainLight => NextRange(0.18, 0.34),
|
|
WeatherVisualKind.Snow => NextRange(0.40, 0.72),
|
|
WeatherVisualKind.Fog => NextRange(0.08, 0.20),
|
|
_ => NextRange(0.10, 0.24)
|
|
};
|
|
|
|
particle.Width = thickness;
|
|
particle.Height = length;
|
|
particle.Opacity = opacity;
|
|
particle.CornerRadius = new CornerRadius(Math.Max(1, thickness * 0.5));
|
|
particle.RenderTransform = new RotateTransform(_activeVisualKind switch
|
|
{
|
|
WeatherVisualKind.Storm => -24,
|
|
WeatherVisualKind.RainHeavy => -20,
|
|
WeatherVisualKind.RainLight => -14,
|
|
WeatherVisualKind.Snow => -6,
|
|
_ => 0
|
|
});
|
|
|
|
var x = initialPlacement
|
|
? NextRange(-40, width + 20)
|
|
: NextRange(-24, width + 20);
|
|
var y = initialPlacement
|
|
? NextRange(-height, height)
|
|
: -length - NextRange(8, 120);
|
|
|
|
Canvas.SetLeft(particle, x);
|
|
Canvas.SetTop(particle, y);
|
|
}
|
|
|
|
private double NextRange(double min, double max)
|
|
{
|
|
if (max <= min)
|
|
{
|
|
return min;
|
|
}
|
|
|
|
return min + (_particleRandom.NextDouble() * (max - min));
|
|
}
|
|
|
|
private string L(string key, string fallback)
|
|
{
|
|
return _localizationService.GetString(_languageCode, key, fallback);
|
|
}
|
|
|
|
private CultureInfo GetUiCulture()
|
|
{
|
|
try
|
|
{
|
|
return CultureInfo.GetCultureInfo(_languageCode);
|
|
}
|
|
catch
|
|
{
|
|
return CultureInfo.InvariantCulture;
|
|
}
|
|
}
|
|
|
|
private static string BuildCoordinateLocationKey(double latitude, double longitude)
|
|
{
|
|
return string.Create(
|
|
CultureInfo.InvariantCulture,
|
|
$"coord:{latitude:F4},{longitude:F4}");
|
|
}
|
|
|
|
private static string BuildCoordinateLocationName(double latitude, double longitude, string languageCode)
|
|
{
|
|
var template = string.Equals(languageCode, "zh-CN", StringComparison.OrdinalIgnoreCase)
|
|
? "坐标 {0:F2}, {1:F2}"
|
|
: "Coordinate {0:F2}, {1:F2}";
|
|
return string.Format(CultureInfo.InvariantCulture, template, latitude, longitude);
|
|
}
|
|
|
|
private static double NormalizeLatitude(double value)
|
|
{
|
|
if (double.IsNaN(value) || double.IsInfinity(value))
|
|
{
|
|
return 39.9042;
|
|
}
|
|
|
|
return Math.Clamp(value, -90, 90);
|
|
}
|
|
|
|
private static double NormalizeLongitude(double value)
|
|
{
|
|
if (double.IsNaN(value) || double.IsInfinity(value))
|
|
{
|
|
return 116.4074;
|
|
}
|
|
|
|
return Math.Clamp(value, -180, 180);
|
|
}
|
|
|
|
private void CancelRefreshRequest()
|
|
{
|
|
var cts = Interlocked.Exchange(ref _refreshCts, null);
|
|
cts?.Cancel();
|
|
cts?.Dispose();
|
|
}
|
|
|
|
private (double Width, double Height) ResolveLayoutViewport()
|
|
{
|
|
var width = LayoutRoot.Bounds.Width;
|
|
var height = LayoutRoot.Bounds.Height;
|
|
if (width > 1 && height > 1)
|
|
{
|
|
return (width, height);
|
|
}
|
|
|
|
var fallbackWidth = Bounds.Width > 1
|
|
? Bounds.Width - ContentPaddingBorder.Padding.Left - ContentPaddingBorder.Padding.Right
|
|
: _currentCellSize * 4;
|
|
var fallbackHeight = Bounds.Height > 1
|
|
? Bounds.Height - ContentPaddingBorder.Padding.Top - ContentPaddingBorder.Padding.Bottom
|
|
: _currentCellSize * 2;
|
|
|
|
return (Math.Max(100, fallbackWidth), Math.Max(56, fallbackHeight));
|
|
}
|
|
|
|
private (double Width, double Height) ResolveParticleViewport()
|
|
{
|
|
var width = Bounds.Width > 1 ? Bounds.Width : LayoutRoot.Bounds.Width;
|
|
var height = Bounds.Height > 1 ? Bounds.Height : LayoutRoot.Bounds.Height;
|
|
return (Math.Max(80, width), Math.Max(56, height));
|
|
}
|
|
|
|
private double ResolveScale()
|
|
{
|
|
var (layoutWidth, layoutHeight) = ResolveLayoutViewport();
|
|
return ResolveScale(layoutWidth, layoutHeight);
|
|
}
|
|
|
|
private double ResolveScale(double layoutWidth, double layoutHeight)
|
|
{
|
|
var cellScale = Math.Clamp(_currentCellSize / 44d, 0.34, 2.30);
|
|
var heightScale = Math.Clamp(layoutHeight / 320d, 0.34, 2.30);
|
|
var widthScale = Math.Clamp(layoutWidth / 620d, 0.34, 2.30);
|
|
return Math.Clamp(Math.Min(cellScale, Math.Min(heightScale, widthScale) * 1.05), 0.34, 2.30);
|
|
}
|
|
|
|
private static IBrush CreateSolidBrush(string colorHex)
|
|
{
|
|
return new SolidColorBrush(Color.Parse(colorHex));
|
|
}
|
|
|
|
private static IBrush CreateSolidBrush(string colorHex, byte alpha)
|
|
{
|
|
var color = Color.Parse(colorHex);
|
|
return new SolidColorBrush(Color.FromArgb(alpha, color.R, color.G, color.B));
|
|
}
|
|
|
|
private static IBrush CreateGradientBrush(string fromColorHex, string toColorHex)
|
|
{
|
|
return new LinearGradientBrush
|
|
{
|
|
StartPoint = new RelativePoint(0, 0, RelativeUnit.Relative),
|
|
EndPoint = new RelativePoint(1, 1, RelativeUnit.Relative),
|
|
GradientStops = new GradientStops
|
|
{
|
|
new GradientStop(Color.Parse(fromColorHex), 0),
|
|
new GradientStop(Color.Parse(toColorHex), 1)
|
|
}
|
|
};
|
|
}
|
|
}
|