Files
LanMountainDesktop/LanMountainDesktop.Launcher/Services/PluginUpgradeQueueService.cs
lincube 4cb52e56c7 Launcher (#4)
* 激进的更新

* 试试

* fix.可爱的我一直在修CI(

* fix.启动器一定要能够启动

* feat.尝试弄了AOT的启动器。

* fix.修CI,好像是因为Linux那边有个问题,反正修就对了。

* fix.ci难修,为什么liunx跑不起来呢?

* Update build.yml

* Update LanMountainDesktop.csproj

* changed.调整了启动逻辑,优化了更新页面。

* changed.优化了更新体验

* feat.依旧试增量更新这一块,看看velopack

* fix.我们试验性地修复了启动器无法正常启动的问题,原因可能是这个画面没有启动,就GUI没显示。然后还把编译问题修了一下。

* fix.继续修ci,ci怎么天天炸

* changed.velopack,试试rust

* fix.修ci,修融合桌面,修启动器

* fix.GitHub Action工作流怎么天天出问题

* feat.引入velopack,不好,是rust(至少内存很安全了。

* chore: migrate release pipeline to signed filemap and wire rainyun s3

* fix: make optional s3 upload step workflow-parse safe

* fix: make delta pack generation robust for empty diffs and linux paths

* chore: rotate launcher update public key for pdc signing

* fix: restore stable launcher update public key

* fix: sync launcher public key with update signing secret

* fix: normalize PEM line endings in signing key validation

* fix: rotate launcher public key to match ci signing secret

* fix: compare signing keys by SPKI instead of PEM text

* refactor update backend to host-managed PDC pipeline

* fix release workflow env key collisions

* relax publish-pdc precheck to require S3 only

* set GH_TOKEN for PDCC installer step

* ci: add local pdc mock fallback for release publish

* ci: fix pdc mock process log redirection

* ci: fallback pdcc signing key to update private key

* ci: ensure pdcc signing passphrase env is always set

* ci: create pdcc publish root before invoking client

* ci: set pdcc version variable from release version

* ci: decouple pdcc installer version from publish config version

* ci: package pdcc subchannels with generated filemap and changelog

* ci: make local pdc mock diff return empty for fast fallback

* ci: fix pdcc variable mapping and pdc signing prechecks

* Update App.axaml.cs

* ci: wire aws cli credentials for rainyun s3

* ci: pin pdcc client version separately from app version

* ci: harden local pdc mock transport handling

* ci: publish pdcc subchannels in one pass

* ci: add pdcc publish heartbeat and timeout

* ci: fix pdcc publish workdir bootstrap

* feat.Penguin Logistics Online Network Distribution System

* ci: fix plonds s3 probe and signing fallback

* ci: validate signing key and quiet missing baselines

* ci: relax aws checksum mode for rainyun s3

* ci: avoid multipart uploads to rainyun s3

* ci: handle empty plonds baselines safely

* ci.plonds

* Rebuild release pipeline around PLONDS and DDSS

* Fix Windows installer script path in release workflow
2026-04-21 20:59:52 +08:00

95 lines
2.8 KiB
C#

using System.Text.Json;
using LanMountainDesktop.Launcher.Models;
namespace LanMountainDesktop.Launcher.Services;
internal sealed class PluginUpgradeQueueService
{
private const string PendingUpgradesFileName = ".pending-plugin-upgrades.json";
private readonly PluginInstallerService _installerService;
public PluginUpgradeQueueService(PluginInstallerService installerService)
{
_installerService = installerService;
}
public LauncherResult ApplyPendingUpgrades(string pluginsDirectory)
{
var pendingPath = Path.Combine(pluginsDirectory, PendingUpgradesFileName);
if (!File.Exists(pendingPath))
{
return new LauncherResult
{
Success = true,
Stage = "plugin.update",
Code = "noop",
Message = "No pending plugin upgrades."
};
}
var text = File.ReadAllText(pendingPath);
var pending = JsonSerializer.Deserialize(text, AppJsonContext.Default.ListPendingUpgrade) ?? [];
var failures = new List<string>();
var succeeded = new List<PendingUpgrade>();
foreach (var item in pending)
{
if (!item.IsValid())
{
failures.Add(item.PluginId);
continue;
}
try
{
_installerService.InstallPackage(item.SourcePackagePath, pluginsDirectory);
succeeded.Add(item);
}
catch
{
failures.Add(item.PluginId);
}
}
var remaining = pending
.Except(succeeded)
.Where(item => failures.Contains(item.PluginId, StringComparer.OrdinalIgnoreCase))
.ToList();
if (remaining.Count == 0)
{
File.Delete(pendingPath);
}
else
{
File.WriteAllText(pendingPath, JsonSerializer.Serialize(remaining, AppJsonContext.Default.ListPendingUpgrade));
}
return new LauncherResult
{
Success = failures.Count == 0,
Stage = "plugin.update",
Code = failures.Count == 0 ? "ok" : "partial_failed",
Message = failures.Count == 0
? $"Applied {succeeded.Count} pending plugin upgrade(s)."
: $"Applied {succeeded.Count} upgrades, failed: {string.Join(", ", failures)}."
};
}
}
internal sealed record PendingUpgrade(
string PluginId,
string SourcePackagePath,
string TargetVersion,
DateTimeOffset CreatedAt)
{
public bool IsValid()
{
return !string.IsNullOrWhiteSpace(PluginId) &&
!string.IsNullOrWhiteSpace(SourcePackagePath) &&
!string.IsNullOrWhiteSpace(TargetVersion) &&
File.Exists(SourcePackagePath);
}
}