Files
LanMountainDesktop/LanMountainDesktop.Launcher/App.axaml.cs
lincube 0b603384b4 Launcher fix (#6)
* fix.hy3试图修复中

* Resolve dev paths and fix splash UI thread

Compute a solutionRoot and expand development search paths (LanMountainDesktop and dev-test) in DeploymentLocator, add logging when scanning/finding hosts, and return distinct full paths. Ensure backward-compatible path checks. Fix cross-thread UI calls: invoke splashWindow.DismissAsync on the UI thread in LauncherFlowCoordinator, and make SplashWindow.DismissAsync ensure it runs on the UI thread before closing (simplified Close call). These changes improve development host discovery and prevent UI-thread access issues during shutdown.

* Add configurable data location (portable/system)

Introduce support for choosing and resolving the application's data root (system user dir vs. portable app folder). Adds DataLocationConfig model, DataLocationResolver (load/save/resolve/migrate), a UI prompt (DataLocationPromptWindow) and an OOBE step (DataLocationOobeStep) to let users pick and optionally migrate existing data. Wire the chosen data root into the launcher flow and host launch plan (forwarded via --data-root and LMD_DATA_ROOT), and add AppDataPathProvider to let runtime services read the effective data root (initialized in Program.Main). Update various services (logging, settings, DB, plugin/market, startup registry, etc.) to use the new provider/resolver and register the config type in the JSON context. This enables portable installs, safe migration, and runtime overrides via CLI or environment variable.

* Add dev/debug startup flow and launch profiles

Handle design-time initialization and add a developer debug startup path: App now skips normal startup when in design mode and shows a DevDebugWindow when running in debug (unless a preview or apply-update command). CommandContext.IsDebugMode is extended to include DOTNET_ENVIRONMENT=Development via a new IsDevelopmentEnvironment helper. Program.Main and BuildAvaloniaApp are made public to aid tooling. Added multiple launchSettings profiles for debug and preview commands that set DOTNET_ENVIRONMENT=Development to simplify IDE debugging and UI previewing.

* Simplify splash to fade; add themed about banners

Simplify splash startup visuals by removing the multi-mode/slide behavior and always using a fade animation. Update App to create SplashWindow without a StartupVisualMode parameter and remove related fields, layout configuration, slide animation, and easing helpers from SplashWindow. Clean up unused using. Replace the single about_banner asset with theme-aware variants (about_banner_dark.png and about_banner_light.png), delete the old about_banner.png, and update AboutSettingsPage to use a DynamicResource ImageBrush (AboutBannerBrush) that selects the appropriate banner per theme.

* Use AppJsonContext for startup state serialization

Switch serialization to the source-generated System.Text.Json context: add JsonSerializable(typeof(StartupAttemptRecord)) to AppJsonContext and replace the previous JsonSerializerOptions-based Serialize/Deserialize calls with AppJsonContext.Default.StartupAttemptRecord. Also remove the now-unused SerializerOptions field. Additionally, update .gitignore to exclude /test-aot-publish.

* Add OOBE redesign, theme & data location support

Introduce a redesigned OOBE flow and data-location/theme support across the launcher. Adds a new ThemeService for applying light/dark and accent colors; integrates FluentIcons.Avalonia package for icons. Overhauls OobeWindow (UX animations, typing effect, multi-step theme and data-location pages, Monet options, and final welcome step) and its code-behind to handle step navigation, accent selection, and data-location resolution. Adds DataLocation UI and handlers (DataLocationPromptWindow changes, DataLocation resolver usage) and wires a DevDebug UI for toggling/opening the data-location page. UpdateEngineService now resolves the launcher root via DataLocationResolver. Misc: update various view models, localization entries and remove TrimmerRoots.xml.

* Refactor data location paths and add background service

Refactor DataLocationResolver to centralize data path resolution (ResolveLauncherDataPath, ResolveDesktopDataPath, ResolveConfigPath, ResolveLauncherLogsPath, ResolveLauncherStatePath) and replace usages of the previous ".launcher" layout with a "Launcher" folder. Update API: LoadConfig/SaveConfig reorganized and ApplyLocationChoice now accepts an optional custom path and migration flag; migration logic updated accordingly. Update dependent services and views (Logger, DeploymentLocator, UpdateEngineService, OobeStateService, StartupAttemptRegistry, LauncherDebugSettingsStore, OobeWindow) to use the new resolver APIs and paths. Add LauncherBackgroundService to load/validate/cache a custom splash background image and wire it into SplashWindow (AXAML/Axaml.cs) with UI placeholders and overlay. Misc: minor cleanup of Oobe/Splash XAML and related code adjustments and logging improvements.
2026-04-25 18:41:26 +08:00

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using System.Diagnostics;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Markup.Xaml;
using Avalonia.Threading;
using LanMountainDesktop.Launcher.Models;
using LanMountainDesktop.Launcher.Services;
using LanMountainDesktop.Launcher.Services.Ipc;
using LanMountainDesktop.Launcher.Views;
using LanMountainDesktop.Shared.Contracts.Launcher;
using LanMountainDesktop.Shared.IPC;
using LanMountainDesktop.Shared.IPC.Abstractions.Services;
namespace LanMountainDesktop.Launcher;
public partial class App : Application
{
public override void Initialize()
{
if (Design.IsDesignMode)
{
AvaloniaXamlLoader.Load(this);
return;
}
Logger.Initialize();
var context = LauncherRuntimeContext.Current;
var execution = LauncherExecutionContext.Capture();
Logger.Info(
$"Launcher App initialize. Command='{context.Command}'; IsGuiMode={context.IsGuiCommand}; " +
$"IsPreview={context.IsPreviewCommand}; IsDebugMode={context.IsDebugMode}; " +
$"LaunchSource='{context.LaunchSource}'; IsElevated={execution.IsElevated}; " +
$"UserSid='{execution.UserSid ?? string.Empty}'; ExplicitAppRoot='{context.ExplicitAppRoot ?? "<none>"}'.");
AvaloniaXamlLoader.Load(this);
}
public override void OnFrameworkInitializationCompleted()
{
if (Design.IsDesignMode)
{
base.OnFrameworkInitializationCompleted();
return;
}
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
desktop.ShutdownMode = ShutdownMode.OnExplicitShutdown;
var context = LauncherRuntimeContext.Current;
var execution = LauncherExecutionContext.Capture();
Logger.Info(
$"Framework initialization completed. Command='{context.Command}'; IsPreview={context.IsPreviewCommand}; " +
$"IsDebugMode={context.IsDebugMode}; LaunchSource='{context.LaunchSource}'; " +
$"IsElevated={execution.IsElevated}; UserSid='{execution.UserSid ?? string.Empty}'.");
if (HandlePreviewCommand(context, desktop))
{
base.OnFrameworkInitializationCompleted();
return;
}
// 调试模式:只显示 DevDebugWindow不走正常启动流程
// 避免启动主程序后 Launcher 自动退出,导致开发者无法预览 UI
if (context.IsDebugMode && !context.IsPreviewCommand &&
!string.Equals(context.Command, "apply-update", StringComparison.OrdinalIgnoreCase))
{
Logger.Info("Debug mode active — showing DevDebugWindow instead of normal launch flow.");
var devDebugWindow = new DevDebugWindow();
devDebugWindow.Show();
base.OnFrameworkInitializationCompleted();
return;
}
if (string.Equals(context.Command, "apply-update", StringComparison.OrdinalIgnoreCase))
{
var updateWindow = new UpdateWindow();
updateWindow.Show();
_ = RunApplyUpdateWithWindowAsync(desktop, context, updateWindow);
}
else
{
var splashWindow = CreateSplashWindow();
splashWindow.Show();
_ = RunCoordinatorWithSplashAsync(desktop, context, splashWindow);
}
}
base.OnFrameworkInitializationCompleted();
}
private bool HandlePreviewCommand(CommandContext context, IClassicDesktopStyleApplicationLifetime desktop)
{
switch (context.Command.ToLowerInvariant())
{
case "preview-splash":
{
Logger.Info("Preview command: splash.");
var splashWindow = CreateSplashWindow();
splashWindow.SetDebugMode(true);
splashWindow.Show();
_ = SimulateSplashPreviewAsync(desktop, splashWindow);
return true;
}
case "preview-error":
{
Logger.Info("Preview command: error.");
var errorWindow = new ErrorWindow();
errorWindow.SetErrorMessage("[Preview] This is the launcher error window preview.");
errorWindow.Show();
_ = WaitForWindowCloseAsync(desktop, errorWindow);
return true;
}
case "preview-update":
{
Logger.Info("Preview command: update.");
var updateWindow = new UpdateWindow();
updateWindow.SetDebugMode(true);
updateWindow.Show();
_ = SimulateUpdatePreviewAsync(desktop, updateWindow);
return true;
}
case "preview-oobe":
{
Logger.Info("Preview command: oobe.");
var oobeWindow = new OobeWindow();
oobeWindow.Show();
_ = SimulateOobePreviewAsync(desktop, oobeWindow);
return true;
}
case "preview-debug":
{
Logger.Info("Preview command: debug window.");
var devDebugWindow = new DevDebugWindow();
devDebugWindow.Show();
return true;
}
default:
return false;
}
}
private static SplashWindow CreateSplashWindow()
{
var window = new SplashWindow();
TrySetSplashVersionInfo(window, LauncherRuntimeContext.Current);
return window;
}
private static void TrySetSplashVersionInfo(SplashWindow window, CommandContext context)
{
try
{
var appRoot = Commands.ResolveAppRoot(context);
var versionInfo = new DeploymentLocator(appRoot).GetVersionInfo();
window.SetVersionInfo(versionInfo.Version, versionInfo.Codename);
}
catch (Exception ex)
{
Logger.Warn($"Failed to set splash version info before coordinator start: {ex.Message}");
}
}
private async Task SimulateSplashPreviewAsync(IClassicDesktopStyleApplicationLifetime desktop, SplashWindow window)
{
var stages = new[] { "initializing", "update", "plugins", "launch", "ready" };
var messages = new[] { "Initializing...", "Checking updates...", "Checking plugins...", "Launching host...", "Ready" };
var reporter = (ISplashStageReporter)window;
for (var i = 0; i < stages.Length; i++)
{
reporter.Report(stages[i], messages[i]);
await Task.Delay(800).ConfigureAwait(false);
}
await Task.Delay(5000).ConfigureAwait(false);
await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(0));
}
private async Task SimulateUpdatePreviewAsync(IClassicDesktopStyleApplicationLifetime desktop, UpdateWindow window)
{
var stages = new[] { "verify", "extract", "apply", "plugins", "cleanup" };
for (var i = 0; i < stages.Length; i++)
{
window.Report(stages[i], $"Processing {stages[i]}...", (i + 1) * 20);
await Task.Delay(600).ConfigureAwait(false);
}
window.ReportComplete(true, null);
await Task.Delay(3000).ConfigureAwait(false);
await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(0));
}
private async Task SimulateOobePreviewAsync(IClassicDesktopStyleApplicationLifetime desktop, OobeWindow window)
{
try
{
await window.WaitForEnterAsync().ConfigureAwait(false);
Logger.Info("OOBE preview completed by user.");
}
catch (Exception ex)
{
Logger.Error("OOBE preview failed.", ex);
}
await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(0));
}
private async Task WaitForWindowCloseAsync(IClassicDesktopStyleApplicationLifetime desktop, Window window)
{
var tcs = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously);
window.Closed += (_, _) => tcs.TrySetResult();
await tcs.Task.ConfigureAwait(false);
await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(0));
}
private static async Task RunCoordinatorWithSplashAsync(
IClassicDesktopStyleApplicationLifetime desktop,
CommandContext context,
SplashWindow splashWindow)
{
LauncherResult result;
SplashWindow? currentSplashWindow = splashWindow;
var appRoot = Commands.ResolveAppRoot(context);
var startupAttemptRegistry = new StartupAttemptRegistry();
var coordinatorPipeName = LauncherCoordinatorIpcServer.CreatePipeName();
var successPolicy = LauncherFlowCoordinator.ResolveSuccessPolicyKey(context);
if (!startupAttemptRegistry.TryReserveCoordinator(
context.LaunchSource,
successPolicy,
coordinatorPipeName,
out var reservedAttempt,
out var activeCoordinatorAttempt))
{
result = await AttachToExistingCoordinatorAsync(
context,
currentSplashWindow,
activeCoordinatorAttempt).ConfigureAwait(false);
Logger.Info($"Secondary launcher completed. Success={result.Success}; Code='{result.Code}'.");
await WriteLauncherResultAsync(context, result).ConfigureAwait(false);
Environment.ExitCode = result.Success ? 0 : 1;
await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(Environment.ExitCode), DispatcherPriority.Background);
return;
}
using var coordinatorServer = new LauncherCoordinatorIpcServer(
coordinatorPipeName,
BuildCoordinatorStatusFromAttempt(reservedAttempt),
HandleCoordinatorRequestAsync,
startupAttemptRegistry.UpdateOwnedCoordinatorHeartbeat);
coordinatorServer.Start();
while (true)
{
try
{
Logger.Info(
$"Coordinator start. Command='{context.Command}'; AppRoot='{appRoot}'; " +
$"IsDebugMode={context.IsDebugMode}; LaunchSource='{context.LaunchSource}'; " +
$"ResultPath='{context.GetOption("result") ?? "<none>"}'.");
var deploymentLocator = new DeploymentLocator(appRoot);
var coordinator = new LauncherFlowCoordinator(
context,
deploymentLocator,
new OobeStateService(appRoot),
new UpdateEngineService(deploymentLocator),
new PluginInstallerService(),
startupAttemptRegistry,
coordinatorServer);
result = await coordinator.RunAsync(currentSplashWindow).ConfigureAwait(false);
}
catch (Exception ex)
{
Logger.Error("Coordinator threw an unhandled exception.", ex);
result = new LauncherResult
{
Success = false,
Stage = "launch",
Code = "exception",
Message = $"Launcher failed: {ex.Message}",
ErrorMessage = ex.ToString()
};
}
if (result.Success ||
result.Code == "host_not_found" ||
(!string.Equals(result.Stage, "launch", StringComparison.OrdinalIgnoreCase) &&
!string.Equals(result.Stage, "launchHost", StringComparison.OrdinalIgnoreCase)))
{
break;
}
var failureAction = await ShowFailureWindowAsync(result).ConfigureAwait(false);
if (failureAction == ErrorWindowResult.Exit)
{
break;
}
if (failureAction == ErrorWindowResult.ActivateExisting &&
await TryActivateExistingInstanceAsync().ConfigureAwait(false))
{
result = new LauncherResult
{
Success = true,
Stage = "launch",
Code = "activation_requested",
Message = "Launcher activated the existing desktop instance.",
Details = result.Details
};
break;
}
currentSplashWindow = CreateSplashWindow();
currentSplashWindow.Show();
}
Logger.Info($"Coordinator completed. Success={result.Success}; Stage='{result.Stage}'; Code='{result.Code}'.");
await WriteLauncherResultAsync(context, result).ConfigureAwait(false);
Environment.ExitCode = result.Success ? 0 : 1;
await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(Environment.ExitCode), DispatcherPriority.Background);
}
private static async Task<LauncherResult> AttachToExistingCoordinatorAsync(
CommandContext context,
SplashWindow? splashWindow,
StartupAttemptRecord? activeCoordinatorAttempt)
{
var reporter = splashWindow as ISplashStageReporter;
reporter?.Report("activation", "Connecting to the active launcher...");
if (activeCoordinatorAttempt is not null &&
!string.IsNullOrWhiteSpace(activeCoordinatorAttempt.CoordinatorPipeName))
{
var command = string.Equals(context.LaunchSource, "restart", StringComparison.OrdinalIgnoreCase)
? LauncherCoordinatorCommands.Attach
: LauncherCoordinatorCommands.ActivateDesktop;
var request = new LauncherCoordinatorRequest
{
Command = command,
LaunchSource = context.LaunchSource,
SuccessPolicy = LauncherFlowCoordinator.ResolveSuccessPolicyKey(context)
};
var response = await new LauncherCoordinatorIpcClient()
.SendAsync(activeCoordinatorAttempt.CoordinatorPipeName, request, TimeSpan.FromSeconds(2))
.ConfigureAwait(false);
if (response is not null)
{
reporter?.Report("activation", response.Message);
await DismissSplashIfNeededAsync(splashWindow).ConfigureAwait(false);
var success = response.Accepted ||
IsRecoverableActivationFailure(response.ActivationResult, response.Status);
return new LauncherResult
{
Success = success,
Stage = "launch",
Code = success && !response.Accepted ? "attached_to_launcher_coordinator" : response.Code,
Message = success && !response.Accepted
? "Attached to the active Launcher coordinator; desktop startup is still in progress."
: response.Message,
Details = BuildCoordinatorResultDetails(response.Status, response.ActivationResult)
};
}
}
var activation = await TryActivateExistingInstanceWithStatusAsync(TimeSpan.FromSeconds(2)).ConfigureAwait(false);
if (activation is not null)
{
reporter?.Report("activation", activation.Message);
await DismissSplashIfNeededAsync(splashWindow).ConfigureAwait(false);
var success = activation.Accepted || IsRecoverableActivationFailure(activation, null);
return new LauncherResult
{
Success = success,
Stage = "launch",
Code = activation.Accepted
? "existing_host_activated"
: success
? "existing_host_startup_pending"
: "existing_host_activation_failed",
Message = success && !activation.Accepted
? "Existing desktop process is still starting; Launcher attached without starting another process."
: activation.Message,
Details = BuildCoordinatorResultDetails(null, activation)
};
}
await DismissSplashIfNeededAsync(splashWindow).ConfigureAwait(false);
return new LauncherResult
{
Success = false,
Stage = "launch",
Code = "launcher_coordinator_unavailable",
Message = "Another Launcher is coordinating startup, but it did not respond in time.",
Details = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
{
["activeCoordinatorPid"] = activeCoordinatorAttempt?.CoordinatorPid.ToString() ?? string.Empty,
["activeCoordinatorPipeName"] = activeCoordinatorAttempt?.CoordinatorPipeName ?? string.Empty,
["activeAttemptId"] = activeCoordinatorAttempt?.AttemptId ?? string.Empty,
["activeHostPid"] = activeCoordinatorAttempt?.HostPid.ToString() ?? string.Empty
}
};
}
private static async Task<LauncherCoordinatorResponse> HandleCoordinatorRequestAsync(
LauncherCoordinatorRequest request,
LauncherCoordinatorStatus status)
{
if (string.Equals(request.Command, LauncherCoordinatorCommands.ActivateDesktop, StringComparison.OrdinalIgnoreCase))
{
var activation = await TryActivateExistingInstanceWithStatusAsync(TimeSpan.FromSeconds(2)).ConfigureAwait(false);
if (activation is not null)
{
if (!activation.Accepted && IsRecoverableActivationFailure(activation, status))
{
return new LauncherCoordinatorResponse
{
Accepted = true,
Code = "attached_to_launcher_coordinator",
Message = "Attached to the active Launcher coordinator; desktop startup is still in progress.",
Status = status,
ActivationResult = activation
};
}
return new LauncherCoordinatorResponse
{
Accepted = activation.Accepted,
Code = activation.Accepted ? "existing_host_activated" : "existing_host_activation_failed",
Message = activation.Message,
Status = status,
ActivationResult = activation
};
}
return new LauncherCoordinatorResponse
{
Accepted = true,
Code = "attached_to_launcher_coordinator",
Message = "Attached to the active Launcher coordinator; desktop startup is still in progress.",
Status = status
};
}
return new LauncherCoordinatorResponse
{
Accepted = true,
Code = "attached_to_launcher_coordinator",
Message = "Attached to the active Launcher coordinator.",
Status = status
};
}
private static LauncherCoordinatorStatus BuildCoordinatorStatusFromAttempt(StartupAttemptRecord attempt)
{
return new LauncherCoordinatorStatus
{
AttemptId = attempt.AttemptId,
CoordinatorPid = Environment.ProcessId,
HostPid = attempt.HostPid,
HostProcessAlive = TryGetLiveProcess(attempt.HostPid),
LaunchSource = attempt.LaunchSource,
SuccessPolicy = attempt.SuccessPolicy,
LastObservedStage = attempt.LastObservedStage,
LastObservedMessage = attempt.LastObservedMessage,
PublicIpcConnected = attempt.PublicIpcConnected || attempt.IpcConnected,
State = attempt.State.ToString(),
SoftTimeoutShown = attempt.State is StartupAttemptState.SoftTimeout or StartupAttemptState.DetachedWaiting,
Completed = attempt.State is StartupAttemptState.Succeeded or StartupAttemptState.Failed,
Succeeded = attempt.State == StartupAttemptState.Succeeded,
UpdatedAtUtc = attempt.UpdatedAtUtc
};
}
private static bool IsRecoverableActivationFailure(
PublicShellActivationResult? activation,
LauncherCoordinatorStatus? status)
{
if (activation is { Accepted: true })
{
return false;
}
if (status is { Completed: false, HostProcessAlive: true })
{
return true;
}
var shellStatus = activation?.Status;
if (shellStatus is null || !shellStatus.PublicIpcReady)
{
return false;
}
return !shellStatus.MainWindowOpened ||
!shellStatus.DesktopVisible ||
string.Equals(activation?.Code, "shell_not_ready", StringComparison.OrdinalIgnoreCase) ||
string.Equals(activation?.Code, "startup_pending", StringComparison.OrdinalIgnoreCase);
}
private static Dictionary<string, string> BuildCoordinatorResultDetails(
LauncherCoordinatorStatus? status,
PublicShellActivationResult? activation)
{
var details = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
{
["coordinatorPid"] = status?.CoordinatorPid.ToString() ?? string.Empty,
["coordinatorAttemptId"] = status?.AttemptId ?? string.Empty,
["hostPid"] = status?.HostPid.ToString() ?? activation?.Status.ProcessId.ToString() ?? string.Empty,
["hostProcessAlive"] = status?.HostProcessAlive.ToString() ?? string.Empty,
["publicIpcConnected"] = (status?.PublicIpcConnected ?? activation is not null).ToString(),
["startupStage"] = status?.LastObservedStage.ToString() ?? string.Empty,
["startupState"] = status?.State ?? string.Empty,
["activationAccepted"] = activation?.Accepted.ToString() ?? string.Empty,
["shellState"] = activation?.Status.ShellState ?? status?.ShellStatus?.ShellState ?? string.Empty,
["trayState"] = activation?.Status.Tray.State ?? status?.ShellStatus?.Tray.State ?? string.Empty,
["taskbarUsable"] = activation?.Status.Taskbar.IsUsable.ToString() ?? status?.ShellStatus?.Taskbar.IsUsable.ToString() ?? string.Empty
};
return details;
}
private static async Task DismissSplashIfNeededAsync(SplashWindow? splashWindow)
{
if (splashWindow is null)
{
return;
}
try
{
await splashWindow.DismissAsync().ConfigureAwait(false);
}
catch (Exception ex)
{
Logger.Warn($"Failed to dismiss splash after coordinator attach: {ex.Message}");
}
}
private static async Task WriteLauncherResultAsync(CommandContext context, LauncherResult result)
{
var resultPath = context.GetOption("result");
if (string.IsNullOrWhiteSpace(resultPath))
{
return;
}
try
{
await Commands.WriteResultIfNeededAsync(resultPath, result).ConfigureAwait(false);
Logger.Info($"Launcher result written to '{Path.GetFullPath(resultPath)}'.");
}
catch (Exception ex)
{
Logger.Error($"Failed to write launcher result to '{resultPath}'.", ex);
}
}
private static async Task<ErrorWindowResult> ShowFailureWindowAsync(LauncherResult result)
{
ErrorWindow? errorWindow = null;
var hostProcessAlive = result.Details.TryGetValue("hostProcessAlive", out var hostProcessAliveText) &&
bool.TryParse(hostProcessAliveText, out var hostProcessAliveValue) &&
hostProcessAliveValue;
var hostPid = result.Details.TryGetValue("hostPid", out var hostPidText) &&
int.TryParse(hostPidText, out var parsedPid)
? parsedPid
: (int?)null;
await Dispatcher.UIThread.InvokeAsync(() =>
{
try
{
errorWindow = new ErrorWindow();
if (hostProcessAlive)
{
errorWindow.ConfigureForRunningHostFailure(hostPid);
}
else
{
errorWindow.ConfigureForGenericFailure(allowRetry: true);
}
errorWindow.SetErrorMessage(
$"Failed to start LanMountainDesktop.\n\nStage: {result.Stage}\nCode: {result.Code}\n\n{result.Message}");
errorWindow.Show();
}
catch (Exception ex)
{
Logger.Error("Failed to show launcher failure window.", ex);
}
});
if (errorWindow is null)
{
return ErrorWindowResult.Exit;
}
try
{
return await errorWindow.WaitForChoiceAsync().ConfigureAwait(false);
}
catch (Exception ex)
{
Logger.Error("Failure window closed unexpectedly.", ex);
return ErrorWindowResult.Exit;
}
}
private static async Task<bool> TryActivateExistingInstanceAsync()
{
var activation = await TryActivateExistingInstanceWithStatusAsync(TimeSpan.FromSeconds(5)).ConfigureAwait(false);
return activation?.Accepted == true;
}
private static async Task<PublicShellActivationResult?> TryActivateExistingInstanceWithStatusAsync(TimeSpan timeout)
{
try
{
using var ipcClient = new LanMountainDesktopIpcClient();
var connectTask = ipcClient.ConnectAsync();
var completedTask = await Task.WhenAny(connectTask, Task.Delay(timeout)).ConfigureAwait(false);
if (completedTask != connectTask)
{
return null;
}
await connectTask.ConfigureAwait(false);
if (!ipcClient.IsConnected)
{
return null;
}
var shellProxy = ipcClient.CreateProxy<IPublicShellControlService>();
var activationTask = shellProxy.ActivateMainWindowWithStatusAsync();
completedTask = await Task.WhenAny(activationTask, Task.Delay(timeout)).ConfigureAwait(false);
if (completedTask != activationTask)
{
return null;
}
return await activationTask.ConfigureAwait(false);
}
catch (Exception ex)
{
Logger.Warn($"Failed to activate the existing desktop instance: {ex.Message}");
return null;
}
}
private static bool TryGetLiveProcess(int processId)
{
if (processId <= 0)
{
return false;
}
try
{
using var process = Process.GetProcessById(processId);
return !process.HasExited;
}
catch
{
return false;
}
}
private static async Task RunApplyUpdateWithWindowAsync(
IClassicDesktopStyleApplicationLifetime desktop,
CommandContext context,
UpdateWindow window)
{
var appRoot = Commands.ResolveAppRoot(context);
var deploymentLocator = new DeploymentLocator(appRoot);
var updateEngine = new UpdateEngineService(deploymentLocator);
var pluginInstaller = new PluginInstallerService();
var pluginUpgrades = new PluginUpgradeQueueService(pluginInstaller);
var success = true;
string? errorMessage = null;
try
{
await Dispatcher.UIThread.InvokeAsync(() => window.Report("verify", "Verifying update...", 10));
var updateResult = await updateEngine.ApplyPendingUpdateAsync().ConfigureAwait(false);
if (!updateResult.Success)
{
success = false;
errorMessage = updateResult.Message;
}
if (success)
{
await Dispatcher.UIThread.InvokeAsync(() => window.Report("plugins", "Applying plugin upgrades...", 60));
var pluginsDir = context.GetOption("plugins-dir") ?? Path.Combine(appRoot, "plugins");
var queueResult = pluginUpgrades.ApplyPendingUpgrades(pluginsDir);
if (!queueResult.Success && queueResult.Code != "noop")
{
Logger.Error($"Plugin upgrade failed during apply-update: {queueResult.Message}");
}
}
if (success)
{
await Dispatcher.UIThread.InvokeAsync(() => window.Report("cleanup", "Cleaning up old deployments...", 90));
deploymentLocator.CleanupOldDeployments(minVersionsToKeep: 3);
}
}
catch (Exception ex)
{
success = false;
errorMessage = ex.Message;
Logger.Error("Apply-update flow failed.", ex);
}
await Dispatcher.UIThread.InvokeAsync(() => window.ReportComplete(success, errorMessage));
await Task.Delay(success ? 1500 : 5000).ConfigureAwait(false);
await Commands.WriteResultIfNeededAsync(context.GetOption("result"), new LauncherResult
{
Success = success,
Stage = "apply-update",
Code = success ? "ok" : "failed",
Message = success ? "Update applied successfully." : (errorMessage ?? "Unknown error"),
Details = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
{
["command"] = context.Command,
["launchSource"] = context.LaunchSource
}
}).ConfigureAwait(false);
Environment.ExitCode = success ? 0 : 1;
await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(Environment.ExitCode), DispatcherPriority.Background);
}
}