Files
LanMountainDesktop/.github/workflows/release.yml

892 lines
34 KiB
YAML

name: Release
on:
push:
tags:
- 'v*'
workflow_dispatch:
inputs:
tag:
description: 'Release tag'
required: true
type: string
is_prerelease:
description: 'Pre-release'
required: false
type: boolean
default: false
env:
DOTNET_VERSION: '10.0.x'
Solution_Name: LanMountainDesktop.slnx
DOTNET_gcServer: 1
jobs:
prepare:
runs-on: ubuntu-latest
outputs:
version: ${{ steps.version.outputs.version }}
assembly_version: ${{ steps.version.outputs.assembly_version }}
informational_version: ${{ steps.version.outputs.informational_version }}
tag: ${{ steps.version.outputs.tag }}
checkout_ref: ${{ steps.version.outputs.checkout_ref }}
steps:
- name: Get release info
id: version
run: |
if [[ "${{ github.event_name }}" == "push" ]]; then
TAG="${GITHUB_REF#refs/tags/}"
CHECKOUT_REF="${GITHUB_REF}"
else
RAW_TAG="${{ github.event.inputs.tag }}"
if [[ "${RAW_TAG}" == refs/tags/* ]]; then
TAG="${RAW_TAG#refs/tags/}"
elif [[ "${RAW_TAG}" == v* ]]; then
TAG="${RAW_TAG}"
else
TAG="v${RAW_TAG}"
fi
CHECKOUT_REF="${GITHUB_SHA}"
fi
VERSION="${TAG#v}"
IFS='.' read -r -a VERSION_PARTS <<< "${VERSION}"
while [ "${#VERSION_PARTS[@]}" -lt 4 ]; do
VERSION_PARTS+=("0")
done
ASSEMBLY_VERSION="${VERSION_PARTS[0]}.${VERSION_PARTS[1]}.${VERSION_PARTS[2]}.${VERSION_PARTS[3]}"
echo "tag=${TAG}" >> $GITHUB_OUTPUT
echo "version=${VERSION}" >> $GITHUB_OUTPUT
echo "assembly_version=${ASSEMBLY_VERSION}" >> $GITHUB_OUTPUT
echo "informational_version=${VERSION}" >> $GITHUB_OUTPUT
echo "checkout_ref=${CHECKOUT_REF}" >> $GITHUB_OUTPUT
build-windows:
needs: prepare
runs-on: windows-latest
strategy:
fail-fast: false
matrix:
include:
- arch: x64
self_contained: true
suffix: ''
- arch: x86
self_contained: true
suffix: ''
name: Build_Windows_${{ matrix.arch }}${{ matrix.suffix }}
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: recursive
ref: ${{ needs.prepare.outputs.checkout_ref }}
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: ${{ env.DOTNET_VERSION }}
dotnet-quality: 'preview'
- name: Restore
run: dotnet restore ${{ env.Solution_Name }}
- name: Build
run: >
dotnet build ${{ env.Solution_Name }} -c Release --no-restore -v minimal
-p:Version=${{ needs.prepare.outputs.version }}
-p:AssemblyVersion=${{ needs.prepare.outputs.assembly_version }}
-p:FileVersion=${{ needs.prepare.outputs.assembly_version }}
-p:InformationalVersion=${{ needs.prepare.outputs.informational_version }}
- name: Publish Launcher (AOT)
run: |
$version = "${{ needs.prepare.outputs.version }}"
$arch = "${{ matrix.arch }}"
$launcherPublishDir = "publish/launcher-win-$arch"
Write-Host "Publishing Launcher with AOT for Windows $arch..."
# AOT publish
dotnet publish LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj `
-c Release `
-o ./$launcherPublishDir `
--self-contained `
-r win-$arch `
-p:PublishAot=true `
-p:PublishSingleFile=true `
-p:IncludeNativeLibrariesForSelfExtract=true `
-p:EnableCompressionInSingleFile=true `
-p:DebugType=none `
-p:DebugSymbols=false
if ($LASTEXITCODE -ne 0) {
Write-Error "Launcher AOT publish failed"
exit 1
}
# 閺勫墽銇氶崣鎴濈缂佹挻鐏?
Write-Host "Launcher published to: $launcherPublishDir"
$exeFile = Get-ChildItem -Path $launcherPublishDir -Filter "*.exe" | Select-Object -First 1
if ($exeFile) {
$size = [Math]::Round($exeFile.Length / 1MB, 2)
Write-Host "Launcher executable: $($exeFile.Name) ($size MB)"
}
# Warn if unexpected extra files are produced
$files = Get-ChildItem -Path $launcherPublishDir -File
if ($files.Count -gt 1) {
Write-Host "Warning: Expected single file but found $($files.Count) files"
$files | ForEach-Object { Write-Host " - $($_.Name)" }
}
shell: pwsh
- name: Publish Main App
run: |
$selfContained = "${{ matrix.self_contained }}" -eq "true"
$publishDir = if ($selfContained) { "publish/windows-${{ matrix.arch }}" } else { "publish/windows-${{ matrix.arch }}-lite" }
if ($selfContained) {
dotnet publish LanMountainDesktop/LanMountainDesktop.csproj `
-c Release `
-o ./$publishDir `
--self-contained `
-r win-${{ matrix.arch }} `
-p:PublishSingleFile=false `
-p:DebugType=none `
-p:DebugSymbols=false `
-p:PublishTrimmed=false `
-p:PublishReadyToRun=false `
-p:Version=${{ needs.prepare.outputs.version }} `
-p:AssemblyVersion=${{ needs.prepare.outputs.assembly_version }} `
-p:FileVersion=${{ needs.prepare.outputs.assembly_version }} `
-p:InformationalVersion=${{ needs.prepare.outputs.informational_version }}
} else {
dotnet publish LanMountainDesktop/LanMountainDesktop.csproj `
-c Release `
-o ./$publishDir `
--self-contained:false `
-p:PublishSingleFile=false `
-p:DebugType=none `
-p:DebugSymbols=false `
-p:PublishTrimmed=false `
-p:PublishReadyToRun=false `
-p:Version=${{ needs.prepare.outputs.version }} `
-p:AssemblyVersion=${{ needs.prepare.outputs.assembly_version }} `
-p:FileVersion=${{ needs.prepare.outputs.assembly_version }} `
-p:InformationalVersion=${{ needs.prepare.outputs.informational_version }}
}
Write-Host "Published to: $publishDir"
Write-Host "Self-contained: $selfContained"
shell: pwsh
- name: Restructure for Launcher
run: |
$version = "${{ needs.prepare.outputs.version }}"
$arch = "${{ matrix.arch }}"
$selfContained = "${{ matrix.self_contained }}" -eq "true"
$publishDir = if ($selfContained) { "publish/windows-$arch" } else { "publish/windows-$arch-lite" }
$launcherPublishDir = "publish/launcher-win-$arch"
$appDir = "app-$version"
Write-Host "Restructuring for Launcher mode..."
Write-Host "Version: $version"
Write-Host "Publish dir: $publishDir"
$newStructure = "publish-launcher/windows-$arch"
New-Item -ItemType Directory -Path $newStructure -Force | Out-Null
$appPath = Join-Path $newStructure $appDir
Move-Item -Path $publishDir -Destination $appPath -Force
$launcherSource = $launcherPublishDir
if (Test-Path $launcherSource) {
Write-Host "Copying Launcher to root..."
Copy-Item -Path "$launcherSource\*" -Destination $newStructure -Recurse -Force
} else {
Write-Warning "Launcher publish dir not found: $launcherSource"
}
New-Item -ItemType File -Path (Join-Path $appPath ".current") -Force | Out-Null
Write-Host "New directory structure:"
Get-ChildItem -Path $newStructure -Recurse -Depth 2 | Select-Object FullName
Remove-Item -Path $publishDir -Recurse -Force -ErrorAction SilentlyContinue
Remove-Item -Path $launcherPublishDir -Recurse -Force -ErrorAction SilentlyContinue
Move-Item -Path $newStructure -Destination $publishDir -Force
shell: pwsh
- name: Install Inno Setup and 7z
run: |
choco install innosetup -y --no-progress
choco install 7zip -y --no-progress
shell: pwsh
- name: Build Installer
run: |
$version = "${{ needs.prepare.outputs.version }}"
$arch = "${{ matrix.arch }}"
$selfContained = "${{ matrix.self_contained }}" -eq "true"
$suffix = "${{ matrix.suffix }}"
$publishDir = if ($selfContained) { "publish\windows-$arch" } else { "publish\windows-$arch-lite" }
$installerScript = "LanMountainDesktop\installer\LanMountainDesktop.iss"
$outputDir = "build-installer"
if (-not (Test-Path -Path $publishDir)) {
Write-Error "Publish directory not found: $publishDir"
Get-ChildItem -Path "publish" -Directory -ErrorAction SilentlyContinue | Select-Object Name
exit 1
}
New-Item -ItemType Directory -Path $outputDir -Force | Out-Null
if (-not (Test-Path -Path $installerScript)) {
Write-Error "Installer script not found: $installerScript"
exit 1
}
$isccPath = $null
$isccCommand = Get-Command ISCC.exe -ErrorAction SilentlyContinue
if ($isccCommand) {
$isccPath = $isccCommand.Source
}
$candidatePaths = @(
"C:\Program Files (x86)\Inno Setup 6\ISCC.exe",
"C:\Program Files\Inno Setup 6\ISCC.exe",
"$env:ChocolateyInstall\bin\ISCC.exe",
"$env:ChocolateyInstall\lib\innosetup\tools\ISCC.exe"
)
if (-not $isccPath) {
foreach ($candidate in $candidatePaths) {
if ($candidate -and (Test-Path -Path $candidate)) {
$isccPath = $candidate
break
}
}
}
if (-not $isccPath) {
Write-Host "ISCC.exe was not found in PATH or known locations."
Write-Host "Checked locations:"
$candidatePaths | ForEach-Object { Write-Host " - $_" }
Write-Host "Chocolatey bin listing (if exists):"
Get-ChildItem "$env:ChocolateyInstall\bin" -Filter "*iscc*" -ErrorAction SilentlyContinue | Select-Object FullName
Write-Error "Inno Setup compiler not found."
exit 1
}
Write-Host "Found Inno Setup at: $isccPath"
Write-Host "Building installer for Windows $arch with version $version..."
$publishDir = (Resolve-Path $publishDir).Path
$outputDir = (Resolve-Path $outputDir).Path
$installerScript = (Resolve-Path $installerScript).Path
$compileArgs = @(
"/DMyAppVersion=$version",
"/DPublishDir=$publishDir",
"/DMyOutputDir=$outputDir",
"/DMyAppArch=$arch",
"/DMyAppSuffix=$suffix",
"/DIsSelfContained=$selfContained",
$installerScript
)
Write-Host "Compile command: `"$isccPath`" $($compileArgs -join ' ')"
& $isccPath @compileArgs
if ($LASTEXITCODE -ne 0) {
Write-Error "Inno Setup compiler exited with code $LASTEXITCODE"
exit 1
}
$installerFile = Get-ChildItem -Path $outputDir -Filter "*.exe" -ErrorAction SilentlyContinue | Select-Object -First 1
if (-not $installerFile) {
Write-Error "Failed to create installer"
exit 1
}
Write-Host "Successfully created: $($installerFile.Name)"
Write-Host "Installer size: $([Math]::Round($installerFile.Length / 1MB, 2)) MB"
shell: pwsh
- name: Upload App Payload
uses: actions/upload-artifact@v4
with:
name: app-payload-windows-${{ matrix.arch }}
path: |
publish/windows-${{ matrix.arch }}/**
if-no-files-found: error
retention-days: 30
- name: Upload Installer
uses: actions/upload-artifact@v4
with:
name: installer-windows-${{ matrix.arch }}
path: build-installer/*.exe
if-no-files-found: error
retention-days: 30
build-linux:
needs: prepare
runs-on: ubuntu-latest
name: Build_Linux
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: recursive
ref: ${{ needs.prepare.outputs.checkout_ref }}
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y \
libfontconfig1 libfreetype6 \
libx11-6 libxrandr2 libxinerama1 \
libxi6 libxcursor1 libxext6 \
libxrender1 libxkbcommon-x11-0 \
clang zlib1g-dev
# Ubuntu 24.04+ moved several packages to t64 names.
sudo apt-get install -y libasound2t64 || sudo apt-get install -y libasound2
sudo apt-get install -y libportaudio2t64 || sudo apt-get install -y libportaudio2
# Prefer modern WebKit package, fallback for older images.
sudo apt-get install -y libwebkit2gtk-4.1-dev || sudo apt-get install -y libwebkit2gtk-4.0-dev
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: ${{ env.DOTNET_VERSION }}
dotnet-quality: 'preview'
- name: Restore
run: dotnet restore ${{ env.Solution_Name }}
- name: Build
run: >
dotnet build ${{ env.Solution_Name }} -c Release --no-restore -v minimal
-p:Version=${{ needs.prepare.outputs.version }}
-p:AssemblyVersion=${{ needs.prepare.outputs.assembly_version }}
-p:FileVersion=${{ needs.prepare.outputs.assembly_version }}
-p:InformationalVersion=${{ needs.prepare.outputs.informational_version }}
- name: Publish Launcher (AOT)
run: |
echo "Publishing Launcher with AOT for Linux x64..."
dotnet publish LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj \
-c Release \
-o ./publish/launcher-linux-x64 \
--self-contained \
-r linux-x64 \
-p:PublishAot=true \
-p:PublishSingleFile=true \
-p:IncludeNativeLibrariesForSelfExtract=true \
-p:EnableCompressionInSingleFile=true \
-p:DebugType=none \
-p:DebugSymbols=false
if [ $? -ne 0 ]; then
echo "Launcher AOT publish failed"
exit 1
fi
echo "Launcher published to: ./publish/launcher-linux-x64"
ls -lh ./publish/launcher-linux-x64/
- name: Publish Main App
run: |
dotnet publish LanMountainDesktop/LanMountainDesktop.csproj \
-c Release \
-o ./publish/linux-x64-app \
--self-contained \
-r linux-x64 \
-p:PublishSingleFile=false \
-p:SelfContained=true \
-p:DebugType=none \
-p:DebugSymbols=false \
-p:PublishTrimmed=false \
-p:PublishReadyToRun=false \
-p:Version=${{ needs.prepare.outputs.version }} \
-p:AssemblyVersion=${{ needs.prepare.outputs.assembly_version }} \
-p:FileVersion=${{ needs.prepare.outputs.assembly_version }} \
-p:InformationalVersion=${{ needs.prepare.outputs.informational_version }}
- name: Restructure for Launcher
run: |
version="${{ needs.prepare.outputs.version }}"
publishDir="publish/linux-x64"
appDir="app-$version"
launcherDir="publish/launcher-linux-x64"
echo "Restructuring for Launcher mode..."
echo "Version: $version"
mkdir -p "$publishDir"
mv "publish/linux-x64-app" "$publishDir/$appDir"
if [ -d "$launcherDir" ]; then
echo "Copying Launcher to root..."
cp -r "$launcherDir"/* "$publishDir/"
chmod +x "$publishDir/LanMountainDesktop.Launcher" 2>/dev/null || true
else
echo "Warning: Launcher publish dir not found: $launcherDir"
fi
touch "$publishDir/$appDir/.current"
echo "New directory structure:"
find "$publishDir" -maxdepth 2 | head -50
rm -rf "$launcherDir"
- name: Package as DEB
run: |
version="${{ needs.prepare.outputs.version }}"
source="publish/linux-x64"
package_name="LanMountainDesktop"
package_version="${version}"
arch="amd64"
desktop_template="LanMountainDesktop/packaging/linux/LanMountainDesktop.desktop"
icon_source="LanMountainDesktop/packaging/linux/lanmountaindesktop.png"
if [ ! -d "$source" ]; then
echo "Error: Source directory not found: $source"
ls -la publish/ || echo "publish directory not found"
exit 1
fi
mkdir -p "build-deb/DEBIAN"
mkdir -p "build-deb/usr/local/bin"
mkdir -p "build-deb/usr/share/applications"
mkdir -p "build-deb/usr/share/pixmaps"
mkdir -p "build-deb/usr/share/icons/hicolor/256x256/apps"
cp -r "$source"/* "build-deb/usr/local/bin/"
item_count=$(find build-deb/usr/local/bin -type f 2>/dev/null | wc -l)
echo "DEB package contains $item_count files"
if [ "$item_count" -eq 0 ]; then
echo "Error: DEB package is empty after copy"
exit 1
fi
if [ ! -f "$desktop_template" ] || [ ! -f "$icon_source" ]; then
echo "Error: Linux desktop resources are missing"
ls -la "LanMountainDesktop/packaging/linux" || true
exit 1
fi
sed \
-e "s|@@EXEC@@|/usr/local/bin/LanMountainDesktop.Launcher|g" \
-e "s|@@ICON@@|lanmountaindesktop|g" \
"$desktop_template" > "build-deb/usr/share/applications/LanMountainDesktop.desktop"
cp "$icon_source" "build-deb/usr/share/pixmaps/lanmountaindesktop.png"
cp "$icon_source" "build-deb/usr/share/icons/hicolor/256x256/apps/lanmountaindesktop.png"
{
printf '%s\n' '#!/bin/sh'
printf '%s\n' 'set -e'
printf '%s\n' 'if command -v update-desktop-database >/dev/null 2>&1; then'
printf '%s\n' ' update-desktop-database /usr/share/applications >/dev/null 2>&1 || true'
printf '%s\n' 'fi'
printf '%s\n' 'if command -v gtk-update-icon-cache >/dev/null 2>&1; then'
printf '%s\n' ' gtk-update-icon-cache /usr/share/icons/hicolor >/dev/null 2>&1 || true'
printf '%s\n' 'fi'
} > "build-deb/DEBIAN/postinst"
{
printf '%s\n' "Package: $package_name"
printf '%s\n' "Version: $package_version"
printf '%s\n' "Architecture: $arch"
printf '%s\n' "Maintainer: LanMountain Team <dev@example.com>"
printf '%s\n' "Description: LanMountain Desktop Application"
printf '%s\n' " A desktop application for LanMountain."
} > "build-deb/DEBIAN/control"
chmod 755 "build-deb/usr/local/bin/LanMountainDesktop.Launcher" 2>/dev/null || chmod 755 "build-deb/usr/local/bin"/*
chmod 644 "build-deb/usr/share/applications/LanMountainDesktop.desktop"
chmod 644 "build-deb/usr/share/pixmaps/lanmountaindesktop.png"
chmod 644 "build-deb/usr/share/icons/hicolor/256x256/apps/lanmountaindesktop.png"
chmod 755 "build-deb/DEBIAN/postinst"
if dpkg-deb --build "build-deb" "${package_name}_${package_version}_${arch}.deb"; then
echo "Successfully created: ${package_name}_${package_version}_${arch}.deb"
ls -lh "${package_name}_${package_version}_${arch}.deb"
else
echo "Error: Failed to build DEB package"
exit 1
fi
- name: Upload App Payload
uses: actions/upload-artifact@v4
with:
name: app-payload-linux-x64
path: |
publish/linux-x64/**
if-no-files-found: error
retention-days: 30
- name: Upload Installer
uses: actions/upload-artifact@v4
with:
name: installer-linux-x64
path: "*.deb"
if-no-files-found: error
retention-days: 30
build-macos:
needs: prepare
runs-on: macos-latest
strategy:
matrix:
arch: [x64, arm64]
name: Build_macOS_${{ matrix.arch }}
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: recursive
ref: ${{ needs.prepare.outputs.checkout_ref }}
- name: Install dependencies
run: brew install portaudio
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: ${{ env.DOTNET_VERSION }}
dotnet-quality: 'preview'
- name: Restore
run: dotnet restore ${{ env.Solution_Name }}
- name: Build
run: >
dotnet build ${{ env.Solution_Name }} -c Release --no-restore -v minimal
-p:Version=${{ needs.prepare.outputs.version }}
-p:AssemblyVersion=${{ needs.prepare.outputs.assembly_version }}
-p:FileVersion=${{ needs.prepare.outputs.assembly_version }}
-p:InformationalVersion=${{ needs.prepare.outputs.informational_version }}
- name: Publish Launcher (AOT)
run: |
echo "Publishing Launcher with AOT for macOS ${{ matrix.arch }}..."
dotnet publish LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj \
-c Release \
-o ./publish/launcher-macos-${{ matrix.arch }} \
--self-contained \
-r osx-${{ matrix.arch }} \
-p:PublishAot=true \
-p:PublishSingleFile=true \
-p:IncludeNativeLibrariesForSelfExtract=true \
-p:EnableCompressionInSingleFile=true \
-p:DebugType=none \
-p:DebugSymbols=false
if [ $? -ne 0 ]; then
echo "Launcher AOT publish failed"
exit 1
fi
echo "Launcher published to: ./publish/launcher-macos-${{ matrix.arch }}"
ls -lh ./publish/launcher-macos-${{ matrix.arch }}/
- name: Publish Main App
run: |
dotnet publish LanMountainDesktop/LanMountainDesktop.csproj \
-c Release \
-o ./publish/macos-${{ matrix.arch }}-app \
--self-contained \
-r osx-${{ matrix.arch }} \
-p:PublishSingleFile=false \
-p:SelfContained=true \
-p:DebugType=none \
-p:DebugSymbols=false \
-p:PublishTrimmed=false \
-p:PublishReadyToRun=false \
-p:Version=${{ needs.prepare.outputs.version }} \
-p:AssemblyVersion=${{ needs.prepare.outputs.assembly_version }} \
-p:FileVersion=${{ needs.prepare.outputs.assembly_version }} \
-p:InformationalVersion=${{ needs.prepare.outputs.informational_version }}
- name: Restructure and Package as DMG
run: |
version="${{ needs.prepare.outputs.version }}"
arch="${{ matrix.arch }}"
app_name="LanMountainDesktop"
package_name="${app_name}-${version}-macos-${arch}"
launcherDir="publish/launcher-macos-$arch"
appSourceDir="publish/macos-$arch-app"
echo "Restructuring for Launcher mode..."
echo "Version: $version"
mkdir -p "${app_name}.app/Contents/MacOS"
appDir="app-$version"
mkdir -p "${app_name}.app/Contents/MacOS/$appDir"
if [ -d "$appSourceDir" ]; then
cp -r "$appSourceDir"/* "${app_name}.app/Contents/MacOS/$appDir/"
else
echo "Error: Main app source directory not found: $appSourceDir"
exit 1
fi
if [ -d "$launcherDir" ]; then
echo "Copying Launcher to root..."
cp -r "$launcherDir"/* "${app_name}.app/Contents/MacOS/"
chmod +x "${app_name}.app/Contents/MacOS/LanMountainDesktop.Launcher" 2>/dev/null || true
else
echo "Warning: Launcher publish dir not found: $launcherDir"
fi
touch "${app_name}.app/Contents/MacOS/$appDir/.current"
mkdir -p "${app_name}.app/Contents/Resources"
item_count=$(find "${app_name}.app/Contents/MacOS" -type f | wc -l)
echo "App bundle contains $item_count files"
if [ "$item_count" -eq 0 ]; then
echo "Error: App bundle is empty after copy"
exit 1
fi
{
printf '%s\n' '<?xml version="1.0" encoding="UTF-8"?>'
printf '%s\n' '<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">'
printf '%s\n' '<plist version="1.0">'
printf '%s\n' '<dict>'
printf '%s\n' ' <key>CFBundleExecutable</key>'
printf '%s\n' ' <string>LanMountainDesktop.Launcher</string>'
printf '%s\n' ' <key>CFBundleName</key>'
printf '%s\n' ' <string>LanMountain Desktop</string>'
printf '%s\n' ' <key>CFBundleVersion</key>'
printf '%s\n' " <string>$version</string>"
printf '%s\n' ' <key>CFBundleShortVersionString</key>'
printf '%s\n' " <string>$version</string>"
printf '%s\n' ' <key>CFBundleIdentifier</key>'
printf '%s\n' ' <string>com.lanmountain.desktop</string>'
printf '%s\n' ' <key>CFBundlePackageType</key>'
printf '%s\n' ' <string>APPL</string>'
printf '%s\n' '</dict>'
printf '%s\n' '</plist>'
} > "${app_name}.app/Contents/Info.plist"
mkdir -p dmg-temp
cp -r "${app_name}.app" dmg-temp/
if hdiutil create -volname "${app_name}" -srcfolder dmg-temp -ov -format UDZO "${package_name}.dmg" 2>&1; then
echo "Successfully created: ${package_name}.dmg"
ls -lh "${package_name}.dmg"
else
echo "Error: Failed to create DMG"
exit 1
fi
rm -rf dmg-temp "${app_name}.app"
- name: Upload
uses: actions/upload-artifact@v4
with:
name: installer-macos-${{ matrix.arch }}
path: "*.dmg"
if-no-files-found: error
retention-days: 30
publish-plonds:
needs: [ prepare, build-windows, build-linux ]
runs-on: ubuntu-latest
permissions:
contents: read
env:
VERSION: ${{ needs.prepare.outputs.version }}
S3_ENDPOINT: ${{ vars.S3_ENDPOINT }}
S3_BUCKET: ${{ vars.S3_BUCKET }}
S3_REGION: ${{ vars.S3_REGION }}
UPDATE_PRIVATE_KEY_PEM: ${{ secrets.UPDATE_PRIVATE_KEY_PEM }}
PLONDS_SIGNING_KEY: ${{ secrets.PLONDS_SIGNING_KEY }}
S3_ACCESS_KEY: ${{ secrets.S3_ACCESS_KEY }}
S3_SECRET_KEY: ${{ secrets.S3_SECRET_KEY }}
AWS_ACCESS_KEY_ID: ${{ secrets.S3_ACCESS_KEY }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.S3_SECRET_KEY }}
AWS_DEFAULT_REGION: ${{ vars.S3_REGION }}
AWS_REGION: ${{ vars.S3_REGION }}
AWS_EC2_METADATA_DISABLED: "true"
steps:
- uses: actions/checkout@v4
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: ${{ env.DOTNET_VERSION }}
dotnet-quality: 'preview'
- name: Download app payload artifacts
uses: actions/download-artifact@v4
with:
path: artifacts/app-payload
pattern: app-payload-*
- name: Download installer artifacts
uses: actions/download-artifact@v4
with:
path: artifacts/installers
pattern: installer-*
- name: Prepare signing key
shell: pwsh
run: |
$ErrorActionPreference = "Stop"
$key = $env:PLONDS_SIGNING_KEY
if ([string]::IsNullOrWhiteSpace($key)) {
$key = $env:UPDATE_PRIVATE_KEY_PEM
}
if ([string]::IsNullOrWhiteSpace($key)) {
throw "Missing PLONDS_SIGNING_KEY or UPDATE_PRIVATE_KEY_PEM."
}
$keyPath = Join-Path $PWD "update-private-key.pem"
[System.IO.File]::WriteAllText($keyPath, $key, [System.Text.Encoding]::ASCII)
Add-Content -Path $env:GITHUB_ENV -Value "UPDATE_PRIVATE_KEY_PATH=$keyPath"
- name: Probe S3 access
if: ${{ env.S3_ENDPOINT != '' && env.S3_BUCKET != '' && env.S3_ACCESS_KEY != '' && env.S3_SECRET_KEY != '' }}
shell: bash
run: |
set -euo pipefail
aws --endpoint-url "$S3_ENDPOINT" --region "$S3_REGION" s3 ls "s3://$S3_BUCKET" --only-show-errors >/dev/null
echo "S3 access probe succeeded for $S3_BUCKET"
- name: Build PLONDS assets
shell: pwsh
run: |
$ErrorActionPreference = "Stop"
./scripts/Publish-Plonds.ps1 `
-Version $env:VERSION `
-AppArtifactsRoot (Join-Path $PWD "artifacts/app-payload") `
-InstallerArtifactsRoot (Join-Path $PWD "artifacts/installers") `
-OutputDir (Join-Path $PWD "plonds-output") `
-PrivateKeyPath $env:UPDATE_PRIVATE_KEY_PATH `
-Channel "stable" `
-S3Endpoint $env:S3_ENDPOINT `
-S3Bucket $env:S3_BUCKET `
-S3Region $env:S3_REGION
- name: Upload PLONDS assets
uses: actions/upload-artifact@v4
with:
name: plonds-assets
path: |
plonds-output/release-assets/**
plonds-output/published/**
if-no-files-found: error
retention-days: 90
github-release:
needs: [ prepare, build-windows, build-linux, build-macos, publish-plonds ]
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- name: Download installer artifacts
uses: actions/download-artifact@v4
with:
path: artifacts/installers
pattern: installer-*
- name: Download PLONDS artifacts
uses: actions/download-artifact@v4
with:
path: artifacts/plonds
pattern: plonds-assets
- name: List artifacts structure
run: |
echo "Artifact directory structure:"
find artifacts -type f -o -type d | sort
echo ""
echo "Files found:"
find artifacts -type f -exec ls -lh {} \;
echo ""
echo "Full tree:"
tree artifacts || find artifacts -print | sed -e 's;[^/]*/;|____;g;s;____|; |;g'
- name: Flatten artifacts for release
run: |
echo "Organizing artifacts..."
mkdir -p release-files
find artifacts/installers -type f \( -name "*.exe" -o -name "*.deb" -o -name "*.dmg" \) -exec cp -v {} release-files/ \;
find artifacts/plonds -type f \( -name "files-*.json" -o -name "files-*.json.sig" -o -name "update-*.zip" -o -name "plonds-*.json" -o -name "plonds-*.json.sig" \) -exec cp -v {} release-files/ \;
echo ""
echo "Files ready for release:"
ls -lh release-files/ || echo "No files found in release-files"
echo ""
echo "Total files:"
file_count=$(find release-files -type f | wc -l)
echo "$file_count"
if [ "$file_count" -eq 0 ]; then
echo "Error: No release files found"
exit 1
fi
- name: Create Release
uses: ncipollo/release-action@v1
with:
tag: ${{ needs.prepare.outputs.tag }}
name: ${{ needs.prepare.outputs.tag }}
commit: ${{ github.sha }}
allowUpdates: true
draft: false
prerelease: ${{ github.event.inputs.is_prerelease == 'true' }}
artifacts: "release-files/**"
body: |
## Release ${{ needs.prepare.outputs.version }}
### Windows
- **LanMountainDesktop-Setup-${{ needs.prepare.outputs.version }}-x64.exe** - 64-bit installer (includes .NET runtime)
- **LanMountainDesktop-Setup-${{ needs.prepare.outputs.version }}-x86.exe** - 32-bit installer (includes .NET runtime)
**Note:** The Launcher is now built with AOT (Ahead-of-Time) compilation as a single executable file for faster startup and smaller footprint.
Installation: Double-click the .exe file and follow the wizard.
### Incremental Update Assets`n - **plonds-filemap-windows-x64.json / plonds-filemap-windows-x64.json.sig**`n - **plonds-filemap-windows-x86.json / plonds-filemap-windows-x86.json.sig**`n - **plonds-filemap-linux-x64.json / plonds-filemap-linux-x64.json.sig**`n`n ### Legacy Fallback Assets
- **files-windows-x64.json / files-windows-x64.json.sig / update-windows-x64.zip**
- **files-windows-x86.json / files-windows-x86.json.sig / update-windows-x86.zip**
- **files-linux-x64.json / files-linux-x64.json.sig / update-linux-x64.zip**
Existing users: Host will prefer staged PLONDS payloads and keep the Launcher responsible for apply + rollback. Legacy signed file-map assets remain attached as a fallback path.
### Linux
- **LanMountainDesktop-${{ needs.prepare.outputs.version }}-linux-x64.deb** - Debian package (x64)
### macOS
- **LanMountainDesktop-${{ needs.prepare.outputs.version }}-macos-x64.dmg** - Intel processor
- **LanMountainDesktop-${{ needs.prepare.outputs.version }}-macos-arm64.dmg** - Apple Silicon (M1/M2/M3)
See commits for changes.
token: ${{ secrets.GITHUB_TOKEN }}