mirror of
https://github.com/wwiinnddyy/LanMountainDesktop.git
synced 2026-06-20 23:54:26 +08:00
251 lines
7.6 KiB
C#
251 lines
7.6 KiB
C#
using Avalonia.Controls;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.Markup.Xaml;
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using Avalonia.Threading;
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using LanMountainDesktop.Launcher.Services;
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namespace LanMountainDesktop.Launcher.Views;
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/// <summary>
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/// 启动画面窗口 - 简洁设计
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/// </summary>
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public partial class SplashWindow : Window, ISplashStageReporter
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{
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private int _versionTextClickCount = 0;
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private const int DebugModeClickThreshold = 5;
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private bool _isDebugModeOpened = false;
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public SplashWindow()
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{
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AvaloniaXamlLoader.Load(this);
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// 延迟到窗口加载完成后再绑定事件
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this.Loaded += OnWindowLoaded;
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}
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/// <summary>
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/// 窗口加载完成事件
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/// </summary>
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private void OnWindowLoaded(object? sender, RoutedEventArgs e)
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{
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Console.WriteLine("[SplashWindow] Window loaded, binding events...");
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// 绑定版本文本点击事件(隐藏功能:点击5次打开开发者界面)
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var versionTextBorder = this.FindControl<Border>("VersionTextBorder");
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if (versionTextBorder is not null)
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{
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versionTextBorder.PointerPressed += OnVersionTextClick;
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Console.WriteLine("[SplashWindow] VersionTextBorder click event bound");
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}
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else
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{
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Console.Error.WriteLine("[SplashWindow] Failed to find VersionTextBorder!");
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}
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}
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/// <summary>
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/// 版本文本点击事件 - 连续点击5次打开开发者界面(隐藏功能)
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/// </summary>
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private void OnVersionTextClick(object? sender, PointerPressedEventArgs e)
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{
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if (_isDebugModeOpened) return;
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_versionTextClickCount++;
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Console.WriteLine($"[SplashWindow] Version text clicked {_versionTextClickCount}/{DebugModeClickThreshold}");
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if (_versionTextClickCount >= DebugModeClickThreshold)
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{
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OpenDebugWindow();
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}
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}
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/// <summary>
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/// 打开开发者调试窗口
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/// </summary>
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private async void OpenDebugWindow()
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{
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_isDebugModeOpened = true;
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Console.WriteLine("[SplashWindow] Opening debug window...");
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try
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{
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// 加载保存的状态
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var devModeEnabled = ErrorWindow.CheckDevModeEnabled();
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var customHostPath = ErrorWindow.GetSavedCustomHostPath();
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var debugWindow = new ErrorDebugWindow(devModeEnabled, customHostPath)
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{
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WindowStartupLocation = WindowStartupLocation.CenterScreen
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};
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// 订阅窗口关闭事件以保存状态
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debugWindow.Closed += (s, e) =>
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{
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Console.WriteLine("[SplashWindow] Debug window closed");
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_isDebugModeOpened = false;
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_versionTextClickCount = 0;
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};
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await debugWindow.ShowDialog(this);
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}
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catch (Exception ex)
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{
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Console.Error.WriteLine($"[SplashWindow] Error opening debug window: {ex.Message}");
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_isDebugModeOpened = false;
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_versionTextClickCount = 0;
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}
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}
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/// <summary>
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/// 更新进度和状态
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/// </summary>
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public void Report(string stage, string message)
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{
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Dispatcher.UIThread.Post(() =>
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{
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var statusText = this.FindControl<TextBlock>("StatusText");
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var progressIndicator = this.FindControl<ProgressBar>("ProgressIndicator");
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if (statusText is null || progressIndicator is null)
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{
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Console.Error.WriteLine($"[SplashWindow] Controls not found: StatusText={statusText != null}, ProgressIndicator={progressIndicator != null}");
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return;
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}
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// 更新状态文本
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statusText.Text = message;
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// 根据阶段更新进度
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var progress = ResolveProgress(stage);
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if (progress > 0)
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{
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progressIndicator.IsIndeterminate = false;
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progressIndicator.Value = progress;
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}
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else
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{
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progressIndicator.IsIndeterminate = true;
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}
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});
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}
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/// <summary>
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/// 更新进度(0-100)
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/// </summary>
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public void UpdateProgress(int percent, string? message = null)
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{
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Dispatcher.UIThread.Post(() =>
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{
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var statusText = this.FindControl<TextBlock>("StatusText");
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var progressIndicator = this.FindControl<ProgressBar>("ProgressIndicator");
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if (statusText is null || progressIndicator is null)
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{
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Console.Error.WriteLine($"[SplashWindow] Controls not found in UpdateProgress");
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return;
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}
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if (!string.IsNullOrEmpty(message))
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{
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statusText.Text = message;
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}
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progressIndicator.IsIndeterminate = false;
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progressIndicator.Value = Math.Clamp(percent, 0, 100);
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});
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}
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/// <summary>
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/// 更新状态文本
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/// </summary>
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public void UpdateStatus(string message)
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{
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Dispatcher.UIThread.Post(() =>
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{
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var statusText = this.FindControl<TextBlock>("StatusText");
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if (statusText is null)
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{
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Console.Error.WriteLine($"[SplashWindow] StatusText not found in UpdateStatus");
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return;
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}
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statusText.Text = message;
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});
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}
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/// <summary>
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/// 报告阶段和进度(0-100)
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/// </summary>
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public void ReportStage(string stage, int progress)
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{
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Dispatcher.UIThread.Post(() =>
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{
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var statusText = this.FindControl<TextBlock>("StatusText");
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var progressIndicator = this.FindControl<ProgressBar>("ProgressIndicator");
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if (statusText is null || progressIndicator is null)
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{
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Console.Error.WriteLine($"[SplashWindow] Controls not found in ReportStage");
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return;
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}
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statusText.Text = stage;
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progressIndicator.IsIndeterminate = false;
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progressIndicator.Value = Math.Clamp(progress, 0, 100);
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});
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}
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/// <summary>
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/// 设置版本和开发代号
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/// </summary>
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public void SetVersionInfo(string version, string codename)
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{
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Dispatcher.UIThread.Post(() =>
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{
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var versionText = this.FindControl<TextBlock>("VersionText");
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if (versionText is null)
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{
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Console.Error.WriteLine($"[SplashWindow] VersionText not found in SetVersionInfo");
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return;
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}
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versionText.Text = $"{version} ({codename})";
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});
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}
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/// <summary>
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/// 设置调试模式
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/// </summary>
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public void SetDebugMode(bool isDebugMode)
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{
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Dispatcher.UIThread.Post(() =>
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{
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var statusText = this.FindControl<TextBlock>("StatusText");
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if (statusText is null)
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{
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Console.Error.WriteLine($"[SplashWindow] StatusText not found in SetDebugMode");
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return;
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}
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if (isDebugMode)
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{
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statusText.Text = "[Debug Mode] Splash Preview";
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}
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});
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}
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/// <summary>
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/// 根据阶段名称解析进度值
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/// </summary>
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private static int ResolveProgress(string stage)
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{
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return stage.ToLowerInvariant() switch
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{
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"initializing" => 10,
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"update" => 30,
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"plugins" => 50,
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"launch" => 70,
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"ready" => 100,
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_ => 0
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};
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}
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}
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