Files
LanMountainDesktop/.trae/specs/launcher-shell-hardening/spec.md
lincube 7a70476ce8 合并对设置系统的更新 (#11)
* Add Windows system chrome patchers (Harmony)

Introduce support for toggling the system chrome on Windows using Harmony patchers. Adds Lib.Harmony.Thin to package props and project, new patcher infrastructure (ChromePatchState, PatcherEntrance) and two Harmony patches that disable FluentAvalonia's Windows chrome when configured. Program.cs now loads the chrome setting and installs patchers conditionally on Windows/x86-x64. Settings viewmodel and view updated: expose IsWindowsOs, require restart on appearance changes, migrate SettingsWindow to FAAppWindow and adapt titlebar/layout (include Windows caption placeholder and footer menu items). Also add a .gitkeep and a build log file.

* Refactor settings window UI and theming

Improve theming and layout for the Settings window and related services.

- MaterialSurfaceService: add special material parameters for SettingsWindowBackground (lower alpha, no blur) and avoid hot-switching real backdrops for non-settings windows.
- GlassEffectService: add AdaptiveSettingsWindowTintBrush + ResolveSettingsWindowTintAlpha to provide optional content tinting tied to system material mode.
- SettingsWindowService: refactor theme application into ApplyThemeVariantAndResources, ensure settings window material is applied at show/activate times, and tidy theme/resource application flow.
- SettingsWindow.axaml / .axaml.cs: restructure title bar (separate Grid.Row=0 border) and FANavigationView host, add pane-footer toggle button for :minimal layout, use dynamic corner radius resource, and update toggle/visibility/icon logic and responsive layout code.
- SettingsPages: remove some IconText usages and adjust margins; use DesignCornerRadiusLg for update card corner radius.
- Add NuGet.Config to set local globalPackagesFolder and ignore .nuget/packages in .gitignore.

These changes aim to improve visuals, avoid backdrop overdraw, and make the settings window behavior consistent across themes and layouts.

* Add localization and localize settings pages

Add many new localization keys (en-US and zh-CN) for notifications, developer tools, about page, status bar, and video wallpaper. Update Notification, Dev, About and StatusBar view models to use LocalizationService, expose localized ObservableProperties, and refresh localized text at construction. Localize selection options and test notification texts, and fix notification severity handling. Wire up XAML to the new localized properties (About/Dev/StatusBar pages) and update the settings page title for notifications. Also adjust copyright line generation and replace hardcoded placeholders with bound Watermark properties.

* Redesign settings window with fluent shell & search

Rebuild the settings window as a Fluent shell: adds a custom 48-DIP titlebar with Back, pane toggle, icon/title, search box, restart/more menu, and caption-button spacer; moves compact pane toggle into the titlebar and preserves FANavigationView as the primary navigation surface. Introduces a SettingsSearchService (with UI AutoComplete integration, search indexing, navigation-by-result, and search result highlighting) plus focused tests for search filtering and theme material normalization. Adds navigation history/back stack, updates SettingsViewModels for new bindings and localization keys, and updates General/Apearance pages to expose new strings and options. Implements an "auto" system material mode: default in AppSettingsSnapshot, new MaterialAuto constants and normalization/resolution logic in ThemeAppearanceValues, WindowMaterialService and MaterialSurfaceService adjustments to prefer Mica on Win11 and Acrylic on Win10 using TransparencyLevelHint. GlassEffectService and AppearanceThemeService updated to use effective material mode and to track live theme state changes. Adds localization entries (en-US, zh-CN), spec/tasks docs, and other UI/style tweaks to support the redesign.

* fix.修折叠与展开按钮

* Add OOBE startup presentation and settings merge

Introduce a new OOBE step for "Startup & Presentation" that exposes startup and UI preferences in OobeWindow (toggles for taskbar, slide/fade transitions, fused popup, and autostart). Add HostAppSettingsOobeMerger to read/write Host settings.json (PascalCase fields) and MergeStartupPresentation behavior, plus LauncherWindowsStartupService to sync the current Launcher into the Windows Run key on Windows. Wire UI handlers, persist choices on Next, and load defaults when entering the step. Include unit tests for the merger, adjust SettingsWindow navigation pane/toggle handling, and update docs/LAUNCHER.md to describe the new OOBE step and implementation files.

* Move whiteboard persistence to file storage

Switch whiteboard note storage from legacy DB rows to per-note JSON files and add migration support. Update WhiteboardNoteSnapshot schema (version bump, viewport, canvas, expires, PathSvgData) and change IWhiteboardNotePersistenceService.SaveNote to return bool to surface write failures (e.g. read-only files). Implement file-based WhiteboardNotePersistenceService with legacy DB migration/cleanup, retention handling, and logging. Add comprehensive unit tests for persistence, stroke path builder, SVG import and viewport helper. Also add ThirdParty/DotNetCampus.InkCanvas project and reference it in the main csproj, and bump PostHog package to 2.6.0.

* Introduce render gate and chart caching

Replace UI DispatcherTimer polling with a StudySnapshotRenderGate across multiple widgets to queue and apply only the latest analytics snapshot; components updated include StudyDeductionReasonsWidget, StudyEnvironmentWidget, StudyInterruptDensityWidget, StudyNoiseCurveWidget. Add StudySnapshotRenderGate implementation to coordinate rendering and monitoring leases and update subscription/lease lifecycle handling (subscribe/unsubscribe, Acquire/Dispose leases, Clear/Dispose gate). Rewrite chart controls (StudyNoiseCurveChartControl and StudyNoiseDistributionScatterChartControl) to use stable logical-time origins, split series into static vs dynamic tails, add geometry/sample caching, stable jitter/coordinate mapping helpers, and expose internal helpers & counts for testing. Add unit tests (StudyComponentRenderingTests) covering the render gate and chart behaviors (layer counts, logical X mapping, stable jitter, cache rebuild). These changes improve rendering correctness and performance by avoiding redundant renders and enabling deterministic chart layout.

* Use MaterialColorSnapshot in appearance flow

Introduce unified material/color spec and tests, and refactor appearance plumbing to use MaterialColorSnapshot as the single source of truth. Add .trae material-color-service spec/checklist/tasks and integration/unit tests for plugin mapping and appearance VM behavior. AppearanceChangedEvent extended with new appearance change flags and HasChanged logic. ComponentEditorMaterialThemeAdapter rewritten to accept MaterialColorSnapshot and derive palette from snapshot data. Simplify AppearanceSettingsPageViewModel and related view code: remove legacy preview/custom-seed UI logic, preserve material/color fields when updating theme or corner radius, and update save calls to use with-expressions. Update ComponentEditorWindow to use adapter-provided OnPrimary brush and minor docs updates.

* Add material color services, plugin DTOs, and tests

Introduce IPC wire-format appearance DTOs (PluginIsolation.Contracts) and clarify they are distinct from the runtime PluginSdk snapshot. Update PluginSdk comments to document the runtime-facing snapshot shape. Change ComponentColorSchemeHelper to use the HostMaterialColorProvider and add an overload that accepts a MaterialColorSnapshot. Add new services and pipelines (MaterialColorService, MaterialSurfaceService, WindowMaterialService, WallpaperColorPipeline) and refactor AppearanceThemeService to depend on MaterialColorService while removing legacy internal implementations. Add multiple unit tests (ComponentColorSchemeHelper, PluginAppearanceBoundary, SettingsCatalogService, WallpaperSettingsPageViewModel) and update localization resources with new material_color and wallpaper keys.

* Add CODE_WIKI and update localization

Add a comprehensive CODE_WIKI.md documenting project architecture, modules, startup flow, plugin system, testing and developer workflows. Update localization resources (en-US.json, zh-CN.json) with new/translated keys for wallpaper controls (custom color UI), material & color settings (semantic roles, surfaces, refresh/polling state), appearance (corner radius), status bar font size options, privacy policy text, component library labels, clock settings, and new language entry (Korean). Also modify settings-related ViewModels and Settings page views to surface these new features and texts (MaterialColorSettingsPageViewModel.cs, SettingsViewModels.cs, WallpaperSettingsPageViewModel.cs, MainWindow.SettingsHardCut.Stubs.cs, ComponentsSettingsPage.axaml, WallpaperSettingsPage.axaml).

* Add Data settings page and storage scanner

Introduce a new "Data" settings page to visualize and manage local app storage. Adds DataStorageService (scanning, disk info, clean operations), DataSettingsPageViewModel, XAML view and code-behind, and HexToColor/HexToBrush converters; registers converters in App.axaml. Also update localization strings for the new page and add icon mapping so the settings entry uses the Database icon. Enables per-category and global cleaning workflows and formatted size display.

* Add IPC backoff/retries and safer disposal

Introduce exponential backoff, jitter and retry logic across IPC components to improve robustness and avoid tight retry loops; make disposal idempotent and add connection guards. Key changes:
- LauncherCoordinatorIpcServer / LauncherIpcServer: add backoff constants, ComputeBackoff(), consecutive error tracking and delayed retries with jitter.
- LanMountainDesktopIpcClient / LauncherIpcClient: add connect retry loops, timeouts, delayed retries, improved error logging, and use ArrayPool for buffered async writes; ensure proper cleanup on failures.
- PublicIpcHostService: add disposed flag, guard OnPeerConnected and Dispose, and clear connected peers on dispose.
- Add many auto-generated commit analysis docs under docs/auto_commit_md and new scripts for analyzing/generating commit docs.
These changes aim to make IPC connection handling more resilient and resource-safe.

* Add preview controls and settings UI tweaks

Introduce GridPreviewControl and CornerRadiusPreviewControl for visual previews and wire them into the Components settings (add ScreenAspectRatio, CornerRadiusPreviewValue, and screen aspect init). Refactor ComponentsSettingsPage UI to show live previews. Improve DataSettingsPage layout and storage bar logic (use item percentages directly, include remaining segment, adjust visuals and visibility triggers). Simplify LauncherSettingsPage header/appearance layout. Add SECURITY_AUDIT_REPORT.md, analysis summary, mockup HTML, and a local .claude settings file.

* Add install checkpoint/resume and DDSS workflows

Introduce install checkpoint support and resume logic for updates, plus related locking and validation. Adds InstallCheckpoint model, AppJsonContext serialization, and UpdatePaths helpers for deployment lock, apply-in-progress lock and install-checkpoint path. UpdateEngineService gains checkpoint load/save/delete, incoming-state validation, resume logic for PLONDS and legacy updates, apply lock handling, and safer cleanup; ApplyPendingPlondsUpdateAsync and ApplyPendingUpdate flow updated accordingly. Add DeploymentLock contract and extend UpdateState with pause/resume/cancel helpers. Tests updated to cover stale/valid checkpoint resume and legacy/PLONDS flows. CI: enhance ddss-publish to detect release channel, validate S3 assets, prepare and atomically publish channel pointer; add ddss-rollback workflow to publish rollbacks; adjust plonds-build concurrency and release events.

* changed.更了好多

* fix.消息盒子媒体播放器组件服务修复

* change.重做天气,为回到系统提供自定义功能。

* feat.airapp与融合桌面

* feat.动画优化与更新界面

* feat.数字时钟,白板功能修复

* feat.完善了时钟轻应用,为启动器提供了多语言支持

* feat.发布与打包优化

* changed.天气选项卡更新
2026-05-19 07:55:21 +08:00

4.3 KiB
Raw Blame History

Launcher 外壳托管、托盘兜底与高分屏动画修复

背景

当前桌面应用在以下场景存在明显不稳定性:

  • 设置页或升级后的“重启”没有统一回到 Launcher。
  • 已有实例处于托盘时,再次启动容易误报“窗口未显示”,甚至重复拉起。
  • 托盘初始化失败或运行中丢失时,应用可能进入无恢复入口状态。
  • Launcher 和宿主的版本来源不一致,发布后容易出现 UI 版本错乱。
  • 高分屏和混合缩放环境下Launcher OOBE、主窗口入场和通知动画存在像素/DIP 混用问题。

目标

  • Launcher 成为正式环境唯一的启动与重启入口。
  • 进入 TrayOnly 前必须先确认托盘可恢复。
  • Launcher UI 显示的版本号等于应用版本号。
  • 发布工作流显式同步主程序、Launcher、manifest 和产物版本。
  • 动画和定位统一按 DIP 与缩放计算。

行为要求

1. 重启接管

  • 应用内重启、插件升级后的重启都必须优先回到 Launcher。
  • Launcher 对 SecondaryActivationSucceeded 只认定为一次成功重定向,不允许再做 fallback 二次拉起。
  • Launcher 启动成功判定区分三类场景:
    • 前台启动:DesktopVisibleActivationRedirected
    • 重启到最小化:BackgroundReady
    • 重启到托盘:TrayReady + BackgroundReady

2. 托盘硬约束

  • 托盘状态机必须至少覆盖:
    • Unavailable
    • Initializing
    • Ready
    • Recovering
    • Failed
  • HideMainWindowToTray、关闭到托盘、重启恢复到托盘前都必须先执行托盘就绪检查。
  • 如果托盘不可用:
    • 优先回退到任务栏最小化
    • 若任务栏入口也不可用,则强制恢复前台可见
  • 托盘处于隐藏态期间必须运行 watchdog连续恢复失败时自动恢复主窗口。

3. 版本来源

  • Launcher 只能显示应用版本,不能显示 Launcher 自身硬编码版本。
  • 版本解析优先顺序:
    • version.json
    • 主程序文件版本 / 信息版本
    • app-<version> 部署目录
  • Release 工作流必须显式打版本补丁,避免仓库默认占位值被误当成正式版本。

4. 高分屏动画

  • 主窗口、通知、Launcher OOBE 的动画位移必须使用 DIP 或基于缩放换算后的尺寸。
  • 不允许直接把 PixelRect 宽高当作 TranslateTransformDesiredSize 的输入。
  • 淡入和位移动画应并行执行,避免先淡入后滑动造成观感异常。

验收

  • 已在托盘中的实例再次通过 Launcher 启动时,只激活已有实例。
  • 设置页重启和插件升级重启后,不再出现“窗口未显示但后台已有多个进程”。
  • 托盘失败时应用仍保持可恢复。
  • Launcher 与应用设置页显示相同版本。
  • 100% / 150% / 200% / 250% 缩放下Launcher OOBE、主窗口入场、通知位置与动画正常。

5. Launcher IPC and error surface follow-up

  • The legacy LanMountainDesktop_Launcher named-pipe startup progress channel is retired. Public IPC notifications and host exit codes are the only startup state sources.
  • Normal Launcher launches must probe public IPC for an existing Host before starting a new Host process. Host no longer owns multi-instance policy, activation prompts, or the old single-instance pipe.
  • SecondaryActivationSucceeded is a success terminal state. SecondaryActivationFailed and RestartLockNotAcquired may surface as failures only after public IPC recovery has failed.
  • Launcher startup errors must use FluentAvalonia resources, Fluent icons, an InfoBar recovery hint, and copyable diagnostics instead of the old hard-coded dark panel.

6. Multi-instance behavior setting

  • App settings include MultiInstanceLaunchBehavior with default NotifyAndOpenDesktop.
  • General settings exposes the behavior under Basic Settings with four choices: restart app, open desktop silently, prompt only, and notify plus open desktop.
  • Launcher reads the Host settings.json before a normal launch and applies the selected behavior when public IPC reports an existing Host.
  • PromptOnly shows a Fluent Launcher prompt and does not open the desktop automatically.
  • NotifyAndOpenDesktop activates the existing Host and shows the already-running notice from Launcher.
  • RestartApp requests restart through public IPC and must not create a second Host if the restart request fails.