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https://github.com/wwiinnddyy/LanMountainDesktop.git
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* 激进的更新 * 试试 * fix.可爱的我一直在修CI( * fix.启动器一定要能够启动 * feat.尝试弄了AOT的启动器。 * fix.修CI,好像是因为Linux那边有个问题,反正修就对了。 * fix.ci难修,为什么liunx跑不起来呢? * Update build.yml * Update LanMountainDesktop.csproj * changed.调整了启动逻辑,优化了更新页面。 * changed.优化了更新体验 * feat.依旧试增量更新这一块,看看velopack * fix.我们试验性地修复了启动器无法正常启动的问题,原因可能是这个画面没有启动,就GUI没显示。然后还把编译问题修了一下。 * fix.继续修ci,ci怎么天天炸 * changed.velopack,试试rust * fix.修ci,修融合桌面,修启动器 * fix.GitHub Action工作流怎么天天出问题 * feat.引入velopack,不好,是rust(至少内存很安全了。 * chore: migrate release pipeline to signed filemap and wire rainyun s3 * fix: make optional s3 upload step workflow-parse safe * fix: make delta pack generation robust for empty diffs and linux paths * chore: rotate launcher update public key for pdc signing * fix: restore stable launcher update public key * fix: sync launcher public key with update signing secret * fix: normalize PEM line endings in signing key validation * fix: rotate launcher public key to match ci signing secret * fix: compare signing keys by SPKI instead of PEM text * refactor update backend to host-managed PDC pipeline * fix release workflow env key collisions * relax publish-pdc precheck to require S3 only * set GH_TOKEN for PDCC installer step * ci: add local pdc mock fallback for release publish * ci: fix pdc mock process log redirection * ci: fallback pdcc signing key to update private key * ci: ensure pdcc signing passphrase env is always set * ci: create pdcc publish root before invoking client * ci: set pdcc version variable from release version * ci: decouple pdcc installer version from publish config version * ci: package pdcc subchannels with generated filemap and changelog * ci: make local pdc mock diff return empty for fast fallback * ci: fix pdcc variable mapping and pdc signing prechecks * Update App.axaml.cs * ci: wire aws cli credentials for rainyun s3 * ci: pin pdcc client version separately from app version * ci: harden local pdc mock transport handling * ci: publish pdcc subchannels in one pass * ci: add pdcc publish heartbeat and timeout * ci: fix pdcc publish workdir bootstrap * feat.Penguin Logistics Online Network Distribution System * ci: fix plonds s3 probe and signing fallback * ci: validate signing key and quiet missing baselines * ci: relax aws checksum mode for rainyun s3 * ci: avoid multipart uploads to rainyun s3 * ci: handle empty plonds baselines safely * ci.plonds * Rebuild release pipeline around PLONDS and DDSS * Fix Windows installer script path in release workflow
227 lines
7.5 KiB
C#
227 lines
7.5 KiB
C#
using System.IO.Compression;
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using System.Text.Json;
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using LanMountainDesktop.Launcher.Models;
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namespace LanMountainDesktop.Launcher.Services;
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/// <summary>
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/// 插件安装服务 - 简化版,不依赖 PluginSdk
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/// </summary>
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internal sealed class PluginInstallerService
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{
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private const string ManifestFileName = "manifest.json";
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private const string PackageFileExtension = ".lmdp";
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private const string RuntimeDirectoryName = "runtime";
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private static readonly TimeSpan[] RetryDelays =
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[
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TimeSpan.FromMilliseconds(120),
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TimeSpan.FromMilliseconds(250),
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TimeSpan.FromMilliseconds(500)
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];
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public LauncherResult InstallPackage(string sourcePath, string pluginsDirectory)
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{
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var fullSourcePath = Path.GetFullPath(sourcePath);
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var fullPluginsDirectory = Path.GetFullPath(pluginsDirectory);
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if (!File.Exists(fullSourcePath))
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{
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throw new FileNotFoundException($"Plugin package '{fullSourcePath}' was not found.", fullSourcePath);
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}
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var manifest = ReadManifestFromPackage(fullSourcePath);
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Directory.CreateDirectory(fullPluginsDirectory);
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var destinationPath = Path.Combine(fullPluginsDirectory, BuildInstalledPackageFileName(manifest.Id));
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var stagingPath = destinationPath + ".incoming";
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DeleteFileWithRetry(stagingPath);
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CopyWithRetry(fullSourcePath, stagingPath, overwrite: true);
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RemoveExistingPluginPackages(fullPluginsDirectory, manifest.Id, destinationPath, stagingPath);
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MoveWithOverwriteRetry(stagingPath, destinationPath);
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return new LauncherResult
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{
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Success = true,
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Stage = "plugin.install",
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Code = "ok",
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Message = "Plugin installed.",
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InstalledPackagePath = destinationPath,
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ManifestId = manifest.Id,
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ManifestName = manifest.Name
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};
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}
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public PluginManifest ReadManifestFromPackage(string packagePath)
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{
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using var archive = ZipFile.OpenRead(packagePath);
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var entries = archive.Entries
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.Where(entry => string.Equals(entry.Name, ManifestFileName, StringComparison.OrdinalIgnoreCase))
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.ToArray();
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if (entries.Length == 0)
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{
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throw new InvalidOperationException(
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$"Plugin package '{packagePath}' does not contain '{ManifestFileName}'.");
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}
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if (entries.Length > 1)
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{
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throw new InvalidOperationException(
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$"Plugin package '{packagePath}' contains multiple '{ManifestFileName}' files.");
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}
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using var stream = entries[0].Open();
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using var reader = new StreamReader(stream);
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var json = reader.ReadToEnd();
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var manifest = JsonSerializer.Deserialize(json, AppJsonContext.Default.PluginManifest);
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if (manifest == null)
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{
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throw new InvalidOperationException($"Failed to deserialize manifest from '{packagePath}'.");
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}
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return manifest;
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}
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private void RemoveExistingPluginPackages(string pluginsDirectory, string pluginId, string destinationPath, string stagingPath)
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{
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var runtimeRootDirectory = EnsureTrailingSeparator(Path.Combine(Path.GetFullPath(pluginsDirectory), RuntimeDirectoryName));
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var pendingDeletionDir = Path.Combine(pluginsDirectory, ".pending-deletions");
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Directory.CreateDirectory(pendingDeletionDir);
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foreach (var existingPackagePath in Directory
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.EnumerateFiles(pluginsDirectory, "*" + PackageFileExtension, SearchOption.AllDirectories)
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.Select(Path.GetFullPath)
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.Where(path => !path.StartsWith(runtimeRootDirectory, StringComparison.OrdinalIgnoreCase)))
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{
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try
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{
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if (string.Equals(existingPackagePath, Path.GetFullPath(destinationPath), StringComparison.OrdinalIgnoreCase) ||
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string.Equals(existingPackagePath, Path.GetFullPath(stagingPath), StringComparison.OrdinalIgnoreCase))
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{
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continue;
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}
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var existingManifest = ReadManifestFromPackage(existingPackagePath);
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if (!string.Equals(existingManifest.Id, pluginId, StringComparison.OrdinalIgnoreCase))
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{
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continue;
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}
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TryRemoveExistingPackage(existingPackagePath, pendingDeletionDir);
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}
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catch
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{
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}
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}
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CleanupPendingDeletions(pendingDeletionDir);
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}
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private void TryRemoveExistingPackage(string existingPackagePath, string pendingDeletionDir)
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{
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try
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{
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DeleteFileWithRetry(existingPackagePath);
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}
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catch (IOException)
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{
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var fileName = Path.GetFileName(existingPackagePath);
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var pendingPath = Path.Combine(pendingDeletionDir, $"{fileName}.{Guid.NewGuid():N}.pending");
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File.Move(existingPackagePath, pendingPath);
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}
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}
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private static void CleanupPendingDeletions(string pendingDeletionDir)
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{
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if (!Directory.Exists(pendingDeletionDir))
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{
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return;
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}
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foreach (var pendingFile in Directory.EnumerateFiles(pendingDeletionDir, "*.pending"))
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{
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try
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{
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File.Delete(pendingFile);
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}
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catch
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{
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}
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}
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}
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private static void CopyWithRetry(string sourcePath, string destinationPath, bool overwrite)
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{
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Retry(() => File.Copy(sourcePath, destinationPath, overwrite));
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}
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private static void MoveWithOverwriteRetry(string sourcePath, string destinationPath)
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{
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Retry(() => File.Move(sourcePath, destinationPath, overwrite: true));
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}
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private static void DeleteFileWithRetry(string filePath)
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{
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Retry(() =>
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{
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if (File.Exists(filePath))
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{
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File.Delete(filePath);
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}
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});
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}
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private static void Retry(Action action)
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{
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Exception? lastException = null;
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for (var attempt = 0; attempt <= RetryDelays.Length; attempt++)
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{
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try
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{
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action();
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return;
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}
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catch (Exception ex) when (ex is IOException or UnauthorizedAccessException)
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{
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lastException = ex;
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if (attempt >= RetryDelays.Length)
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{
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break;
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}
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Thread.Sleep(RetryDelays[attempt]);
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}
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}
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if (lastException is not null)
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{
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throw lastException;
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}
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}
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private static string BuildInstalledPackageFileName(string pluginId)
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{
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var invalidChars = Path.GetInvalidFileNameChars();
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var fileName = new string(pluginId.Select(ch => invalidChars.Contains(ch) ? '_' : ch).ToArray());
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return fileName + PackageFileExtension;
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}
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private static string EnsureTrailingSeparator(string path)
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{
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return path.EndsWith(Path.DirectorySeparatorChar.ToString(), StringComparison.Ordinal)
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? path
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: path + Path.DirectorySeparatorChar;
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}
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}
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/// <summary>
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/// 简化的插件清单模型
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/// </summary>
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public class PluginManifest
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{
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public string Id { get; set; } = "";
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public string Name { get; set; } = "";
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public string Version { get; set; } = "";
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public string? Description { get; set; }
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public string? Author { get; set; }
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}
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