mirror of
https://github.com/wwiinnddyy/LanMountainDesktop.git
synced 2026-06-20 23:54:26 +08:00
* 激进的更新 * 试试 * fix.可爱的我一直在修CI( * fix.启动器一定要能够启动 * feat.尝试弄了AOT的启动器。 * fix.修CI,好像是因为Linux那边有个问题,反正修就对了。 * fix.ci难修,为什么liunx跑不起来呢? * Update build.yml * Update LanMountainDesktop.csproj * changed.调整了启动逻辑,优化了更新页面。 * changed.优化了更新体验 * feat.依旧试增量更新这一块,看看velopack * fix.我们试验性地修复了启动器无法正常启动的问题,原因可能是这个画面没有启动,就GUI没显示。然后还把编译问题修了一下。 * fix.继续修ci,ci怎么天天炸 * changed.velopack,试试rust * fix.修ci,修融合桌面,修启动器 * fix.GitHub Action工作流怎么天天出问题 * feat.引入velopack,不好,是rust(至少内存很安全了。 * chore: migrate release pipeline to signed filemap and wire rainyun s3 * fix: make optional s3 upload step workflow-parse safe * fix: make delta pack generation robust for empty diffs and linux paths * chore: rotate launcher update public key for pdc signing * fix: restore stable launcher update public key * fix: sync launcher public key with update signing secret * fix: normalize PEM line endings in signing key validation * fix: rotate launcher public key to match ci signing secret * fix: compare signing keys by SPKI instead of PEM text * refactor update backend to host-managed PDC pipeline * fix release workflow env key collisions * relax publish-pdc precheck to require S3 only * set GH_TOKEN for PDCC installer step * ci: add local pdc mock fallback for release publish * ci: fix pdc mock process log redirection * ci: fallback pdcc signing key to update private key * ci: ensure pdcc signing passphrase env is always set * ci: create pdcc publish root before invoking client * ci: set pdcc version variable from release version * ci: decouple pdcc installer version from publish config version * ci: package pdcc subchannels with generated filemap and changelog * ci: make local pdc mock diff return empty for fast fallback * ci: fix pdcc variable mapping and pdc signing prechecks * Update App.axaml.cs * ci: wire aws cli credentials for rainyun s3 * ci: pin pdcc client version separately from app version * ci: harden local pdc mock transport handling * ci: publish pdcc subchannels in one pass * ci: add pdcc publish heartbeat and timeout * ci: fix pdcc publish workdir bootstrap * feat.Penguin Logistics Online Network Distribution System * ci: fix plonds s3 probe and signing fallback * ci: validate signing key and quiet missing baselines * ci: relax aws checksum mode for rainyun s3 * ci: avoid multipart uploads to rainyun s3 * ci: handle empty plonds baselines safely * ci.plonds * Rebuild release pipeline around PLONDS and DDSS * Fix Windows installer script path in release workflow
58 lines
2.4 KiB
XML
58 lines
2.4 KiB
XML
<Project Sdk="Microsoft.NET.Sdk" TreatAsLocalProperty="Version;PackageVersion;InformationalVersion;AssemblyVersion;FileVersion">
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<!-- 导入 AOT 配置 -->
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<Import Project="LanMountainDesktop.Launcher.AOT.props" Condition="Exists('LanMountainDesktop.Launcher.AOT.props')" />
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net10.0</TargetFramework>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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<Version>1.0.0</Version>
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<PackageVersion>$(Version)</PackageVersion>
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<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
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<!-- 应用程序图标 -->
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<ApplicationIcon>Assets\logo.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<!-- 只引用 Shared.Contracts(IPC 协议) -->
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<ProjectReference Include="..\LanMountainDesktop.Shared.Contracts\LanMountainDesktop.Shared.Contracts.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" Version="11.3.12" />
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<PackageReference Include="Avalonia.Desktop" Version="11.3.12" />
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<PackageReference Include="FluentAvaloniaUI" Version="2.5.0" />
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<PackageReference Include="Avalonia.Fonts.Inter" Version="11.3.12" />
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<PackageReference Include="Tmds.DBus.Protocol" Version="0.92.0" />
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</ItemGroup>
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<!-- 资源文件 -->
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<ItemGroup>
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<!-- 公钥文件 -->
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<None Include="Assets\public-key.pem" CopyToOutputDirectory="PreserveNewest" />
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<!-- Avalonia 资源文件 -->
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<AvaloniaResource Include="Assets\logo.ico" />
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</ItemGroup>
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<Target Name="CopyPublicKeyToLauncherDir" AfterTargets="Build">
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<PropertyGroup>
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<PublicKeySource>$(MSBuildProjectDirectory)\Assets\public-key.pem</PublicKeySource>
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<PublicKeyDestDir>$(OutDir).launcher\update</PublicKeyDestDir>
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</PropertyGroup>
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<MakeDir Directories="$(PublicKeyDestDir)" />
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<Copy SourceFiles="$(PublicKeySource)" DestinationFolder="$(PublicKeyDestDir)" SkipUnchangedFiles="true" />
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</Target>
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<Target Name="CopyPublicKeyToPublishDir" AfterTargets="Publish">
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<PropertyGroup>
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<PublishedKeySource>$(MSBuildProjectDirectory)\Assets\public-key.pem</PublishedKeySource>
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<PublishedKeyDestDir>$(PublishDir).launcher\update</PublishedKeyDestDir>
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</PropertyGroup>
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<MakeDir Directories="$(PublishedKeyDestDir)" />
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<Copy SourceFiles="$(PublishedKeySource)" DestinationFolder="$(PublishedKeyDestDir)" SkipUnchangedFiles="true" />
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</Target>
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</Project>
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