Replace UI DispatcherTimer polling with a StudySnapshotRenderGate across multiple widgets to queue and apply only the latest analytics snapshot; components updated include StudyDeductionReasonsWidget, StudyEnvironmentWidget, StudyInterruptDensityWidget, StudyNoiseCurveWidget. Add StudySnapshotRenderGate implementation to coordinate rendering and monitoring leases and update subscription/lease lifecycle handling (subscribe/unsubscribe, Acquire/Dispose leases, Clear/Dispose gate). Rewrite chart controls (StudyNoiseCurveChartControl and StudyNoiseDistributionScatterChartControl) to use stable logical-time origins, split series into static vs dynamic tails, add geometry/sample caching, stable jitter/coordinate mapping helpers, and expose internal helpers & counts for testing. Add unit tests (StudyComponentRenderingTests) covering the render gate and chart behaviors (layer counts, logical X mapping, stable jitter, cache rebuild). These changes improve rendering correctness and performance by avoiding redundant renders and enabling deterministic chart layout.
* fix.hy3试图修复中
* Resolve dev paths and fix splash UI thread
Compute a solutionRoot and expand development search paths (LanMountainDesktop and dev-test) in DeploymentLocator, add logging when scanning/finding hosts, and return distinct full paths. Ensure backward-compatible path checks. Fix cross-thread UI calls: invoke splashWindow.DismissAsync on the UI thread in LauncherFlowCoordinator, and make SplashWindow.DismissAsync ensure it runs on the UI thread before closing (simplified Close call). These changes improve development host discovery and prevent UI-thread access issues during shutdown.
* Add configurable data location (portable/system)
Introduce support for choosing and resolving the application's data root (system user dir vs. portable app folder). Adds DataLocationConfig model, DataLocationResolver (load/save/resolve/migrate), a UI prompt (DataLocationPromptWindow) and an OOBE step (DataLocationOobeStep) to let users pick and optionally migrate existing data. Wire the chosen data root into the launcher flow and host launch plan (forwarded via --data-root and LMD_DATA_ROOT), and add AppDataPathProvider to let runtime services read the effective data root (initialized in Program.Main). Update various services (logging, settings, DB, plugin/market, startup registry, etc.) to use the new provider/resolver and register the config type in the JSON context. This enables portable installs, safe migration, and runtime overrides via CLI or environment variable.
* Add dev/debug startup flow and launch profiles
Handle design-time initialization and add a developer debug startup path: App now skips normal startup when in design mode and shows a DevDebugWindow when running in debug (unless a preview or apply-update command). CommandContext.IsDebugMode is extended to include DOTNET_ENVIRONMENT=Development via a new IsDevelopmentEnvironment helper. Program.Main and BuildAvaloniaApp are made public to aid tooling. Added multiple launchSettings profiles for debug and preview commands that set DOTNET_ENVIRONMENT=Development to simplify IDE debugging and UI previewing.
* Simplify splash to fade; add themed about banners
Simplify splash startup visuals by removing the multi-mode/slide behavior and always using a fade animation. Update App to create SplashWindow without a StartupVisualMode parameter and remove related fields, layout configuration, slide animation, and easing helpers from SplashWindow. Clean up unused using. Replace the single about_banner asset with theme-aware variants (about_banner_dark.png and about_banner_light.png), delete the old about_banner.png, and update AboutSettingsPage to use a DynamicResource ImageBrush (AboutBannerBrush) that selects the appropriate banner per theme.
* Use AppJsonContext for startup state serialization
Switch serialization to the source-generated System.Text.Json context: add JsonSerializable(typeof(StartupAttemptRecord)) to AppJsonContext and replace the previous JsonSerializerOptions-based Serialize/Deserialize calls with AppJsonContext.Default.StartupAttemptRecord. Also remove the now-unused SerializerOptions field. Additionally, update .gitignore to exclude /test-aot-publish.
* Add OOBE redesign, theme & data location support
Introduce a redesigned OOBE flow and data-location/theme support across the launcher. Adds a new ThemeService for applying light/dark and accent colors; integrates FluentIcons.Avalonia package for icons. Overhauls OobeWindow (UX animations, typing effect, multi-step theme and data-location pages, Monet options, and final welcome step) and its code-behind to handle step navigation, accent selection, and data-location resolution. Adds DataLocation UI and handlers (DataLocationPromptWindow changes, DataLocation resolver usage) and wires a DevDebug UI for toggling/opening the data-location page. UpdateEngineService now resolves the launcher root via DataLocationResolver. Misc: update various view models, localization entries and remove TrimmerRoots.xml.
* Refactor data location paths and add background service
Refactor DataLocationResolver to centralize data path resolution (ResolveLauncherDataPath, ResolveDesktopDataPath, ResolveConfigPath, ResolveLauncherLogsPath, ResolveLauncherStatePath) and replace usages of the previous ".launcher" layout with a "Launcher" folder. Update API: LoadConfig/SaveConfig reorganized and ApplyLocationChoice now accepts an optional custom path and migration flag; migration logic updated accordingly. Update dependent services and views (Logger, DeploymentLocator, UpdateEngineService, OobeStateService, StartupAttemptRegistry, LauncherDebugSettingsStore, OobeWindow) to use the new resolver APIs and paths. Add LauncherBackgroundService to load/validate/cache a custom splash background image and wire it into SplashWindow (AXAML/Axaml.cs) with UI placeholders and overlay. Misc: minor cleanup of Oobe/Splash XAML and related code adjustments and logging improvements.
Introduce a persistent LauncherDebugSettingsStore and wire it into ErrorWindow and SplashWindow so dev-mode and custom host path can be saved/loaded. Harden DeploymentLocator/FlexibleHostLocator to safely normalize and validate saved debug paths and log warnings for malformed values. Add a WaitingForShell startup state and recoverable-activation logic across App and LauncherFlowCoordinator (with registry updates) so Launcher can attach to an in-progress desktop shell rather than failing. Clean up ErrorDebugWindow UI/flow (WasAccepted flag, localization fixes, event wiring) and improve splash version population. Improve AppVersionProvider to trim surrounding quotes, robustly parse version.json via JsonDocument and read string properties; add unit tests for AppVersionProvider, DeploymentLocator and LauncherDebugSettingsStore. Also quote Exec commands in the csproj and harden scripts/Generate-VersionFile.ps1 (argument normalization, LiteralPath, error handling).
Add automatic release version stamping and multiple launcher reliability improvements. The Release workflow now runs scripts/Set-ReleaseVersion.ps1 in build jobs to inject tag-derived Version/AssemblyVersion into project metadata; several .csproj/Directory.Build.props and app.manifest files were changed to use a dev placeholder. Introduced AppVersionProvider (and related runtime metadata) to centralize version resolution and updated DeploymentLocator to use it and to prefer package-root/version.json. Launcher startup flow was hardened: added startup success tracking, public-activation recovery path, improved success/fallback semantics, and related IPC handling. UI/UX fixes include OOBE entrance/exit animation improvements (scaling-aware, concurrent fade+translate) and minor window lifecycle reorder in DesktopShellHost. CommandContext now recognizes restart and key=value args. New DesktopTrayService and .trae spec files (spec, checklist, tasks) document shell/tray hardening work. Miscellaneous logging, comments and housekeeping edits across launcher and shared contracts to support the above.