mirror of
https://github.com/wwiinnddyy/LanMountainDesktop.git
synced 2026-06-22 00:54:26 +08:00
0.2.7
修改天气组件,ci工作流
This commit is contained in:
@@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Threading;
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@@ -8,15 +9,18 @@ using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Media;
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using Avalonia.Media.Imaging;
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using Avalonia.Styling;
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using Avalonia.Threading;
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using FluentIcons.Common;
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using LanMontainDesktop.Services;
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using LanMontainDesktop.Theme;
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namespace LanMontainDesktop.Views.Components;
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public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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{
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private static readonly Geometry PlayGlyph = Geometry.Parse("M 2,1 L 2,13 L 12,7 Z");
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private static readonly Geometry PauseGlyph = Geometry.Parse("M 2,1 H 5 V 13 H 2 Z M 9,1 H 12 V 13 H 9 Z");
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private const Symbol PlaySymbol = Symbol.Play;
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private const Symbol PauseSymbol = Symbol.Pause;
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private readonly DispatcherTimer _refreshTimer = new()
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{
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@@ -24,6 +28,7 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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};
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private readonly IMusicControlService _musicControlService = MusicControlServiceFactory.CreateDefault();
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private readonly MonetColorService _monetColorService = new();
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private readonly AppSettingsService _settingsService = new();
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private readonly LocalizationService _localizationService = new();
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@@ -35,6 +40,8 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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private bool _isAttached;
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private bool _isRefreshing;
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private bool _isExecutingCommand;
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private double _progressRatio;
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private bool _isProgressIndeterminate;
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public MusicControlWidget()
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{
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@@ -46,6 +53,7 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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SizeChanged += OnSizeChanged;
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ApplyCellSize(_currentCellSize);
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ApplyDynamicBackground(null);
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ApplyState(MusicPlaybackState.NoSession(isSupported: OperatingSystem.IsWindows()));
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}
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@@ -54,39 +62,68 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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_currentCellSize = Math.Max(1, cellSize);
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var scale = ResolveScale();
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RootBorder.CornerRadius = new CornerRadius(Math.Clamp(30 * scale, 16, 44));
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RootBorder.Padding = new Thickness(
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Math.Clamp(14 * scale, 8, 24),
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var rootRadius = Math.Clamp(30 * scale, 16, 44);
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var rootCornerRadius = new CornerRadius(rootRadius);
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RootBorder.CornerRadius = rootCornerRadius;
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ContentPaddingBorder.Padding = new Thickness(
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Math.Clamp(14 * scale, 9, 22),
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Math.Clamp(11 * scale, 7, 18),
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Math.Clamp(14 * scale, 8, 24),
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Math.Clamp(14 * scale, 9, 22),
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Math.Clamp(11 * scale, 7, 18));
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LayoutGrid.RowSpacing = Math.Clamp(9 * scale, 6, 14);
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HeaderRowGrid.ColumnSpacing = Math.Clamp(11 * scale, 8, 18);
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MetaStackPanel.Spacing = Math.Clamp(3 * scale, 1, 6);
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TimelineRowGrid.ColumnSpacing = Math.Clamp(9 * scale, 6, 14);
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ActionRowGrid.ColumnSpacing = Math.Clamp(12 * scale, 8, 20);
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ActionRowGrid.Margin = new Thickness(0, Math.Clamp(1 * scale, 0, 4), 0, 0);
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DynamicBackgroundBase.CornerRadius = rootCornerRadius;
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BackdropCoverHost.CornerRadius = rootCornerRadius;
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DynamicGradientOverlay.CornerRadius = rootCornerRadius;
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DynamicSoftLightOverlay.CornerRadius = rootCornerRadius;
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CoverBorder.Width = Math.Clamp(56 * scale, 38, 92);
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CoverBorder.Height = Math.Clamp(56 * scale, 38, 92);
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CoverBorder.CornerRadius = new CornerRadius(Math.Clamp(12 * scale, 8, 18));
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CoverBorder.Width = Math.Clamp(56 * scale, 38, 86);
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CoverBorder.Height = Math.Clamp(56 * scale, 38, 86);
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CoverBorder.CornerRadius = new CornerRadius(Math.Clamp(12 * scale, 8, 16));
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StatusBadgeBorder.CornerRadius = new CornerRadius(Math.Clamp(10 * scale, 6, 14));
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StatusBadgeBorder.Padding = new Thickness(
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Math.Clamp(8 * scale, 5, 12),
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Math.Clamp(4 * scale, 3, 8));
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TitleTextBlock.FontSize = Math.Clamp(20 * scale, 12, 28);
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ArtistTextBlock.FontSize = Math.Clamp(14 * scale, 9, 18);
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PlaybackActivityIcon.FontSize = Math.Clamp(13 * scale, 9, 16);
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TitleTextBlock.FontSize = Math.Clamp(22 * scale, 13, 30);
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ArtistTextBlock.FontSize = Math.Clamp(16 * scale, 10, 20);
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SourceAppTextBlock.FontSize = Math.Clamp(12 * scale, 9, 15);
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SourceAppButton.Padding = new Thickness(
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Math.Clamp(8 * scale, 5, 12),
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Math.Clamp(3 * scale, 2, 6));
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StatusTextBlock.FontSize = Math.Clamp(12 * scale, 9, 14);
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Math.Clamp(9 * scale, 6, 14),
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Math.Clamp(5 * scale, 3, 8));
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SourceAppButton.Margin = new Thickness(0, Math.Clamp(1 * scale, 0, 3), 0, 0);
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var sourceButtonHeight = Math.Clamp(32 * scale, 22, 44);
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SourceAppButton.Height = sourceButtonHeight;
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SourceAppButton.MinWidth = Math.Clamp(62 * scale, 46, 94);
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SourceAppButton.CornerRadius = new CornerRadius(sourceButtonHeight / 2d);
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SourceAppGlyphBadge.Width = Math.Clamp(22 * scale, 15, 30);
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SourceAppGlyphBadge.Height = Math.Clamp(22 * scale, 15, 30);
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SourceAppIcon.FontSize = Math.Clamp(13 * scale, 9, 18);
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SourceChevronIcon.FontSize = Math.Clamp(12 * scale, 8, 16);
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PositionTextBlock.FontSize = Math.Clamp(13 * scale, 9, 16);
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DurationTextBlock.FontSize = Math.Clamp(13 * scale, 9, 16);
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ProgressBar.Height = Math.Clamp(5 * scale, 3, 8);
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PositionTextBlock.FontSize = Math.Clamp(13 * scale, 8, 15);
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DurationTextBlock.FontSize = Math.Clamp(13 * scale, 8, 15);
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ProgressTrackHost.MinWidth = Math.Clamp(124 * scale, 88, 190);
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var progressHeight = Math.Clamp(3.2 * scale, 2, 6);
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ProgressTrackHost.Height = progressHeight;
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ProgressTrackBorder.CornerRadius = new CornerRadius(progressHeight / 2d);
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ProgressFillBorder.CornerRadius = new CornerRadius(progressHeight / 2d);
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QueueButton.Width = QueueButton.Height = Math.Clamp(32 * scale, 24, 44);
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FavoriteButton.Width = FavoriteButton.Height = Math.Clamp(32 * scale, 24, 44);
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PreviousButton.Width = PreviousButton.Height = Math.Clamp(34 * scale, 25, 46);
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NextButton.Width = NextButton.Height = Math.Clamp(34 * scale, 25, 46);
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PlayPauseButton.Width = PlayPauseButton.Height = Math.Clamp(42 * scale, 30, 58);
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QueueButton.Width = QueueButton.Height = Math.Clamp(31 * scale, 23, 42);
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FavoriteButton.Width = FavoriteButton.Height = Math.Clamp(31 * scale, 23, 42);
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PreviousButton.Width = PreviousButton.Height = Math.Clamp(34 * scale, 25, 44);
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NextButton.Width = NextButton.Height = Math.Clamp(34 * scale, 25, 44);
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PlayPauseButton.Width = PlayPauseButton.Height = Math.Clamp(44 * scale, 31, 58);
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QueueIcon.FontSize = Math.Clamp(16 * scale, 11, 21);
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PreviousIcon.FontSize = Math.Clamp(18 * scale, 13, 24);
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PlayPauseGlyphIcon.FontSize = Math.Clamp(23 * scale, 15, 32);
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NextIcon.FontSize = Math.Clamp(18 * scale, 13, 24);
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FavoriteIcon.FontSize = Math.Clamp(16 * scale, 11, 21);
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UpdateProgressVisual(_progressRatio, _isProgressIndeterminate);
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}
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private void OnAttachedToVisualTree(object? sender, VisualTreeAttachmentEventArgs e)
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@@ -131,12 +168,20 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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private async void OnSourceAppButtonClick(object? sender, RoutedEventArgs e)
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{
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await ExecuteCommandAsync(token => _musicControlService.LaunchSourceAppAsync(token), refreshAfterCommand: false);
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await ExecuteCommandAsync(
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token => _musicControlService.LaunchSourceAppAsync(token),
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refreshAfterCommand: false,
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requireActiveSession: false);
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}
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private async Task ExecuteCommandAsync(Func<CancellationToken, Task<bool>> command, bool refreshAfterCommand = true)
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private async Task ExecuteCommandAsync(
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Func<CancellationToken, Task<bool>> command,
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bool refreshAfterCommand = true,
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bool requireActiveSession = true)
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{
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if (_isExecutingCommand || !_currentState.IsSupported || !_currentState.HasSession)
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if (_isExecutingCommand
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|| !_currentState.IsSupported
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|| (requireActiveSession && !_currentState.HasSession))
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{
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return;
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}
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@@ -224,11 +269,13 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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StatusTextBlock.Text = "--";
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PositionTextBlock.Text = "00:00";
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DurationTextBlock.Text = "00:00";
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ProgressBar.IsIndeterminate = false;
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ProgressBar.Value = 0;
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PlayPauseGlyphPath.Data = PlayGlyph;
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PlaybackActivityIcon.IsVisible = false;
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PlayPauseGlyphIcon.Symbol = PlaySymbol;
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UpdateProgressVisual(0, false);
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SetCoverImage(null);
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ApplyNoMediaVisualTheme();
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ApplyActionButtonState(state);
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UpdateSourceAppButtonTooltip();
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return;
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}
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@@ -240,14 +287,18 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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StatusTextBlock.Text = "--";
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PositionTextBlock.Text = "00:00";
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DurationTextBlock.Text = "00:00";
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ProgressBar.IsIndeterminate = false;
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ProgressBar.Value = 0;
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PlayPauseGlyphPath.Data = PlayGlyph;
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PlaybackActivityIcon.IsVisible = false;
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PlayPauseGlyphIcon.Symbol = PlaySymbol;
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UpdateProgressVisual(0, false);
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SetCoverImage(null);
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ApplyNoMediaVisualTheme();
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ApplyActionButtonState(state);
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UpdateSourceAppButtonTooltip();
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return;
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}
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ApplyActiveVisualTheme();
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var title = string.IsNullOrWhiteSpace(state.Title)
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? L("music.widget.unknown_title", "Unknown title")
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: state.Title;
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@@ -263,37 +314,119 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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? L("music.widget.open_player", "Open player")
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: state.SourceAppName;
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StatusTextBlock.Text = ResolveStatusText(state.PlaybackStatus);
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PlaybackActivityIcon.IsVisible = state.PlaybackStatus == MusicPlaybackStatus.Playing;
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var position = ClampToNonNegative(state.Position);
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var duration = ClampToNonNegative(state.Duration);
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var progress = duration.TotalMilliseconds <= 1
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var progressRatio = duration.TotalMilliseconds <= 1
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? 0
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: Math.Clamp((position.TotalMilliseconds / duration.TotalMilliseconds) * 100d, 0, 100);
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: Math.Clamp(position.TotalMilliseconds / duration.TotalMilliseconds, 0, 1);
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PositionTextBlock.Text = FormatTimeline(position);
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DurationTextBlock.Text = duration.TotalMilliseconds > 1
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? FormatTimeline(duration)
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: "00:00";
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ProgressBar.IsIndeterminate = hasMediaSession && duration.TotalMilliseconds <= 1;
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ProgressBar.Value = ProgressBar.IsIndeterminate ? 0 : progress;
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UpdateProgressVisual(progressRatio, hasMediaSession && duration.TotalMilliseconds <= 1);
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PlayPauseGlyphPath.Data = state.PlaybackStatus == MusicPlaybackStatus.Playing
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? PauseGlyph
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: PlayGlyph;
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PlayPauseGlyphIcon.Symbol = state.PlaybackStatus == MusicPlaybackStatus.Playing
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? PauseSymbol
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: PlaySymbol;
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SetCoverImage(state.ThumbnailBytes);
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ApplyActionButtonState(state);
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UpdateSourceAppButtonTooltip();
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}
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private void ApplyActionButtonState(MusicPlaybackState state)
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{
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var canOperate = !_isExecutingCommand && state.IsSupported && state.HasSession;
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PlayPauseButton.IsEnabled = canOperate && state.CanPlayPause;
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PreviousButton.IsEnabled = canOperate && state.CanSkipPrevious;
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NextButton.IsEnabled = canOperate && state.CanSkipNext;
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SourceAppButton.IsEnabled = canOperate && !string.IsNullOrWhiteSpace(state.SourceAppId);
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QueueButton.IsEnabled = false;
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FavoriteButton.IsEnabled = false;
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var showNoSessionStyle = !_isExecutingCommand && state.IsSupported && !state.HasSession;
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PlayPauseButton.IsEnabled = canOperate
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? state.CanPlayPause
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: showNoSessionStyle;
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PreviousButton.IsEnabled = canOperate
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? state.CanSkipPrevious
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: showNoSessionStyle;
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NextButton.IsEnabled = canOperate
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? state.CanSkipNext
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: showNoSessionStyle;
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SourceAppButton.IsEnabled = !_isExecutingCommand && state.IsSupported;
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QueueButton.IsEnabled = canOperate || showNoSessionStyle;
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FavoriteButton.IsEnabled = canOperate || showNoSessionStyle;
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}
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private void ApplyNoMediaVisualTheme()
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{
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ArtistTextBlock.MaxLines = 2;
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DynamicBackgroundBase.Background = new SolidColorBrush(Color.Parse("#F0635D61"));
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DynamicGradientOverlay.Background = new LinearGradientBrush
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{
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StartPoint = new RelativePoint(0, 0, RelativeUnit.Relative),
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EndPoint = new RelativePoint(1, 1, RelativeUnit.Relative),
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GradientStops =
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[
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new GradientStop(Color.Parse("#44FFFFFF"), 0.0),
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new GradientStop(Color.Parse("#15000000"), 0.60),
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new GradientStop(Color.Parse("#30000000"), 1.0)
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]
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};
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DynamicSoftLightOverlay.Background = new LinearGradientBrush
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{
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StartPoint = new RelativePoint(0, 0, RelativeUnit.Relative),
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EndPoint = new RelativePoint(0, 1, RelativeUnit.Relative),
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GradientStops =
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[
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new GradientStop(Color.Parse("#05000000"), 0.0),
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new GradientStop(Color.Parse("#24000000"), 1.0)
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]
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};
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RootBorder.BorderBrush = new SolidColorBrush(Color.Parse("#58FFFFFF"));
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ProgressTrackBorder.Background = new SolidColorBrush(Color.Parse("#3DFFFFFF"));
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ProgressFillBorder.Background = new SolidColorBrush(Color.Parse("#65FFFFFF"));
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CoverBorder.Background = new LinearGradientBrush
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{
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StartPoint = new RelativePoint(0, 0, RelativeUnit.Relative),
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EndPoint = new RelativePoint(1, 1, RelativeUnit.Relative),
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GradientStops =
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[
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new GradientStop(Color.Parse("#FFFF4767"), 0.0),
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new GradientStop(Color.Parse("#FFFF1F56"), 0.58),
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new GradientStop(Color.Parse("#FFD60045"), 1.0)
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]
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};
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CoverBorder.BorderBrush = new SolidColorBrush(Color.Parse("#48FFFFFF"));
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CoverFallbackGlyph.Symbol = Symbol.MusicNote1;
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CoverFallbackGlyph.IconVariant = IconVariant.Filled;
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CoverFallbackGlyph.Foreground = new SolidColorBrush(Color.Parse("#F5EFF3"));
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SourceAppButton.Background = new SolidColorBrush(Color.Parse("#2FFFFFFF"));
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SourceAppButton.BorderBrush = new SolidColorBrush(Color.Parse("#30FFFFFF"));
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SourceAppGlyphBadge.Background = new SolidColorBrush(Color.Parse("#57FFFFFF"));
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SourceAppGlyphBadge.BorderBrush = new SolidColorBrush(Color.Parse("#00FFFFFF"));
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SourceAppIcon.IconVariant = IconVariant.Filled;
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SourceAppIcon.Foreground = new SolidColorBrush(Color.Parse("#FBFFFFFF"));
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}
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private void ApplyActiveVisualTheme()
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{
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ArtistTextBlock.MaxLines = 1;
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CoverBorder.Background = new SolidColorBrush(Color.Parse("#3CFFFFFF"));
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CoverBorder.BorderBrush = new SolidColorBrush(Color.Parse("#77FFFFFF"));
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CoverFallbackGlyph.Symbol = Symbol.Album;
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CoverFallbackGlyph.IconVariant = IconVariant.Regular;
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CoverFallbackGlyph.Foreground = new SolidColorBrush(Color.Parse("#F3FFFFFF"));
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SourceAppButton.Background = new SolidColorBrush(Color.Parse("#3AFFFFFF"));
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SourceAppButton.BorderBrush = new SolidColorBrush(Color.Parse("#46FFFFFF"));
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SourceAppGlyphBadge.Background = new SolidColorBrush(Color.Parse("#33FFFFFF"));
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SourceAppGlyphBadge.BorderBrush = new SolidColorBrush(Color.Parse("#3CFFFFFF"));
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SourceAppIcon.IconVariant = IconVariant.Filled;
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SourceAppIcon.Foreground = new SolidColorBrush(Color.Parse("#F7FFFFFF"));
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}
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private void UpdateLanguageCode()
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@@ -343,12 +476,12 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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{
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var cellScale = Math.Clamp(_currentCellSize / 48d, 0.62, 2.1);
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var widthScale = Bounds.Width > 1
|
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? Math.Clamp(Bounds.Width / Math.Max(1, _currentCellSize * 4), 0.60, 1.8)
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? Math.Clamp(Bounds.Width / Math.Max(1, _currentCellSize * 4), 0.58, 1.9)
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: 1;
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var heightScale = Bounds.Height > 1
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? Math.Clamp(Bounds.Height / Math.Max(1, _currentCellSize * 2), 0.60, 1.8)
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? Math.Clamp(Bounds.Height / Math.Max(1, _currentCellSize * 2), 0.58, 1.9)
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: 1;
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return Math.Clamp(Math.Min(cellScale, Math.Min(widthScale, heightScale) * 1.05), 0.58, 2.0);
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return Math.Clamp(Math.Min(cellScale, Math.Min(widthScale, heightScale) * 1.05), 0.56, 2.0);
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}
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private static TimeSpan ClampToNonNegative(TimeSpan value)
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@@ -373,8 +506,11 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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if (thumbnailBytes is null || thumbnailBytes.Length == 0)
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{
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CoverImage.Source = null;
|
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BackdropCoverImage.Source = null;
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CoverImage.IsVisible = false;
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BackdropCoverImage.IsVisible = false;
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CoverFallbackGlyph.IsVisible = true;
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ApplyDynamicBackground(null);
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return;
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}
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@@ -383,14 +519,20 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
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using var stream = new MemoryStream(thumbnailBytes, writable: false);
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_coverBitmap = new Bitmap(stream);
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CoverImage.Source = _coverBitmap;
|
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BackdropCoverImage.Source = _coverBitmap;
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CoverImage.IsVisible = true;
|
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BackdropCoverImage.IsVisible = true;
|
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CoverFallbackGlyph.IsVisible = false;
|
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ApplyDynamicBackground(_coverBitmap);
|
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}
|
||||
catch
|
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{
|
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CoverImage.Source = null;
|
||||
BackdropCoverImage.Source = null;
|
||||
CoverImage.IsVisible = false;
|
||||
BackdropCoverImage.IsVisible = false;
|
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CoverFallbackGlyph.IsVisible = true;
|
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ApplyDynamicBackground(null);
|
||||
}
|
||||
}
|
||||
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||||
@@ -401,7 +543,125 @@ public partial class MusicControlWidget : UserControl, IDesktopComponentWidget
|
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return;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(CoverImage.Source, _coverBitmap))
|
||||
{
|
||||
CoverImage.Source = null;
|
||||
}
|
||||
|
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if (ReferenceEquals(BackdropCoverImage.Source, _coverBitmap))
|
||||
{
|
||||
BackdropCoverImage.Source = null;
|
||||
}
|
||||
|
||||
_coverBitmap.Dispose();
|
||||
_coverBitmap = null;
|
||||
}
|
||||
|
||||
private void UpdateProgressVisual(double ratio, bool indeterminate)
|
||||
{
|
||||
_progressRatio = Math.Clamp(ratio, 0, 1);
|
||||
_isProgressIndeterminate = indeterminate;
|
||||
|
||||
if (ProgressTrackHost.Bounds.Width <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var trackWidth = ProgressTrackHost.Bounds.Width;
|
||||
if (indeterminate)
|
||||
{
|
||||
ProgressFillBorder.Width = Math.Max(trackWidth * 0.24, 14);
|
||||
ProgressFillBorder.Opacity = 0.56;
|
||||
return;
|
||||
}
|
||||
|
||||
ProgressFillBorder.Width = trackWidth * _progressRatio;
|
||||
ProgressFillBorder.Opacity = 0.96;
|
||||
}
|
||||
|
||||
private void UpdateSourceAppButtonTooltip()
|
||||
{
|
||||
var sourceName = string.IsNullOrWhiteSpace(SourceAppTextBlock.Text)
|
||||
? L("music.widget.open_player", "Open player")
|
||||
: SourceAppTextBlock.Text;
|
||||
var statusText = string.IsNullOrWhiteSpace(StatusTextBlock.Text) || StatusTextBlock.Text == "--"
|
||||
? sourceName
|
||||
: string.Create(CultureInfo.InvariantCulture, $"{sourceName} ({StatusTextBlock.Text})");
|
||||
ToolTip.SetTip(SourceAppButton, statusText);
|
||||
}
|
||||
|
||||
private void ApplyDynamicBackground(Bitmap? albumBitmap)
|
||||
{
|
||||
var nightMode = ResolveIsNightMode();
|
||||
var palette = _monetColorService.BuildPalette(albumBitmap, nightMode);
|
||||
var colors = palette.MonetColors.Count > 0 ? palette.MonetColors : palette.RecommendedColors;
|
||||
|
||||
var c0 = PickPaletteColor(colors, 0, Color.Parse("#C4A983"));
|
||||
var c1 = PickPaletteColor(colors, 1, Color.Parse("#A88C6B"));
|
||||
var c2 = PickPaletteColor(colors, 2, Color.Parse("#8B7459"));
|
||||
var c3 = PickPaletteColor(colors, 4, Color.Parse("#6F5E4C"));
|
||||
|
||||
var topLeft = ColorMath.Blend(c0, Color.Parse("#FFFFFFFF"), nightMode ? 0.08 : 0.30);
|
||||
var center = ColorMath.Blend(c1, c2, 0.34);
|
||||
var bottomRight = ColorMath.Blend(c3, Color.Parse("#FF1F1A16"), nightMode ? 0.42 : 0.20);
|
||||
var glow = ColorMath.Blend(c0, Color.Parse("#FFFFFFFF"), 0.38);
|
||||
var borderColor = ColorMath.Blend(c0, Color.Parse("#FFFFFFFF"), 0.44);
|
||||
|
||||
DynamicBackgroundBase.Background = new SolidColorBrush(ColorMath.WithAlpha(center, 0xD6));
|
||||
DynamicGradientOverlay.Background = new LinearGradientBrush
|
||||
{
|
||||
StartPoint = new RelativePoint(0, 0, RelativeUnit.Relative),
|
||||
EndPoint = new RelativePoint(1, 1, RelativeUnit.Relative),
|
||||
GradientStops =
|
||||
[
|
||||
new GradientStop(ColorMath.WithAlpha(topLeft, 0xE6), 0.0),
|
||||
new GradientStop(ColorMath.WithAlpha(center, 0xCF), 0.52),
|
||||
new GradientStop(ColorMath.WithAlpha(bottomRight, 0xDA), 1.0)
|
||||
]
|
||||
};
|
||||
|
||||
DynamicSoftLightOverlay.Background = new LinearGradientBrush
|
||||
{
|
||||
StartPoint = new RelativePoint(0, 0, RelativeUnit.Relative),
|
||||
EndPoint = new RelativePoint(1, 0, RelativeUnit.Relative),
|
||||
GradientStops =
|
||||
[
|
||||
new GradientStop(ColorMath.WithAlpha(glow, 0x44), 0.0),
|
||||
new GradientStop(ColorMath.WithAlpha(Color.Parse("#FFFFFFFF"), 0x10), 0.45),
|
||||
new GradientStop(ColorMath.WithAlpha(Color.Parse("#FF000000"), nightMode ? (byte)0x44 : (byte)0x2B), 1.0)
|
||||
]
|
||||
};
|
||||
|
||||
RootBorder.BorderBrush = new SolidColorBrush(ColorMath.WithAlpha(borderColor, 0x7A));
|
||||
ProgressTrackBorder.Background = new SolidColorBrush(
|
||||
ColorMath.WithAlpha(ColorMath.Blend(center, Color.Parse("#FFFFFFFF"), 0.44), 0x88));
|
||||
ProgressFillBorder.Background = new SolidColorBrush(
|
||||
ColorMath.WithAlpha(ColorMath.Blend(c0, Color.Parse("#FFFFFFFF"), 0.76), 0xF2));
|
||||
}
|
||||
|
||||
private bool ResolveIsNightMode()
|
||||
{
|
||||
if (ActualThemeVariant == ThemeVariant.Dark)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (ActualThemeVariant == ThemeVariant.Light)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Application.Current?.ActualThemeVariant == ThemeVariant.Dark;
|
||||
}
|
||||
|
||||
private static Color PickPaletteColor(IReadOnlyList<Color> colors, int index, Color fallback)
|
||||
{
|
||||
if (colors.Count == 0)
|
||||
{
|
||||
return fallback;
|
||||
}
|
||||
|
||||
var safeIndex = Math.Clamp(index, 0, colors.Count - 1);
|
||||
return colors[safeIndex];
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user