Add launcher debug settings, recovery & version fixes

Introduce a persistent LauncherDebugSettingsStore and wire it into ErrorWindow and SplashWindow so dev-mode and custom host path can be saved/loaded. Harden DeploymentLocator/FlexibleHostLocator to safely normalize and validate saved debug paths and log warnings for malformed values. Add a WaitingForShell startup state and recoverable-activation logic across App and LauncherFlowCoordinator (with registry updates) so Launcher can attach to an in-progress desktop shell rather than failing. Clean up ErrorDebugWindow UI/flow (WasAccepted flag, localization fixes, event wiring) and improve splash version population. Improve AppVersionProvider to trim surrounding quotes, robustly parse version.json via JsonDocument and read string properties; add unit tests for AppVersionProvider, DeploymentLocator and LauncherDebugSettingsStore. Also quote Exec commands in the csproj and harden scripts/Generate-VersionFile.ps1 (argument normalization, LiteralPath, error handling).
This commit is contained in:
lincube
2026-04-23 19:04:39 +08:00
parent 2d9391f930
commit d4901e436f
17 changed files with 742 additions and 198 deletions

View File

@@ -120,7 +120,23 @@ public partial class App : Application
private static SplashWindow CreateSplashWindow()
{
var preferences = StartupVisualPreferencesResolver.Resolve();
return new SplashWindow(preferences.Mode);
var window = new SplashWindow(preferences.Mode);
TrySetSplashVersionInfo(window, LauncherRuntimeContext.Current);
return window;
}
private static void TrySetSplashVersionInfo(SplashWindow window, CommandContext context)
{
try
{
var appRoot = Commands.ResolveAppRoot(context);
var versionInfo = new DeploymentLocator(appRoot).GetVersionInfo();
window.SetVersionInfo(versionInfo.Version, versionInfo.Codename);
}
catch (Exception ex)
{
Logger.Warn($"Failed to set splash version info before coordinator start: {ex.Message}");
}
}
private async Task SimulateSplashPreviewAsync(IClassicDesktopStyleApplicationLifetime desktop, SplashWindow window)
@@ -318,12 +334,16 @@ public partial class App : Application
{
reporter?.Report("activation", response.Message);
await DismissSplashIfNeededAsync(splashWindow).ConfigureAwait(false);
var success = response.Accepted ||
IsRecoverableActivationFailure(response.ActivationResult, response.Status);
return new LauncherResult
{
Success = response.Accepted,
Success = success,
Stage = "launch",
Code = response.Code,
Message = response.Message,
Code = success && !response.Accepted ? "attached_to_launcher_coordinator" : response.Code,
Message = success && !response.Accepted
? "Attached to the active Launcher coordinator; desktop startup is still in progress."
: response.Message,
Details = BuildCoordinatorResultDetails(response.Status, response.ActivationResult)
};
}
@@ -334,12 +354,19 @@ public partial class App : Application
{
reporter?.Report("activation", activation.Message);
await DismissSplashIfNeededAsync(splashWindow).ConfigureAwait(false);
var success = activation.Accepted || IsRecoverableActivationFailure(activation, null);
return new LauncherResult
{
Success = activation.Accepted,
Success = success,
Stage = "launch",
Code = activation.Accepted ? "existing_host_activated" : "existing_host_activation_failed",
Message = activation.Message,
Code = activation.Accepted
? "existing_host_activated"
: success
? "existing_host_startup_pending"
: "existing_host_activation_failed",
Message = success && !activation.Accepted
? "Existing desktop process is still starting; Launcher attached without starting another process."
: activation.Message,
Details = BuildCoordinatorResultDetails(null, activation)
};
}
@@ -370,6 +397,18 @@ public partial class App : Application
var activation = await TryActivateExistingInstanceWithStatusAsync(TimeSpan.FromSeconds(2)).ConfigureAwait(false);
if (activation is not null)
{
if (!activation.Accepted && IsRecoverableActivationFailure(activation, status))
{
return new LauncherCoordinatorResponse
{
Accepted = true,
Code = "attached_to_launcher_coordinator",
Message = "Attached to the active Launcher coordinator; desktop startup is still in progress.",
Status = status,
ActivationResult = activation
};
}
return new LauncherCoordinatorResponse
{
Accepted = activation.Accepted,
@@ -419,6 +458,32 @@ public partial class App : Application
};
}
private static bool IsRecoverableActivationFailure(
PublicShellActivationResult? activation,
LauncherCoordinatorStatus? status)
{
if (activation is { Accepted: true })
{
return false;
}
if (status is { Completed: false, HostProcessAlive: true })
{
return true;
}
var shellStatus = activation?.Status;
if (shellStatus is null || !shellStatus.PublicIpcReady)
{
return false;
}
return !shellStatus.MainWindowOpened ||
!shellStatus.DesktopVisible ||
string.Equals(activation?.Code, "shell_not_ready", StringComparison.OrdinalIgnoreCase) ||
string.Equals(activation?.Code, "startup_pending", StringComparison.OrdinalIgnoreCase);
}
private static Dictionary<string, string> BuildCoordinatorResultDetails(
LauncherCoordinatorStatus? status,
PublicShellActivationResult? activation)