Avalonia12 (#7)

* ava12升级

* Enable centralized package versioning

Add <Project> and <PropertyGroup> with <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> to Directory.Packages.props to enable centralized package version management across the repository. This allows package versions to be controlled from this single file instead of individual project files.

* Migrate codebase to Avalonia 12 APIs

Apply Avalonia 12 migration changes: replace SystemDecorations with WindowDecorations and remove ExtendClientAreaChromeHints/ExtendClientAreaTitleBarHeightHint usages; update BindingPlugins removal logic (no-op); switch clipboard usage to ClipboardExtensions.SetTextAsync; update Bitmap.CopyPixels calls to the new signature. Replace TextBox.Watermark with PlaceholderText, convert NumberBox styles to FANumberBox and adjust templates, change Checked/Unchecked handlers to IsCheckedChanged, and adapt FluentIcons usages (SymbolIconSource -> FASymbol/FAFont/FluentIcon equivalents). Fix MainWindow partial classes to inherit Window and correct missing variables/fields/usings. Add migration docs/specs/tasks under .trae and include a small TestFluentIcons project for icon testing.

* Migrate to Avalonia 12 and Plugin SDK v5

Upgrade project to the Avalonia 12 baseline and Plugin SDK v5: centralize Avalonia packages, remove legacy WebView.Avalonia usage (use NativeWebView/WebView2 EnvironmentRequested), and update Fluent/Material icon/package usages. Bump multiple package/project versions to 5.0.0 and Avalonia 12.0.1, update plugin template and README/docs to SDK v5, and add PLUGIN_SDK_V5_MIGRATION.md.

Also fix runtime/behavior bugs: make DataLocationResolver use a fixed bootstrap launcher data path and avoid recursive ResolveDataRoot; add legacy-state handling and extraction in OobeStateService; and update component settings tests to reflect migrated storage (DB/backup) and reset cache for test reloads. Various csproj, tests, and docs updated to reflect the migration and ensure build/test compatibility.

* Update icon glyphs and symbol mappings

Replace and refine icon sources across settings pages and controls: many FAFontIconSource glyphs were updated to specific Seagull Fluent Icons codepoints, some FASymbolIconSource usages were replaced with FAFontIconSource, and a number of symbol-to-Symbol enum mappings were adjusted (e.g. "Bell" -> AlertOn, "Shield" -> ShieldLock). Also clarified a comment in SettingsWindow and fixed a trailing newline in StudySettingsPage. Changes standardize icon visuals and bridge FluentIcons glyphs into FluentAvalonia icon sources.

* fix.修复合并产生的问题。
This commit is contained in:
lincube
2026-04-29 12:14:29 +08:00
committed by GitHub
parent cbaf2a0c38
commit abfa64b3d7
100 changed files with 1530 additions and 1247 deletions

View File

@@ -32,6 +32,11 @@ internal sealed class DataLocationResolver
/// </summary>
public string DefaultPortableDataPath => Path.Combine(_appRoot, "AppData");
private string ResolveBootstrapLauncherDataPath()
{
return Path.Combine(_defaultSystemDataPath, LauncherFolderName);
}
/// <summary>
/// 检查是否允许便携模式(应用目录是否可写)
/// </summary>
@@ -56,6 +61,11 @@ internal sealed class DataLocationResolver
public string ResolveDataRoot()
{
var config = LoadConfig();
return ResolveDataRoot(config);
}
private string ResolveDataRoot(DataLocationConfig? config)
{
if (config is null)
{
return _defaultSystemDataPath;
@@ -65,7 +75,7 @@ internal sealed class DataLocationResolver
{
var portablePath = !string.IsNullOrWhiteSpace(config.PortableDataPath)
? config.PortableDataPath
: _defaultSystemDataPath;
: DefaultPortableDataPath;
return Path.GetFullPath(portablePath);
}
@@ -95,7 +105,7 @@ internal sealed class DataLocationResolver
/// </summary>
public string ResolveConfigPath()
{
return Path.Combine(ResolveLauncherDataPath(), ConfigFileName);
return Path.Combine(ResolveBootstrapLauncherDataPath(), ConfigFileName);
}
/// <summary>
@@ -153,7 +163,7 @@ internal sealed class DataLocationResolver
{
try
{
var launcherPath = ResolveLauncherDataPath();
var launcherPath = ResolveBootstrapLauncherDataPath();
Directory.CreateDirectory(launcherPath);
var configPath = ResolveConfigPath();
@@ -184,8 +194,9 @@ internal sealed class DataLocationResolver
// 先创建目录结构
try
{
Directory.CreateDirectory(ResolveLauncherDataPath());
Directory.CreateDirectory(ResolveDesktopDataPath());
var resolvedDataRoot = ResolveDataRoot(config);
Directory.CreateDirectory(Path.Combine(resolvedDataRoot, LauncherFolderName));
Directory.CreateDirectory(Path.Combine(resolvedDataRoot, DesktopFolderName));
}
catch (Exception ex)
{