mirror of
https://github.com/wwiinnddyy/LanMountainDesktop.git
synced 2026-06-22 09:14:25 +08:00
changed.调整了启动逻辑,优化了更新页面。
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@@ -4,50 +4,67 @@ using System.Text.Json;
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namespace LanMountainDesktop.Launcher.Services;
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/// <summary>
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/// 灵活的主程序定位器
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/// </summary>
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internal sealed class FlexibleHostLocator
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{
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private readonly HostDiscoveryOptions _options;
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private readonly string _appRoot;
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public FlexibleHostLocator(string appRoot, HostDiscoveryOptions? options = null)
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{
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_appRoot = appRoot;
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_options = options ?? new HostDiscoveryOptions();
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}
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/// <summary>
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/// 解析主程序可执行文件路径
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/// 灵活的主程序定位器
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/// </summary>
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public string? ResolveHostExecutablePath()
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internal sealed class FlexibleHostLocator
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{
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var executable = GetExecutableName();
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var searchContext = new SearchContext
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{
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ExecutableName = executable,
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AppRoot = _appRoot,
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Options = _options
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};
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private readonly HostDiscoveryOptions _options;
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private readonly string _appRoot;
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private readonly DeploymentLocator _deploymentLocator;
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// ========== 第一阶段:标准路径查找(快速路径)==========
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// 1. 检查环境变量指定的路径(最高优先级 - 用于调试和特殊场景)
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var envPath = GetPathFromEnvironment();
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if (!string.IsNullOrWhiteSpace(envPath))
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public FlexibleHostLocator(string appRoot, HostDiscoveryOptions? options = null)
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{
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var validated = ValidateAndReturn(envPath, "environment variable");
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if (validated != null) return validated;
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_appRoot = appRoot;
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_options = options ?? new HostDiscoveryOptions();
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_deploymentLocator = new DeploymentLocator(appRoot);
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}
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// 2. 搜索部署目录(app-*)- 生产环境标准路径
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var deploymentPath = SearchDeploymentDirectories(searchContext);
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if (!string.IsNullOrWhiteSpace(deploymentPath))
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/// <summary>
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/// 解析主程序可执行文件路径
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/// </summary>
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public string? ResolveHostExecutablePath()
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{
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return deploymentPath;
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}
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var executable = GetExecutableName();
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var searchContext = new SearchContext
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{
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ExecutableName = executable,
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AppRoot = _appRoot,
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Options = _options
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};
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// 3. 检查 Launcher 同级目录(便携模式)
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// ========== 第一阶段:标准路径查找(快速路径)==========
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// 1. 检查环境变量指定的路径(最高优先级 - 用于调试和特殊场景)
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var envPath = GetPathFromEnvironment();
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if (!string.IsNullOrWhiteSpace(envPath))
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{
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var validated = ValidateAndReturn(envPath, "environment variable");
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if (validated != null) return validated;
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}
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// 2. 使用 DeploymentLocator(ClassIsland 风格的简洁查询 - 优先)
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Console.WriteLine("[FlexibleHostLocator] Trying quick path: DeploymentLocator.FindCurrentDeploymentDirectory()");
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var deploymentDir = _deploymentLocator.FindCurrentDeploymentDirectory();
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if (!string.IsNullOrWhiteSpace(deploymentDir))
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{
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var deploymentExePath = Path.Combine(deploymentDir, executable);
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if (File.Exists(deploymentExePath))
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{
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Console.WriteLine($"[FlexibleHostLocator] Quick path found: {deploymentExePath}");
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return deploymentExePath;
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}
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Console.WriteLine($"[FlexibleHostLocator] Quick path found dir but no exe: {deploymentExePath}");
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}
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// 3. 快速路径失败,尝试旧的 SearchDeploymentDirectories 作为 fallback
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Console.WriteLine("[FlexibleHostLocator] Quick path failed, falling back to SearchDeploymentDirectories");
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var deploymentPath = SearchDeploymentDirectories(searchContext);
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if (!string.IsNullOrWhiteSpace(deploymentPath))
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{
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return deploymentPath;
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}
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// 4. 检查 Launcher 同级目录(便携模式)
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var portablePath = SearchPortableLocation(searchContext);
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if (!string.IsNullOrWhiteSpace(portablePath))
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{
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@@ -56,7 +73,7 @@ internal sealed class FlexibleHostLocator
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// ========== 第二阶段:灵活查找(标准路径找不到时)==========
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// 4. 检查配置文件中的路径 - 用户自定义配置
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// 5. 检查配置文件中的路径 - 用户自定义配置
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var configPath = GetPathFromConfigFile();
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if (!string.IsNullOrWhiteSpace(configPath))
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{
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@@ -71,7 +88,7 @@ internal sealed class FlexibleHostLocator
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return nearbyPath;
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}
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// 6. 开发模式:检查保存的自定义路径
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// 7. 开发模式:检查保存的自定义路径
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if (_options.PreferDevModeConfig && Views.ErrorWindow.CheckDevModeEnabled())
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{
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var savedPath = Views.ErrorWindow.GetSavedCustomHostPath();
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@@ -82,21 +99,21 @@ internal sealed class FlexibleHostLocator
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}
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}
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// 7. 搜索标准开发路径
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// 8. 搜索标准开发路径
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var devPath = SearchDevelopmentPaths(searchContext);
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if (!string.IsNullOrWhiteSpace(devPath))
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{
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return devPath;
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}
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// 8. 搜索额外的配置路径
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// 9. 搜索额外的配置路径
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var additionalPath = SearchAdditionalPaths(searchContext);
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if (!string.IsNullOrWhiteSpace(additionalPath))
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{
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return additionalPath;
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}
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// 9. 递归搜索(如果启用)
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// 10. 递归搜索(如果启用)
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if (_options.RecursiveSearch)
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{
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var recursivePath = SearchRecursively(searchContext);
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