mirror of
https://github.com/wwiinnddyy/LanMountainDesktop.git
synced 2026-06-20 23:54:26 +08:00
Refactor launcher startup, logging & host resolution
Improve launcher startup flow, logging, and host resolution. Key changes: add detailed startup logging and standardized preview messages; unify CLI vs GUI handling and error/result reporting (write result file when requested); refactor DeploymentLocator to a more robust host resolution (new HostResolutionResult, explicit/portable/published/debug resolution paths, legacy fallback); overhaul LauncherFlowCoordinator to better handle IPC stages, activation retries, window lifecycle, plugin/update flows and error reporting; add CommandContext helpers (IsGui/IsPreview/ExplicitAppRoot) and JSON context options; tighten async usage and ConfigureAwait calls; add better UI error handling and consistent exit codes. Several UX/debug conveniences and robustness fixes included.
This commit is contained in:
@@ -13,10 +13,13 @@ public partial class App : Application
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{
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public override void Initialize()
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{
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// 初始化日志记录器
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Logger.Initialize();
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Logger.Info("Launcher starting...");
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var context = LauncherRuntimeContext.Current;
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Logger.Info(
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$"Launcher App initialize. Command='{context.Command}'; IsGuiMode={context.IsGuiCommand}; " +
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$"IsPreview={context.IsPreviewCommand}; IsDebugMode={context.IsDebugMode}; " +
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$"ExplicitAppRoot='{context.ExplicitAppRoot ?? "<none>"}'.");
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AvaloniaXamlLoader.Load(this);
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}
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@@ -24,41 +27,29 @@ public partial class App : Application
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{
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if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
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{
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desktop.ShutdownMode = ShutdownMode.OnExplicitShutdown;
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var context = LauncherRuntimeContext.Current;
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Logger.Info(
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$"Framework initialization completed. Command='{context.Command}'; IsPreview={context.IsPreviewCommand}; " +
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$"IsDebugMode={context.IsDebugMode}.");
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// 调试模式:显示开发调试窗口
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if (context.IsDebugMode)
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{
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var devDebugWindow = new DevDebugWindow();
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devDebugWindow.Show();
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// 调试模式下不自动启动正常流程,由开发者通过调试窗口控制
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base.OnFrameworkInitializationCompleted();
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return;
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}
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// 处理各界面的预览命令
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if (HandlePreviewCommand(context, desktop))
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{
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base.OnFrameworkInitializationCompleted();
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return;
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}
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// apply-update 模式:显示 UpdateWindow,执行增量更新 + 插件升级
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if (string.Equals(context.Command, "apply-update", StringComparison.OrdinalIgnoreCase))
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{
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// 先显示窗口,再启动后台任务
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var updateWindow = new UpdateWindow();
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updateWindow.Show();
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_ = RunApplyUpdateWithWindowAsync(desktop, context, updateWindow);
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}
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else
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{
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// 先显示 Splash 窗口,确保应用程序不会立即退出
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var splashWindow = new SplashWindow();
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splashWindow.Show();
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// 在 try-catch 块中实例化所有服务,确保任何异常都能被捕获
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_ = RunCoordinatorWithSplashAsync(desktop, context, splashWindow);
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}
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}
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@@ -66,156 +57,127 @@ public partial class App : Application
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base.OnFrameworkInitializationCompleted();
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}
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/// <summary>
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/// 处理界面预览命令
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/// </summary>
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private bool HandlePreviewCommand(CommandContext context, IClassicDesktopStyleApplicationLifetime desktop)
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{
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var command = context.Command.ToLowerInvariant();
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switch (command)
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switch (context.Command.ToLowerInvariant())
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{
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case "preview-splash":
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Console.WriteLine("[Launcher] Preview mode: SplashWindow");
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{
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Logger.Info("Preview command: splash.");
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var splashWindow = new SplashWindow();
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splashWindow.SetDebugMode(true);
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splashWindow.Show();
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_ = SimulateSplashPreviewAsync(desktop, splashWindow);
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return true;
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}
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case "preview-error":
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Console.WriteLine("[Launcher] Preview mode: ErrorWindow");
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{
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Logger.Info("Preview command: error.");
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var errorWindow = new ErrorWindow();
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errorWindow.SetErrorMessage("[预览模式] 这是一个错误页面预览。\n\n用于查看错误页面的样式和布局。");
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errorWindow.SetErrorMessage("[Preview] This is the launcher error window preview.");
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errorWindow.Show();
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_ = WaitForWindowCloseAsync(desktop, errorWindow);
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return true;
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}
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case "preview-update":
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Console.WriteLine("[Launcher] Preview mode: UpdateWindow");
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{
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Logger.Info("Preview command: update.");
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var updateWindow = new UpdateWindow();
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updateWindow.SetDebugMode(true);
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updateWindow.Show();
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_ = SimulateUpdatePreviewAsync(desktop, updateWindow);
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return true;
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}
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case "preview-oobe":
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Console.WriteLine("[Launcher] Preview mode: OobeWindow");
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{
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Logger.Info("Preview command: oobe.");
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var oobeWindow = new OobeWindow();
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oobeWindow.Show();
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_ = SimulateOobePreviewAsync(desktop, oobeWindow);
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return true;
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}
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case "preview-debug":
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Console.WriteLine("[Launcher] Preview mode: DevDebugWindow");
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{
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Logger.Info("Preview command: debug window.");
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var devDebugWindow = new DevDebugWindow();
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devDebugWindow.Show();
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return true;
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}
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default:
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return false;
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}
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}
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/// <summary>
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/// 模拟 Splash 窗口预览
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/// </summary>
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private async Task SimulateSplashPreviewAsync(IClassicDesktopStyleApplicationLifetime desktop, SplashWindow window)
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{
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var stages = new[] { "initializing", "update", "plugins", "launch", "ready" };
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var messages = new[] { "初始化...", "检查更新...", "检查插件...", "正在启动...", "就绪" };
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var messages = new[] { "Initializing...", "Checking updates...", "Checking plugins...", "Launching host...", "Ready" };
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var reporter = (ISplashStageReporter)window;
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for (int i = 0; i < stages.Length; i++)
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for (var i = 0; i < stages.Length; i++)
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{
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reporter.Report(stages[i], messages[i]);
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await Task.Delay(800);
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await Task.Delay(800).ConfigureAwait(false);
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}
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// 等待5秒后自动关闭
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await Task.Delay(5000);
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await Task.Delay(5000).ConfigureAwait(false);
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await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(0));
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}
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/// <summary>
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/// 模拟 Update 窗口预览
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/// </summary>
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private async Task SimulateUpdatePreviewAsync(IClassicDesktopStyleApplicationLifetime desktop, UpdateWindow window)
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{
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var stages = new[] { "verify", "extract", "apply", "plugins", "cleanup" };
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for (int i = 0; i < stages.Length; i++)
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for (var i = 0; i < stages.Length; i++)
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{
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window.Report(stages[i], $"正在{GetStageName(stages[i])}...", (i + 1) * 20);
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await Task.Delay(600);
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window.Report(stages[i], $"Processing {stages[i]}...", (i + 1) * 20);
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await Task.Delay(600).ConfigureAwait(false);
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}
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window.ReportComplete(true, null);
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// 等待3秒后自动关闭
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await Task.Delay(3000);
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await Task.Delay(3000).ConfigureAwait(false);
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await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(0));
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string GetStageName(string stage) => stage switch
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{
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"verify" => "验证",
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"extract" => "解压",
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"apply" => "应用",
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"plugins" => "升级插件",
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"cleanup" => "清理",
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_ => stage
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};
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}
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/// <summary>
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/// 模拟 OOBE 窗口预览
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/// </summary>
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private async Task SimulateOobePreviewAsync(IClassicDesktopStyleApplicationLifetime desktop, OobeWindow window)
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{
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try
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{
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// 等待用户点击开始按钮
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await window.WaitForEnterAsync();
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Console.WriteLine("[Launcher] OOBE preview completed by user");
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await window.WaitForEnterAsync().ConfigureAwait(false);
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Logger.Info("OOBE preview completed by user.");
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}
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catch (Exception ex)
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{
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Console.Error.WriteLine($"[Launcher] OOBE preview error: {ex.Message}");
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Logger.Error("OOBE preview failed.", ex);
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}
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// 用户点击后关闭应用程序
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await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(0));
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}
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/// <summary>
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/// 等待窗口关闭
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/// </summary>
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private async Task WaitForWindowCloseAsync(IClassicDesktopStyleApplicationLifetime desktop, Window window)
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{
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var tcs = new TaskCompletionSource();
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window.Closed += (s, e) => tcs.TrySetResult();
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await tcs.Task;
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var tcs = new TaskCompletionSource(TaskCreationOptions.RunContinuationsAsynchronously);
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window.Closed += (_, _) => tcs.TrySetResult();
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await tcs.Task.ConfigureAwait(false);
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await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(0));
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}
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private static async Task RunCoordinatorWithSplashAsync(
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IClassicDesktopStyleApplicationLifetime desktop,
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CommandContext context,
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SplashWindow splashWindow)
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{
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LauncherResult result;
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ErrorWindow? errorWindow = null;
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LauncherFlowCoordinator? coordinator = null;
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try
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{
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// 在 try-catch 块中实例化所有服务,确保异常被捕获
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var appRoot = Commands.ResolveAppRoot(context);
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Logger.Info(
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$"Coordinator start. Command='{context.Command}'; AppRoot='{appRoot}'; " +
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$"IsDebugMode={context.IsDebugMode}; ResultPath='{context.GetOption("result") ?? "<none>"}'.");
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var deploymentLocator = new DeploymentLocator(appRoot);
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// TODO: 从配置读取 GitHub 仓库信息
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coordinator = new LauncherFlowCoordinator(
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var coordinator = new LauncherFlowCoordinator(
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context,
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deploymentLocator,
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new OobeStateService(appRoot),
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@@ -226,88 +188,85 @@ public partial class App : Application
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}
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catch (Exception ex)
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{
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// 捕获异常并显示错误窗口
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Logger.Error("Coordinator threw an unhandled exception.", ex);
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result = new LauncherResult
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{
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Success = false,
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Stage = "launch",
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Code = "exception",
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Message = $"启动器发生错误: {ex.Message}",
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Message = $"Launcher failed: {ex.Message}",
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ErrorMessage = ex.ToString()
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};
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Console.Error.WriteLine($"[Launcher] Exception caught: {ex}");
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// 在 UI 线程显示错误窗口 - 使用更健壮的方式
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try
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{
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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try
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{
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// 安全关闭 Splash 窗口
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if (splashWindow.IsVisible && splashWindow.IsLoaded)
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{
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splashWindow.Close();
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}
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}
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catch (Exception closeEx)
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{
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Console.Error.WriteLine($"[Launcher] Error closing splash window: {closeEx.Message}");
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}
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// 创建并显示错误窗口
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try
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{
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errorWindow = new ErrorWindow();
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errorWindow.SetErrorMessage($"启动器发生错误:\n{ex.Message}\n\n请检查应用安装是否完整,或尝试重新安装。");
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errorWindow.Show();
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Console.WriteLine("[Launcher] ErrorWindow shown successfully");
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}
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catch (Exception windowEx)
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{
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Console.Error.WriteLine($"[Launcher] Failed to show ErrorWindow: {windowEx.Message}");
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}
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});
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// 如果错误窗口成功显示,等待它关闭
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if (errorWindow != null)
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{
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try
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{
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// 等待用户选择或窗口关闭
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var errorResult = await errorWindow.WaitForChoiceAsync();
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Console.WriteLine($"[Launcher] ErrorWindow result: {errorResult}");
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}
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catch (Exception waitEx)
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{
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Console.Error.WriteLine($"[Launcher] Error waiting for ErrorWindow: {waitEx.Message}");
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// 如果等待失败,至少给用户5秒时间看到错误信息
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await Task.Delay(5000);
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}
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}
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else
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{
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// 错误窗口未能显示,等待5秒让用户看到控制台输出
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await Task.Delay(5000);
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}
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}
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catch (Exception uiEx)
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{
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// 最后的兜底:记录到控制台
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Console.Error.WriteLine($"[Launcher] Critical error in UI thread: {uiEx.Message}");
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await Task.Delay(3000);
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}
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}
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await Commands.WriteResultIfNeededAsync(LauncherRuntimeContext.Current.GetOption("result"), result).ConfigureAwait(false);
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Logger.Info($"Coordinator completed. Success={result.Success}; Stage='{result.Stage}'; Code='{result.Code}'.");
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await WriteLauncherResultAsync(context, result).ConfigureAwait(false);
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if (!result.Success &&
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result.Code is not "host_not_found" &&
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(string.Equals(result.Stage, "launch", StringComparison.OrdinalIgnoreCase) ||
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string.Equals(result.Stage, "launchHost", StringComparison.OrdinalIgnoreCase)))
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{
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await ShowFailureWindowAsync(result).ConfigureAwait(false);
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}
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Environment.ExitCode = result.Success ? 0 : 1;
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await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(Environment.ExitCode), DispatcherPriority.Background);
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}
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/// <summary>
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/// apply-update 模式:执行增量更新和插件升级,完成后自动退出
|
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/// </summary>
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private static async Task WriteLauncherResultAsync(CommandContext context, LauncherResult result)
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{
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var resultPath = context.GetOption("result");
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if (string.IsNullOrWhiteSpace(resultPath))
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{
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return;
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}
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try
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{
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await Commands.WriteResultIfNeededAsync(resultPath, result).ConfigureAwait(false);
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Logger.Info($"Launcher result written to '{Path.GetFullPath(resultPath)}'.");
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}
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catch (Exception ex)
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{
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Logger.Error($"Failed to write launcher result to '{resultPath}'.", ex);
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}
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}
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private static async Task ShowFailureWindowAsync(LauncherResult result)
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{
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ErrorWindow? errorWindow = null;
|
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|
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await Dispatcher.UIThread.InvokeAsync(() =>
|
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{
|
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try
|
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{
|
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errorWindow = new ErrorWindow();
|
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errorWindow.SetErrorMessage(
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$"Failed to start LanMountainDesktop.\n\nStage: {result.Stage}\nCode: {result.Code}\n\n{result.Message}");
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errorWindow.Show();
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}
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catch (Exception ex)
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{
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Logger.Error("Failed to show launcher failure window.", ex);
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}
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||||
});
|
||||
|
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if (errorWindow is null)
|
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{
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return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
await errorWindow.WaitForChoiceAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
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{
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Logger.Error("Failure window closed unexpectedly.", ex);
|
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}
|
||||
}
|
||||
|
||||
private static async Task RunApplyUpdateWithWindowAsync(
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IClassicDesktopStyleApplicationLifetime desktop,
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CommandContext context,
|
||||
@@ -324,8 +283,7 @@ public partial class App : Application
|
||||
|
||||
try
|
||||
{
|
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// 1. 应用增量更新
|
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await Dispatcher.UIThread.InvokeAsync(() => window.Report("verify", "正在验证更新...", 10));
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await Dispatcher.UIThread.InvokeAsync(() => window.Report("verify", "Verifying update...", 10));
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var updateResult = await updateEngine.ApplyPendingUpdateAsync().ConfigureAwait(false);
|
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if (!updateResult.Success)
|
||||
{
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||||
@@ -333,24 +291,20 @@ public partial class App : Application
|
||||
errorMessage = updateResult.Message;
|
||||
}
|
||||
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// 2. 应用待处理的插件升级
|
||||
if (success)
|
||||
{
|
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await Dispatcher.UIThread.InvokeAsync(() => window.Report("plugins", "正在升级插件...", 60));
|
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var pluginsDir = context.GetOption("plugins-dir")
|
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?? Path.Combine(appRoot, "plugins");
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await Dispatcher.UIThread.InvokeAsync(() => window.Report("plugins", "Applying plugin upgrades...", 60));
|
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var pluginsDir = context.GetOption("plugins-dir") ?? Path.Combine(appRoot, "plugins");
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var queueResult = pluginUpgrades.ApplyPendingUpgrades(pluginsDir);
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||||
if (!queueResult.Success && queueResult.Code != "noop")
|
||||
{
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||||
// 插件升级失败不阻断整体流程,仅记录到控制台
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||||
Console.Error.WriteLine($"Plugin upgrade had failures: {queueResult.Message}");
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||||
Logger.Error($"Plugin upgrade failed during apply-update: {queueResult.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
// 3. 清理旧版本,保留至少3个版本以支持回滚
|
||||
if (success)
|
||||
{
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||||
await Dispatcher.UIThread.InvokeAsync(() => window.Report("cleanup", "正在清理...", 90));
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||||
await Dispatcher.UIThread.InvokeAsync(() => window.Report("cleanup", "Cleaning up old deployments...", 90));
|
||||
deploymentLocator.CleanupOldDeployments(minVersionsToKeep: 3);
|
||||
}
|
||||
}
|
||||
@@ -358,21 +312,11 @@ public partial class App : Application
|
||||
{
|
||||
success = false;
|
||||
errorMessage = ex.Message;
|
||||
Logger.Error("Apply-update flow failed.", ex);
|
||||
}
|
||||
|
||||
// 显示完成状态,短暂停留后关闭
|
||||
await Dispatcher.UIThread.InvokeAsync(() => window.ReportComplete(success, errorMessage));
|
||||
|
||||
if (success)
|
||||
{
|
||||
// 成功:停留 1.5 秒让用户看到"更新完成"
|
||||
await Task.Delay(1500);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 失败:停留 5 秒让用户看到错误信息
|
||||
await Task.Delay(5000);
|
||||
}
|
||||
await Task.Delay(success ? 1500 : 5000).ConfigureAwait(false);
|
||||
|
||||
await Commands.WriteResultIfNeededAsync(context.GetOption("result"), new LauncherResult
|
||||
{
|
||||
@@ -385,6 +329,4 @@ public partial class App : Application
|
||||
Environment.ExitCode = success ? 0 : 1;
|
||||
await Dispatcher.UIThread.InvokeAsync(() => desktop.Shutdown(Environment.ExitCode), DispatcherPriority.Background);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -6,7 +6,10 @@ using LanMountainDesktop.Shared.Contracts.Launcher;
|
||||
|
||||
namespace LanMountainDesktop.Launcher;
|
||||
|
||||
[JsonSourceGenerationOptions(WriteIndented = true, PropertyNamingPolicy = JsonKnownNamingPolicy.CamelCase)]
|
||||
[JsonSourceGenerationOptions(
|
||||
WriteIndented = true,
|
||||
PropertyNamingPolicy = JsonKnownNamingPolicy.CamelCase,
|
||||
PropertyNameCaseInsensitive = true)]
|
||||
[JsonSerializable(typeof(SignedFileMap))]
|
||||
[JsonSerializable(typeof(UpdateFileEntry))]
|
||||
[JsonSerializable(typeof(PlondsUpdateMetadata))]
|
||||
|
||||
@@ -4,6 +4,17 @@ namespace LanMountainDesktop.Launcher;
|
||||
|
||||
internal sealed class CommandContext
|
||||
{
|
||||
private static readonly string[] GuiCommands =
|
||||
[
|
||||
"launch",
|
||||
"apply-update",
|
||||
"preview-splash",
|
||||
"preview-error",
|
||||
"preview-update",
|
||||
"preview-oobe",
|
||||
"preview-debug"
|
||||
];
|
||||
|
||||
public string Command { get; }
|
||||
|
||||
public string SubCommand { get; }
|
||||
@@ -28,6 +39,14 @@ internal sealed class CommandContext
|
||||
Options.ContainsKey("debug") ||
|
||||
System.Diagnostics.Debugger.IsAttached;
|
||||
|
||||
public bool IsPreviewCommand =>
|
||||
Command.StartsWith("preview-", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
public bool IsGuiCommand =>
|
||||
GuiCommands.Contains(Command, StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
public string? ExplicitAppRoot => GetOption("app-root");
|
||||
|
||||
private CommandContext(string command, string subCommand, Dictionary<string, string> options, string[] rawArgs)
|
||||
{
|
||||
Command = command;
|
||||
|
||||
@@ -10,32 +10,54 @@ internal static class Program
|
||||
private static async Task<int> Main(string[] args)
|
||||
{
|
||||
var commandContext = CommandContext.FromArgs(args);
|
||||
Logger.Initialize();
|
||||
Logger.Info(
|
||||
$"Program entry. Command='{commandContext.Command}'; SubCommand='{commandContext.SubCommand}'; " +
|
||||
$"IsGuiMode={commandContext.IsGuiCommand}; IsDebugMode={commandContext.IsDebugMode}; " +
|
||||
$"HasResultPath={!string.IsNullOrWhiteSpace(commandContext.GetOption("result"))}; " +
|
||||
$"ExplicitAppRoot='{commandContext.ExplicitAppRoot ?? "<none>"}'.");
|
||||
|
||||
// 处理遗留插件安装命令
|
||||
if (commandContext.IsLegacyPluginInstall)
|
||||
try
|
||||
{
|
||||
var installer = new PluginInstallerService();
|
||||
return await Commands.RunLegacyPluginInstallAsync(commandContext, installer).ConfigureAwait(false);
|
||||
}
|
||||
if (commandContext.IsLegacyPluginInstall)
|
||||
{
|
||||
var installer = new PluginInstallerService();
|
||||
return await Commands.RunLegacyPluginInstallAsync(commandContext, installer).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
if (!commandContext.IsGuiCommand)
|
||||
{
|
||||
return await Commands.RunCliCommandAsync(commandContext).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
// apply-update 命令:启动 Avalonia GUI 显示更新进度窗口
|
||||
if (string.Equals(commandContext.Command, "apply-update", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
LauncherRuntimeContext.Current = commandContext;
|
||||
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
|
||||
return Environment.ExitCode;
|
||||
}
|
||||
|
||||
// 处理其他 CLI 命令 (update, plugin, rollback 等)
|
||||
if (!string.Equals(commandContext.Command, "launch", StringComparison.OrdinalIgnoreCase))
|
||||
catch (Exception ex)
|
||||
{
|
||||
return await Commands.RunCliCommandAsync(commandContext).ConfigureAwait(false);
|
||||
}
|
||||
Logger.Error("Launcher failed before GUI flow completed.", ex);
|
||||
|
||||
// 主启动流程: OOBE -> Splash -> 版本选择 -> 启动主程序
|
||||
LauncherRuntimeContext.Current = commandContext;
|
||||
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
|
||||
return Environment.ExitCode;
|
||||
var result = new LauncherResult
|
||||
{
|
||||
Success = false,
|
||||
Stage = "launcher",
|
||||
Code = "launcher_bootstrap_failed",
|
||||
Message = ex.Message,
|
||||
ErrorMessage = ex.ToString(),
|
||||
Details = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
["command"] = commandContext.Command,
|
||||
["subCommand"] = commandContext.SubCommand,
|
||||
["isGuiMode"] = commandContext.IsGuiCommand.ToString(),
|
||||
["isDebugMode"] = commandContext.IsDebugMode.ToString(),
|
||||
["explicitAppRoot"] = commandContext.ExplicitAppRoot ?? string.Empty
|
||||
}
|
||||
};
|
||||
|
||||
await Commands.WriteResultIfNeededAsync(commandContext.GetOption("result"), result).ConfigureAwait(false);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
private static AppBuilder BuildAvaloniaApp()
|
||||
|
||||
@@ -33,7 +33,6 @@ internal sealed class DeploymentLocator
|
||||
var candidates = Directory.GetDirectories(_appRoot, "app-*", SearchOption.TopDirectoryOnly);
|
||||
Console.WriteLine($"[DeploymentLocator] Found {candidates.Length} app-* directories");
|
||||
|
||||
// ClassIsland 风格的查询:先筛选,后排序
|
||||
var validInstallations = candidates
|
||||
.Where(path =>
|
||||
{
|
||||
@@ -79,38 +78,199 @@ internal sealed class DeploymentLocator
|
||||
}
|
||||
}
|
||||
|
||||
public string? ResolveHostExecutablePath()
|
||||
public HostResolutionResult ResolveHostExecutable(CommandContext context)
|
||||
{
|
||||
// 使用新的灵活定位器
|
||||
var options = new HostDiscoveryOptions
|
||||
{
|
||||
ExecutableName = "LanMountainDesktop",
|
||||
PreferDevModeConfig = true,
|
||||
RecursiveSearch = false, // 默认不启用递归搜索以提高性能
|
||||
AdditionalSearchPaths = new List<string>
|
||||
{
|
||||
// 可以通过配置文件或环境变量添加更多路径
|
||||
"${AppRoot}",
|
||||
"${AppRoot}/..",
|
||||
"${BaseDirectory}/../..",
|
||||
}
|
||||
};
|
||||
ArgumentNullException.ThrowIfNull(context);
|
||||
|
||||
var locator = new FlexibleHostLocator(_appRoot, options);
|
||||
var result = locator.ResolveHostExecutablePath();
|
||||
|
||||
if (result != null)
|
||||
var executable = OperatingSystem.IsWindows() ? "LanMountainDesktop.exe" : "LanMountainDesktop";
|
||||
var searchedPaths = new List<string>();
|
||||
var explicitAppRoot = context.ExplicitAppRoot;
|
||||
var devModeConfigIgnored = !context.IsDebugMode && Views.ErrorWindow.CheckDevModeEnabled();
|
||||
|
||||
string? resolvedPath;
|
||||
string? source;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(explicitAppRoot))
|
||||
{
|
||||
return result;
|
||||
var explicitRoot = Path.GetFullPath(explicitAppRoot);
|
||||
resolvedPath = TryResolveExplicitAppRoot(explicitRoot, executable, searchedPaths, out source);
|
||||
}
|
||||
else
|
||||
{
|
||||
resolvedPath = TryResolvePublishedOrPortableHost(executable, searchedPaths, out source);
|
||||
}
|
||||
|
||||
// 回退到旧逻辑(作为备选)
|
||||
if (resolvedPath is null && context.IsDebugMode)
|
||||
{
|
||||
resolvedPath = TryResolveDebugHost(executable, searchedPaths, out source);
|
||||
}
|
||||
|
||||
if (resolvedPath is null)
|
||||
{
|
||||
resolvedPath = ResolveHostExecutablePathLegacy();
|
||||
if (!string.IsNullOrWhiteSpace(resolvedPath))
|
||||
{
|
||||
searchedPaths.Add(Path.GetFullPath(resolvedPath));
|
||||
source = "legacy_fallback";
|
||||
}
|
||||
}
|
||||
|
||||
return new HostResolutionResult
|
||||
{
|
||||
Success = !string.IsNullOrWhiteSpace(resolvedPath),
|
||||
ResolvedHostPath = resolvedPath,
|
||||
ResolutionSource = source,
|
||||
AppRoot = _appRoot,
|
||||
ExplicitAppRoot = explicitAppRoot,
|
||||
DevModeConfigIgnored = devModeConfigIgnored,
|
||||
SearchedPaths = searchedPaths
|
||||
.Where(path => !string.IsNullOrWhiteSpace(path))
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase)
|
||||
.ToList()
|
||||
};
|
||||
}
|
||||
|
||||
public string? ResolveHostExecutablePath()
|
||||
{
|
||||
return ResolveHostExecutablePathLegacy();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 传统的主程序路径解析(作为备选)
|
||||
/// </summary>
|
||||
private string? TryResolveExplicitAppRoot(
|
||||
string explicitRoot,
|
||||
string executable,
|
||||
List<string> searchedPaths,
|
||||
out string? source)
|
||||
{
|
||||
var directPath = Path.Combine(explicitRoot, executable);
|
||||
searchedPaths.Add(directPath);
|
||||
if (File.Exists(directPath))
|
||||
{
|
||||
source = "explicit_app_root_direct";
|
||||
return directPath;
|
||||
}
|
||||
|
||||
var deployment = FindBestDeploymentHost(explicitRoot, executable, searchedPaths);
|
||||
if (deployment is not null)
|
||||
{
|
||||
source = "explicit_app_root_deployment";
|
||||
return deployment;
|
||||
}
|
||||
|
||||
source = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
private string? TryResolvePublishedOrPortableHost(
|
||||
string executable,
|
||||
List<string> searchedPaths,
|
||||
out string? source)
|
||||
{
|
||||
var deployment = FindBestDeploymentHost(_appRoot, executable, searchedPaths);
|
||||
if (deployment is not null)
|
||||
{
|
||||
source = "published_deployment";
|
||||
return deployment;
|
||||
}
|
||||
|
||||
var portableCandidates = new[]
|
||||
{
|
||||
Path.Combine(_appRoot, executable),
|
||||
Path.Combine(AppContext.BaseDirectory, executable)
|
||||
};
|
||||
|
||||
foreach (var candidate in portableCandidates
|
||||
.Select(Path.GetFullPath)
|
||||
.Distinct(StringComparer.OrdinalIgnoreCase))
|
||||
{
|
||||
searchedPaths.Add(candidate);
|
||||
if (File.Exists(candidate))
|
||||
{
|
||||
source = "portable_host";
|
||||
return candidate;
|
||||
}
|
||||
}
|
||||
|
||||
source = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
private string? TryResolveDebugHost(
|
||||
string executable,
|
||||
List<string> searchedPaths,
|
||||
out string? source)
|
||||
{
|
||||
if (Views.ErrorWindow.CheckDevModeEnabled())
|
||||
{
|
||||
var savedCustomPath = Views.ErrorWindow.GetSavedCustomHostPath();
|
||||
if (!string.IsNullOrWhiteSpace(savedCustomPath))
|
||||
{
|
||||
var fullSavedPath = Path.GetFullPath(savedCustomPath);
|
||||
searchedPaths.Add(fullSavedPath);
|
||||
if (File.Exists(fullSavedPath))
|
||||
{
|
||||
source = "debug_saved_custom_path";
|
||||
return fullSavedPath;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var devPath in GetDevelopmentPaths(executable))
|
||||
{
|
||||
var fullPath = Path.GetFullPath(devPath);
|
||||
searchedPaths.Add(fullPath);
|
||||
if (File.Exists(fullPath))
|
||||
{
|
||||
source = "debug_build_output";
|
||||
return fullPath;
|
||||
}
|
||||
}
|
||||
|
||||
source = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
private static string? FindBestDeploymentHost(
|
||||
string root,
|
||||
string executable,
|
||||
List<string> searchedPaths)
|
||||
{
|
||||
if (!Directory.Exists(root))
|
||||
{
|
||||
searchedPaths.Add(Path.Combine(root, "app-*", executable));
|
||||
return null;
|
||||
}
|
||||
|
||||
var appDirs = Directory.GetDirectories(root, "app-*", SearchOption.TopDirectoryOnly)
|
||||
.Where(path => !File.Exists(Path.Combine(path, ".destroy")))
|
||||
.Where(path => !File.Exists(Path.Combine(path, ".partial")))
|
||||
.Select(path => new
|
||||
{
|
||||
Path = path,
|
||||
HostPath = Path.Combine(path, executable),
|
||||
HasCurrent = File.Exists(Path.Combine(path, ".current")),
|
||||
Version = ParseVersionFromDirectory(path)
|
||||
})
|
||||
.OrderByDescending(item => item.HasCurrent)
|
||||
.ThenByDescending(item => item.Version)
|
||||
.ToList();
|
||||
|
||||
foreach (var candidate in appDirs)
|
||||
{
|
||||
searchedPaths.Add(candidate.HostPath);
|
||||
if (File.Exists(candidate.HostPath))
|
||||
{
|
||||
return candidate.HostPath;
|
||||
}
|
||||
}
|
||||
|
||||
if (appDirs.Count == 0)
|
||||
{
|
||||
searchedPaths.Add(Path.Combine(root, "app-*", executable));
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private string? ResolveHostExecutablePathLegacy()
|
||||
{
|
||||
var executable = OperatingSystem.IsWindows() ? "LanMountainDesktop.exe" : "LanMountainDesktop";
|
||||
@@ -126,14 +286,12 @@ internal sealed class DeploymentLocator
|
||||
}
|
||||
}
|
||||
|
||||
// 2. 查找 Launcher 所在目录(开发环境 - 直接运行)
|
||||
var inRoot = Path.Combine(_appRoot, executable);
|
||||
if (File.Exists(inRoot))
|
||||
{
|
||||
return inRoot;
|
||||
}
|
||||
|
||||
// 3. 查找父目录(开发环境 - 从 Launcher 项目运行)
|
||||
var parent = Path.GetFullPath(Path.Combine(_appRoot, ".."));
|
||||
var inParent = Path.Combine(parent, executable);
|
||||
if (File.Exists(inParent))
|
||||
@@ -144,14 +302,12 @@ internal sealed class DeploymentLocator
|
||||
// 4. å¼€å<E282AC>‘模å¼<C3A5>:如果å<C593>¯ç”¨äº†å¼€å<E282AC>‘模å¼<C3A5>,优先使用ä¿<C3A4>å˜çš„自定义路径
|
||||
if (Views.ErrorWindow.CheckDevModeEnabled())
|
||||
{
|
||||
// 4.1 首先检查保存的自定义路径
|
||||
var savedCustomPath = Views.ErrorWindow.GetSavedCustomHostPath();
|
||||
if (!string.IsNullOrWhiteSpace(savedCustomPath) && File.Exists(savedCustomPath))
|
||||
{
|
||||
return savedCustomPath;
|
||||
}
|
||||
|
||||
// 4.2 扫描开发路径
|
||||
var devPath = ScanDevelopmentPaths(executable);
|
||||
if (!string.IsNullOrWhiteSpace(devPath))
|
||||
{
|
||||
@@ -179,7 +335,7 @@ internal sealed class DeploymentLocator
|
||||
{
|
||||
var possiblePaths = new[]
|
||||
{
|
||||
// 从 Launcher 项目运行
|
||||
// ä»?Launcher 项目è¿<EFBFBD>行
|
||||
Path.Combine(AppContext.BaseDirectory, "..", "..", "LanMountainDesktop", "bin", "Debug", "net10.0", executable),
|
||||
Path.Combine(AppContext.BaseDirectory, "..", "..", "LanMountainDesktop", "bin", "Release", "net10.0", executable),
|
||||
|
||||
@@ -203,17 +359,14 @@ internal sealed class DeploymentLocator
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取开发环境可能的主程序路径
|
||||
/// </summary>
|
||||
/// 获å<EFBFBD>–å¼€å<EFBFBD>‘环境å<EFBFBD>¯èƒ½çš„主程åº<EFBFBD>è·¯å¾? /// </summary>
|
||||
private static IEnumerable<string> GetDevelopmentPaths(string executable)
|
||||
{
|
||||
// 获取 Launcher 所在目录
|
||||
var launcherDir = AppContext.BaseDirectory;
|
||||
|
||||
// 可能的开发目录结构
|
||||
var possiblePaths = new[]
|
||||
{
|
||||
// 从 Launcher 项目运行:..\LanMountainDesktop\bin\Debug\net10.0\LanMountainDesktop.exe
|
||||
// ä»?Launcher 项目è¿<EFBFBD>行ï¼?.\LanMountainDesktop\bin\Debug\net10.0\LanMountainDesktop.exe
|
||||
Path.Combine(launcherDir, "..", "..", "LanMountainDesktop", "bin", "Debug", "net10.0", executable),
|
||||
Path.Combine(launcherDir, "..", "..", "LanMountainDesktop", "bin", "Release", "net10.0", executable),
|
||||
|
||||
@@ -221,7 +374,7 @@ internal sealed class DeploymentLocator
|
||||
Path.Combine(launcherDir, "..", "LanMountainDesktop", "bin", "Debug", "net10.0", executable),
|
||||
Path.Combine(launcherDir, "..", "LanMountainDesktop", "bin", "Release", "net10.0", executable),
|
||||
|
||||
// 从 dev-test 目录运行
|
||||
// ä»?dev-test 目录è¿<EFBFBD>行
|
||||
Path.Combine(launcherDir, "..", "dev-test", "app-1.0.0-dev", executable),
|
||||
};
|
||||
|
||||
@@ -256,9 +409,8 @@ internal sealed class DeploymentLocator
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 清理旧版本部署,保留最近的N个版本
|
||||
/// </summary>
|
||||
/// <param name="minVersionsToKeep">最少保留版本数,默认3个</param>
|
||||
/// 清ç<EFBFBD>†æ—§ç‰ˆæœ¬éƒ¨ç½²ï¼Œä¿<EFBFBD>留最近的N个版æœ? /// </summary>
|
||||
/// <param name="minVersionsToKeep">最少ä¿<C3A4>留版本数,默è®?ä¸?/param>
|
||||
public void CleanupOldDeployments(int minVersionsToKeep = 3)
|
||||
{
|
||||
try
|
||||
@@ -272,7 +424,6 @@ internal sealed class DeploymentLocator
|
||||
|
||||
var candidates = Directory.GetDirectories(_appRoot, "app-*", SearchOption.TopDirectoryOnly);
|
||||
|
||||
// 过滤掉无效部署目录(排除partial),按版本排序
|
||||
var validDeployments = candidates
|
||||
.Where(path => !File.Exists(Path.Combine(path, ".partial")))
|
||||
.Select(path => new
|
||||
@@ -349,7 +500,6 @@ internal sealed class DeploymentLocator
|
||||
{
|
||||
if (versionsToKeep.Contains(deployment.Path))
|
||||
{
|
||||
// 保留此版本,如果之前标记了destroy则取消标记
|
||||
if (deployment.IsDestroyed)
|
||||
{
|
||||
try
|
||||
@@ -365,7 +515,6 @@ internal sealed class DeploymentLocator
|
||||
continue;
|
||||
}
|
||||
|
||||
// 如果还没标记destroy的,先标记
|
||||
if (!deployment.IsDestroyed)
|
||||
{
|
||||
try
|
||||
@@ -387,7 +536,7 @@ internal sealed class DeploymentLocator
|
||||
}
|
||||
catch
|
||||
{
|
||||
// 忽略删除失败(可能文件被占用),下次启动再试
|
||||
// å¿½ç•¥åˆ é™¤å¤±è´¥(å<>¯èƒ½æ–‡ä»¶è¢«å<C2AB> ç”?,下次å<C2A1>¯åЍå†<C3A5>试
|
||||
Console.WriteLine($"[DeploymentLocator] Failed to delete (will retry later): {deployment.Path}");
|
||||
}
|
||||
}
|
||||
@@ -400,7 +549,7 @@ internal sealed class DeploymentLocator
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 仅清理已标记为.destroy的部署(兼容旧方法)
|
||||
/// 仅清ç<EFBFBD>†å·²æ ‡è®°ä¸?destroy的部署(兼容旧方法)
|
||||
/// </summary>
|
||||
[Obsolete("Use CleanupOldDeployments instead")]
|
||||
public void CleanupDestroyedDeployments()
|
||||
@@ -432,8 +581,7 @@ internal sealed class DeploymentLocator
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从部署目录读取版本信息
|
||||
/// </summary>
|
||||
/// 从部署目录读å<EFBFBD>–版本信æ<EFBFBD>? /// </summary>
|
||||
public AppVersionInfo GetVersionInfo()
|
||||
{
|
||||
var deploymentDir = FindCurrentDeploymentDirectory();
|
||||
@@ -453,16 +601,16 @@ internal sealed class DeploymentLocator
|
||||
}
|
||||
catch
|
||||
{
|
||||
// 忽略读取失败,回退到默认值
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 回退:从目录名解析版本,使用默认开发代号
|
||||
return new AppVersionInfo
|
||||
{
|
||||
Version = GetCurrentVersion(),
|
||||
Codename = "Administrate" // 默认开发代号
|
||||
Codename = "Administrate"
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
18
LanMountainDesktop.Launcher/Services/HostResolutionResult.cs
Normal file
18
LanMountainDesktop.Launcher/Services/HostResolutionResult.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
namespace LanMountainDesktop.Launcher.Services;
|
||||
|
||||
internal sealed class HostResolutionResult
|
||||
{
|
||||
public bool Success { get; init; }
|
||||
|
||||
public string? ResolvedHostPath { get; init; }
|
||||
|
||||
public string? ResolutionSource { get; init; }
|
||||
|
||||
public string AppRoot { get; init; } = string.Empty;
|
||||
|
||||
public string? ExplicitAppRoot { get; init; }
|
||||
|
||||
public bool DevModeConfigIgnored { get; init; }
|
||||
|
||||
public List<string> SearchedPaths { get; init; } = [];
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
42
LanMountainDesktop.Launcher/Services/WelcomeOobeStep.cs
Normal file
42
LanMountainDesktop.Launcher/Services/WelcomeOobeStep.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using Avalonia.Threading;
|
||||
using LanMountainDesktop.Launcher.Views;
|
||||
|
||||
namespace LanMountainDesktop.Launcher.Services;
|
||||
|
||||
internal sealed class WelcomeOobeStep : IOobeStep
|
||||
{
|
||||
private readonly OobeStateService _oobeStateService;
|
||||
|
||||
public WelcomeOobeStep(OobeStateService oobeStateService)
|
||||
{
|
||||
_oobeStateService = oobeStateService;
|
||||
}
|
||||
|
||||
public async Task RunAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
OobeWindow? window = null;
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
window = new OobeWindow();
|
||||
window.Show();
|
||||
});
|
||||
|
||||
if (window is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
await window.WaitForEnterAsync().ConfigureAwait(false);
|
||||
_oobeStateService.MarkCompleted();
|
||||
|
||||
await Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
if (window.IsVisible)
|
||||
{
|
||||
window.Close();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -23,14 +23,12 @@ public partial class LoadingDetailsWindow : Window
|
||||
{
|
||||
AvaloniaXamlLoader.Load(this);
|
||||
|
||||
// 初始化列表
|
||||
var itemsList = this.FindControl<ItemsControl>("LoadingItemsList");
|
||||
if (itemsList != null)
|
||||
{
|
||||
itemsList.ItemsSource = _items;
|
||||
}
|
||||
|
||||
// 创建更新定时器
|
||||
_updateTimer = new DispatcherTimer
|
||||
{
|
||||
Interval = TimeSpan.FromMilliseconds(100)
|
||||
@@ -59,8 +57,7 @@ public partial class LoadingDetailsWindow : Window
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新加载状态
|
||||
/// </summary>
|
||||
/// 鏇存柊鍔犺浇鐘舵€? /// </summary>
|
||||
public void UpdateLoadingState(LoadingStateMessage state)
|
||||
{
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
@@ -73,7 +70,6 @@ public partial class LoadingDetailsWindow : Window
|
||||
// 鏇存柊鏁翠綋杩涘害
|
||||
UpdateOverallProgress(state);
|
||||
|
||||
// 更新当前活动项
|
||||
UpdateCurrentItem(state);
|
||||
|
||||
// 鏇存柊鍒楄〃
|
||||
@@ -124,8 +120,7 @@ public partial class LoadingDetailsWindow : Window
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新当前活动项
|
||||
/// </summary>
|
||||
/// 鏇存柊褰撳墠娲诲姩椤? /// </summary>
|
||||
private void UpdateCurrentItem(LoadingStateMessage state)
|
||||
{
|
||||
var currentItem = state.ActiveItems.FirstOrDefault();
|
||||
@@ -162,7 +157,6 @@ public partial class LoadingDetailsWindow : Window
|
||||
/// </summary>
|
||||
private void UpdateItemsList(LoadingStateMessage state)
|
||||
{
|
||||
// 同步列表项
|
||||
foreach (var item in state.ActiveItems)
|
||||
{
|
||||
var existing = _items.FirstOrDefault(i => i.Id == item.Id);
|
||||
@@ -187,7 +181,7 @@ public partial class LoadingDetailsWindow : Window
|
||||
}
|
||||
}
|
||||
|
||||
// 按状态排序:进行中 -> 等待中 -> 已完成 -> 失败
|
||||
// 鎸夌姸鎬佹帓搴忥細杩涜<EFBFBD>涓?-> 绛夊緟涓?-> 宸插畬鎴?-> 澶辫触
|
||||
var sortedItems = _items.OrderBy(i => GetStatePriority(i.State)).ToList();
|
||||
_items.Clear();
|
||||
foreach (var item in sortedItems)
|
||||
@@ -240,17 +234,20 @@ public partial class LoadingDetailsWindow : Window
|
||||
/// </summary>
|
||||
private static string GetStageDescription(StartupStage stage) => stage switch
|
||||
{
|
||||
StartupStage.Initializing => "正在初始化系统...",
|
||||
StartupStage.LoadingSettings => "正在加载设置...",
|
||||
StartupStage.LoadingPlugins => "正在加载插件...",
|
||||
StartupStage.InitializingUI => "正在初始化界面...",
|
||||
StartupStage.Ready => "加载完成",
|
||||
_ => "正在加载..."
|
||||
StartupStage.Initializing => "正在初始化系统...",
|
||||
StartupStage.LoadingSettings => "正在加载设置...",
|
||||
StartupStage.LoadingPlugins => "正在加载插件...",
|
||||
StartupStage.InitializingUI => "正在初始化界面...",
|
||||
StartupStage.ShellInitialized => "桌面外壳已初始化",
|
||||
StartupStage.DesktopVisible => "桌面已经可见",
|
||||
StartupStage.ActivationRedirected => "已激活现有实例",
|
||||
StartupStage.ActivationFailed => "现有实例激活失败",
|
||||
StartupStage.Ready => "加载完成",
|
||||
_ => "正在加载..."
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// 获取项描述
|
||||
/// </summary>
|
||||
/// 鑾峰彇椤规弿杩? /// </summary>
|
||||
private static string GetItemDescription(LoadingItem item)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(item.Description))
|
||||
@@ -268,8 +265,7 @@ public partial class LoadingDetailsWindow : Window
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取项图标
|
||||
/// </summary>
|
||||
/// 鑾峰彇椤瑰浘鏍? /// </summary>
|
||||
private static string GetItemIcon(LoadingItemType type) => type switch
|
||||
{
|
||||
LoadingItemType.Plugin => "\uE768",
|
||||
@@ -298,8 +294,7 @@ public partial class LoadingDetailsWindow : Window
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加载项视图模型
|
||||
/// </summary>
|
||||
/// 鍔犺浇椤硅<EFBFBD>鍥炬ā鍨?/// </summary>
|
||||
public class LoadingItemViewModel : INotifyPropertyChanged
|
||||
{
|
||||
public string Id { get; }
|
||||
@@ -394,3 +389,4 @@ public class LoadingItemViewModel : INotifyPropertyChanged
|
||||
_ => new SolidColorBrush(Color.Parse("#616161"))
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,89 +1,38 @@
|
||||
namespace LanMountainDesktop.Shared.Contracts.Launcher;
|
||||
|
||||
/// <summary>
|
||||
/// 启动阶段枚举
|
||||
/// </summary>
|
||||
public enum StartupStage
|
||||
{
|
||||
/// <summary>
|
||||
/// 初始化中
|
||||
/// </summary>
|
||||
Initializing,
|
||||
|
||||
/// <summary>
|
||||
/// 加载设置中
|
||||
/// </summary>
|
||||
LoadingSettings,
|
||||
|
||||
/// <summary>
|
||||
/// 加载插件中
|
||||
/// </summary>
|
||||
LoadingPlugins,
|
||||
|
||||
/// <summary>
|
||||
/// 初始化界面中
|
||||
/// </summary>
|
||||
InitializingUI,
|
||||
|
||||
/// <summary>
|
||||
/// 就绪
|
||||
/// </summary>
|
||||
ShellInitialized,
|
||||
DesktopVisible,
|
||||
ActivationRedirected,
|
||||
ActivationFailed,
|
||||
Ready
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 启动进度消息
|
||||
/// </summary>
|
||||
public record StartupProgressMessage
|
||||
{
|
||||
/// <summary>
|
||||
/// 当前阶段
|
||||
/// </summary>
|
||||
public StartupStage Stage { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// 进度百分比 (0-100)
|
||||
/// </summary>
|
||||
|
||||
public int ProgressPercent { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// 状态消息
|
||||
/// </summary>
|
||||
|
||||
public string? Message { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// 时间戳
|
||||
/// </summary>
|
||||
|
||||
public DateTimeOffset Timestamp { get; init; } = DateTimeOffset.UtcNow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Launcher IPC 常量
|
||||
/// </summary>
|
||||
public static class LauncherIpcConstants
|
||||
{
|
||||
/// <summary>
|
||||
/// 命名管道名称
|
||||
/// </summary>
|
||||
public const string PipeName = "LanMountainDesktop_Launcher";
|
||||
|
||||
/// <summary>
|
||||
/// Launcher 进程 ID 环境变量
|
||||
/// </summary>
|
||||
|
||||
public const string LauncherPidEnvVar = "LMD_LAUNCHER_PID";
|
||||
|
||||
/// <summary>
|
||||
/// 包根目录环境变量
|
||||
/// </summary>
|
||||
|
||||
public const string PackageRootEnvVar = "LMD_PACKAGE_ROOT";
|
||||
|
||||
/// <summary>
|
||||
/// 版本环境变量
|
||||
/// </summary>
|
||||
|
||||
public const string VersionEnvVar = "LMD_VERSION";
|
||||
|
||||
/// <summary>
|
||||
/// 开发代号环境变量
|
||||
/// </summary>
|
||||
|
||||
public const string CodenameEnvVar = "LMD_CODENAME";
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
@@ -79,6 +80,10 @@ public partial class App : Application
|
||||
private LoadingStateReporter? _loadingStateReporter;
|
||||
private bool _singleInstanceReleased;
|
||||
private int _forcedExitScheduled;
|
||||
private bool _mainWindowOpened;
|
||||
private bool _trayInitialized;
|
||||
private readonly object _launcherProgressLock = new();
|
||||
private readonly List<StartupProgressMessage> _pendingLauncherProgressMessages = [];
|
||||
|
||||
internal static SingleInstanceService? CurrentSingleInstanceService { get; set; }
|
||||
internal static IHostApplicationLifecycle? CurrentHostApplicationLifecycle =>
|
||||
@@ -86,10 +91,9 @@ public partial class App : Application
|
||||
internal static INotificationService? CurrentNotificationService =>
|
||||
(Current as App)?._notificationService;
|
||||
|
||||
// 隐私政策查看事件
|
||||
// 闅愮鏀跨瓥鏌ョ湅浜嬩欢
|
||||
public static event Action? CurrentPrivacyPolicyViewRequested;
|
||||
|
||||
// 触发隐私政策查看事件的方法
|
||||
public static void RaisePrivacyPolicyViewRequested()
|
||||
{
|
||||
CurrentPrivacyPolicyViewRequested?.Invoke();
|
||||
@@ -156,6 +160,7 @@ public partial class App : Application
|
||||
|
||||
RegisterUiUnhandledExceptionGuard();
|
||||
LinuxDesktopEntryInstaller.EnsureInstalled();
|
||||
_ = InitializeLauncherIpcAsync();
|
||||
DesktopBootstrap.InitializeApplication(this, InitializeDesktopShell);
|
||||
|
||||
if (!Design.IsDesignMode && OperatingSystem.IsWindows())
|
||||
@@ -164,37 +169,43 @@ public partial class App : Application
|
||||
}
|
||||
|
||||
base.OnFrameworkInitializationCompleted();
|
||||
|
||||
// IPC 初始化移到窗口创建之后,避免 async void 中的 await 导致窗口创建延迟
|
||||
// 使用 fire-and-forget 模式,不阻塞主流程
|
||||
_ = InitializeLauncherIpcAsync();
|
||||
}
|
||||
|
||||
private async Task InitializeLauncherIpcAsync()
|
||||
{
|
||||
if (!LauncherIpcClient.IsLaunchedByLauncher())
|
||||
return;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
_launcherIpcClient = new LauncherIpcClient();
|
||||
var connected = await _launcherIpcClient.ConnectAsync();
|
||||
|
||||
if (connected)
|
||||
if (!connected)
|
||||
{
|
||||
AppLogger.Info("LauncherIpc", "Connected to Launcher IPC server.");
|
||||
|
||||
// 初始化加载状态管理器
|
||||
_loadingStateManager = new LoadingStateManager();
|
||||
_loadingStateReporter = new LoadingStateReporter(_loadingStateManager, _launcherIpcClient);
|
||||
_loadingStateReporter.Start();
|
||||
|
||||
// 注册系统初始化加载项
|
||||
_loadingStateManager.RegisterItem("system.init", LoadingItemType.System, "系统初始化", "初始化系统核心组件");
|
||||
_loadingStateManager.StartItem("system.init", "已连接启动器");
|
||||
|
||||
ReportStartupProgress(StartupStage.Initializing, 10, "正在初始化...");
|
||||
ReportStartupProgress(StartupStage.LoadingSettings, 20, "正在加载设置...");
|
||||
return;
|
||||
}
|
||||
|
||||
AppLogger.Info("LauncherIpc", "Connected to Launcher IPC server.");
|
||||
|
||||
bool hadBufferedMessages;
|
||||
lock (_launcherProgressLock)
|
||||
{
|
||||
hadBufferedMessages = _pendingLauncherProgressMessages.Count > 0;
|
||||
}
|
||||
|
||||
await FlushPendingLauncherProgressAsync();
|
||||
|
||||
_loadingStateManager = new LoadingStateManager();
|
||||
_loadingStateReporter = new LoadingStateReporter(_loadingStateManager, _launcherIpcClient);
|
||||
_loadingStateReporter.Start();
|
||||
|
||||
_loadingStateManager.RegisterItem("system.init", LoadingItemType.System, "System Initialization", "Initialize core application services.");
|
||||
_loadingStateManager.StartItem("system.init", "Launcher IPC connected.");
|
||||
|
||||
if (!hadBufferedMessages)
|
||||
{
|
||||
ReportStartupProgress(StartupStage.Initializing, 10, "Initializing application...");
|
||||
ReportStartupProgress(StartupStage.LoadingSettings, 20, "Loading settings...");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -203,67 +214,86 @@ public partial class App : Application
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 向 Launcher 报告启动进度(fire-and-forget,不阻塞主流程)
|
||||
/// </summary>
|
||||
private void ReportStartupProgress(StartupStage stage, int percent, string message)
|
||||
{
|
||||
if (_launcherIpcClient is null)
|
||||
return;
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
QueueOrSendLauncherProgress(new StartupProgressMessage
|
||||
{
|
||||
try
|
||||
{
|
||||
await _launcherIpcClient.ReportProgressAsync(new StartupProgressMessage
|
||||
{
|
||||
Stage = stage,
|
||||
ProgressPercent = percent,
|
||||
Message = message
|
||||
});
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLogger.Warn("LauncherIpc", $"Failed to report progress: {ex.Message}");
|
||||
}
|
||||
});
|
||||
Stage = stage,
|
||||
ProgressPercent = percent,
|
||||
Message = message,
|
||||
Timestamp = DateTimeOffset.UtcNow
|
||||
}, logSuccess: false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 向 Launcher 报告关键启动进度,使用后台线程避免阻塞 UI
|
||||
/// 用于 Ready 等关键状态报告
|
||||
/// </summary>
|
||||
private void ReportStartupProgressSync(StartupStage stage, int percent, string message)
|
||||
{
|
||||
if (_launcherIpcClient is null)
|
||||
return;
|
||||
QueueOrSendLauncherProgress(new StartupProgressMessage
|
||||
{
|
||||
Stage = stage,
|
||||
ProgressPercent = percent,
|
||||
Message = message,
|
||||
Timestamp = DateTimeOffset.UtcNow
|
||||
}, logSuccess: true);
|
||||
}
|
||||
|
||||
private void QueueOrSendLauncherProgress(StartupProgressMessage message, bool logSuccess)
|
||||
{
|
||||
var ipcClient = _launcherIpcClient;
|
||||
if (ipcClient is null || !ipcClient.IsConnected)
|
||||
{
|
||||
lock (_launcherProgressLock)
|
||||
{
|
||||
_pendingLauncherProgressMessages.Add(message);
|
||||
}
|
||||
|
||||
AppLogger.Info("LauncherIpc", $"Buffered launcher stage '{message.Stage}' because IPC is not connected yet.");
|
||||
return;
|
||||
}
|
||||
|
||||
_ = SendLauncherProgressAsync(ipcClient, message, logSuccess);
|
||||
}
|
||||
|
||||
private async Task FlushPendingLauncherProgressAsync()
|
||||
{
|
||||
var ipcClient = _launcherIpcClient;
|
||||
if (ipcClient is null || !ipcClient.IsConnected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
StartupProgressMessage[] pendingMessages;
|
||||
lock (_launcherProgressLock)
|
||||
{
|
||||
pendingMessages = _pendingLauncherProgressMessages.ToArray();
|
||||
_pendingLauncherProgressMessages.Clear();
|
||||
}
|
||||
|
||||
foreach (var pendingMessage in pendingMessages)
|
||||
{
|
||||
await SendLauncherProgressAsync(ipcClient, pendingMessage, logSuccess: false);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task SendLauncherProgressAsync(LauncherIpcClient ipcClient, StartupProgressMessage message, bool logSuccess)
|
||||
{
|
||||
try
|
||||
{
|
||||
_ = Task.Run(async () =>
|
||||
await ipcClient.ReportProgressAsync(message);
|
||||
if (logSuccess)
|
||||
{
|
||||
try
|
||||
{
|
||||
await _launcherIpcClient.ReportProgressAsync(new StartupProgressMessage
|
||||
{
|
||||
Stage = stage,
|
||||
ProgressPercent = percent,
|
||||
Message = message
|
||||
});
|
||||
AppLogger.Info("LauncherIpc", $"Successfully reported stage: {stage}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLogger.Warn("LauncherIpc", $"Failed to report progress: {ex.Message}");
|
||||
}
|
||||
});
|
||||
AppLogger.Info("LauncherIpc", $"Successfully reported stage: {message.Stage}");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLogger.Warn("LauncherIpc", $"Failed to launch progress report task: {ex.Message}");
|
||||
AppLogger.Warn("LauncherIpc", $"Failed to report progress: {ex.Message}");
|
||||
|
||||
lock (_launcherProgressLock)
|
||||
{
|
||||
_pendingLauncherProgressMessages.Add(message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ApplyDesignTimeTheme()
|
||||
{
|
||||
RequestedThemeVariant = ThemeVariant.Light;
|
||||
@@ -289,7 +319,7 @@ public partial class App : Application
|
||||
// More info: https://docs.avaloniaui.net/docs/guides/development-guides/data-validation#manage-validationplugins
|
||||
DisableAvaloniaDataAnnotationValidation();
|
||||
desktop.ShutdownMode = Avalonia.Controls.ShutdownMode.OnExplicitShutdown;
|
||||
ReportStartupProgress(StartupStage.InitializingUI, 60, "正在初始化界面...");
|
||||
ReportStartupProgress(StartupStage.InitializingUI, 60, "姝e湪鍒濆鍖栫晫闈?..");
|
||||
CreateAndAssignMainWindow(desktop, "FrameworkInitialization");
|
||||
},
|
||||
OnDesktopLifetimeExit,
|
||||
@@ -337,25 +367,21 @@ public partial class App : Application
|
||||
_ = sender;
|
||||
_ = e;
|
||||
|
||||
// 仅在 Windows 上支持融合桌面功能
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
AppLogger.Warn("FusedDesktop", "Fused desktop is only supported on Windows.");
|
||||
return;
|
||||
}
|
||||
|
||||
// 切换进入编辑模式,隐藏常态零散的小部件
|
||||
FusedDesktopManagerServiceFactory.GetOrCreate().EnterEditMode();
|
||||
|
||||
// 确保透明覆盖层窗口存在并显示
|
||||
// 纭繚閫忔槑瑕嗙洊灞傜獥鍙e瓨鍦ㄥ苟鏄剧ず
|
||||
EnsureTransparentOverlayWindow();
|
||||
|
||||
// 打开融合桌面组件库窗口
|
||||
Dispatcher.UIThread.Post(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保覆盖层窗口已显示(组件要渲染在上面,必须先 Show)
|
||||
if (_transparentOverlayWindow is not null && !_transparentOverlayWindow.IsVisible)
|
||||
{
|
||||
_transparentOverlayWindow.Show();
|
||||
@@ -368,16 +394,15 @@ public partial class App : Application
|
||||
window.SetOverlayWindow(_transparentOverlayWindow);
|
||||
}
|
||||
|
||||
// 当组件库关闭时,退出编辑态
|
||||
window.Closed += (s, ev) =>
|
||||
window.Closed += (s, ev) =>
|
||||
{
|
||||
if (_transparentOverlayWindow is not null)
|
||||
{
|
||||
// 触发画布保存,并隐藏画布
|
||||
// 瑙﹀彂鐢诲竷淇濆瓨锛屽苟闅愯棌鐢诲竷
|
||||
_transparentOverlayWindow.SaveLayoutAndHide();
|
||||
}
|
||||
|
||||
// 让管理器根据已存储的最新快照重建生成所有实体小组件
|
||||
// 璁╃鐞嗗櫒鏍规嵁宸插瓨鍌ㄧ殑鏈€鏂板揩鐓ч噸寤虹敓鎴愭墍鏈夊疄浣撳皬缁勪欢
|
||||
FusedDesktopManagerServiceFactory.GetOrCreate().ExitEditMode();
|
||||
};
|
||||
|
||||
@@ -434,7 +459,7 @@ public partial class App : Application
|
||||
|
||||
private void InitializePluginRuntime()
|
||||
{
|
||||
ReportStartupProgress(StartupStage.LoadingPlugins, 30, "正在加载插件...");
|
||||
ReportStartupProgress(StartupStage.LoadingPlugins, 30, "姝e湪鍔犺浇鎻掍欢...");
|
||||
try
|
||||
{
|
||||
_pluginRuntimeService?.Dispose();
|
||||
@@ -489,9 +514,12 @@ public partial class App : Application
|
||||
}
|
||||
|
||||
RefreshTrayIconContent();
|
||||
_trayInitialized = true;
|
||||
AppLogger.Info("TrayIcon", $"Tray initialized successfully. Pid={Environment.ProcessId}.");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_trayInitialized = false;
|
||||
AppLogger.Warn("TrayIcon", "Failed to initialize tray icon.", ex);
|
||||
}
|
||||
}
|
||||
@@ -537,14 +565,12 @@ public partial class App : Application
|
||||
return;
|
||||
}
|
||||
|
||||
// 仅在 Windows 上支持融合桌面功能
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
_trayComponentLibraryMenuItem.IsVisible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// 检查融合桌面功能是否启用
|
||||
var appSnapshot = _settingsFacade.Settings.LoadSnapshot<AppSettingsSnapshot>(SettingsScope.App);
|
||||
_trayComponentLibraryMenuItem.IsVisible = appSnapshot.EnableFusedDesktop;
|
||||
|
||||
@@ -855,13 +881,12 @@ public partial class App : Application
|
||||
|
||||
if (languageChanged)
|
||||
{
|
||||
// 清除本地化缓存,强制重新加载语言文件
|
||||
// 娓呴櫎鏈湴鍖栫紦瀛橈紝寮哄埗閲嶆柊鍔犺浇璇█鏂囦欢
|
||||
_localizationService.ClearCache();
|
||||
ApplyCurrentCultureFromSettings();
|
||||
RefreshTrayIconContent();
|
||||
}
|
||||
|
||||
// 检查融合桌面设置是否变更
|
||||
var fusedDesktopChanged =
|
||||
refreshAll ||
|
||||
changedKeys.Contains(nameof(AppSettingsSnapshot.EnableFusedDesktop), StringComparer.OrdinalIgnoreCase);
|
||||
@@ -1076,64 +1101,49 @@ public partial class App : Application
|
||||
ShowInTaskbar = true
|
||||
};
|
||||
|
||||
_mainWindowOpened = false;
|
||||
AttachMainWindow(mainWindow);
|
||||
desktop.MainWindow = mainWindow;
|
||||
AppLogger.Info("App", $"Main window created. Reason='{reason}'. LogFile={AppLogger.LogFilePath}");
|
||||
LogBrowserStartupDiagnostics();
|
||||
SetDesktopShellState(DesktopShellState.ForegroundDesktop, $"MainWindowCreated:{reason}");
|
||||
|
||||
// 延迟报告 Ready 直到窗口实际打开并可见
|
||||
// 使用 Opened 事件确保所有资源已加载完毕
|
||||
ReportStartupProgress(StartupStage.ShellInitialized, 85, "Desktop shell initialized.");
|
||||
AppLogger.Info(
|
||||
"App",
|
||||
$"Shell initialized. Reason='{reason}'; TrayInitialized={_trayInitialized}; MainWindowVisible={mainWindow.IsVisible}.");
|
||||
|
||||
mainWindow.Opened += OnMainWindowOpened;
|
||||
|
||||
// 手动显示窗口,因为在 ShutdownMode.OnExplicitShutdown 模式下框架不会自动调用 Show
|
||||
if (!mainWindow.IsVisible)
|
||||
{
|
||||
mainWindow.Show();
|
||||
}
|
||||
|
||||
// 兜底机制:如果 Opened 事件 10 秒内未触发,强制发送 Ready 信号
|
||||
// 防止因渲染问题导致 Opened 不触发,启动器 Splash 窗口一直显示
|
||||
|
||||
_ = Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(10));
|
||||
if (_launcherIpcClient is not null && _launcherIpcClient.IsConnected)
|
||||
await Task.Delay(TimeSpan.FromSeconds(10)).ConfigureAwait(false);
|
||||
if (!_mainWindowOpened)
|
||||
{
|
||||
try
|
||||
{
|
||||
await _launcherIpcClient.ReportProgressAsync(new StartupProgressMessage
|
||||
{
|
||||
Stage = StartupStage.Ready,
|
||||
ProgressPercent = 100,
|
||||
Message = "就绪"
|
||||
});
|
||||
AppLogger.Warn("App", "Ready signal sent via fallback (Opened event did not fire within 10s)");
|
||||
}
|
||||
catch { }
|
||||
AppLogger.Warn("App", "Main window Opened event did not fire within 10 seconds. DesktopVisible was not reported.");
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
return mainWindow;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 主窗口打开完成事件 - 此时所有组件、资源及功能模块均已完全加载
|
||||
/// </summary>
|
||||
private void OnMainWindowOpened(object? sender, EventArgs e)
|
||||
{
|
||||
if (sender is MainWindow mainWindow)
|
||||
{
|
||||
mainWindow.Opened -= OnMainWindowOpened;
|
||||
|
||||
AppLogger.Info("App", "Main window opened and ready. Reporting Ready to Launcher...");
|
||||
|
||||
// 完成系统初始化加载项
|
||||
_loadingStateManager?.CompleteItem("system.init", "系统初始化完成");
|
||||
|
||||
// 报告 Ready 状态,启动器可以安全关闭 Splash 窗口
|
||||
ReportStartupProgressSync(StartupStage.Ready, 100, "就绪");
|
||||
|
||||
// 停止加载状态上报
|
||||
_mainWindowOpened = true;
|
||||
|
||||
AppLogger.Info(
|
||||
"App",
|
||||
$"Main window opened. Reporting DesktopVisible. TrayInitialized={_trayInitialized}; ShellState='{_desktopShellState}'.");
|
||||
|
||||
_loadingStateManager?.CompleteItem("system.init", "System initialization completed.");
|
||||
ReportStartupProgressSync(StartupStage.DesktopVisible, 100, "Desktop visible.");
|
||||
ReportStartupProgressSync(StartupStage.Ready, 100, "Ready.");
|
||||
_loadingStateReporter?.Stop();
|
||||
}
|
||||
}
|
||||
@@ -1327,3 +1337,5 @@ public partial class App : Application
|
||||
return _localizationService.GetString(languageCode, key, fallback);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ using LanMountainDesktop.DesktopHost;
|
||||
using LanMountainDesktop.Models;
|
||||
using LanMountainDesktop.Plugins;
|
||||
using LanMountainDesktop.Services;
|
||||
using LanMountainDesktop.Services.Launcher;
|
||||
using LanMountainDesktop.Services.Settings;
|
||||
using LanMountainDesktop.Shared.Contracts.Launcher;
|
||||
|
||||
@@ -33,6 +34,7 @@ public sealed class Program
|
||||
AppLogger.Warn(
|
||||
"Startup",
|
||||
$"Restart relaunch could not acquire the single-instance lock. pid={restartParentProcessId.Value}. Suppressing multi-open activation prompt.");
|
||||
ReportLauncherStageBeforeExit(StartupStage.ActivationFailed, "Restart relaunch could not acquire the single-instance lock.");
|
||||
Environment.ExitCode = HostExitCodes.RestartLockNotAcquired;
|
||||
return;
|
||||
}
|
||||
@@ -43,6 +45,7 @@ public sealed class Program
|
||||
AppLogger.Info(
|
||||
"Startup",
|
||||
$"Secondary launch forwarded to primary instance successfully. Acked={activationAcknowledged}; Pid={Environment.ProcessId}.");
|
||||
ReportLauncherStageBeforeExit(StartupStage.ActivationRedirected, "Secondary launch forwarded to the primary instance.");
|
||||
Environment.ExitCode = HostExitCodes.SecondaryActivationSucceeded;
|
||||
}
|
||||
else
|
||||
@@ -50,6 +53,9 @@ public sealed class Program
|
||||
AppLogger.Warn(
|
||||
"Startup",
|
||||
$"Secondary launch failed to activate the primary instance. Acked={activationAcknowledged}; Reason='{failureReason ?? "unknown"}'; Pid={Environment.ProcessId}.");
|
||||
ReportLauncherStageBeforeExit(
|
||||
StartupStage.ActivationFailed,
|
||||
$"Secondary launch failed to activate the primary instance. Reason='{failureReason ?? "unknown"}'.");
|
||||
Environment.ExitCode = HostExitCodes.SecondaryActivationFailed;
|
||||
}
|
||||
|
||||
@@ -247,6 +253,35 @@ public sealed class Program
|
||||
};
|
||||
}
|
||||
|
||||
private static void ReportLauncherStageBeforeExit(StartupStage stage, string message)
|
||||
{
|
||||
if (!LauncherIpcClient.IsLaunchedByLauncher())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using var launcherIpcClient = new LauncherIpcClient();
|
||||
var connected = launcherIpcClient.ConnectAsync().GetAwaiter().GetResult();
|
||||
if (!connected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
launcherIpcClient.ReportProgressAsync(new StartupProgressMessage
|
||||
{
|
||||
Stage = stage,
|
||||
ProgressPercent = 100,
|
||||
Message = message
|
||||
}).GetAwaiter().GetResult();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
AppLogger.Warn("LauncherIpc", $"Failed to report early launcher stage '{stage}'.", ex);
|
||||
}
|
||||
}
|
||||
|
||||
private static void InitializeTelemetryIdentity()
|
||||
{
|
||||
try
|
||||
|
||||
@@ -13,6 +13,11 @@ namespace LanMountainDesktop.Services.Launcher;
|
||||
/// </summary>
|
||||
public class LauncherIpcClient : IDisposable
|
||||
{
|
||||
private static readonly JsonSerializerOptions StartupProgressJsonOptions = new()
|
||||
{
|
||||
PropertyNamingPolicy = JsonNamingPolicy.CamelCase
|
||||
};
|
||||
|
||||
private NamedPipeClientStream? _pipeClient;
|
||||
private bool _isConnected;
|
||||
private readonly object _writeLock = new();
|
||||
@@ -65,7 +70,7 @@ public class LauncherIpcClient : IDisposable
|
||||
|
||||
try
|
||||
{
|
||||
var json = JsonSerializer.Serialize(message);
|
||||
var json = JsonSerializer.Serialize(message, StartupProgressJsonOptions);
|
||||
var payload = System.Text.Encoding.UTF8.GetBytes(json);
|
||||
|
||||
// 长度前缀协议:[4字节长度][消息正文]
|
||||
|
||||
Reference in New Issue
Block a user