fix.启动器一定要能够启动

This commit is contained in:
lincube
2026-04-16 19:28:58 +08:00
parent e9ff590d79
commit 59c4824425
22 changed files with 2991 additions and 115 deletions

View File

@@ -1,48 +1,92 @@
using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Avalonia.Threading;
using LanMountainDesktop.Launcher.Services;
namespace LanMountainDesktop.Launcher.Views;
internal partial class SplashWindow : Window, ISplashStageReporter
/// <summary>
/// 启动画面窗口 - 简洁设计
/// </summary>
public partial class SplashWindow : Window, ISplashStageReporter
{
private static readonly (string Stage, string Label, double Progress)[] StageMap =
[
("bootstrap", "正在初始化...", 10),
("silentUpdate", "正在应用更新...", 35),
("pluginTasks", "正在处理插件...", 65),
("launchHost", "正在启动...", 90),
];
public SplashWindow()
{
AvaloniaXamlLoader.Load(this);
}
/// <summary>
/// 更新进度和状态
/// </summary>
public void Report(string stage, string message)
{
var (label, progress) = ResolveStageInfo(stage);
Dispatcher.UIThread.Post(() =>
{
var statusText = this.GetControl<TextBlock>("StatusText");
var progressIndicator = this.GetControl<ProgressBar>("ProgressIndicator");
var stageText = this.GetControl<TextBlock>("StageText");
var detailText = this.GetControl<TextBlock>("DetailText");
var progressIndicator = this.GetControl<ProgressBar>("ProgressIndicator");
// 更新状态文本
statusText.Text = message;
stageText.Text = label;
detailText.Text = message;
progressIndicator.IsIndeterminate = false;
progressIndicator.Value = progress;
// 根据阶段更新进度
var progress = ResolveProgress(stage);
if (progress > 0)
{
progressIndicator.IsIndeterminate = false;
progressIndicator.Value = progress;
}
else
{
progressIndicator.IsIndeterminate = true;
}
});
}
private static (string Label, double Progress) ResolveStageInfo(string stage)
/// <summary>
/// 更新进度0-100
/// </summary>
public void UpdateProgress(int percent, string? message = null)
{
foreach (var (s, label, progress) in StageMap)
Dispatcher.UIThread.Post(() =>
{
if (string.Equals(s, stage, StringComparison.OrdinalIgnoreCase))
{
return (label, progress);
}
}
var statusText = this.GetControl<TextBlock>("StatusText");
var progressIndicator = this.GetControl<ProgressBar>("ProgressIndicator");
return (stage, 0);
if (!string.IsNullOrEmpty(message))
{
statusText.Text = message;
}
progressIndicator.IsIndeterminate = false;
progressIndicator.Value = Math.Clamp(percent, 0, 100);
});
}
/// <summary>
/// 更新状态文本
/// </summary>
public void UpdateStatus(string message)
{
Dispatcher.UIThread.Post(() =>
{
var statusText = this.GetControl<TextBlock>("StatusText");
statusText.Text = message;
});
}
/// <summary>
/// 根据阶段名称解析进度值
/// </summary>
private static int ResolveProgress(string stage)
{
return stage.ToLowerInvariant() switch
{
"initializing" => 10,
"update" => 30,
"plugins" => 50,
"launch" => 70,
"ready" => 100,
_ => 0
};
}
}