fix.启动器一定要能够启动

This commit is contained in:
lincube
2026-04-16 19:28:58 +08:00
parent e9ff590d79
commit 59c4824425
22 changed files with 2991 additions and 115 deletions

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# LanMountainDesktop Launcher 全面改进计划
## 概述
本计划旨在将 LanMountainDesktop 的 Launcher 改进为符合原子化架构的独立启动器,参考 ClassIsland 的极简设计,同时保留阑山桌面的特色功能。
## 目标
1. **P0 (必须完成)**: 重写 Launcher 为极简模式,移除与主程序的耦合
2. **P1 (应该完成)**: 将 OOBE、Splash、更新、插件管理迁移到主程序
3. **P2 (推荐完成)**: 实现 Launcher 自更新机制
4. **P3 (可选优化)**: 性能优化和代码清理
5. **P4 (长期规划)**: 增强功能和可扩展性
## 当前问题
1. Launcher 是 Avalonia 应用,启动慢、内存占用高
2. Launcher 引用了 PluginSdk与主程序有耦合
3. 主程序引用了 Launcher构建关系复杂
4. Launcher 职责过多OOBE + Splash + 更新 + 插件 + 启动)
5. 缺少 Launcher 自更新机制
6. GitHub Actions 工作流需要适配新的目录结构
## 改进后架构
```
安装根目录/
├── LanMountainDesktop.exe ← 启动器(唯一入口,极简,~100行代码
├── app-1.0.0/ ← 版本目录
│ ├── .current ← 当前版本标记
│ ├── LanMountainDesktop.exe ← 主程序
│ └── ... (所有依赖)
└── .launcher/ ← 启动器数据(可选)
└── snapshots/ ← 版本快照
```
## 详细实施步骤
### P0: 基础架构重构
#### 1. 重写 Launcher 为极简模式
**文件**: `LanMountainDesktop.Launcher/Program.cs`
**目标**:
- 代码量控制在 100 行以内
- 零外部依赖(不使用 Avalonia
- 只负责:版本选择、启动主程序、清理旧版本
**完整实现代码**:
```csharp
// LanMountainDesktop.Launcher/Program.cs
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace LanMountainDesktop.Launcher;
internal static class Program
{
private const string HostExecutableName = "LanMountainDesktop.exe";
private const string HostExecutableNameLinux = "LanMountainDesktop";
[STAThread]
private static int Main(string[] args)
{
var rootDir = GetRootDirectory();
// 1. 查找最佳版本
var installation = FindBestVersion(rootDir);
if (installation == null)
{
ShowError("找不到有效的 LanMountainDesktop 版本,请重新安装。");
return 1;
}
// 2. 清理旧版本(异步,不阻塞)
_ = Task.Run(() => CleanupOldVersions(rootDir));
// 3. 启动主程序
return LaunchHost(installation, args);
}
private static string GetRootDirectory()
{
return Path.GetFullPath(
Path.GetDirectoryName(Environment.ProcessPath) ?? "");
}
private static string? FindBestVersion(string rootDir)
{
var exeName = OperatingSystem.IsWindows()
? HostExecutableName
: HostExecutableNameLinux;
return Directory.GetDirectories(rootDir)
.Where(x => IsValidVersionDirectory(x, exeName))
.OrderBy(x => File.Exists(Path.Combine(x, ".current")) ? 0 : 1)
.ThenByDescending(x => ParseVersion(Path.GetFileName(x)))
.FirstOrDefault();
}
private static bool IsValidVersionDirectory(string path, string exeName)
{
var dirName = Path.GetFileName(path);
return dirName.StartsWith("app-") &&
!File.Exists(Path.Combine(path, ".destroy")) &&
!File.Exists(Path.Combine(path, ".partial")) &&
File.Exists(Path.Combine(path, exeName));
}
private static Version ParseVersion(string dirName)
{
// app-1.0.0 or app-1.0.0-123
var parts = dirName.Split('-');
if (parts.Length >= 2 && Version.TryParse(parts[1], out var v))
return v;
return new Version(0, 0);
}
private static void CleanupOldVersions(string rootDir)
{
try
{
var oldVersions = Directory.GetDirectories(rootDir)
.Where(x => File.Exists(Path.Combine(x, ".destroy")));
foreach (var dir in oldVersions)
{
try { Directory.Delete(dir, recursive: true); } catch { }
}
}
catch { /* 忽略清理失败 */ }
}
private static int LaunchHost(string installation, string[] args)
{
var exeName = OperatingSystem.IsWindows()
? HostExecutableName
: HostExecutableNameLinux;
var exePath = Path.Combine(installation, exeName);
// Linux/macOS: 确保可执行权限
if (!OperatingSystem.IsWindows())
{
EnsureExecutable(exePath);
}
var startInfo = new ProcessStartInfo
{
FileName = exePath,
WorkingDirectory = Path.GetDirectoryName(installation),
UseShellExecute = true
};
foreach (var arg in args)
startInfo.ArgumentList.Add(arg);
// 传递环境变量
startInfo.EnvironmentVariables["LMD_PACKAGE_ROOT"] =
Path.GetDirectoryName(installation);
startInfo.EnvironmentVariables["LMD_VERSION"] =
Path.GetFileName(installation).Replace("app-", "");
try
{
Process.Start(startInfo);
return 0;
}
catch (Exception ex)
{
ShowError($"启动失败: {ex.Message}");
return 1;
}
}
private static void EnsureExecutable(string path)
{
try
{
Process.Start(new ProcessStartInfo
{
FileName = "chmod",
Arguments = $"+x \"{path}\"",
CreateNoWindow = true
})?.WaitForExit();
}
catch { }
}
private static void ShowError(string message)
{
if (OperatingSystem.IsWindows())
{
// Win32 MessageBox
try
{
MessageBox(IntPtr.Zero, message, "LanMountainDesktop", 0x10);
}
catch
{
Console.Error.WriteLine(message);
}
}
else
{
Console.Error.WriteLine(message);
}
}
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
private static extern int MessageBox(IntPtr hWnd, string text, string caption, uint type);
}
```
#### 2. 修改 Launcher 项目文件
**文件**: `LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj`
**完整内容**:
```xml
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<Version>1.0.0</Version>
<ApplicationIcon>Assets\logo_nightly.ico</ApplicationIcon>
</PropertyGroup>
<!-- 图标资源 -->
<ItemGroup>
<Content Include="..\LanMountainDesktop\Assets\logo_nightly.ico" Link="Assets\logo_nightly.ico">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>
```
#### 3. 移除主程序对 Launcher 的引用
**文件**: `LanMountainDesktop/LanMountainDesktop.csproj`
**修改**: 删除以下行
```xml
<!-- 删除这一行 -->
<ProjectReference Include="..\LanMountainDesktop.Launcher\LanMountainDesktop.Launcher.csproj" ReferenceOutputAssembly="false" />
```
#### 4. 修改主程序支持新架构
**文件**: `LanMountainDesktop/Program.cs`
**修改**: 添加环境变量读取
```csharp
// 在 Program.cs 中添加
internal static class LaunchContext
{
public static string? PackageRoot =>
Environment.GetEnvironmentVariable("LMD_PACKAGE_ROOT");
public static string? Version =>
Environment.GetEnvironmentVariable("LMD_VERSION");
public static bool IsLaunchedByLauncher =>
!string.IsNullOrEmpty(PackageRoot);
}
```
---
### P1: 功能迁移
#### 5. 将 OOBE 迁移到主程序
**新建文件**: `LanMountainDesktop/Services/Oobe/OobeService.cs`
```csharp
using LanMountainDesktop.Models;
using LanMountainDesktop.Services.Settings;
namespace LanMountainDesktop.Services.Oobe;
public class OobeService
{
private readonly string _oobeStatePath;
public OobeService()
{
var appData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
_oobeStatePath = Path.Combine(appData, "LanMountainDesktop", ".oobe_completed");
}
public bool IsFirstRun()
{
return !File.Exists(_oobeStatePath);
}
public void MarkCompleted()
{
var dir = Path.GetDirectoryName(_oobeStatePath);
if (!Directory.Exists(dir))
Directory.CreateDirectory(dir);
File.WriteAllText(_oobeStatePath, DateTime.UtcNow.ToString("O"));
}
}
```
**新建文件**: `LanMountainDesktop/Views/Oobe/OobeWindow.axaml`
```xml
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="LanMountainDesktop.Views.Oobe.OobeWindow"
Title="欢迎使用阑山桌面"
Width="800"
Height="600"
WindowStartupLocation="CenterScreen">
<Grid>
<!-- OOBE 界面内容 -->
<TextBlock Text="欢迎使用阑山桌面" FontSize="24" HorizontalAlignment="Center" Margin="0,50,0,0"/>
<Button Content="开始使用" HorizontalAlignment="Center" VerticalAlignment="Bottom" Margin="0,0,0,50" Click="OnStartClick"/>
</Grid>
</Window>
```
**修改文件**: `LanMountainDesktop/App.axaml.cs`
```csharp
// 在 OnFrameworkInitializationCompleted 中添加
private async Task InitializeOobeAsync()
{
var oobeService = new OobeService();
if (oobeService.IsFirstRun())
{
var oobeWindow = new Views.Oobe.OobeWindow();
await oobeWindow.ShowDialog();
oobeService.MarkCompleted();
}
}
```
#### 6. 将 Splash 迁移到主程序
**新建文件**: `LanMountainDesktop/Views/Splash/SplashWindow.axaml`
```xml
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="LanMountainDesktop.Views.Splash.SplashWindow"
Title="阑山桌面"
Width="400"
Height="300"
WindowStartupLocation="CenterScreen"
ShowInTaskbar="False"
SystemDecorations="None">
<Grid Background="{DynamicResource SystemAccentColor}">
<StackPanel VerticalAlignment="Center" HorizontalAlignment="Center">
<Image Source="/Assets/logo_nightly.png" Width="100" Height="100"/>
<TextBlock Text="阑山桌面" FontSize="20" Margin="0,20,0,0" HorizontalAlignment="Center"/>
<TextBlock x:Name="StatusText" Text="正在启动..." Margin="0,10,0,0" HorizontalAlignment="Center"/>
</StackPanel>
</Grid>
</Window>
```
**修改文件**: `LanMountainDesktop/App.axaml.cs`
```csharp
// 在初始化时显示 Splash
private SplashWindow? _splashWindow;
private void ShowSplash()
{
_splashWindow = new SplashWindow();
_splashWindow.Show();
}
private void CloseSplash()
{
_splashWindow?.Close();
_splashWindow = null;
}
```
#### 7. 将更新逻辑迁移到主程序
**新建目录**: `LanMountainDesktop/Services/Update/`
**新建文件**: `LanMountainDesktop/Services/Update/UpdateService.cs`
```csharp
using System.Net.Http.Json;
using LanMountainDesktop.Models;
namespace LanMountainDesktop.Services.Update;
public class UpdateService
{
private readonly HttpClient _httpClient;
private readonly string _currentVersion;
public UpdateService()
{
_httpClient = new HttpClient();
_httpClient.DefaultRequestHeaders.Add("User-Agent", "LanMountainDesktop");
_currentVersion = GetType().Assembly.GetName().Version?.ToString() ?? "1.0.0";
}
public async Task<UpdateCheckResult> CheckForUpdateAsync(UpdateChannel channel)
{
// 调用 GitHub Release API
var releases = await _httpClient.GetFromJsonAsync<List<GitHubRelease>>(
"https://api.github.com/repos/ClassIsland/LanMountainDesktop/releases");
var latest = channel == UpdateChannel.Stable
? releases?.FirstOrDefault(r => !r.Prerelease)
: releases?.FirstOrDefault();
if (latest == null)
return new UpdateCheckResult { HasUpdate = false };
var latestVersion = latest.TagName.TrimStart('v');
var hasUpdate = new Version(latestVersion) > new Version(_currentVersion);
return new UpdateCheckResult
{
HasUpdate = hasUpdate,
Version = latestVersion,
DownloadUrl = latest.Assets.FirstOrDefault()?.BrowserDownloadUrl
};
}
}
public class UpdateCheckResult
{
public bool HasUpdate { get; set; }
public string? Version { get; set; }
public string? DownloadUrl { get; set; }
}
public enum UpdateChannel { Stable, Preview }
public class GitHubRelease
{
public string TagName { get; set; } = "";
public bool Prerelease { get; set; }
public List<GitHubAsset> Assets { get; set; } = new();
}
public class GitHubAsset
{
public string BrowserDownloadUrl { get; set; } = "";
}
```
#### 8. 将插件管理迁移到主程序
**新建目录**: `LanMountainDesktop/Services/Plugins/`
**新建文件**: `LanMountainDesktop/Services/Plugins/PluginUpdateService.cs`
```csharp
namespace LanMountainDesktop.Services.Plugins;
public class PluginUpdateService
{
private readonly string _pluginsDirectory;
public PluginUpdateService()
{
var appData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
_pluginsDirectory = Path.Combine(appData, "LanMountainDesktop", "plugins");
}
public async Task CheckAndUpdatePluginsAsync()
{
// 检查插件更新
// 下载并安装更新
}
}
```
---
### P2: 自更新机制
#### 9. 实现 Launcher 自更新
**修改文件**: `LanMountainDesktop.Launcher/Program.cs`
```csharp
// 在 Main 方法开头添加自更新检查
private static void CheckForLauncherUpdate()
{
var rootDir = GetRootDirectory();
var updatePath = Path.Combine(rootDir, "LanMountainDesktop.Launcher.Update.exe");
if (File.Exists(updatePath))
{
// 有新版本 Launcher替换自身
try
{
var currentPath = Environment.ProcessPath;
var backupPath = currentPath + ".old";
// 重命名当前版本
if (File.Exists(backupPath))
File.Delete(backupPath);
File.Move(currentPath!, backupPath);
// 移动新版本
File.Move(updatePath, currentPath!);
// 删除备份
File.Delete(backupPath);
// 重启自己
Process.Start(new ProcessStartInfo
{
FileName = currentPath,
UseShellExecute = true
});
Environment.Exit(0);
}
catch (Exception ex)
{
// 回滚
Console.Error.WriteLine($"Launcher 更新失败: {ex.Message}");
}
}
}
```
#### 10. 主程序支持更新 Launcher
**新建文件**: `LanMountainDesktop/Services/Update/LauncherUpdateService.cs`
```csharp
namespace LanMountainDesktop.Services.Update;
public class LauncherUpdateService
{
private readonly HttpClient _httpClient;
public LauncherUpdateService()
{
_httpClient = new HttpClient();
}
public async Task<bool> UpdateLauncherAsync(string downloadUrl)
{
var rootDir = LaunchContext.PackageRoot
?? Path.GetDirectoryName(Environment.ProcessPath)!;
var updatePath = Path.Combine(rootDir, "LanMountainDesktop.Launcher.Update.exe");
// 下载新版本
var response = await _httpClient.GetAsync(downloadUrl);
await using var fs = File.Create(updatePath);
await response.Content.CopyToAsync(fs);
return true;
}
public void RestartWithNewLauncher()
{
var launcherPath = Path.Combine(
LaunchContext.PackageRoot ?? "",
"LanMountainDesktop.exe");
Process.Start(new ProcessStartInfo
{
FileName = launcherPath,
UseShellExecute = true
});
// 退出主程序,让 Launcher 接管
Environment.Exit(0);
}
}
```
---
### P3: 清理旧代码
#### 11. 删除文件清单
**删除以下文件/目录**:
```
LanMountainDesktop.Launcher/
├── App.axaml ← 删除
├── App.axaml.cs ← 删除
├── Views/ ← 删除整个目录
│ ├── OobeWindow.axaml
│ ├── OobeWindow.axaml.cs
│ ├── SplashWindow.axaml
│ └── SplashWindow.axaml.cs
├── Services/ ← 删除大部分
│ ├── LauncherFlowCoordinator.cs ← 删除
│ ├── OobeStateService.cs ← 删除
│ ├── UpdateCheckService.cs ← 删除
│ ├── UpdateEngineService.cs ← 删除
│ ├── PluginInstallerService.cs ← 删除
│ └── PluginUpgradeQueueService.cs ← 删除
└── Models/ ← 删除(如不再需要)
```
---
### P4: GitHub Actions 工作流修改
#### 12. 修改 release.yml
**关键修改点**:
1. **Launcher 单独编译**:
```yaml
- name: Publish Launcher
run: |
dotnet publish LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj `
-c Release `
-o ./publish/launcher-win-x64 `
--self-contained `
-r win-x64 `
-p:PublishSingleFile=false `
-p:PublishTrimmed=false `
-p:DebugType=none
```
2. **目录结构调整**:
```yaml
- name: Restructure for Launcher
run: |
$version = "${{ needs.prepare.outputs.version }}"
$publishDir = "publish/windows-x64"
$launcherDir = "publish/launcher-win-x64"
$appDir = "app-$version"
# 创建新结构
$newStructure = "publish-launcher/windows-x64"
New-Item -ItemType Directory -Path $newStructure -Force
# 移动主程序到 app-{version}/
$appPath = Join-Path $newStructure $appDir
Move-Item -Path $publishDir -Destination $appPath -Force
# 复制 Launcher 到根目录
Copy-Item -Path "$launcherDir\*" -Destination $newStructure -Recurse -Force
# 创建 .current 标记
New-Item -ItemType File -Path (Join-Path $appPath ".current") -Force
```
3. **Linux/macOS 同样调整**:
- Linux: 修改 DEB 打包流程
- macOS: 修改 DMG 打包流程
#### 13. 修改 build.yml
**修改**: 移除 Launcher 相关构建步骤,因为 Launcher 现在完全独立
---
### P5: 图标资源处理
#### 14. Launcher 图标配置
**方案**: 使用链接方式引用主程序图标
**文件**: `LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj`
```xml
<ItemGroup>
<!-- 链接主程序的图标 -->
<Content Include="..\LanMountainDesktop\Assets\logo_nightly.ico" Link="Assets\logo_nightly.ico">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
```
#### 15. 安装程序配置
**文件**: `LanMountainDesktop/installer/LanMountainDesktop.iss` (Inno Setup)
**关键配置**:
```ini
[Setup]
AppName=阑山桌面
AppVersion={#MyAppVersion}
DefaultDirName={autopf}\LanMountainDesktop
OutputBaseFilename=LanMountainDesktop-Setup-{#MyAppVersion}-x64
SetupIconFile=..\Assets\logo_nightly.ico
UninstallDisplayIcon={app}\LanMountainDesktop.exe
[Files]
; Launcher
Source: "..\..\publish\windows-x64\LanMountainDesktop.exe"; DestDir: "{app}"; Flags: ignoreversion
; 主程序版本目录
Source: "..\..\publish\windows-x64\app-{#MyAppVersion}\*"; DestDir: "{app}\app-{#MyAppVersion}"; Flags: ignoreversion recursesubdirs
[Icons]
; 桌面快捷方式
Name: "{autodesktop}\阑山桌面"; Filename: "{app}\LanMountainDesktop.exe"; IconFilename: "{app}\LanMountainDesktop.exe"
; 开始菜单
Name: "{group}\阑山桌面"; Filename: "{app}\LanMountainDesktop.exe"; IconFilename: "{app}\LanMountainDesktop.exe"
```
---
## 文件变更清单
### 修改文件
1. `LanMountainDesktop.Launcher/Program.cs` - 完全重写
2. `LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj` - 简化依赖
3. `LanMountainDesktop/LanMountainDesktop.csproj` - 移除 Launcher 引用
4. `LanMountainDesktop/Program.cs` - 添加 LaunchContext
5. `LanMountainDesktop/App.axaml.cs` - 添加 OOBE/Splash/更新入口
6. `.github/workflows/release.yml` - 调整打包流程
7. `.github/workflows/build.yml` - 适配新构建流程
### 新增文件
1. `LanMountainDesktop/Services/Oobe/OobeService.cs`
2. `LanMountainDesktop/Views/Oobe/OobeWindow.axaml`
3. `LanMountainDesktop/Views/Oobe/OobeWindow.axaml.cs`
4. `LanMountainDesktop/Views/Splash/SplashWindow.axaml`
5. `LanMountainDesktop/Views/Splash/SplashWindow.axaml.cs`
6. `LanMountainDesktop/Services/Update/UpdateService.cs`
7. `LanMountainDesktop/Services/Update/LauncherUpdateService.cs`
8. `LanMountainDesktop/Services/Plugins/PluginUpdateService.cs`
### 删除文件
1. `LanMountainDesktop.Launcher/App.axaml`
2. `LanMountainDesktop.Launcher/App.axaml.cs`
3. `LanMountainDesktop.Launcher/Views/` 目录
4. `LanMountainDesktop.Launcher/Services/LauncherFlowCoordinator.cs`
5. `LanMountainDesktop.Launcher/Services/OobeStateService.cs`
6. `LanMountainDesktop.Launcher/Services/UpdateCheckService.cs`
7. `LanMountainDesktop.Launcher/Services/UpdateEngineService.cs`
8. `LanMountainDesktop.Launcher/Services/PluginInstallerService.cs`
9. `LanMountainDesktop.Launcher/Services/PluginUpgradeQueueService.cs`
---
## 风险与回滚方案
### 风险
1. **启动失败**: 新 Launcher 可能有 bug 导致无法启动
2. **更新中断**: 更新逻辑迁移可能导致更新失败
3. **图标丢失**: 图标配置错误导致快捷方式无图标
### 回滚方案
1. 保留原 Launcher 代码分支
2. 准备紧急修复版本
3. 用户可手动下载完整安装包恢复
---
## 验证清单
- [ ] Launcher 能正常启动主程序
- [ ] 版本选择逻辑正确
- [ ] 旧版本清理正常
- [ ] OOBE 流程正常
- [ ] Splash 显示正常
- [ ] 更新检查正常
- [ ] 插件安装正常
- [ ] GitHub Actions 打包成功
- [ ] 安装程序图标正常
- [ ] 快捷方式图标正常
---
## 实施顺序建议
### 第一阶段(立即实施)
1. 重写 Launcher Program.cs
2. 修改 Launcher.csproj
3. 移除主程序对 Launcher 的引用
4. 测试基本启动功能
### 第二阶段(功能迁移)
1. 迁移 OOBE 到主程序
2. 迁移 Splash 到主程序
3. 迁移更新逻辑到主程序
4. 迁移插件管理到主程序
### 第三阶段CI/CD
1. 修改 release.yml
2. 修改 build.yml
3. 测试打包流程
4. 验证安装程序
### 第四阶段(优化)
1. 实现 Launcher 自更新
2. 性能优化
3. 清理旧代码

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@@ -0,0 +1,717 @@
# LanMountainDesktop Launcher 改进计划 V2
## 核心设计理念
**Launcher 是核心协调器,不是极简启动器**
```
┌─────────────────────────────────────────────────────────────────────────────┐
│ Launcher 职责定位 │
├─────────────────────────────────────────────────────────────────────────────┤
│ │
│ Launcher 负责(启动前 & 退出后): │
│ ┌─────────────────────────────────────────────────────────────────────┐ │
│ │ • OOBE 首次引导 │ │
│ │ • 启动动画 (Splash) │ │
│ │ • 插件安装 │ │
│ │ • 插件更新 │ │
│ │ • 应用增量更新安装(不是下载!) │ │
│ │ • 应用静默更新安装 │ │
│ └─────────────────────────────────────────────────────────────────────┘ │
│ │
│ 主程序负责(运行时): │
│ ┌─────────────────────────────────────────────────────────────────────┐ │
│ │ • 多线程下载(有完整 Downloader │ │
│ │ • 更新渠道切换 │ │
│ │ • 下载管理 │ │
│ │ • 与 Launcher 通讯(启动进度) │ │
│ └─────────────────────────────────────────────────────────────────────┘ │
│ │
│ 关键优势: │
│ • Launcher 在应用启动前运行 → 可以安装更新而不担心文件占用 │
│ • Launcher 在应用退出后运行 → 可以完成待处理的安装任务 │
│ • 主程序专注下载 → 利用完整的多线程下载器提高效率 │
│ │
└─────────────────────────────────────────────────────────────────────────────┘
```
## 为什么保留 Avalonia
```
┌─────────────────────────────────────────────────────────────────────────────┐
│ 保留 Avalonia 的理由 │
├─────────────────────────────────────────────────────────────────────────────┤
│ │
│ 1. 启动画面 (Splash) │
│ ┌─────────────────────────────────────────────────────────────────┐ │
│ │ • 需要显示启动进度 │ │
│ │ • 需要显示品牌 Logo │ │
│ │ • 需要流畅的动画效果 │ │
│ │ • 纯 Win32 实现复杂且不易维护 │ │
│ └─────────────────────────────────────────────────────────────────┘ │
│ │
│ 2. OOBE 首次引导 │
│ ┌─────────────────────────────────────────────────────────────────┐ │
│ │ • 需要多步骤向导界面 │ │
│ │ • 需要丰富的交互控件 │ │
│ │ • 需要与主程序一致的视觉风格 │ │
│ │ • Avalonia 提供完整的 UI 框架 │ │
│ └─────────────────────────────────────────────────────────────────┘ │
│ │
│ 3. 与主程序的技术栈一致 │
│ ┌─────────────────────────────────────────────────────────────────┐ │
│ │ • 共享主题和资源 │ │
│ │ • 共享控件和样式 │ │
│ │ • 便于维护和迭代 │ │
│ └─────────────────────────────────────────────────────────────────┘ │
│ │
└─────────────────────────────────────────────────────────────────────────────┘
```
## 改进后的架构设计
### 目录结构(保持不变)
```
安装根目录/
├── LanMountainDesktop.exe ← LauncherAvalonia 应用)
├── app-1.0.0/ ← 版本目录
│ ├── .current ← 当前版本标记
│ ├── LanMountainDesktop.exe ← 主程序
│ └── ... (所有依赖)
└── .launcher/ ← Launcher 数据目录
├── update/ ← 更新缓存
│ └── incoming/ ← 下载的更新包(主程序下载到这里)
└── snapshots/ ← 版本快照
```
### 核心流程设计
```
┌─────────────────────────────────────────────────────────────────────────────┐
│ 启动流程(含通讯机制) │
├─────────────────────────────────────────────────────────────────────────────┤
│ │
│ 1. 用户启动 LanMountainDesktop.exe (Launcher) │
│ ↓ │
│ 2. Launcher 检查是否有待处理的更新安装 │
│ ↓ │
│ 3. 有更新──Yes──▶ 显示 Splash "正在安装更新..." │
│ ↓ ↓ │
│ No 安装更新(增量/静默) │
│ ↓ ↓ │
│ 4. 检查是否首次运行 ──Yes──▶ 显示 OOBE 窗口 │
│ ↓ No ↓ │
│ 5. 显示 Splash "正在启动..." 完成 OOBE │
│ ↓ │
│ 6. 启动主程序进程(带通讯参数) │
│ ↓ │
│ 7. Launcher 保持运行,监听主程序进度 ─────── IPC 通讯 ───────▶ 主程序 │
│ ↓ │
│ 8. 主程序报告启动进度 ─────── IPC 通讯 ───────▶ Launcher 更新 Splash │
│ ↓ │
│ 9. 主程序完全启动 ──Yes──▶ Launcher 关闭 Splash进入后台/退出 │
│ │
└─────────────────────────────────────────────────────────────────────────────┘
```
### 退出流程
```
┌─────────────────────────────────────────────────────────────────────────────┐
│ 退出流程(处理待安装任务) │
├─────────────────────────────────────────────────────────────────────────────┤
│ │
│ 1. 主程序准备退出 │
│ ↓ │
│ 2. 检查是否有待安装的更新/插件 ──Yes──▶ 重启 Launcher 并传递参数 │
│ ↓ No ↓ │
│ 3. 正常退出 Launcher 在应用退出后运行 │
│ ↓ │
│ 安装待处理的任务 │
│ ↓ │
│ 完成后再次启动主程序 │
│ │
└─────────────────────────────────────────────────────────────────────────────┘
```
## Launcher 与主程序的通讯机制
### IPC 方案选择
```
┌─────────────────────────────────────────────────────────────────────────────┐
│ IPC 通讯方案 │
├─────────────────────────────────────────────────────────────────────────────┤
│ │
│ 方案 1: 命令行参数 + 退出码(推荐用于启动阶段) │
│ ┌─────────────────────────────────────────────────────────────────────┐ │
│ │ Launcher 启动主程序: │ │
│ │ LanMountainDesktop.exe --launcher-pid 12345 --ipc-port 50000 │ │
│ │ │ │
│ │ 主程序通过命名管道/HTTP 与 Launcher 通讯 │ │
│ └─────────────────────────────────────────────────────────────────────┘ │
│ │
│ 方案 2: 命名管道(推荐用于进度报告) │
│ ┌─────────────────────────────────────────────────────────────────────┐ │
│ │ Launcher 创建命名管道: \\.\pipe\LanMountainDesktop_Launcher │ │
│ │ 主程序连接并发送进度消息 │ │
│ │ │ │
│ │ 消息格式: JSON │ │
│ │ {"stage": "initializing", "progress": 30, "message": "加载设置..."} │ │
│ └─────────────────────────────────────────────────────────────────────┘ │
│ │
│ 方案 3: 共享内存/文件(简单状态同步) │
│ ┌─────────────────────────────────────────────────────────────────────┐ │
│ │ Launcher 和主程序读写同一个状态文件 │ │
│ │ .launcher/state/startup_status.json │ │
│ └─────────────────────────────────────────────────────────────────────┘ │
│ │
└─────────────────────────────────────────────────────────────────────────────┘
```
### 通讯协议设计
```csharp
// 共享契约LanMountainDesktop.Shared.Contracts
namespace LanMountainDesktop.Shared.Contracts.Launcher;
public enum StartupStage
{
Initializing,
LoadingSettings,
LoadingPlugins,
InitializingUI,
Ready
}
public record StartupProgressMessage
{
public StartupStage Stage { get; init; }
public int ProgressPercent { get; init; } // 0-100
public string? Message { get; init; }
public DateTimeOffset Timestamp { get; init; } = DateTimeOffset.UtcNow;
}
public static class LauncherIpc
{
public const string PipeName = "LanMountainDesktop_Launcher";
public const string EnvironmentVariablePrefix = "LMD_";
}
```
## 详细实施步骤
### P0: 架构调整(核心)
#### 1. 调整 Launcher 项目引用
**文件**: `LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj`
**修改**:
- 保留 Avalonia 依赖
- 移除 PluginSdk 引用Launcher 不需要)
- 添加 Shared.Contracts 引用(用于 IPC
```xml
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<ApplicationIcon>Assetsogo_nightly.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<!-- 保留 Avalonia -->
<PackageReference Include="Avalonia" Version="11.3.12" />
<PackageReference Include="Avalonia.Desktop" Version="11.3.12" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.3.12" />
<!-- 只引用 Shared.ContractsIPC 协议) -->
<ProjectReference Include="..\LanMountainDesktop.Shared.Contracts\LanMountainDesktop.Shared.Contracts.csproj" />
</ItemGroup>
<!-- 图标资源 -->
<ItemGroup>
<Content Include="..\LanMountainDesktop\Assets\logo_nightly.ico" Link="Assets\logo_nightly.ico">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>
```
#### 2. 移除主程序对 Launcher 的引用
**文件**: `LanMountainDesktop/LanMountainDesktop.csproj`
**修改**: 删除 Launcher 引用
```xml
<!-- 删除 -->
<!-- <ProjectReference Include="..\LanMountainDesktop.Launcher\LanMountainDesktop.Launcher.csproj" ReferenceOutputAssembly="false" /> -->
```
#### 3. 创建 IPC 通讯契约
**新建文件**: `LanMountainDesktop.Shared.Contracts/Launcher/LauncherIpc.cs`
```csharp
namespace LanMountainDesktop.Shared.Contracts.Launcher;
public enum StartupStage
{
Initializing,
LoadingSettings,
LoadingPlugins,
InitializingUI,
Ready
}
public record StartupProgressMessage
{
public StartupStage Stage { get; init; }
public int ProgressPercent { get; init; }
public string? Message { get; init; }
public DateTimeOffset Timestamp { get; init; } = DateTimeOffset.UtcNow;
}
public static class LauncherIpcConstants
{
public const string PipeName = "LanMountainDesktop_Launcher";
public const string LauncherPidEnvVar = "LMD_LAUNCHER_PID";
public const string PackageRootEnvVar = "LMD_PACKAGE_ROOT";
public const string VersionEnvVar = "LMD_VERSION";
}
```
### P1: Launcher 端实现
#### 4. 实现 IPC 服务端
**新建文件**: `LanMountainDesktop.Launcher/Services/Ipc/LauncherIpcServer.cs`
```csharp
using System.IO.Pipes;
using System.Text.Json;
using LanMountainDesktop.Shared.Contracts.Launcher;
namespace LanMountainDesktop.Launcher.Services.Ipc;
public class LauncherIpcServer : IDisposable
{
private readonly CancellationTokenSource _cts = new();
private NamedPipeServerStream? _pipeServer;
private readonly Action<StartupProgressMessage> _onProgress;
public LauncherIpcServer(Action<StartupProgressMessage> onProgress)
{
_onProgress = onProgress;
}
public async Task StartAsync()
{
while (!_cts.Token.IsCancellationRequested)
{
try
{
_pipeServer = new NamedPipeServerStream(
LauncherIpcConstants.PipeName,
PipeDirection.In,
1,
PipeTransmissionMode.Message);
await _pipeServer.WaitForConnectionAsync(_cts.Token);
using var reader = new StreamReader(_pipeServer);
var json = await reader.ReadToEndAsync(_cts.Token);
if (!string.IsNullOrEmpty(json))
{
var message = JsonSerializer.Deserialize<StartupProgressMessage>(json);
if (message != null)
{
_onProgress(message);
}
}
_pipeServer.Disconnect();
}
catch (OperationCanceledException)
{
break;
}
catch (Exception ex)
{
Console.Error.WriteLine($"IPC error: {ex.Message}");
}
}
}
public void Dispose()
{
_cts.Cancel();
_pipeServer?.Dispose();
_cts.Dispose();
}
}
```
#### 5. 修改 Launcher 启动流程
**修改文件**: `LanMountainDesktop.Launcher/Services/LauncherFlowCoordinator.cs`
```csharp
public async Task<LauncherResult> RunAsync()
{
// 1. 清理旧版本
_deploymentLocator.CleanupDestroyedDeployments();
// 2. 检查并安装待处理的更新(主程序下载的)
var pendingUpdate = _updateEngine.CheckPendingUpdate();
if (pendingUpdate.HasUpdate)
{
_splashWindow?.UpdateStatus("正在安装更新...");
var updateResult = await _updateEngine.ApplyPendingUpdateAsync();
if (!updateResult.Success)
{
return updateResult;
}
}
// 3. 检查并安装待处理的插件更新
var pendingPlugins = _pluginUpgradeQueueService.CheckPendingUpgrades();
if (pendingPlugins.HasUpgrades)
{
_splashWindow?.UpdateStatus("正在更新插件...");
var pluginResult = _pluginUpgradeQueueService.ApplyPendingUpgrades();
if (!pluginResult.Success)
{
return pluginResult;
}
}
// 4. OOBE
if (_oobeStateService.IsFirstRun())
{
_splashWindow?.Hide();
foreach (var step in _oobeSteps)
{
await step.RunAsync(CancellationToken.None);
}
_splashWindow?.Show();
}
// 5. 启动 IPC 服务端监听主程序进度
using var ipcServer = new LauncherIpcServer(msg =>
{
_splashWindow?.UpdateProgress(msg.ProgressPercent, msg.Message);
});
_ = ipcServer.StartAsync();
// 6. 启动主程序
_splashWindow?.UpdateStatus("正在启动...");
var hostResult = LaunchHostWithIpc();
if (!hostResult.Success)
{
return hostResult;
}
// 7. 等待主程序报告就绪或超时
await WaitForHostReadyOrTimeoutAsync(TimeSpan.FromSeconds(30));
return new LauncherResult { Success = true };
}
```
### P2: 主程序端实现
#### 6. 实现 IPC 客户端
**新建文件**: `LanMountainDesktop/Services/Launcher/LauncherIpcClient.cs`
```csharp
using System.IO.Pipes;
using System.Text.Json;
using LanMountainDesktop.Shared.Contracts.Launcher;
namespace LanMountainDesktop.Services.Launcher;
public class LauncherIpcClient : IDisposable
{
private NamedPipeClientStream? _pipeClient;
public async Task ConnectAsync(CancellationToken cancellationToken = default)
{
_pipeClient = new NamedPipeClientStream(
".",
LauncherIpcConstants.PipeName,
PipeDirection.Out);
await _pipeClient.ConnectAsync(5000, cancellationToken);
}
public async Task ReportProgressAsync(StartupProgressMessage message)
{
if (_pipeClient?.IsConnected != true)
return;
var json = JsonSerializer.Serialize(message);
using var writer = new StreamWriter(_pipeClient, leaveOpen: true);
await writer.WriteAsync(json);
await writer.FlushAsync();
}
public void Dispose()
{
_pipeClient?.Dispose();
}
}
```
#### 7. 主程序启动时报告进度
**修改文件**: `LanMountainDesktop/App.axaml.cs`
```csharp
public override async void OnFrameworkInitializationCompleted()
{
// 检查是否从 Launcher 启动
var launcherPid = Environment.GetEnvironmentVariable(LauncherIpcConstants.LauncherPidEnvVar);
if (!string.IsNullOrEmpty(launcherPid))
{
// 连接到 Launcher 的 IPC 服务端
_launcherIpc = new LauncherIpcClient();
await _launcherIpc.ConnectAsync();
// 报告启动进度
await _launcherIpc.ReportProgressAsync(new StartupProgressMessage
{
Stage = StartupStage.Initializing,
ProgressPercent = 10,
Message = "正在初始化..."
});
}
// 初始化设置
await _launcherIpc?.ReportProgressAsync(new StartupProgressMessage
{
Stage = StartupStage.LoadingSettings,
ProgressPercent = 30,
Message = "正在加载设置..."
});
InitializeSettings();
// 加载插件
await _launcherIpc?.ReportProgressAsync(new StartupProgressMessage
{
Stage = StartupStage.LoadingPlugins,
ProgressPercent = 50,
Message = "正在加载插件..."
});
await InitializePluginsAsync();
// 初始化 UI
await _launcherIpc?.ReportProgressAsync(new StartupProgressMessage
{
Stage = StartupStage.InitializingUI,
ProgressPercent = 80,
Message = "正在初始化界面..."
});
InitializeUI();
// 就绪
await _launcherIpc?.ReportProgressAsync(new StartupProgressMessage
{
Stage = StartupStage.Ready,
ProgressPercent = 100,
Message = "就绪"
});
base.OnFrameworkInitializationCompleted();
}
```
### P3: 更新流程整合
#### 8. 主程序下载更新
**主程序职责**:
```csharp
// 主程序中的更新服务
public class AppUpdateService
{
public async Task DownloadUpdateAsync(string version, string downloadUrl)
{
// 使用多线程下载器下载更新包
var downloader = new MultiThreadedDownloader();
var targetPath = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"LanMountainDesktop",
".launcher",
"update",
"incoming",
$"update-{version}.zip");
await downloader.DownloadAsync(downloadUrl, targetPath);
// 标记为待安装
File.WriteAllText(
Path.Combine(Path.GetDirectoryName(targetPath)!, ".pending"),
version);
}
}
```
#### 9. Launcher 安装更新
**Launcher 职责**:
```csharp
// Launcher 中的更新安装服务
public class UpdateInstallationService
{
public async Task<InstallResult> InstallPendingUpdateAsync()
{
var pendingPath = Path.Combine(
_appRoot,
".launcher",
"update",
"incoming",
".pending");
if (!File.Exists(pendingPath))
return InstallResult.NoUpdate;
var version = File.ReadAllText(pendingPath);
var updatePackagePath = Path.Combine(
Path.GetDirectoryName(pendingPath)!,
$"update-{version}.zip");
// 创建新版本目录
var newVersionDir = Path.Combine(_appRoot, $"app-{version}");
Directory.CreateDirectory(newVersionDir);
File.WriteAllText(Path.Combine(newVersionDir, ".partial"), "");
// 解压更新包
ZipFile.ExtractToDirectory(updatePackagePath, newVersionDir);
// 验证文件完整性
// ...
// 切换版本标记
var currentDir = _deploymentLocator.FindCurrentDeploymentDirectory();
if (currentDir != null)
{
File.Delete(Path.Combine(currentDir, ".current"));
File.WriteAllText(Path.Combine(currentDir, ".destroy"), "");
}
File.WriteAllText(Path.Combine(newVersionDir, ".current"), "");
File.Delete(Path.Combine(newVersionDir, ".partial"));
// 清理待安装标记
File.Delete(pendingPath);
File.Delete(updatePackagePath);
return InstallResult.Success;
}
}
```
### P4: GitHub Actions 工作流
#### 10. 修改 release.yml
**关键修改点**:
```yaml
# 1. Launcher 单独编译(保留 Avalonia
- name: Publish Launcher
run: |
dotnet publish LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj `
-c Release `
-o ./publish/launcher-win-x64 `
--self-contained `
-r win-x64 `
-p:PublishSingleFile=false `
-p:DebugType=none
# 2. 目录结构调整
- name: Restructure for Launcher
run: |
$version = "${{ needs.prepare.outputs.version }}"
$publishDir = "publish/windows-x64"
$launcherDir = "publish/launcher-win-x64"
$appDir = "app-$version"
# 创建新结构
$newStructure = "publish-launcher/windows-x64"
New-Item -ItemType Directory -Path $newStructure -Force
# 移动主程序到 app-{version}/
$appPath = Join-Path $newStructure $appDir
Move-Item -Path $publishDir -Destination $appPath -Force
# 复制 Launcher 到根目录
Copy-Item -Path "$launcherDir\*" -Destination $newStructure -Recurse -Force
# 创建 .current 标记
New-Item -ItemType File -Path (Join-Path $appPath ".current") -Force
```
## 文件变更清单
### 修改文件
1. `LanMountainDesktop.Launcher/LanMountainDesktop.Launcher.csproj` - 调整引用
2. `LanMountainDesktop/LanMountainDesktop.csproj` - 移除 Launcher 引用
3. `LanMountainDesktop.Launcher/Services/LauncherFlowCoordinator.cs` - 添加 IPC 和更新安装
4. `LanMountainDesktop/App.axaml.cs` - 添加 IPC 客户端和进度报告
5. `.github/workflows/release.yml` - 调整打包流程
### 新增文件
1. `LanMountainDesktop.Shared.Contracts/Launcher/LauncherIpc.cs` - IPC 契约
2. `LanMountainDesktop.Launcher/Services/Ipc/LauncherIpcServer.cs` - IPC 服务端
3. `LanMountainDesktop/Services/Launcher/LauncherIpcClient.cs` - IPC 客户端
4. `LanMountainDesktop.Launcher/Services/Update/UpdateInstallationService.cs` - 更新安装
### 删除文件
1. 主程序对 Launcher 的项目引用(已存在)
## 实施顺序
### 第一阶段:基础架构
1. 创建 IPC 契约Shared.Contracts
2. 调整 Launcher 项目引用
3. 移除主程序对 Launcher 的引用
4. 测试基本启动
### 第二阶段IPC 实现
1. 实现 Launcher IPC 服务端
2. 实现主程序 IPC 客户端
3. 测试进度报告
### 第三阶段:更新流程
1. 主程序实现下载功能
2. Launcher 实现安装功能
3. 测试完整更新流程
### 第四阶段CI/CD
1. 修改 GitHub Actions
2. 测试打包流程
3. 验证安装程序
## 验证清单
- [ ] Launcher 能正常启动主程序
- [ ] Launcher 显示 Splash 并接收进度更新
- [ ] 主程序能向 Launcher 报告启动进度
- [ ] 主程序能下载更新
- [ ] Launcher 能安装待处理的更新
- [ ] OOBE 流程正常
- [ ] 插件更新流程正常
- [ ] GitHub Actions 打包成功
- [ ] 安装程序图标正常
- [ ] 快捷方式图标正常

View File

@@ -1,8 +1,9 @@
<Application xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:sty="using:FluentAvalonia.Styling"
x:Class="LanMountainDesktop.Launcher.App"
RequestedThemeVariant="Default">
<Application.Styles>
<FluentTheme />
<sty:FluentAvaloniaTheme />
</Application.Styles>
</Application>

View File

@@ -10,13 +10,14 @@
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\LanMountainDesktop.PluginSdk\LanMountainDesktop.PluginSdk.csproj" />
<!-- 只引用 Shared.ContractsIPC 协议) -->
<ProjectReference Include="..\LanMountainDesktop.Shared.Contracts\LanMountainDesktop.Shared.Contracts.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="11.3.12" />
<PackageReference Include="Avalonia.Desktop" Version="11.3.12" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.3.12" />
<PackageReference Include="FluentAvaloniaUI" Version="2.5.0" />
<PackageReference Include="Avalonia.Fonts.Inter" Version="11.3.12" />
<PackageReference Include="Microsoft.Windows.CsWin32" Version="0.3.106" PrivateAssets="all" />
<PackageReference Include="Tmds.DBus.Protocol" Version="0.92.0" />

View File

@@ -58,6 +58,8 @@ internal sealed class DeploymentLocator
public string? ResolveHostExecutablePath()
{
var executable = OperatingSystem.IsWindows() ? "LanMountainDesktop.exe" : "LanMountainDesktop";
// 1. 首先查找 app-{version} 目录(生产环境)
var currentDeployment = FindCurrentDeploymentDirectory();
if (!string.IsNullOrWhiteSpace(currentDeployment))
{
@@ -68,15 +70,98 @@ internal sealed class DeploymentLocator
}
}
// 2. 查找 Launcher 所在目录(开发环境 - 直接运行)
var inRoot = Path.Combine(_appRoot, executable);
if (File.Exists(inRoot))
{
return inRoot;
}
// 3. 查找父目录(开发环境 - 从 Launcher 项目运行)
var parent = Path.GetFullPath(Path.Combine(_appRoot, ".."));
var inParent = Path.Combine(parent, executable);
return File.Exists(inParent) ? inParent : null;
if (File.Exists(inParent))
{
return inParent;
}
// 4. 开发模式:如果启用了开发模式,优先扫描开发路径
if (Views.ErrorWindow.CheckDevModeEnabled())
{
var devPath = ScanDevelopmentPaths(executable);
if (!string.IsNullOrWhiteSpace(devPath))
{
return devPath;
}
}
// 5. 开发模式:查找主程序项目的输出目录
var devPaths = GetDevelopmentPaths(executable);
foreach (var devPath in devPaths)
{
if (File.Exists(devPath))
{
return devPath;
}
}
return null;
}
/// <summary>
/// 扫描开发路径(开发模式)
/// </summary>
private static string? ScanDevelopmentPaths(string executable)
{
var possiblePaths = new[]
{
// 从 Launcher 项目运行
Path.Combine(AppContext.BaseDirectory, "..", "..", "LanMountainDesktop", "bin", "Debug", "net10.0", executable),
Path.Combine(AppContext.BaseDirectory, "..", "..", "LanMountainDesktop", "bin", "Release", "net10.0", executable),
// 从解决方案根目录运行
Path.Combine(AppContext.BaseDirectory, "..", "LanMountainDesktop", "bin", "Debug", "net10.0", executable),
Path.Combine(AppContext.BaseDirectory, "..", "LanMountainDesktop", "bin", "Release", "net10.0", executable),
// dev-test 目录
Path.Combine(AppContext.BaseDirectory, "..", "dev-test", "app-1.0.0-dev", executable),
};
foreach (var path in possiblePaths.Select(Path.GetFullPath).Distinct())
{
if (File.Exists(path))
{
return path;
}
}
return null;
}
/// <summary>
/// 获取开发环境可能的主程序路径
/// </summary>
private static IEnumerable<string> GetDevelopmentPaths(string executable)
{
// 获取 Launcher 所在目录
var launcherDir = AppContext.BaseDirectory;
// 可能的开发目录结构
var possiblePaths = new[]
{
// 从 Launcher 项目运行:..\LanMountainDesktop\bin\Debug\net10.0\LanMountainDesktop.exe
Path.Combine(launcherDir, "..", "..", "LanMountainDesktop", "bin", "Debug", "net10.0", executable),
Path.Combine(launcherDir, "..", "..", "LanMountainDesktop", "bin", "Release", "net10.0", executable),
// 从解决方案根目录运行LanMountainDesktop\bin\Debug\net10.0\LanMountainDesktop.exe
Path.Combine(launcherDir, "..", "LanMountainDesktop", "bin", "Debug", "net10.0", executable),
Path.Combine(launcherDir, "..", "LanMountainDesktop", "bin", "Release", "net10.0", executable),
// 从 dev-test 目录运行
Path.Combine(launcherDir, "..", "dev-test", "app-1.0.0-dev", executable),
};
return possiblePaths.Select(Path.GetFullPath).Distinct();
}
public string GetCurrentVersion()

View File

@@ -0,0 +1,109 @@
using System.IO.Pipes;
using System.Text.Json;
using LanMountainDesktop.Shared.Contracts.Launcher;
namespace LanMountainDesktop.Launcher.Services.Ipc;
/// <summary>
/// Launcher IPC 服务端 - 接收主程序的启动进度报告
/// </summary>
public class LauncherIpcServer : IDisposable
{
private readonly CancellationTokenSource _cts = new();
private NamedPipeServerStream? _pipeServer;
private readonly Action<StartupProgressMessage> _onProgress;
private Task? _listenTask;
public LauncherIpcServer(Action<StartupProgressMessage> onProgress)
{
_onProgress = onProgress;
}
/// <summary>
/// 启动 IPC 服务端监听
/// </summary>
public void Start()
{
_listenTask = Task.Run(async () =>
{
while (!_cts.Token.IsCancellationRequested)
{
try
{
_pipeServer = new NamedPipeServerStream(
LauncherIpcConstants.PipeName,
PipeDirection.In,
1,
PipeTransmissionMode.Message);
await _pipeServer.WaitForConnectionAsync(_cts.Token);
using var reader = new StreamReader(_pipeServer);
var json = await reader.ReadToEndAsync(_cts.Token);
if (!string.IsNullOrEmpty(json))
{
try
{
var message = JsonSerializer.Deserialize<StartupProgressMessage>(json);
if (message != null)
{
_onProgress(message);
}
}
catch (JsonException)
{
// 忽略解析错误
}
}
try
{
_pipeServer.Disconnect();
}
catch { }
}
catch (OperationCanceledException)
{
break;
}
catch (IOException)
{
// 管道断开,继续监听
continue;
}
catch (Exception ex)
{
Console.Error.WriteLine($"IPC error: {ex.Message}");
await Task.Delay(100, _cts.Token);
}
}
}, _cts.Token);
}
/// <summary>
/// 停止 IPC 服务端
/// </summary>
public void Stop()
{
_cts.Cancel();
try
{
_pipeServer?.Disconnect();
}
catch { }
}
public void Dispose()
{
Stop();
_pipeServer?.Dispose();
_cts.Dispose();
try
{
_listenTask?.Wait(TimeSpan.FromSeconds(2));
}
catch { }
}
}

View File

@@ -1,7 +1,9 @@
using System.Diagnostics;
using Avalonia.Threading;
using LanMountainDesktop.Launcher.Models;
using LanMountainDesktop.Launcher.Services.Ipc;
using LanMountainDesktop.Launcher.Views;
using LanMountainDesktop.Shared.Contracts.Launcher;
namespace LanMountainDesktop.Launcher.Services;
@@ -39,14 +41,7 @@ internal sealed class LauncherFlowCoordinator
// 清理待删除的旧版本
_deploymentLocator.CleanupDestroyedDeployments();
if (_oobeStateService.IsFirstRun())
{
foreach (var step in _oobeSteps)
{
await step.RunAsync(CancellationToken.None).ConfigureAwait(false);
}
}
// 显示 Splash 窗口
var splashWindow = await Dispatcher.UIThread.InvokeAsync(() =>
{
var window = new SplashWindow();
@@ -55,17 +50,29 @@ internal sealed class LauncherFlowCoordinator
});
var reporter = (ISplashStageReporter)splashWindow;
// 启动 IPC 服务端监听主程序进度
using var ipcServer = new LauncherIpcServer(msg =>
{
Dispatcher.UIThread.Post(() =>
{
reporter.Report(msg.Stage.ToString().ToLower(), msg.Message ?? "");
});
});
ipcServer.Start();
try
{
reporter.Report("silentUpdate", "update");
// 检查并安装待处理的更新(主程序下载的)
reporter.Report("update", "检查更新...");
var updateResult = await _updateEngine.ApplyPendingUpdateAsync().ConfigureAwait(false);
if (!updateResult.Success)
{
return updateResult;
}
reporter.Report("pluginTasks", "plugins");
// 检查并安装待处理的插件更新
reporter.Report("plugins", "检查插件更新...");
var pluginsDir = _context.GetOption("plugins-dir")
?? Path.Combine(_deploymentLocator.GetAppRoot(), "plugins");
var queueResult = new PluginUpgradeQueueService(_pluginInstallerService).ApplyPendingUpgrades(pluginsDir);
@@ -74,13 +81,28 @@ internal sealed class LauncherFlowCoordinator
return queueResult;
}
reporter.Report("launchHost", "launch");
var hostResult = LaunchHost();
// OOBE首次运行引导
if (_oobeStateService.IsFirstRun())
{
await Dispatcher.UIThread.InvokeAsync(() => splashWindow.Hide());
foreach (var step in _oobeSteps)
{
await step.RunAsync(CancellationToken.None).ConfigureAwait(false);
}
await Dispatcher.UIThread.InvokeAsync(() => splashWindow.Show());
}
// 启动主程序
reporter.Report("launch", "正在启动...");
var hostResult = await LaunchHostWithIpcAsync();
if (!hostResult.Success)
{
return hostResult;
}
// 等待主程序就绪或超时
await Task.Delay(TimeSpan.FromSeconds(30));
return new LauncherResult
{
Success = true,
@@ -107,11 +129,28 @@ internal sealed class LauncherFlowCoordinator
}
}
private LauncherResult LaunchHost()
private async Task<LauncherResult> LaunchHostWithIpcAsync(string? customHostPath = null)
{
var hostPath = _deploymentLocator.ResolveHostExecutablePath();
// 优先使用自定义路径(调试模式选择的路径)
var hostPath = customHostPath ?? _deploymentLocator.ResolveHostExecutablePath();
if (string.IsNullOrWhiteSpace(hostPath))
{
// 关闭 Splash 窗口
// 显示错误窗口而不是直接退出
var (errorResult, selectedPath) = await ShowHostNotFoundErrorAsync();
if (errorResult == ErrorWindowResult.Retry)
{
// 用户选择重试,如果有选择路径则使用,否则重新尝试
if (!string.IsNullOrWhiteSpace(selectedPath))
{
return await LaunchHostWithIpcAsync(selectedPath);
}
return await LaunchHostWithIpcAsync();
}
// 用户选择退出
return new LauncherResult
{
Success = false,
@@ -133,6 +172,12 @@ internal sealed class LauncherFlowCoordinator
WorkingDirectory = Path.GetDirectoryName(hostPath) ?? _deploymentLocator.GetAppRoot()
};
// 传递环境变量供 IPC 使用
processStartInfo.EnvironmentVariables[LauncherIpcConstants.LauncherPidEnvVar] =
Environment.ProcessId.ToString();
processStartInfo.EnvironmentVariables[LauncherIpcConstants.PackageRootEnvVar] =
_deploymentLocator.GetAppRoot();
Process.Start(processStartInfo);
return new LauncherResult
{
@@ -143,6 +188,26 @@ internal sealed class LauncherFlowCoordinator
};
}
/// <summary>
/// 显示找不到主程序的错误窗口
/// </summary>
private async Task<(ErrorWindowResult Result, string? CustomPath)> ShowHostNotFoundErrorAsync()
{
return await Dispatcher.UIThread.InvokeAsync(async () =>
{
var errorWindow = new ErrorWindow();
errorWindow.SetErrorMessage("找不到阑山桌面应用程序。");
errorWindow.Show();
var result = await errorWindow.WaitForChoiceAsync();
var customPath = errorWindow.GetCustomHostPath();
await Dispatcher.UIThread.InvokeAsync(() => errorWindow.Close());
return (result, customPath);
});
}
private static void EnsureExecutable(string path)
{
if (OperatingSystem.IsWindows())

View File

@@ -1,11 +1,18 @@
using System.IO.Compression;
using LanMountainDesktop.PluginSdk;
using System.Text.Json;
using LanMountainDesktop.Launcher.Models;
namespace LanMountainDesktop.Launcher.Services;
/// <summary>
/// 插件安装服务 - 简化版,不依赖 PluginSdk
/// </summary>
internal sealed class PluginInstallerService
{
private const string ManifestFileName = "manifest.json";
private const string PackageFileExtension = ".lmdp";
private const string RuntimeDirectoryName = "runtime";
private static readonly TimeSpan[] RetryDelays =
[
TimeSpan.FromMilliseconds(120),
@@ -48,33 +55,40 @@ internal sealed class PluginInstallerService
{
using var archive = ZipFile.OpenRead(packagePath);
var entries = archive.Entries
.Where(entry => string.Equals(entry.Name, PluginSdkInfo.ManifestFileName, StringComparison.OrdinalIgnoreCase))
.Where(entry => string.Equals(entry.Name, ManifestFileName, StringComparison.OrdinalIgnoreCase))
.ToArray();
if (entries.Length == 0)
{
throw new InvalidOperationException(
$"Plugin package '{packagePath}' does not contain '{PluginSdkInfo.ManifestFileName}'.");
$"Plugin package '{packagePath}' does not contain '{ManifestFileName}'.");
}
if (entries.Length > 1)
{
throw new InvalidOperationException(
$"Plugin package '{packagePath}' contains multiple '{PluginSdkInfo.ManifestFileName}' files.");
$"Plugin package '{packagePath}' contains multiple '{ManifestFileName}' files.");
}
using var stream = entries[0].Open();
return PluginManifest.Load(stream, $"{packagePath}!/{entries[0].FullName}");
using var reader = new StreamReader(stream);
var json = reader.ReadToEnd();
var manifest = JsonSerializer.Deserialize<PluginManifest>(json);
if (manifest == null)
{
throw new InvalidOperationException($"Failed to deserialize manifest from '{packagePath}'.");
}
return manifest;
}
private void RemoveExistingPluginPackages(string pluginsDirectory, string pluginId, string destinationPath, string stagingPath)
{
var runtimeRootDirectory = EnsureTrailingSeparator(Path.Combine(Path.GetFullPath(pluginsDirectory), PluginSdkInfo.RuntimeDirectoryName));
var runtimeRootDirectory = EnsureTrailingSeparator(Path.Combine(Path.GetFullPath(pluginsDirectory), RuntimeDirectoryName));
var pendingDeletionDir = Path.Combine(pluginsDirectory, ".pending-deletions");
Directory.CreateDirectory(pendingDeletionDir);
foreach (var existingPackagePath in Directory
.EnumerateFiles(pluginsDirectory, "*" + PluginSdkInfo.PackageFileExtension, SearchOption.AllDirectories)
.EnumerateFiles(pluginsDirectory, "*" + PackageFileExtension, SearchOption.AllDirectories)
.Select(Path.GetFullPath)
.Where(path => !path.StartsWith(runtimeRootDirectory, StringComparison.OrdinalIgnoreCase)))
{
@@ -188,7 +202,7 @@ internal sealed class PluginInstallerService
{
var invalidChars = Path.GetInvalidFileNameChars();
var fileName = new string(pluginId.Select(ch => invalidChars.Contains(ch) ? '_' : ch).ToArray());
return fileName + PluginSdkInfo.PackageFileExtension;
return fileName + PackageFileExtension;
}
private static string EnsureTrailingSeparator(string path)
@@ -198,3 +212,15 @@ internal sealed class PluginInstallerService
: path + Path.DirectorySeparatorChar;
}
}
/// <summary>
/// 简化的插件清单模型
/// </summary>
public class PluginManifest
{
public string Id { get; set; } = "";
public string Name { get; set; } = "";
public string Version { get; set; } = "";
public string? Description { get; set; }
public string? Author { get; set; }
}

View File

@@ -146,7 +146,9 @@ internal sealed class UpdateEngineService
var currentDeployment = _deploymentLocator.FindCurrentDeploymentDirectory();
if (string.IsNullOrWhiteSpace(currentDeployment))
{
return Failed("update.apply", "no_current_deployment", "Current deployment directory not found.");
// 全新安装场景:没有当前部署目录,但有更新包
// 这种情况下应该直接应用更新作为首次安装
return await ApplyInitialDeploymentAsync(fileMap, archivePath, fileMapPath, signaturePath);
}
var currentVersion = _deploymentLocator.GetCurrentVersion();
@@ -258,6 +260,167 @@ internal sealed class UpdateEngineService
}
}
/// <summary>
/// 全新安装场景:直接应用更新包作为首次部署
/// </summary>
private async Task<LauncherResult> ApplyInitialDeploymentAsync(
SignedFileMap fileMap,
string archivePath,
string fileMapPath,
string signaturePath)
{
var targetVersion = string.IsNullOrWhiteSpace(fileMap.ToVersion) ? "1.0.0" : fileMap.ToVersion!;
var targetDeployment = _deploymentLocator.BuildNextDeploymentDirectory(targetVersion);
var partialMarker = Path.Combine(targetDeployment, ".partial");
var snapshotPath = Path.Combine(_snapshotsRoot, $"initial-{Guid.NewGuid():N}.json");
var extractRoot = Path.Combine(_incomingRoot, "extracted");
try
{
// 保存快照(用于回滚,虽然首次安装回滚意义不大)
var snapshot = new SnapshotMetadata
{
SnapshotId = Guid.NewGuid().ToString("N"),
SourceVersion = "0.0.0",
TargetVersion = targetVersion,
CreatedAt = DateTimeOffset.UtcNow,
SourceDirectory = "",
TargetDirectory = targetDeployment,
Status = "pending"
};
SaveSnapshot(snapshotPath, snapshot);
// 清理并解压更新包
if (Directory.Exists(extractRoot))
{
Directory.Delete(extractRoot, true);
}
Directory.CreateDirectory(extractRoot);
ZipFile.ExtractToDirectory(archivePath, extractRoot, overwriteFiles: true);
// 创建目标部署目录
Directory.CreateDirectory(targetDeployment);
File.WriteAllText(partialMarker, string.Empty);
// 应用所有文件(全新安装时,所有文件都是新增或替换)
foreach (var file in fileMap.Files)
{
ApplyInitialFileEntry(file, targetDeployment, extractRoot);
}
// 验证文件哈希
foreach (var file in fileMap.Files)
{
if (!NeedsVerification(file))
{
continue;
}
var fullPath = Path.Combine(targetDeployment, file.Path);
var actualHash = ComputeSha256Hex(fullPath);
if (!string.Equals(actualHash, file.Sha256, StringComparison.OrdinalIgnoreCase))
{
throw new InvalidOperationException($"File hash mismatch for '{file.Path}'.");
}
}
// 激活部署(创建 .current 标记,删除 .partial 标记)
var currentMarker = Path.Combine(targetDeployment, ".current");
File.WriteAllText(currentMarker, string.Empty);
if (File.Exists(partialMarker))
{
File.Delete(partialMarker);
}
// 清理更新包
snapshot.Status = "applied";
SaveSnapshot(snapshotPath, snapshot);
CleanupIncomingArtifacts();
return new LauncherResult
{
Success = true,
Stage = "update.apply",
Code = "ok",
Message = $"Initial deployment to {targetVersion}.",
CurrentVersion = "0.0.0",
TargetVersion = targetVersion
};
}
catch (Exception ex)
{
// 清理失败的目标目录
try
{
if (Directory.Exists(targetDeployment))
{
Directory.Delete(targetDeployment, true);
}
}
catch
{
}
return new LauncherResult
{
Success = false,
Stage = "update.apply",
Code = "initial_deploy_failed",
Message = "Failed to apply initial deployment.",
ErrorMessage = ex.Message,
CurrentVersion = "0.0.0",
TargetVersion = targetVersion
};
}
finally
{
try
{
if (Directory.Exists(extractRoot))
{
Directory.Delete(extractRoot, true);
}
}
catch
{
}
}
}
/// <summary>
/// 应用初始部署文件(全新安装场景,不需要源目录)
/// </summary>
private void ApplyInitialFileEntry(UpdateFileEntry file, string targetDeployment, string extractRoot)
{
var normalizedPath = NormalizeRelativePath(file.Path);
// 删除操作在全新安装时忽略
if (string.Equals(file.Action, "delete", StringComparison.OrdinalIgnoreCase))
{
return;
}
var targetPath = Path.Combine(targetDeployment, normalizedPath);
EnsurePathWithinRoot(targetPath, targetDeployment);
var targetDir = Path.GetDirectoryName(targetPath);
if (!string.IsNullOrWhiteSpace(targetDir))
{
Directory.CreateDirectory(targetDir);
}
// 无论是 add 还是 replace都从压缩包复制
var archiveRelative = string.IsNullOrWhiteSpace(file.ArchivePath) ? normalizedPath : NormalizeRelativePath(file.ArchivePath);
var extractedPath = Path.Combine(extractRoot, archiveRelative);
EnsurePathWithinRoot(extractedPath, extractRoot);
if (!File.Exists(extractedPath))
{
throw new FileNotFoundException($"Archive file '{archiveRelative}' not found for '{file.Path}'.");
}
File.Copy(extractedPath, targetPath, overwrite: true);
}
public LauncherResult RollbackLatest()
{
if (!Directory.Exists(_snapshotsRoot))

View File

@@ -0,0 +1,106 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:views="clr-namespace:LanMountainDesktop.Launcher.Views"
mc:Ignorable="d"
d:DesignWidth="420"
d:DesignHeight="320"
x:Class="LanMountainDesktop.Launcher.Views.ErrorDebugWindow"
x:DataType="views:ErrorDebugWindow"
Title="调试模式"
Width="420"
Height="320"
CanResize="False"
WindowStartupLocation="CenterOwner"
Background="{DynamicResource SolidBackgroundFillColorBaseBrush}"
TransparencyLevelHint="None">
<Design.DataContext>
<views:ErrorDebugWindow />
</Design.DataContext>
<Grid Margin="24" RowDefinitions="Auto,*,Auto">
<!-- 标题 -->
<TextBlock Grid.Row="0"
Text="调试设置"
FontSize="20"
FontWeight="SemiBold"
Foreground="{DynamicResource TextFillColorPrimaryBrush}"
Margin="0,0,0,16" />
<!-- 设置内容 -->
<StackPanel Grid.Row="1" Spacing="16">
<!-- 开发模式开关 -->
<Border Background="{DynamicResource CardBackgroundFillColorDefaultBrush}"
CornerRadius="{DynamicResource ControlCornerRadius}"
Padding="16,12">
<Grid ColumnDefinitions="*,Auto">
<StackPanel Grid.Column="0" VerticalAlignment="Center">
<TextBlock Text="开发模式"
FontSize="14"
Foreground="{DynamicResource TextFillColorPrimaryBrush}" />
<TextBlock Text="启用后自动扫描开发目录"
FontSize="12"
Foreground="{DynamicResource TextFillColorSecondaryBrush}"
Margin="0,2,0,0" />
</StackPanel>
<ToggleSwitch x:Name="DevModeToggle"
Grid.Column="1"
OnContent="开"
OffContent="关" />
</Grid>
</Border>
<!-- 应用路径选择 -->
<Border Background="{DynamicResource CardBackgroundFillColorDefaultBrush}"
CornerRadius="{DynamicResource ControlCornerRadius}"
Padding="16,12">
<Grid RowDefinitions="Auto,Auto" ColumnDefinitions="*,Auto">
<TextBlock Grid.Row="0" Grid.Column="0"
Text="应用路径"
FontSize="14"
Foreground="{DynamicResource TextFillColorPrimaryBrush}" />
<TextBlock x:Name="PathTextBlock"
Grid.Row="1" Grid.Column="0"
Text="未选择"
FontSize="12"
Foreground="{DynamicResource TextFillColorSecondaryBrush}"
TextTrimming="CharacterEllipsis"
Margin="0,4,12,0" />
<Button x:Name="BrowseButton"
Grid.Row="0" Grid.RowSpan="2" Grid.Column="1"
Content="浏览..."
VerticalAlignment="Center" />
</Grid>
</Border>
<!-- 提示信息 -->
<Border Background="{DynamicResource SystemFillColorCautionBackgroundBrush}"
CornerRadius="{DynamicResource ControlCornerRadius}"
Padding="12,10"
IsVisible="True">
<TextBlock Text="此功能仅供开发人员使用"
FontSize="12"
Foreground="{DynamicResource SystemFillColorCautionBrush}"
TextWrapping="Wrap" />
</Border>
</StackPanel>
<!-- 按钮区域 -->
<StackPanel Grid.Row="2"
Orientation="Horizontal"
HorizontalAlignment="Right"
Spacing="12"
Margin="0,16,0,0">
<Button x:Name="CancelButton"
Content="取消"
Width="80"
Height="32" />
<Button x:Name="OkButton"
Content="确定"
Width="80"
Height="32"
Theme="{DynamicResource AccentButtonTheme}" />
</StackPanel>
</Grid>
</Window>

View File

@@ -0,0 +1,128 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Platform.Storage;
namespace LanMountainDesktop.Launcher.Views;
/// <summary>
/// 错误调试窗口 - 开发人员专用调试设置
/// </summary>
public partial class ErrorDebugWindow : Window
{
private string? _selectedHostPath;
/// <summary>
/// 是否启用了开发模式
/// </summary>
public bool IsDevModeEnabled { get; private set; }
/// <summary>
/// 选择的主程序路径
/// </summary>
public string? SelectedHostPath => _selectedHostPath;
public ErrorDebugWindow()
{
AvaloniaXamlLoader.Load(this);
InitializeComponents();
}
public ErrorDebugWindow(bool devModeEnabled, string? initialPath) : this()
{
IsDevModeEnabled = devModeEnabled;
_selectedHostPath = initialPath;
// 设置初始值
var devModeToggle = this.FindControl<ToggleSwitch>("DevModeToggle");
if (devModeToggle is not null)
{
devModeToggle.IsChecked = devModeEnabled;
}
UpdatePathDisplay(initialPath);
}
private void InitializeComponents()
{
// 开发模式开关
var devModeToggle = this.FindControl<ToggleSwitch>("DevModeToggle");
if (devModeToggle is not null)
{
devModeToggle.IsCheckedChanged += (s, e) =>
{
IsDevModeEnabled = devModeToggle.IsChecked ?? false;
};
}
// 浏览按钮
var browseButton = this.FindControl<Button>("BrowseButton");
if (browseButton is not null)
{
browseButton.Click += OnBrowseClick;
}
// 确定按钮
var okButton = this.FindControl<Button>("OkButton");
if (okButton is not null)
{
okButton.Click += (s, e) => Close();
}
// 取消按钮
var cancelButton = this.FindControl<Button>("CancelButton");
if (cancelButton is not null)
{
cancelButton.Click += (s, e) =>
{
// 取消时恢复原始状态
IsDevModeEnabled = false;
_selectedHostPath = null;
Close();
};
}
}
/// <summary>
/// 浏览按钮点击
/// </summary>
private async void OnBrowseClick(object? sender, RoutedEventArgs e)
{
var storageProvider = StorageProvider;
if (storageProvider is null) return;
var options = new FilePickerOpenOptions
{
Title = "选择阑山桌面主程序",
AllowMultiple = false,
FileTypeFilter = new[]
{
new FilePickerFileType("可执行文件")
{
Patterns = OperatingSystem.IsWindows()
? new[] { "*.exe" }
: new[] { "*" }
}
}
};
var result = await storageProvider.OpenFilePickerAsync(options);
if (result.Count > 0)
{
_selectedHostPath = result[0].Path.LocalPath;
UpdatePathDisplay(_selectedHostPath);
}
}
/// <summary>
/// 更新路径显示
/// </summary>
private void UpdatePathDisplay(string? path)
{
var pathTextBlock = this.FindControl<TextBlock>("PathTextBlock");
if (pathTextBlock is not null)
{
pathTextBlock.Text = string.IsNullOrEmpty(path) ? "未选择" : path;
}
}
}

View File

@@ -0,0 +1,84 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:views="clr-namespace:LanMountainDesktop.Launcher.Views"
mc:Ignorable="d"
d:DesignWidth="480"
d:DesignHeight="320"
x:Class="LanMountainDesktop.Launcher.Views.ErrorWindow"
x:DataType="views:ErrorWindow"
Title="阑山桌面 - 启动失败"
Width="480"
Height="320"
CanResize="False"
WindowStartupLocation="CenterScreen"
Background="{DynamicResource SolidBackgroundFillColorBaseBrush}"
TransparencyLevelHint="None">
<Design.DataContext>
<views:ErrorWindow />
</Design.DataContext>
<Grid Margin="40" RowDefinitions="Auto,*,Auto">
<!-- 错误图标和标题 -->
<StackPanel Grid.Row="0" HorizontalAlignment="Center">
<!-- 错误图标 - 可点击进入调试模式(隐藏功能,无提示) -->
<Border x:Name="ErrorIconBorder"
Width="64"
Height="64"
Background="{DynamicResource SystemFillColorCriticalBackgroundBrush}"
CornerRadius="32"
HorizontalAlignment="Center">
<TextBlock x:Name="ErrorIconText"
Text="!"
FontSize="36"
FontWeight="Bold"
Foreground="{DynamicResource SystemFillColorCriticalBrush}"
HorizontalAlignment="Center"
VerticalAlignment="Center" />
</Border>
<TextBlock Text="启动失败"
FontSize="24"
FontWeight="Medium"
Foreground="{DynamicResource TextFillColorPrimaryBrush}"
HorizontalAlignment="Center"
Margin="0,20,0,0" />
</StackPanel>
<!-- 错误信息 -->
<StackPanel Grid.Row="1" VerticalAlignment="Center" Margin="0,20">
<TextBlock x:Name="ErrorMessageText"
Text="找不到阑山桌面应用程序。"
FontSize="14"
Foreground="{DynamicResource TextFillColorPrimaryBrush}"
TextWrapping="Wrap"
TextAlignment="Center"
LineHeight="22" />
<TextBlock Text="请确保应用程序已正确安装,或尝试重新安装。"
FontSize="13"
Foreground="{DynamicResource TextFillColorSecondaryBrush}"
TextWrapping="Wrap"
TextAlignment="Center"
Margin="0,12,0,0"
LineHeight="20" />
</StackPanel>
<!-- 按钮区域 -->
<StackPanel Grid.Row="2" Orientation="Horizontal" HorizontalAlignment="Center" Spacing="12">
<Button x:Name="RetryButton"
Content="重试"
Width="100"
Height="36"
FontSize="14"
Theme="{DynamicResource AccentButtonTheme}" />
<Button x:Name="ExitButton"
Content="退出"
Width="100"
Height="36"
FontSize="14" />
</StackPanel>
</Grid>
</Window>

View File

@@ -0,0 +1,239 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Platform.Storage;
namespace LanMountainDesktop.Launcher.Views;
/// <summary>
/// 错误窗口 - 显示启动失败信息,支持调试模式(隐藏入口)
/// </summary>
public partial class ErrorWindow : Window
{
private readonly TaskCompletionSource<ErrorWindowResult> _completionSource = new();
private int _iconClickCount = 0;
private const int DebugModeClickThreshold = 5;
private bool _isDebugMode = false;
private string? _customHostPath;
private bool _devModeEnabled;
public ErrorWindow()
{
AvaloniaXamlLoader.Load(this);
// 先加载保存的状态
_devModeEnabled = LoadDevModeStateInternal();
InitializeComponents();
}
private void InitializeComponents()
{
// 错误图标点击事件(进入调试模式 - 隐藏功能)
var errorIconBorder = this.FindControl<Border>("ErrorIconBorder");
if (errorIconBorder is not null)
{
errorIconBorder.PointerPressed += OnErrorIconClick;
}
// 按钮事件
var retryButton = this.FindControl<Button>("RetryButton");
var exitButton = this.FindControl<Button>("ExitButton");
if (retryButton is not null)
{
retryButton.Click += OnRetryClick;
}
if (exitButton is not null)
{
exitButton.Click += OnExitClick;
}
}
/// <summary>
/// 设置错误消息
/// </summary>
public void SetErrorMessage(string message)
{
var errorText = this.FindControl<TextBlock>("ErrorMessageText");
if (errorText is not null)
{
errorText.Text = message;
}
}
/// <summary>
/// 获取用户选择的主程序路径
/// </summary>
public string? GetCustomHostPath() => _customHostPath;
/// <summary>
/// 是否启用了开发模式
/// </summary>
public bool IsDevModeEnabled() => _devModeEnabled;
/// <summary>
/// 等待用户选择
/// </summary>
public Task<ErrorWindowResult> WaitForChoiceAsync()
{
return _completionSource.Task;
}
/// <summary>
/// 错误图标点击事件 - 连续点击 5 次进入调试模式(隐藏功能)
/// </summary>
private void OnErrorIconClick(object? sender, Avalonia.Input.PointerPressedEventArgs e)
{
_iconClickCount++;
if (_iconClickCount >= DebugModeClickThreshold && !_isDebugMode)
{
EnterDebugMode();
}
}
/// <summary>
/// 进入调试模式 - 显示调试窗口
/// </summary>
private async void EnterDebugMode()
{
_isDebugMode = true;
// 创建并显示调试窗口
var debugWindow = new ErrorDebugWindow(_devModeEnabled, _customHostPath)
{
WindowStartupLocation = WindowStartupLocation.CenterOwner
};
// 订阅调试窗口关闭事件
debugWindow.Closed += (s, e) =>
{
// 更新状态
_devModeEnabled = debugWindow.IsDevModeEnabled;
_customHostPath = debugWindow.SelectedHostPath;
// 保存开发模式状态
SaveDevModeStateInternal(_devModeEnabled);
// 如果启用了开发模式且没有选择路径,自动扫描
if (_devModeEnabled && string.IsNullOrEmpty(_customHostPath))
{
ScanDevPaths();
}
};
await debugWindow.ShowDialog(this);
}
/// <summary>
/// 扫描开发路径
/// </summary>
private void ScanDevPaths()
{
var executable = OperatingSystem.IsWindows() ? "LanMountainDesktop.exe" : "LanMountainDesktop";
var possiblePaths = new[]
{
Path.Combine(AppContext.BaseDirectory, "..", "..", "LanMountainDesktop", "bin", "Debug", "net10.0", executable),
Path.Combine(AppContext.BaseDirectory, "..", "..", "LanMountainDesktop", "bin", "Release", "net10.0", executable),
Path.Combine(AppContext.BaseDirectory, "..", "LanMountainDesktop", "bin", "Debug", "net10.0", executable),
Path.Combine(AppContext.BaseDirectory, "..", "LanMountainDesktop", "bin", "Release", "net10.0", executable),
Path.Combine(AppContext.BaseDirectory, "..", "dev-test", "app-1.0.0-dev", executable),
};
foreach (var path in possiblePaths.Select(Path.GetFullPath).Distinct())
{
if (File.Exists(path))
{
_customHostPath = path;
break;
}
}
}
/// <summary>
/// 保存开发模式状态(内部方法)
/// </summary>
private static void SaveDevModeStateInternal(bool enabled)
{
try
{
var devModeFile = GetDevModeFilePath();
var dir = Path.GetDirectoryName(devModeFile);
if (!string.IsNullOrEmpty(dir) && !Directory.Exists(dir))
{
Directory.CreateDirectory(dir);
}
File.WriteAllText(devModeFile, enabled ? "1" : "0");
}
catch (Exception ex)
{
Console.Error.WriteLine($"Failed to save dev mode state: {ex.Message}");
}
}
/// <summary>
/// 加载开发模式状态(内部方法)
/// </summary>
private static bool LoadDevModeStateInternal()
{
try
{
var devModeFile = GetDevModeFilePath();
if (File.Exists(devModeFile))
{
var content = File.ReadAllText(devModeFile).Trim();
return content == "1";
}
}
catch (Exception ex)
{
Console.Error.WriteLine($"Failed to load dev mode state: {ex.Message}");
}
return false;
}
/// <summary>
/// 获取开发模式状态文件路径
/// </summary>
private static string GetDevModeFilePath()
{
var appData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
return Path.Combine(appData, "LanMountainDesktop", ".launcher", "devmode.config");
}
/// <summary>
/// 检查是否启用了开发模式(静态方法,启动时调用)
/// </summary>
public static bool CheckDevModeEnabled()
{
return LoadDevModeStateInternal();
}
private void OnRetryClick(object? sender, RoutedEventArgs e)
{
_completionSource.TrySetResult(ErrorWindowResult.Retry);
}
private void OnExitClick(object? sender, RoutedEventArgs e)
{
_completionSource.TrySetResult(ErrorWindowResult.Exit);
}
}
/// <summary>
/// 错误窗口用户选择结果
/// </summary>
public enum ErrorWindowResult
{
/// <summary>
/// 重试
/// </summary>
Retry,
/// <summary>
/// 退出
/// </summary>
Exit
}

View File

@@ -1,22 +1,55 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:views="clr-namespace:LanMountainDesktop.Launcher.Views"
xmlns:ui="using:FluentAvalonia.UI.Controls"
mc:Ignorable="d"
d:DesignWidth="420"
d:DesignHeight="260"
x:Class="LanMountainDesktop.Launcher.Views.OobeWindow"
Title="阑山桌面"
x:DataType="views:OobeWindow"
Title="欢迎使用阑山桌面"
Width="420"
Height="260"
CanResize="False"
WindowStartupLocation="CenterScreen">
<Grid Margin="24" RowDefinitions="*,Auto">
<TextBlock Text="欢迎使用阑山桌面"
FontSize="26"
VerticalAlignment="Center"
HorizontalAlignment="Center" />
WindowStartupLocation="CenterScreen"
Background="{DynamicResource SolidBackgroundFillColorBaseBrush}"
TransparencyLevelHint="None">
<Design.DataContext>
<views:OobeWindow />
</Design.DataContext>
<Grid Margin="32" RowDefinitions="*,Auto">
<!-- 欢迎文本 -->
<StackPanel Grid.Row="0" VerticalAlignment="Center" HorizontalAlignment="Center">
<TextBlock Text="欢迎使用"
FontSize="18"
Foreground="{DynamicResource TextFillColorSecondaryBrush}"
HorizontalAlignment="Center" />
<TextBlock Text="阑山桌面"
FontSize="32"
FontWeight="Light"
Foreground="{DynamicResource TextFillColorPrimaryBrush}"
HorizontalAlignment="Center"
Margin="0,8,0,0" />
<TextBlock Text="您的智能桌面助手"
FontSize="14"
Foreground="{DynamicResource TextFillColorTertiaryBrush}"
HorizontalAlignment="Center"
Margin="0,16,0,0" />
</StackPanel>
<!-- 进入按钮 -->
<Button Grid.Row="1"
x:Name="EnterButton"
HorizontalAlignment="Right"
Width="64"
Height="40"
Content=""
FontSize="18" />
Width="80"
Height="36"
Content="开始使用"
FontSize="14"
Background="{DynamicResource AccentFillColorDefaultBrush}"
Foreground="{DynamicResource TextOnAccentFillColorPrimaryBrush}"
CornerRadius="4" />
</Grid>
</Window>

View File

@@ -4,13 +4,17 @@ using Avalonia.Markup.Xaml;
namespace LanMountainDesktop.Launcher.Views;
internal partial class OobeWindow : Window
/// <summary>
/// OOBE首次使用体验窗口
/// </summary>
public partial class OobeWindow : Window
{
private readonly TaskCompletionSource<bool> _completionSource = new();
public OobeWindow()
{
AvaloniaXamlLoader.Load(this);
var enterButton = this.FindControl<Button>("EnterButton");
if (enterButton is not null)
{
@@ -18,6 +22,9 @@ internal partial class OobeWindow : Window
}
}
/// <summary>
/// 等待用户点击开始按钮
/// </summary>
public Task WaitForEnterAsync() => _completionSource.Task;
private void OnEnterClick(object? sender, RoutedEventArgs e)

View File

@@ -1,40 +1,57 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:views="clr-namespace:LanMountainDesktop.Launcher.Views"
xmlns:ui="using:FluentAvalonia.UI.Controls"
mc:Ignorable="d"
d:DesignWidth="400"
d:DesignHeight="200"
x:Class="LanMountainDesktop.Launcher.Views.SplashWindow"
x:DataType="views:SplashWindow"
Title="阑山桌面"
Width="420"
Height="240"
Width="400"
Height="200"
CanResize="False"
WindowStartupLocation="CenterScreen"
SystemDecorations="None">
<Grid Margin="24" RowDefinitions="*,Auto,Auto,Auto">
SystemDecorations="None"
Background="{DynamicResource SolidBackgroundFillColorBaseBrush}"
TransparencyLevelHint="None">
<Design.DataContext>
<views:SplashWindow />
</Design.DataContext>
<Grid RowDefinitions="*,Auto,Auto">
<!-- 应用名称 -->
<TextBlock x:Name="AppNameText"
Text="阑山桌面"
FontSize="34"
FontSize="36"
FontWeight="Light"
VerticalAlignment="Center"
HorizontalAlignment="Center"
Grid.Row="0" />
Grid.Row="0"
Foreground="{DynamicResource TextFillColorPrimaryBrush}" />
<!-- 进度条 -->
<ProgressBar x:Name="ProgressIndicator"
Grid.Row="1"
Minimum="0"
Maximum="100"
Value="0"
Height="4"
Margin="0,12,0,0"
IsIndeterminate="True" />
<TextBlock x:Name="StageText"
Height="3"
Width="200"
Margin="0,20,0,0"
IsIndeterminate="True"
Foreground="{DynamicResource AccentFillColorDefaultBrush}"
Background="{DynamicResource ControlStrokeColorDefaultBrush}" />
<!-- 状态文本 -->
<TextBlock x:Name="StatusText"
Grid.Row="2"
FontSize="12"
Foreground="#999999"
Foreground="{DynamicResource TextFillColorSecondaryBrush}"
HorizontalAlignment="Center"
Margin="0,8,0,0"
Text="" />
<TextBlock x:Name="DetailText"
Grid.Row="3"
FontSize="11"
Foreground="#BBBBBB"
HorizontalAlignment="Center"
Margin="0,2,0,0"
Text="" />
Margin="0,12,0,24"
Text="正在启动..." />
</Grid>
</Window>

View File

@@ -1,48 +1,92 @@
using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Avalonia.Threading;
using LanMountainDesktop.Launcher.Services;
namespace LanMountainDesktop.Launcher.Views;
internal partial class SplashWindow : Window, ISplashStageReporter
/// <summary>
/// 启动画面窗口 - 简洁设计
/// </summary>
public partial class SplashWindow : Window, ISplashStageReporter
{
private static readonly (string Stage, string Label, double Progress)[] StageMap =
[
("bootstrap", "正在初始化...", 10),
("silentUpdate", "正在应用更新...", 35),
("pluginTasks", "正在处理插件...", 65),
("launchHost", "正在启动...", 90),
];
public SplashWindow()
{
AvaloniaXamlLoader.Load(this);
}
/// <summary>
/// 更新进度和状态
/// </summary>
public void Report(string stage, string message)
{
var (label, progress) = ResolveStageInfo(stage);
Dispatcher.UIThread.Post(() =>
{
var statusText = this.GetControl<TextBlock>("StatusText");
var progressIndicator = this.GetControl<ProgressBar>("ProgressIndicator");
var stageText = this.GetControl<TextBlock>("StageText");
var detailText = this.GetControl<TextBlock>("DetailText");
var progressIndicator = this.GetControl<ProgressBar>("ProgressIndicator");
// 更新状态文本
statusText.Text = message;
stageText.Text = label;
detailText.Text = message;
progressIndicator.IsIndeterminate = false;
progressIndicator.Value = progress;
// 根据阶段更新进度
var progress = ResolveProgress(stage);
if (progress > 0)
{
progressIndicator.IsIndeterminate = false;
progressIndicator.Value = progress;
}
else
{
progressIndicator.IsIndeterminate = true;
}
});
}
private static (string Label, double Progress) ResolveStageInfo(string stage)
/// <summary>
/// 更新进度0-100
/// </summary>
public void UpdateProgress(int percent, string? message = null)
{
foreach (var (s, label, progress) in StageMap)
Dispatcher.UIThread.Post(() =>
{
if (string.Equals(s, stage, StringComparison.OrdinalIgnoreCase))
{
return (label, progress);
}
}
var statusText = this.GetControl<TextBlock>("StatusText");
var progressIndicator = this.GetControl<ProgressBar>("ProgressIndicator");
return (stage, 0);
if (!string.IsNullOrEmpty(message))
{
statusText.Text = message;
}
progressIndicator.IsIndeterminate = false;
progressIndicator.Value = Math.Clamp(percent, 0, 100);
});
}
/// <summary>
/// 更新状态文本
/// </summary>
public void UpdateStatus(string message)
{
Dispatcher.UIThread.Post(() =>
{
var statusText = this.GetControl<TextBlock>("StatusText");
statusText.Text = message;
});
}
/// <summary>
/// 根据阶段名称解析进度值
/// </summary>
private static int ResolveProgress(string stage)
{
return stage.ToLowerInvariant() switch
{
"initializing" => 10,
"update" => 30,
"plugins" => 50,
"launch" => 70,
"ready" => 100,
_ => 0
};
}
}

View File

@@ -0,0 +1,84 @@
namespace LanMountainDesktop.Shared.Contracts.Launcher;
/// <summary>
/// 启动阶段枚举
/// </summary>
public enum StartupStage
{
/// <summary>
/// 初始化中
/// </summary>
Initializing,
/// <summary>
/// 加载设置中
/// </summary>
LoadingSettings,
/// <summary>
/// 加载插件中
/// </summary>
LoadingPlugins,
/// <summary>
/// 初始化界面中
/// </summary>
InitializingUI,
/// <summary>
/// 就绪
/// </summary>
Ready
}
/// <summary>
/// 启动进度消息
/// </summary>
public record StartupProgressMessage
{
/// <summary>
/// 当前阶段
/// </summary>
public StartupStage Stage { get; init; }
/// <summary>
/// 进度百分比 (0-100)
/// </summary>
public int ProgressPercent { get; init; }
/// <summary>
/// 状态消息
/// </summary>
public string? Message { get; init; }
/// <summary>
/// 时间戳
/// </summary>
public DateTimeOffset Timestamp { get; init; } = DateTimeOffset.UtcNow;
}
/// <summary>
/// Launcher IPC 常量
/// </summary>
public static class LauncherIpcConstants
{
/// <summary>
/// 命名管道名称
/// </summary>
public const string PipeName = "LanMountainDesktop_Launcher";
/// <summary>
/// Launcher 进程 ID 环境变量
/// </summary>
public const string LauncherPidEnvVar = "LMD_LAUNCHER_PID";
/// <summary>
/// 包根目录环境变量
/// </summary>
public const string PackageRootEnvVar = "LMD_PACKAGE_ROOT";
/// <summary>
/// 版本环境变量
/// </summary>
public const string VersionEnvVar = "LMD_VERSION";
}

View File

@@ -19,7 +19,9 @@ using LanMountainDesktop.DesktopHost;
using LanMountainDesktop.Models;
using LanMountainDesktop.PluginSdk;
using LanMountainDesktop.Services;
using LanMountainDesktop.Services.Launcher;
using LanMountainDesktop.Services.Settings;
using LanMountainDesktop.Shared.Contracts.Launcher;
using LanMountainDesktop.Theme;
using LanMountainDesktop.ViewModels;
using LanMountainDesktop.Views;
@@ -71,6 +73,7 @@ public partial class App : Application
private bool _mainWindowClosed;
private bool _uiUnhandledExceptionHooked;
private DesktopShellHost? _desktopShellHost;
private LauncherIpcClient? _launcherIpcClient;
internal static SingleInstanceService? CurrentSingleInstanceService { get; set; }
internal static IHostApplicationLifecycle? CurrentHostApplicationLifecycle =>
@@ -136,7 +139,7 @@ public partial class App : Application
EnsureNotificationService();
}
public override void OnFrameworkInitializationCompleted()
public override async void OnFrameworkInitializationCompleted()
{
if (Design.IsDesignMode)
{
@@ -145,6 +148,10 @@ public partial class App : Application
}
AppLogger.Info("App", "Framework initialization completed.");
// 初始化 Launcher IPC 客户端(如果从 Launcher 启动)
await InitializeLauncherIpcAsync();
RegisterUiUnhandledExceptionGuard();
LinuxDesktopEntryInstaller.EnsureInstalled();
DesktopBootstrap.InitializeApplication(this, InitializeDesktopShell);
@@ -156,6 +163,35 @@ public partial class App : Application
base.OnFrameworkInitializationCompleted();
}
private async Task InitializeLauncherIpcAsync()
{
if (!LauncherIpcClient.IsLaunchedByLauncher())
return;
try
{
_launcherIpcClient = new LauncherIpcClient();
var connected = await _launcherIpcClient.ConnectAsync();
if (connected)
{
AppLogger.Info("LauncherIpc", "Connected to Launcher IPC server.");
// 报告初始化进度
await _launcherIpcClient.ReportProgressAsync(new StartupProgressMessage
{
Stage = StartupStage.Initializing,
ProgressPercent = 10,
Message = "正在初始化..."
});
}
}
catch (Exception ex)
{
AppLogger.Warn("LauncherIpc", $"Failed to initialize Launcher IPC: {ex.Message}");
}
}
private void ApplyDesignTimeTheme()
{

View File

@@ -36,7 +36,7 @@
<ProjectReference Include="..\LanMountainDesktop.DesktopComponents.Runtime\LanMountainDesktop.DesktopComponents.Runtime.csproj" />
<ProjectReference Include="..\LanMountainDesktop.DesktopHost\LanMountainDesktop.DesktopHost.csproj" />
<ProjectReference Include="..\LanMountainDesktop.PluginSdk\LanMountainDesktop.PluginSdk.csproj" />
<ProjectReference Include="..\LanMountainDesktop.Launcher\LanMountainDesktop.Launcher.csproj" ReferenceOutputAssembly="false" />
<!-- Launcher 引用已移除 - Launcher 现在是独立应用 -->
</ItemGroup>
<ItemGroup>
@@ -80,33 +80,5 @@
<PackageReference Include="log4net" Version="3.3.0" />
</ItemGroup>
<Target Name="CopyLauncherToOutput" AfterTargets="Build">
<PropertyGroup>
<_LauncherOutputPath>..\LanMountainDesktop.Launcher\bin\$(Configuration)\net10.0\</_LauncherOutputPath>
</PropertyGroup>
<ItemGroup>
<LauncherFiles Include="$(_LauncherOutputPath)**\*.*" />
</ItemGroup>
<Copy SourceFiles="@(LauncherFiles)" DestinationFiles="@(LauncherFiles->'$(OutDir)Launcher\%(RecursiveDir)%(Filename)%(Extension)')" SkipUnchangedFiles="true" Condition="Exists('$(_LauncherOutputPath)')" />
</Target>
<Target Name="PublishLauncher" BeforeTargets="CopyLauncherToPublish" Condition="'$(PublishDir)' != '' and '$(RuntimeIdentifier)' != ''">
<PropertyGroup>
<_LauncherPublishPath>..\LanMountainDesktop.Launcher\bin\$(Configuration)\net10.0\$(RuntimeIdentifier)\publish\</_LauncherPublishPath>
</PropertyGroup>
<MSBuild Projects="..\LanMountainDesktop.Launcher\LanMountainDesktop.Launcher.csproj"
Targets="Publish"
Properties="Configuration=$(Configuration);RuntimeIdentifier=$(RuntimeIdentifier);SelfContained=$(SelfContained);PublishDir=$(_LauncherPublishPath);PublishSingleFile=false;PublishTrimmed=false;PublishReadyToRun=false;DebugType=none;DebugSymbols=false" />
</Target>
<Target Name="CopyLauncherToPublish" AfterTargets="Publish" Condition="'$(PublishDir)' != ''">
<PropertyGroup>
<_LauncherPublishSource Condition="'$(RuntimeIdentifier)' != '' and Exists('..\LanMountainDesktop.Launcher\bin\$(Configuration)\net10.0\$(RuntimeIdentifier)\publish\')">..\LanMountainDesktop.Launcher\bin\$(Configuration)\net10.0\$(RuntimeIdentifier)\publish\</_LauncherPublishSource>
<_LauncherPublishSource Condition="'$(_LauncherPublishSource)' == ''">..\LanMountainDesktop.Launcher\bin\$(Configuration)\net10.0\</_LauncherPublishSource>
</PropertyGroup>
<ItemGroup>
<LauncherPublishFiles Include="$(_LauncherPublishSource)**\*.*" />
</ItemGroup>
<Copy SourceFiles="@(LauncherPublishFiles)" DestinationFiles="@(LauncherPublishFiles->'$(PublishDir)Launcher\%(RecursiveDir)%(Filename)%(Extension)')" SkipUnchangedFiles="true" Condition="Exists('$(_LauncherPublishSource)')" />
</Target>
<!-- Launcher 构建目标已移除 - Launcher 现在是独立应用,由 CI/CD 单独构建 -->
</Project>

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using System.IO.Pipes;
using System.Text.Json;
using LanMountainDesktop.Shared.Contracts.Launcher;
namespace LanMountainDesktop.Services.Launcher;
/// <summary>
/// Launcher IPC 客户端 - 向 Launcher 报告启动进度
/// </summary>
public class LauncherIpcClient : IDisposable
{
private NamedPipeClientStream? _pipeClient;
private bool _isConnected;
/// <summary>
/// 连接到 Launcher 的 IPC 服务端
/// </summary>
public async Task<bool> ConnectAsync(CancellationToken cancellationToken = default)
{
try
{
_pipeClient = new NamedPipeClientStream(
".",
LauncherIpcConstants.PipeName,
PipeDirection.Out);
await _pipeClient.ConnectAsync(5000, cancellationToken);
_isConnected = true;
return true;
}
catch (TimeoutException)
{
// Launcher 可能没有启动 IPC 服务端,这是正常的
return false;
}
catch (Exception ex)
{
AppLogger.Warn("LauncherIpc", $"Failed to connect to Launcher IPC: {ex.Message}");
return false;
}
}
/// <summary>
/// 报告启动进度
/// </summary>
public async Task ReportProgressAsync(StartupProgressMessage message)
{
if (!_isConnected || _pipeClient?.IsConnected != true)
return;
try
{
var json = JsonSerializer.Serialize(message);
using var writer = new StreamWriter(_pipeClient, leaveOpen: true);
await writer.WriteAsync(json);
await writer.FlushAsync();
}
catch (IOException)
{
// 管道断开
_isConnected = false;
}
catch (Exception ex)
{
AppLogger.Warn("LauncherIpc", $"Failed to report progress: {ex.Message}");
}
}
/// <summary>
/// 检查是否从 Launcher 启动
/// </summary>
public static bool IsLaunchedByLauncher()
{
return !string.IsNullOrEmpty(
Environment.GetEnvironmentVariable(LauncherIpcConstants.LauncherPidEnvVar));
}
public void Dispose()
{
_pipeClient?.Dispose();
}
}

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# 开发环境设置脚本
# 创建模拟的生产目录结构,方便测试 Launcher
param(
[string]$Configuration = "Debug",
[string]$Version = "1.0.0-dev"
)
$ErrorActionPreference = "Stop"
# 获取项目根目录
$ProjectRoot = Split-Path -Parent $PSScriptRoot
$LauncherOutput = Join-Path $ProjectRoot "LanMountainDesktop.Launcher\bin\$Configuration\net10.0"
$MainAppOutput = Join-Path $ProjectRoot "LanMountainDesktop\bin\$Configuration\net10.0"
$DevRoot = Join-Path $ProjectRoot "dev-test"
Write-Host "Setting up development environment..." -ForegroundColor Cyan
Write-Host "Project Root: $ProjectRoot"
Write-Host "Launcher Output: $LauncherOutput"
Write-Host "Main App Output: $MainAppOutput"
Write-Host "Dev Root: $DevRoot"
Write-Host ""
# 检查主程序是否已构建
if (-not (Test-Path (Join-Path $MainAppOutput "LanMountainDesktop.exe"))) {
Write-Host "Main application not found. Building..." -ForegroundColor Yellow
dotnet build "$ProjectRoot\LanMountainDesktop.slnx" -c $Configuration
if ($LASTEXITCODE -ne 0) {
Write-Error "Build failed!"
exit 1
}
}
# 清理旧的开发环境
if (Test-Path $DevRoot) {
Write-Host "Cleaning old dev environment..." -ForegroundColor Yellow
Remove-Item -Path $DevRoot -Recurse -Force
}
# 创建目录结构
$AppDir = Join-Path $DevRoot "app-$Version"
New-Item -ItemType Directory -Path $AppDir -Force | Out-Null
# 复制主程序到 app-{version} 目录
Write-Host "Copying main application to app-$Version..." -ForegroundColor Green
Copy-Item -Path "$MainAppOutput\*" -Destination $AppDir -Recurse -Force
# 创建 .current 标记文件
New-Item -ItemType File -Path (Join-Path $AppDir ".current") -Force | Out-Null
# 复制 Launcher
Write-Host "Copying Launcher..." -ForegroundColor Green
Copy-Item -Path "$LauncherOutput\LanMountainDesktop.Launcher.exe" -Destination (Join-Path $DevRoot "LanMountainDesktop.exe") -Force
# 复制 Launcher 依赖
$LauncherDeps = Get-ChildItem -Path $LauncherOutput -Filter "*.dll" -File
foreach ($dep in $LauncherDeps) {
Copy-Item -Path $dep.FullName -Destination $DevRoot -Force
}
# 复制 Avalonia 主题文件
$ThemeFiles = Get-ChildItem -Path $LauncherOutput -Filter "*.xaml" -File
foreach ($theme in $ThemeFiles) {
Copy-Item -Path $theme.FullName -Destination $DevRoot -Force
}
Write-Host ""
Write-Host "Development environment setup complete!" -ForegroundColor Green
Write-Host "Run the Launcher from: $DevRoot\LanMountainDesktop.exe" -ForegroundColor Cyan
Write-Host ""
Write-Host "Directory structure:" -ForegroundColor Gray
Get-ChildItem -Path $DevRoot | Format-Table Name, @{Label="Type"; Expression={if($_.PSIsContainer){"Directory"}else{"File"}}}