Launcher (#4)

* 激进的更新

* 试试

* fix.可爱的我一直在修CI(

* fix.启动器一定要能够启动

* feat.尝试弄了AOT的启动器。

* fix.修CI,好像是因为Linux那边有个问题,反正修就对了。

* fix.ci难修,为什么liunx跑不起来呢?

* Update build.yml

* Update LanMountainDesktop.csproj

* changed.调整了启动逻辑,优化了更新页面。

* changed.优化了更新体验

* feat.依旧试增量更新这一块,看看velopack

* fix.我们试验性地修复了启动器无法正常启动的问题,原因可能是这个画面没有启动,就GUI没显示。然后还把编译问题修了一下。

* fix.继续修ci,ci怎么天天炸

* changed.velopack,试试rust

* fix.修ci,修融合桌面,修启动器

* fix.GitHub Action工作流怎么天天出问题

* feat.引入velopack,不好,是rust(至少内存很安全了。

* chore: migrate release pipeline to signed filemap and wire rainyun s3

* fix: make optional s3 upload step workflow-parse safe

* fix: make delta pack generation robust for empty diffs and linux paths

* chore: rotate launcher update public key for pdc signing

* fix: restore stable launcher update public key

* fix: sync launcher public key with update signing secret

* fix: normalize PEM line endings in signing key validation

* fix: rotate launcher public key to match ci signing secret

* fix: compare signing keys by SPKI instead of PEM text

* refactor update backend to host-managed PDC pipeline

* fix release workflow env key collisions

* relax publish-pdc precheck to require S3 only

* set GH_TOKEN for PDCC installer step

* ci: add local pdc mock fallback for release publish

* ci: fix pdc mock process log redirection

* ci: fallback pdcc signing key to update private key

* ci: ensure pdcc signing passphrase env is always set

* ci: create pdcc publish root before invoking client

* ci: set pdcc version variable from release version

* ci: decouple pdcc installer version from publish config version

* ci: package pdcc subchannels with generated filemap and changelog

* ci: make local pdc mock diff return empty for fast fallback

* ci: fix pdcc variable mapping and pdc signing prechecks

* Update App.axaml.cs

* ci: wire aws cli credentials for rainyun s3

* ci: pin pdcc client version separately from app version

* ci: harden local pdc mock transport handling

* ci: publish pdcc subchannels in one pass

* ci: add pdcc publish heartbeat and timeout

* ci: fix pdcc publish workdir bootstrap

* feat.Penguin Logistics Online Network Distribution System

* ci: fix plonds s3 probe and signing fallback

* ci: validate signing key and quiet missing baselines

* ci: relax aws checksum mode for rainyun s3

* ci: avoid multipart uploads to rainyun s3

* ci: handle empty plonds baselines safely

* ci.plonds

* Rebuild release pipeline around PLONDS and DDSS

* Fix Windows installer script path in release workflow
This commit is contained in:
lincube
2026-04-21 20:59:52 +08:00
committed by GitHub
parent 03e32ee6cb
commit 4cb52e56c7
186 changed files with 44656 additions and 1248 deletions

View File

@@ -0,0 +1,72 @@
# 开发环境设置脚本
# 创建模拟的生产目录结构,方便测试 Launcher
param(
[string]$Configuration = "Debug",
[string]$Version = "1.0.0-dev"
)
$ErrorActionPreference = "Stop"
# 获取项目根目录
$ProjectRoot = Split-Path -Parent $PSScriptRoot
$LauncherOutput = Join-Path $ProjectRoot "LanMountainDesktop.Launcher\bin\$Configuration\net10.0"
$MainAppOutput = Join-Path $ProjectRoot "LanMountainDesktop\bin\$Configuration\net10.0"
$DevRoot = Join-Path $ProjectRoot "dev-test"
Write-Host "Setting up development environment..." -ForegroundColor Cyan
Write-Host "Project Root: $ProjectRoot"
Write-Host "Launcher Output: $LauncherOutput"
Write-Host "Main App Output: $MainAppOutput"
Write-Host "Dev Root: $DevRoot"
Write-Host ""
# 检查主程序是否已构建
if (-not (Test-Path (Join-Path $MainAppOutput "LanMountainDesktop.exe"))) {
Write-Host "Main application not found. Building..." -ForegroundColor Yellow
dotnet build "$ProjectRoot\LanMountainDesktop.slnx" -c $Configuration
if ($LASTEXITCODE -ne 0) {
Write-Error "Build failed!"
exit 1
}
}
# 清理旧的开发环境
if (Test-Path $DevRoot) {
Write-Host "Cleaning old dev environment..." -ForegroundColor Yellow
Remove-Item -Path $DevRoot -Recurse -Force
}
# 创建目录结构
$AppDir = Join-Path $DevRoot "app-$Version"
New-Item -ItemType Directory -Path $AppDir -Force | Out-Null
# 复制主程序到 app-{version} 目录
Write-Host "Copying main application to app-$Version..." -ForegroundColor Green
Copy-Item -Path "$MainAppOutput\*" -Destination $AppDir -Recurse -Force
# 创建 .current 标记文件
New-Item -ItemType File -Path (Join-Path $AppDir ".current") -Force | Out-Null
# 复制 Launcher
Write-Host "Copying Launcher..." -ForegroundColor Green
Copy-Item -Path "$LauncherOutput\LanMountainDesktop.Launcher.exe" -Destination (Join-Path $DevRoot "LanMountainDesktop.exe") -Force
# 复制 Launcher 依赖
$LauncherDeps = Get-ChildItem -Path $LauncherOutput -Filter "*.dll" -File
foreach ($dep in $LauncherDeps) {
Copy-Item -Path $dep.FullName -Destination $DevRoot -Force
}
# 复制 Avalonia 主题文件
$ThemeFiles = Get-ChildItem -Path $LauncherOutput -Filter "*.xaml" -File
foreach ($theme in $ThemeFiles) {
Copy-Item -Path $theme.FullName -Destination $DevRoot -Force
}
Write-Host ""
Write-Host "Development environment setup complete!" -ForegroundColor Green
Write-Host "Run the Launcher from: $DevRoot\LanMountainDesktop.exe" -ForegroundColor Cyan
Write-Host ""
Write-Host "Directory structure:" -ForegroundColor Gray
Get-ChildItem -Path $DevRoot | Format-Table Name, @{Label="Type"; Expression={if($_.PSIsContainer){"Directory"}else{"File"}}}