mirror of
https://github.com/wwiinnddyy/LanMountainDesktop.git
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Launcher (#4)
* 激进的更新 * 试试 * fix.可爱的我一直在修CI( * fix.启动器一定要能够启动 * feat.尝试弄了AOT的启动器。 * fix.修CI,好像是因为Linux那边有个问题,反正修就对了。 * fix.ci难修,为什么liunx跑不起来呢? * Update build.yml * Update LanMountainDesktop.csproj * changed.调整了启动逻辑,优化了更新页面。 * changed.优化了更新体验 * feat.依旧试增量更新这一块,看看velopack * fix.我们试验性地修复了启动器无法正常启动的问题,原因可能是这个画面没有启动,就GUI没显示。然后还把编译问题修了一下。 * fix.继续修ci,ci怎么天天炸 * changed.velopack,试试rust * fix.修ci,修融合桌面,修启动器 * fix.GitHub Action工作流怎么天天出问题 * feat.引入velopack,不好,是rust(至少内存很安全了。 * chore: migrate release pipeline to signed filemap and wire rainyun s3 * fix: make optional s3 upload step workflow-parse safe * fix: make delta pack generation robust for empty diffs and linux paths * chore: rotate launcher update public key for pdc signing * fix: restore stable launcher update public key * fix: sync launcher public key with update signing secret * fix: normalize PEM line endings in signing key validation * fix: rotate launcher public key to match ci signing secret * fix: compare signing keys by SPKI instead of PEM text * refactor update backend to host-managed PDC pipeline * fix release workflow env key collisions * relax publish-pdc precheck to require S3 only * set GH_TOKEN for PDCC installer step * ci: add local pdc mock fallback for release publish * ci: fix pdc mock process log redirection * ci: fallback pdcc signing key to update private key * ci: ensure pdcc signing passphrase env is always set * ci: create pdcc publish root before invoking client * ci: set pdcc version variable from release version * ci: decouple pdcc installer version from publish config version * ci: package pdcc subchannels with generated filemap and changelog * ci: make local pdc mock diff return empty for fast fallback * ci: fix pdcc variable mapping and pdc signing prechecks * Update App.axaml.cs * ci: wire aws cli credentials for rainyun s3 * ci: pin pdcc client version separately from app version * ci: harden local pdc mock transport handling * ci: publish pdcc subchannels in one pass * ci: add pdcc publish heartbeat and timeout * ci: fix pdcc publish workdir bootstrap * feat.Penguin Logistics Online Network Distribution System * ci: fix plonds s3 probe and signing fallback * ci: validate signing key and quiet missing baselines * ci: relax aws checksum mode for rainyun s3 * ci: avoid multipart uploads to rainyun s3 * ci: handle empty plonds baselines safely * ci.plonds * Rebuild release pipeline around PLONDS and DDSS * Fix Windows installer script path in release workflow
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using System.ComponentModel;
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using System.Runtime.CompilerServices;
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using System.Windows.Input;
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namespace LanMountainDesktop.Launcher.ViewModels;
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/// <summary>
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/// 开发调试窗口 ViewModel
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/// </summary>
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public sealed class DevDebugWindowViewModel : INotifyPropertyChanged
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{
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private bool _isSplashEnabled = true;
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private bool _isErrorEnabled = true;
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private bool _isUpdateEnabled = true;
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private bool _isOobeEnabled = true;
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private string _statusMessage = "就绪";
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public event PropertyChangedEventHandler? PropertyChanged;
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#region 页面开关
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/// <summary>
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/// 启动画面是否启用实际功能
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/// </summary>
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public bool IsSplashEnabled
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{
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get => _isSplashEnabled;
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set
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{
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if (_isSplashEnabled != value)
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{
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_isSplashEnabled = value;
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OnPropertyChanged();
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UpdateStatus($"启动画面: {(value ? "功能模式" : "仅查看")}");
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}
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}
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}
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/// <summary>
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/// 错误页面是否启用实际功能
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/// </summary>
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public bool IsErrorEnabled
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{
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get => _isErrorEnabled;
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set
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{
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if (_isErrorEnabled != value)
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{
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_isErrorEnabled = value;
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OnPropertyChanged();
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UpdateStatus($"错误页面: {(value ? "功能模式" : "仅查看")}");
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}
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}
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}
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/// <summary>
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/// 更新页面是否启用实际功能
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/// </summary>
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public bool IsUpdateEnabled
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{
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get => _isUpdateEnabled;
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set
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{
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if (_isUpdateEnabled != value)
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{
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_isUpdateEnabled = value;
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OnPropertyChanged();
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UpdateStatus($"更新页面: {(value ? "功能模式" : "仅查看")}");
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}
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}
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}
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/// <summary>
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/// OOBE页面是否启用实际功能
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/// </summary>
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public bool IsOobeEnabled
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{
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get => _isOobeEnabled;
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set
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{
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if (_isOobeEnabled != value)
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{
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_isOobeEnabled = value;
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OnPropertyChanged();
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UpdateStatus($"OOBE页面: {(value ? "功能模式" : "仅查看")}");
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}
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}
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}
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#endregion
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#region 状态信息
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/// <summary>
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/// 状态消息
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/// </summary>
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public string StatusMessage
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{
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get => _statusMessage;
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private set
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{
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if (_statusMessage != value)
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{
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_statusMessage = value;
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OnPropertyChanged();
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}
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}
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}
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#endregion
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#region 命令
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/// <summary>
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/// 打开启动画面命令
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/// </summary>
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public ICommand OpenSplashCommand { get; }
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/// <summary>
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/// 打开错误页面命令
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/// </summary>
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public ICommand OpenErrorCommand { get; }
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/// <summary>
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/// 打开更新页面命令
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/// </summary>
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public ICommand OpenUpdateCommand { get; }
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/// <summary>
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/// 打开OOBE页面命令
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/// </summary>
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public ICommand OpenOobeCommand { get; }
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/// <summary>
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/// 全部切换到查看模式命令
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/// </summary>
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public ICommand SetAllViewOnlyCommand { get; }
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/// <summary>
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/// 全部切换到功能模式命令
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/// </summary>
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public ICommand SetAllFunctionalCommand { get; }
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/// <summary>
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/// 关闭窗口命令
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/// </summary>
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public ICommand CloseCommand { get; }
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#endregion
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#region 事件
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/// <summary>
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/// 请求打开启动画面
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/// </summary>
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public event EventHandler<SplashOpenEventArgs>? OpenSplashRequested;
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/// <summary>
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/// 请求打开错误页面
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/// </summary>
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public event EventHandler<ErrorOpenEventArgs>? OpenErrorRequested;
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/// <summary>
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/// 请求打开更新页面
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/// </summary>
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public event EventHandler<UpdateOpenEventArgs>? OpenUpdateRequested;
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/// <summary>
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/// 请求打开OOBE页面
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/// </summary>
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public event EventHandler<OobeOpenEventArgs>? OpenOobeRequested;
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/// <summary>
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/// 请求关闭窗口
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/// </summary>
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public event EventHandler? CloseRequested;
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#endregion
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public DevDebugWindowViewModel()
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{
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OpenSplashCommand = new RelayCommand(() =>
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{
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OpenSplashRequested?.Invoke(this, new SplashOpenEventArgs(IsSplashEnabled));
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});
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OpenErrorCommand = new RelayCommand(() =>
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{
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OpenErrorRequested?.Invoke(this, new ErrorOpenEventArgs(IsErrorEnabled));
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});
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OpenUpdateCommand = new RelayCommand(() =>
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{
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OpenUpdateRequested?.Invoke(this, new UpdateOpenEventArgs(IsUpdateEnabled));
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});
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OpenOobeCommand = new RelayCommand(() =>
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{
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OpenOobeRequested?.Invoke(this, new OobeOpenEventArgs(IsOobeEnabled));
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});
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SetAllViewOnlyCommand = new RelayCommand(() =>
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{
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IsSplashEnabled = false;
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IsErrorEnabled = false;
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IsUpdateEnabled = false;
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IsOobeEnabled = false;
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UpdateStatus("全部页面已切换到查看模式");
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});
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SetAllFunctionalCommand = new RelayCommand(() =>
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{
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IsSplashEnabled = true;
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IsErrorEnabled = true;
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IsUpdateEnabled = true;
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IsOobeEnabled = true;
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UpdateStatus("全部页面已切换到功能模式");
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});
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CloseCommand = new RelayCommand(() =>
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{
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CloseRequested?.Invoke(this, EventArgs.Empty);
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});
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}
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private void UpdateStatus(string message)
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{
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StatusMessage = $"[{DateTime.Now:HH:mm:ss}] {message}";
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}
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private void OnPropertyChanged([CallerMemberName] string? propertyName = null)
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{
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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}
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#region 事件参数
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public class SplashOpenEventArgs : EventArgs
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{
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public bool IsFunctional { get; }
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public SplashOpenEventArgs(bool isFunctional) => IsFunctional = isFunctional;
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}
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public class ErrorOpenEventArgs : EventArgs
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{
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public bool IsFunctional { get; }
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public ErrorOpenEventArgs(bool isFunctional) => IsFunctional = isFunctional;
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}
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public class UpdateOpenEventArgs : EventArgs
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{
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public bool IsFunctional { get; }
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public UpdateOpenEventArgs(bool isFunctional) => IsFunctional = isFunctional;
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}
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public class OobeOpenEventArgs : EventArgs
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{
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public bool IsFunctional { get; }
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public OobeOpenEventArgs(bool isFunctional) => IsFunctional = isFunctional;
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}
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#endregion
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