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https://github.com/wwiinnddyy/LanMountainDesktop.git
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Refactor data location paths and add background service
Refactor DataLocationResolver to centralize data path resolution (ResolveLauncherDataPath, ResolveDesktopDataPath, ResolveConfigPath, ResolveLauncherLogsPath, ResolveLauncherStatePath) and replace usages of the previous ".launcher" layout with a "Launcher" folder. Update API: LoadConfig/SaveConfig reorganized and ApplyLocationChoice now accepts an optional custom path and migration flag; migration logic updated accordingly. Update dependent services and views (Logger, DeploymentLocator, UpdateEngineService, OobeStateService, StartupAttemptRegistry, LauncherDebugSettingsStore, OobeWindow) to use the new resolver APIs and paths. Add LauncherBackgroundService to load/validate/cache a custom splash background image and wire it into SplashWindow (AXAML/Axaml.cs) with UI placeholders and overlay. Misc: minor cleanup of Oobe/Splash XAML and related code adjustments and logging improvements.
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using Avalonia.Media.Imaging;
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namespace LanMountainDesktop.Launcher.Services;
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/// <summary>
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/// 启动器背景图片服务
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/// </summary>
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internal static class LauncherBackgroundService
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{
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private const string PictureFileName = "Launcher Picture";
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private const long MaxFileSize = 10 * 1024 * 1024; // 10MB
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private const double WindowAspectRatio = 7.0 / 5.0; // 700:500
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private const double AspectRatioTolerance = 0.15; // 15% 误差
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private static Bitmap? _cachedBitmap;
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private static string? _cachedPath;
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/// <summary>
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/// 背景图片信息
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/// </summary>
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public record BackgroundImageInfo
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{
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public required bool Exists { get; init; }
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public required bool IsValid { get; init; }
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public string? FilePath { get; init; }
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public Bitmap? Bitmap { get; init; }
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public int Width { get; init; }
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public int Height { get; init; }
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public double AspectRatio { get; init; }
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public string? ErrorMessage { get; init; }
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}
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/// <summary>
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/// 加载背景图片
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/// </summary>
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public static BackgroundImageInfo LoadBackgroundImage()
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{
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try
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{
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var resolver = new DataLocationResolver(AppContext.BaseDirectory);
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var launcherPath = resolver.ResolveLauncherDataPath();
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// 查找图片文件
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var imagePath = FindImageFile(launcherPath);
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if (imagePath == null)
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{
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return new BackgroundImageInfo
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{
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Exists = false,
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IsValid = false,
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ErrorMessage = "未找到背景图片文件"
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};
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}
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// 检查文件大小
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var fileInfo = new FileInfo(imagePath);
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if (fileInfo.Length > MaxFileSize)
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{
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return new BackgroundImageInfo
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{
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Exists = true,
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IsValid = false,
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FilePath = imagePath,
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ErrorMessage = $"图片文件过大 ({fileInfo.Length / 1024 / 1024}MB > 10MB)"
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};
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}
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// 使用缓存
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if (_cachedBitmap != null && _cachedPath == imagePath)
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{
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return new BackgroundImageInfo
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{
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Exists = true,
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IsValid = true,
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FilePath = imagePath,
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Bitmap = _cachedBitmap,
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Width = _cachedBitmap.PixelSize.Width,
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Height = _cachedBitmap.PixelSize.Height,
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AspectRatio = (double)_cachedBitmap.PixelSize.Width / _cachedBitmap.PixelSize.Height
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};
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}
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// 加载图片
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var bitmap = new Bitmap(imagePath);
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var width = bitmap.PixelSize.Width;
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var height = bitmap.PixelSize.Height;
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var aspectRatio = (double)width / height;
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// 校验比例
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var ratioDiff = Math.Abs(aspectRatio - WindowAspectRatio) / WindowAspectRatio;
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if (ratioDiff > AspectRatioTolerance)
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{
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bitmap.Dispose();
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return new BackgroundImageInfo
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{
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Exists = true,
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IsValid = false,
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FilePath = imagePath,
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Width = width,
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Height = height,
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AspectRatio = aspectRatio,
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ErrorMessage = $"图片比例不符合要求 ({aspectRatio:F2},需要接近 {WindowAspectRatio:F2})"
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};
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}
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// 缓存图片
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_cachedBitmap = bitmap;
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_cachedPath = imagePath;
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Logger.Info($"[LauncherBackground] 背景图片加载成功: {imagePath} ({width}x{height}, 比例: {aspectRatio:F2})");
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return new BackgroundImageInfo
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{
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Exists = true,
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IsValid = true,
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FilePath = imagePath,
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Bitmap = bitmap,
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Width = width,
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Height = height,
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AspectRatio = aspectRatio
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};
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}
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catch (Exception ex)
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{
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Logger.Warn($"[LauncherBackground] 加载背景图片失败: {ex.Message}");
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return new BackgroundImageInfo
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{
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Exists = false,
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IsValid = false,
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ErrorMessage = $"加载失败: {ex.Message}"
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};
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}
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}
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/// <summary>
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/// 查找图片文件
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/// </summary>
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private static string? FindImageFile(string directory)
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{
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var extensions = new[] { ".png", ".jpg", ".jpeg", ".bmp", ".gif", ".webp" };
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foreach (var ext in extensions)
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{
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var path = Path.Combine(directory, PictureFileName + ext);
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if (File.Exists(path))
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{
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return path;
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}
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}
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// 也尝试不带扩展名的匹配(如果文件本身就有扩展名)
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var files = Directory.GetFiles(directory, PictureFileName + ".*");
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foreach (var file in files)
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{
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var ext = Path.GetExtension(file).ToLowerInvariant();
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if (extensions.Contains(ext))
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{
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return file;
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}
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}
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return null;
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}
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/// <summary>
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/// 清除缓存
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/// </summary>
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public static void ClearCache()
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{
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_cachedBitmap?.Dispose();
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_cachedBitmap = null;
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_cachedPath = null;
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}
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}
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