//@ts-ignore import { spawn, ChildProcess } from 'child_process'; import { Socket } from 'net'; import { EventEmitter } from 'events'; import path from 'path'; export class QzpController extends EventEmitter { private process: ChildProcess | null = null; private socket: Socket | null = null; private ipcPath: string; private messageBuffer: string = ''; constructor(ipcPath?: string) { super(); this.ipcPath = ipcPath || this.getIpcPath(); } private getIpcPath(): string { if (process.platform === 'win32') { return '\\\\.\\pipe\\qzplayer'; } return '/tmp/qzmusic_mpv_socket'; } private getCorePath(): string { const appRoot = process.env.APP_ROOT || process.cwd(); if (process.platform === 'win32') { return path.join(appRoot, 'core', 'qzplayer.exe'); } return "qzplayer" } start() { const playerPath = this.getCorePath(); console.log('Starting QZPlayer from:', playerPath); this.process = spawn(playerPath); this.process.on('error', (err) => { console.error('Failed to start QZPlayer:', err); this.emit('error', err); }); this.process.on('exit', (code, signal) => { console.log(`QZPlayer exited with code ${code} and signal ${signal}`); this.emit('exit', { code, signal }); this.socket?.destroy(); }); this.tryConnect(); } private tryConnect(retries = 10) { if (retries <= 0) { console.error('Could not connect to QZPlayer socket after multiple attempts.'); return; } setTimeout(() => { this.socket = new Socket(); this.socket.on('connect', () => { console.log('Connected to QZPlayer IPC socket'); this.emit('ready'); this.send(['observe_property', 1, 'pause']); this.send(['observe_property', 2, 'time-pos']); this.send(['observe_property', 3, 'duration']); this.send(['observe_property', 4, 'idle-active']); this.send(['observe_property', 5, 'eof-reached']); }); this.socket.on('data', (data) => { this.handleData(data); }); this.socket.on('error', (_) => { this.socket?.destroy(); this.tryConnect(retries - 1); }); this.socket.connect(this.ipcPath); }, 500); } private handleData(data: Buffer) { // Determine message boundaries by newline const raw = data.toString(); this.messageBuffer += raw; const messages = this.messageBuffer.split('\n'); // The last part might be an incomplete message, save it back to buffer this.messageBuffer = messages.pop() || ''; for (const msg of messages) { if (!msg.trim()) continue; console.log('[IPC]', msg); // User requested raw communication try { const json = JSON.parse(msg); this.emit('message', json); // Handle specific events if (json.event) { this.emit('event', json); } } catch (e) { console.error('Failed to parse QZPlayer message:', msg); } } } async send(command: any[]) { if (!this.socket || this.socket.destroyed) { console.warn('QZPlayer socket not connected'); return; } const payload = JSON.stringify({ command }); console.log('[QZPlayer TX]', payload); // User requested raw communication this.socket.write(payload + '\n'); } // Convenience methods async load(url: string) { return this.send(['loadfile', url]); } async play() { return this.send(['set_property', 'pause', false]); } async pause() { return this.send(['set_property', 'pause', true]); } async togglePause() { return this.send(['cycle', 'pause']); } async stop() { return this.send(['stop']); } async setVolume(vol: number) { return this.send(['set_property', 'volume', vol]); } async seek(seconds: number) { return this.send(['seek', seconds, 'absolute']); } destroy() { if (this.process) { console.log('Killing QZPlayer process...'); this.process.kill(); this.process = null; } if (this.socket) { this.socket.destroy(); this.socket = null; } } }