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LanMountainDesktop/LanMountainDesktop/LanMountainDesktop.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<RollForward>LatestMajor</RollForward>
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<Nullable>enable</Nullable>
<Version>0.0.0-dev</Version>
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<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>Assets\logo_nightly.ico</ApplicationIcon>
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<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
</PropertyGroup>
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<!-- Keep Release defaults compatibility-first for desktop dependencies (WebView/interop/reflection). -->
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<PropertyGroup Condition="'$(Configuration)' == 'Release'">
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<PublishSingleFile>false</PublishSingleFile>
<PublishTrimmed>false</PublishTrimmed>
<PublishReadyToRun>false</PublishReadyToRun>
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<DebugSymbols>false</DebugSymbols>
<DebugType>none</DebugType>
</PropertyGroup>
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<ItemGroup>
<Folder Include="Models\" />
<AvaloniaResource Include="Assets\**" />
<AvaloniaResource Include="Localization\**" />
<EmbeddedResource Include="Assets\Documents\Privacy.md" />
<EmbeddedResource Include="Localization\*.json" />
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<None Include="Localization\*.json" CopyToOutputDirectory="PreserveNewest" />
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<None Include="Extensions\Components\*.json" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\LanMountainDesktop.Host.Abstractions\LanMountainDesktop.Host.Abstractions.csproj" />
<ProjectReference Include="..\LanMountainDesktop.Shared.Contracts\LanMountainDesktop.Shared.Contracts.csproj" />
<ProjectReference Include="..\LanMountainDesktop.Shared.IPC\LanMountainDesktop.Shared.IPC.csproj" />
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<ProjectReference Include="..\LanMountainDesktop.Settings.Core\LanMountainDesktop.Settings.Core.csproj" />
<ProjectReference Include="..\LanMountainDesktop.Appearance\LanMountainDesktop.Appearance.csproj" />
<ProjectReference Include="..\LanMountainDesktop.DesktopComponents.Runtime\LanMountainDesktop.DesktopComponents.Runtime.csproj" />
<ProjectReference Include="..\LanMountainDesktop.DesktopHost\LanMountainDesktop.DesktopHost.csproj" />
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<ProjectReference Include="..\LanMountainDesktop.PluginSdk\LanMountainDesktop.PluginSdk.csproj" />
Launcher (#4) * 激进的更新 * 试试 * fix.可爱的我一直在修CI( * fix.启动器一定要能够启动 * feat.尝试弄了AOT的启动器。 * fix.修CI,好像是因为Linux那边有个问题,反正修就对了。 * fix.ci难修,为什么liunx跑不起来呢? * Update build.yml * Update LanMountainDesktop.csproj * changed.调整了启动逻辑,优化了更新页面。 * changed.优化了更新体验 * feat.依旧试增量更新这一块,看看velopack * fix.我们试验性地修复了启动器无法正常启动的问题,原因可能是这个画面没有启动,就GUI没显示。然后还把编译问题修了一下。 * fix.继续修ci,ci怎么天天炸 * changed.velopack,试试rust * fix.修ci,修融合桌面,修启动器 * fix.GitHub Action工作流怎么天天出问题 * feat.引入velopack,不好,是rust(至少内存很安全了。 * chore: migrate release pipeline to signed filemap and wire rainyun s3 * fix: make optional s3 upload step workflow-parse safe * fix: make delta pack generation robust for empty diffs and linux paths * chore: rotate launcher update public key for pdc signing * fix: restore stable launcher update public key * fix: sync launcher public key with update signing secret * fix: normalize PEM line endings in signing key validation * fix: rotate launcher public key to match ci signing secret * fix: compare signing keys by SPKI instead of PEM text * refactor update backend to host-managed PDC pipeline * fix release workflow env key collisions * relax publish-pdc precheck to require S3 only * set GH_TOKEN for PDCC installer step * ci: add local pdc mock fallback for release publish * ci: fix pdc mock process log redirection * ci: fallback pdcc signing key to update private key * ci: ensure pdcc signing passphrase env is always set * ci: create pdcc publish root before invoking client * ci: set pdcc version variable from release version * ci: decouple pdcc installer version from publish config version * ci: package pdcc subchannels with generated filemap and changelog * ci: make local pdc mock diff return empty for fast fallback * ci: fix pdcc variable mapping and pdc signing prechecks * Update App.axaml.cs * ci: wire aws cli credentials for rainyun s3 * ci: pin pdcc client version separately from app version * ci: harden local pdc mock transport handling * ci: publish pdcc subchannels in one pass * ci: add pdcc publish heartbeat and timeout * ci: fix pdcc publish workdir bootstrap * feat.Penguin Logistics Online Network Distribution System * ci: fix plonds s3 probe and signing fallback * ci: validate signing key and quiet missing baselines * ci: relax aws checksum mode for rainyun s3 * ci: avoid multipart uploads to rainyun s3 * ci: handle empty plonds baselines safely * ci.plonds * Rebuild release pipeline around PLONDS and DDSS * Fix Windows installer script path in release workflow
2026-04-21 20:59:52 +08:00
<!-- Launcher 引用已移除 - Launcher 现在是独立应用 -->
2026-03-09 12:27:33 +08:00
</ItemGroup>
2026-02-26 23:08:19 +08:00
<ItemGroup>
Avalonia12 (#7) * ava12升级 * Enable centralized package versioning Add <Project> and <PropertyGroup> with <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> to Directory.Packages.props to enable centralized package version management across the repository. This allows package versions to be controlled from this single file instead of individual project files. * Migrate codebase to Avalonia 12 APIs Apply Avalonia 12 migration changes: replace SystemDecorations with WindowDecorations and remove ExtendClientAreaChromeHints/ExtendClientAreaTitleBarHeightHint usages; update BindingPlugins removal logic (no-op); switch clipboard usage to ClipboardExtensions.SetTextAsync; update Bitmap.CopyPixels calls to the new signature. Replace TextBox.Watermark with PlaceholderText, convert NumberBox styles to FANumberBox and adjust templates, change Checked/Unchecked handlers to IsCheckedChanged, and adapt FluentIcons usages (SymbolIconSource -> FASymbol/FAFont/FluentIcon equivalents). Fix MainWindow partial classes to inherit Window and correct missing variables/fields/usings. Add migration docs/specs/tasks under .trae and include a small TestFluentIcons project for icon testing. * Migrate to Avalonia 12 and Plugin SDK v5 Upgrade project to the Avalonia 12 baseline and Plugin SDK v5: centralize Avalonia packages, remove legacy WebView.Avalonia usage (use NativeWebView/WebView2 EnvironmentRequested), and update Fluent/Material icon/package usages. Bump multiple package/project versions to 5.0.0 and Avalonia 12.0.1, update plugin template and README/docs to SDK v5, and add PLUGIN_SDK_V5_MIGRATION.md. Also fix runtime/behavior bugs: make DataLocationResolver use a fixed bootstrap launcher data path and avoid recursive ResolveDataRoot; add legacy-state handling and extraction in OobeStateService; and update component settings tests to reflect migrated storage (DB/backup) and reset cache for test reloads. Various csproj, tests, and docs updated to reflect the migration and ensure build/test compatibility. * Update icon glyphs and symbol mappings Replace and refine icon sources across settings pages and controls: many FAFontIconSource glyphs were updated to specific Seagull Fluent Icons codepoints, some FASymbolIconSource usages were replaced with FAFontIconSource, and a number of symbol-to-Symbol enum mappings were adjusted (e.g. "Bell" -> AlertOn, "Shield" -> ShieldLock). Also clarified a comment in SettingsWindow and fixed a trailing newline in StudySettingsPage. Changes standardize icon visuals and bridge FluentIcons glyphs into FluentAvalonia icon sources. * fix.修复合并产生的问题。
2026-04-29 12:14:29 +08:00
<PackageReference Include="Avalonia" />
<PackageReference Include="Avalonia.Controls.WebView" />
<PackageReference Include="Avalonia.Desktop" />
<PackageReference Include="Avalonia.Themes.Fluent" />
<PackageReference Include="Avalonia.Fonts.Inter" />
<!--Condition below is needed to remove developer tools support from build output in Release configuration.-->
<PackageReference Include="AvaloniaUI.DiagnosticsSupport">
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<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
</PackageReference>
Avalonia12 (#7) * ava12升级 * Enable centralized package versioning Add <Project> and <PropertyGroup> with <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> to Directory.Packages.props to enable centralized package version management across the repository. This allows package versions to be controlled from this single file instead of individual project files. * Migrate codebase to Avalonia 12 APIs Apply Avalonia 12 migration changes: replace SystemDecorations with WindowDecorations and remove ExtendClientAreaChromeHints/ExtendClientAreaTitleBarHeightHint usages; update BindingPlugins removal logic (no-op); switch clipboard usage to ClipboardExtensions.SetTextAsync; update Bitmap.CopyPixels calls to the new signature. Replace TextBox.Watermark with PlaceholderText, convert NumberBox styles to FANumberBox and adjust templates, change Checked/Unchecked handlers to IsCheckedChanged, and adapt FluentIcons usages (SymbolIconSource -> FASymbol/FAFont/FluentIcon equivalents). Fix MainWindow partial classes to inherit Window and correct missing variables/fields/usings. Add migration docs/specs/tasks under .trae and include a small TestFluentIcons project for icon testing. * Migrate to Avalonia 12 and Plugin SDK v5 Upgrade project to the Avalonia 12 baseline and Plugin SDK v5: centralize Avalonia packages, remove legacy WebView.Avalonia usage (use NativeWebView/WebView2 EnvironmentRequested), and update Fluent/Material icon/package usages. Bump multiple package/project versions to 5.0.0 and Avalonia 12.0.1, update plugin template and README/docs to SDK v5, and add PLUGIN_SDK_V5_MIGRATION.md. Also fix runtime/behavior bugs: make DataLocationResolver use a fixed bootstrap launcher data path and avoid recursive ResolveDataRoot; add legacy-state handling and extraction in OobeStateService; and update component settings tests to reflect migrated storage (DB/backup) and reset cache for test reloads. Various csproj, tests, and docs updated to reflect the migration and ensure build/test compatibility. * Update icon glyphs and symbol mappings Replace and refine icon sources across settings pages and controls: many FAFontIconSource glyphs were updated to specific Seagull Fluent Icons codepoints, some FASymbolIconSource usages were replaced with FAFontIconSource, and a number of symbol-to-Symbol enum mappings were adjusted (e.g. "Bell" -> AlertOn, "Shield" -> ShieldLock). Also clarified a comment in SettingsWindow and fixed a trailing newline in StudySettingsPage. Changes standardize icon visuals and bridge FluentIcons glyphs into FluentAvalonia icon sources. * fix.修复合并产生的问题。
2026-04-29 12:14:29 +08:00
<PackageReference Include="CommunityToolkit.Mvvm" />
<PackageReference Include="DotNetCampus.AvaloniaInkCanvas" />
<PackageReference Include="Downloader" />
<PackageReference Include="FluentAvaloniaUI" />
<PackageReference Include="FluentIcons.Avalonia" />
<PackageReference Include="Material.Avalonia" />
<PackageReference Include="Material.Icons.Avalonia" />
<PackageReference Include="ClassIsland.Markdown.Avalonia" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" />
<PackageReference Include="Microsoft.Extensions.Hosting.Abstractions" />
<PackageReference Include="Microsoft.Data.Sqlite" />
<PackageReference Include="MudTools.OfficeInterop" />
<PackageReference Include="MudTools.OfficeInterop.Word" />
<PackageReference Include="MudTools.OfficeInterop.Excel" />
<PackageReference Include="MudTools.OfficeInterop.PowerPoint" />
Avalonia12 (#7) * ava12升级 * Enable centralized package versioning Add <Project> and <PropertyGroup> with <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> to Directory.Packages.props to enable centralized package version management across the repository. This allows package versions to be controlled from this single file instead of individual project files. * Migrate codebase to Avalonia 12 APIs Apply Avalonia 12 migration changes: replace SystemDecorations with WindowDecorations and remove ExtendClientAreaChromeHints/ExtendClientAreaTitleBarHeightHint usages; update BindingPlugins removal logic (no-op); switch clipboard usage to ClipboardExtensions.SetTextAsync; update Bitmap.CopyPixels calls to the new signature. Replace TextBox.Watermark with PlaceholderText, convert NumberBox styles to FANumberBox and adjust templates, change Checked/Unchecked handlers to IsCheckedChanged, and adapt FluentIcons usages (SymbolIconSource -> FASymbol/FAFont/FluentIcon equivalents). Fix MainWindow partial classes to inherit Window and correct missing variables/fields/usings. Add migration docs/specs/tasks under .trae and include a small TestFluentIcons project for icon testing. * Migrate to Avalonia 12 and Plugin SDK v5 Upgrade project to the Avalonia 12 baseline and Plugin SDK v5: centralize Avalonia packages, remove legacy WebView.Avalonia usage (use NativeWebView/WebView2 EnvironmentRequested), and update Fluent/Material icon/package usages. Bump multiple package/project versions to 5.0.0 and Avalonia 12.0.1, update plugin template and README/docs to SDK v5, and add PLUGIN_SDK_V5_MIGRATION.md. Also fix runtime/behavior bugs: make DataLocationResolver use a fixed bootstrap launcher data path and avoid recursive ResolveDataRoot; add legacy-state handling and extraction in OobeStateService; and update component settings tests to reflect migrated storage (DB/backup) and reset cache for test reloads. Various csproj, tests, and docs updated to reflect the migration and ensure build/test compatibility. * Update icon glyphs and symbol mappings Replace and refine icon sources across settings pages and controls: many FAFontIconSource glyphs were updated to specific Seagull Fluent Icons codepoints, some FASymbolIconSource usages were replaced with FAFontIconSource, and a number of symbol-to-Symbol enum mappings were adjusted (e.g. "Bell" -> AlertOn, "Shield" -> ShieldLock). Also clarified a comment in SettingsWindow and fixed a trailing newline in StudySettingsPage. Changes standardize icon visuals and bridge FluentIcons glyphs into FluentAvalonia icon sources. * fix.修复合并产生的问题。
2026-04-29 12:14:29 +08:00
<PackageReference Include="PortAudioSharp2" />
<PackageReference Include="MaterialColorUtilities" />
<PackageReference Include="PostHog" />
<PackageReference Include="Sentry" />
<PackageReference Include="System.Runtime.WindowsRuntime" />
<PackageReference Include="System.Drawing.Common" />
Avalonia12 (#7) * ava12升级 * Enable centralized package versioning Add <Project> and <PropertyGroup> with <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> to Directory.Packages.props to enable centralized package version management across the repository. This allows package versions to be controlled from this single file instead of individual project files. * Migrate codebase to Avalonia 12 APIs Apply Avalonia 12 migration changes: replace SystemDecorations with WindowDecorations and remove ExtendClientAreaChromeHints/ExtendClientAreaTitleBarHeightHint usages; update BindingPlugins removal logic (no-op); switch clipboard usage to ClipboardExtensions.SetTextAsync; update Bitmap.CopyPixels calls to the new signature. Replace TextBox.Watermark with PlaceholderText, convert NumberBox styles to FANumberBox and adjust templates, change Checked/Unchecked handlers to IsCheckedChanged, and adapt FluentIcons usages (SymbolIconSource -> FASymbol/FAFont/FluentIcon equivalents). Fix MainWindow partial classes to inherit Window and correct missing variables/fields/usings. Add migration docs/specs/tasks under .trae and include a small TestFluentIcons project for icon testing. * Migrate to Avalonia 12 and Plugin SDK v5 Upgrade project to the Avalonia 12 baseline and Plugin SDK v5: centralize Avalonia packages, remove legacy WebView.Avalonia usage (use NativeWebView/WebView2 EnvironmentRequested), and update Fluent/Material icon/package usages. Bump multiple package/project versions to 5.0.0 and Avalonia 12.0.1, update plugin template and README/docs to SDK v5, and add PLUGIN_SDK_V5_MIGRATION.md. Also fix runtime/behavior bugs: make DataLocationResolver use a fixed bootstrap launcher data path and avoid recursive ResolveDataRoot; add legacy-state handling and extraction in OobeStateService; and update component settings tests to reflect migrated storage (DB/backup) and reset cache for test reloads. Various csproj, tests, and docs updated to reflect the migration and ensure build/test compatibility. * Update icon glyphs and symbol mappings Replace and refine icon sources across settings pages and controls: many FAFontIconSource glyphs were updated to specific Seagull Fluent Icons codepoints, some FASymbolIconSource usages were replaced with FAFontIconSource, and a number of symbol-to-Symbol enum mappings were adjusted (e.g. "Bell" -> AlertOn, "Shield" -> ShieldLock). Also clarified a comment in SettingsWindow and fixed a trailing newline in StudySettingsPage. Changes standardize icon visuals and bridge FluentIcons glyphs into FluentAvalonia icon sources. * fix.修复合并产生的问题。
2026-04-29 12:14:29 +08:00
<PackageReference Include="YamlDotNet" />
<PackageReference Include="Tmds.DBus.Protocol" />
<PackageReference Include="log4net" />
2026-02-26 23:08:19 +08:00
</ItemGroup>
2026-03-11 06:38:11 +08:00
Launcher (#4) * 激进的更新 * 试试 * fix.可爱的我一直在修CI( * fix.启动器一定要能够启动 * feat.尝试弄了AOT的启动器。 * fix.修CI,好像是因为Linux那边有个问题,反正修就对了。 * fix.ci难修,为什么liunx跑不起来呢? * Update build.yml * Update LanMountainDesktop.csproj * changed.调整了启动逻辑,优化了更新页面。 * changed.优化了更新体验 * feat.依旧试增量更新这一块,看看velopack * fix.我们试验性地修复了启动器无法正常启动的问题,原因可能是这个画面没有启动,就GUI没显示。然后还把编译问题修了一下。 * fix.继续修ci,ci怎么天天炸 * changed.velopack,试试rust * fix.修ci,修融合桌面,修启动器 * fix.GitHub Action工作流怎么天天出问题 * feat.引入velopack,不好,是rust(至少内存很安全了。 * chore: migrate release pipeline to signed filemap and wire rainyun s3 * fix: make optional s3 upload step workflow-parse safe * fix: make delta pack generation robust for empty diffs and linux paths * chore: rotate launcher update public key for pdc signing * fix: restore stable launcher update public key * fix: sync launcher public key with update signing secret * fix: normalize PEM line endings in signing key validation * fix: rotate launcher public key to match ci signing secret * fix: compare signing keys by SPKI instead of PEM text * refactor update backend to host-managed PDC pipeline * fix release workflow env key collisions * relax publish-pdc precheck to require S3 only * set GH_TOKEN for PDCC installer step * ci: add local pdc mock fallback for release publish * ci: fix pdc mock process log redirection * ci: fallback pdcc signing key to update private key * ci: ensure pdcc signing passphrase env is always set * ci: create pdcc publish root before invoking client * ci: set pdcc version variable from release version * ci: decouple pdcc installer version from publish config version * ci: package pdcc subchannels with generated filemap and changelog * ci: make local pdc mock diff return empty for fast fallback * ci: fix pdcc variable mapping and pdc signing prechecks * Update App.axaml.cs * ci: wire aws cli credentials for rainyun s3 * ci: pin pdcc client version separately from app version * ci: harden local pdc mock transport handling * ci: publish pdcc subchannels in one pass * ci: add pdcc publish heartbeat and timeout * ci: fix pdcc publish workdir bootstrap * feat.Penguin Logistics Online Network Distribution System * ci: fix plonds s3 probe and signing fallback * ci: validate signing key and quiet missing baselines * ci: relax aws checksum mode for rainyun s3 * ci: avoid multipart uploads to rainyun s3 * ci: handle empty plonds baselines safely * ci.plonds * Rebuild release pipeline around PLONDS and DDSS * Fix Windows installer script path in release workflow
2026-04-21 20:59:52 +08:00
<!-- Launcher 构建目标已移除 - Launcher 现在是独立应用,由 CI/CD 单独构建 -->
<!-- 生成版本信息文件 -->
<Target Name="GenerateVersionFile" AfterTargets="Build">
<PropertyGroup>
<VersionFilePath>$(OutDir)version.json</VersionFilePath>
<AppVersion>$(Version)</AppVersion>
<AppCodename>Administrate</AppCodename>
</PropertyGroup>
<Exec Command="powershell -ExecutionPolicy Bypass -File &quot;$(MSBuildProjectDirectory)\..\scripts\Generate-VersionFile.ps1&quot; -OutputPath &quot;$(VersionFilePath)&quot; -Version &quot;$(AppVersion)&quot; -Codename &quot;$(AppCodename)&quot;" Condition="'$(OS)' == 'Windows_NT'" />
<Exec Command="pwsh -ExecutionPolicy Bypass -File &quot;$(MSBuildProjectDirectory)\..\scripts\Generate-VersionFile.ps1&quot; -OutputPath &quot;$(VersionFilePath)&quot; -Version &quot;$(AppVersion)&quot; -Codename &quot;$(AppCodename)&quot;" Condition="'$(OS)' != 'Windows_NT'" />
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</Target>
Launcher (#4) * 激进的更新 * 试试 * fix.可爱的我一直在修CI( * fix.启动器一定要能够启动 * feat.尝试弄了AOT的启动器。 * fix.修CI,好像是因为Linux那边有个问题,反正修就对了。 * fix.ci难修,为什么liunx跑不起来呢? * Update build.yml * Update LanMountainDesktop.csproj * changed.调整了启动逻辑,优化了更新页面。 * changed.优化了更新体验 * feat.依旧试增量更新这一块,看看velopack * fix.我们试验性地修复了启动器无法正常启动的问题,原因可能是这个画面没有启动,就GUI没显示。然后还把编译问题修了一下。 * fix.继续修ci,ci怎么天天炸 * changed.velopack,试试rust * fix.修ci,修融合桌面,修启动器 * fix.GitHub Action工作流怎么天天出问题 * feat.引入velopack,不好,是rust(至少内存很安全了。 * chore: migrate release pipeline to signed filemap and wire rainyun s3 * fix: make optional s3 upload step workflow-parse safe * fix: make delta pack generation robust for empty diffs and linux paths * chore: rotate launcher update public key for pdc signing * fix: restore stable launcher update public key * fix: sync launcher public key with update signing secret * fix: normalize PEM line endings in signing key validation * fix: rotate launcher public key to match ci signing secret * fix: compare signing keys by SPKI instead of PEM text * refactor update backend to host-managed PDC pipeline * fix release workflow env key collisions * relax publish-pdc precheck to require S3 only * set GH_TOKEN for PDCC installer step * ci: add local pdc mock fallback for release publish * ci: fix pdc mock process log redirection * ci: fallback pdcc signing key to update private key * ci: ensure pdcc signing passphrase env is always set * ci: create pdcc publish root before invoking client * ci: set pdcc version variable from release version * ci: decouple pdcc installer version from publish config version * ci: package pdcc subchannels with generated filemap and changelog * ci: make local pdc mock diff return empty for fast fallback * ci: fix pdcc variable mapping and pdc signing prechecks * Update App.axaml.cs * ci: wire aws cli credentials for rainyun s3 * ci: pin pdcc client version separately from app version * ci: harden local pdc mock transport handling * ci: publish pdcc subchannels in one pass * ci: add pdcc publish heartbeat and timeout * ci: fix pdcc publish workdir bootstrap * feat.Penguin Logistics Online Network Distribution System * ci: fix plonds s3 probe and signing fallback * ci: validate signing key and quiet missing baselines * ci: relax aws checksum mode for rainyun s3 * ci: avoid multipart uploads to rainyun s3 * ci: handle empty plonds baselines safely * ci.plonds * Rebuild release pipeline around PLONDS and DDSS * Fix Windows installer script path in release workflow
2026-04-21 20:59:52 +08:00
<!-- 发布时也生成版本信息文件 -->
<Target Name="GenerateVersionFilePublish" AfterTargets="Publish">
<PropertyGroup>
<VersionFilePath>$(PublishDir)version.json</VersionFilePath>
<AppVersion>$(Version)</AppVersion>
<AppCodename>Administrate</AppCodename>
</PropertyGroup>
<Exec Command="powershell -ExecutionPolicy Bypass -File &quot;$(MSBuildProjectDirectory)\..\scripts\Generate-VersionFile.ps1&quot; -OutputPath &quot;$(VersionFilePath)&quot; -Version &quot;$(AppVersion)&quot; -Codename &quot;$(AppCodename)&quot;" Condition="'$(OS)' == 'Windows_NT'" />
<Exec Command="pwsh -ExecutionPolicy Bypass -File &quot;$(MSBuildProjectDirectory)\..\scripts\Generate-VersionFile.ps1&quot; -OutputPath &quot;$(VersionFilePath)&quot; -Version &quot;$(AppVersion)&quot; -Codename &quot;$(AppCodename)&quot;" Condition="'$(OS)' != 'Windows_NT'" />
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</Target>
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</Project>